Simple Questions, Simple Answers - Page 79
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Matoo-
Canada1397 Posts
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TheYango
United States47024 Posts
On June 13 2012 14:18 Matoo- wrote: Maybe it's been asked already, but sometimes when I "revive at checkpoint" it revives me at the town instead of at the closest checkpoint. For example in the last half hour I've been dying a lot in the skycrown battlements and just this last time, instead of reviving at the start of the level like usual I revived at the town and had to walk all the way back. It happens really often to me. Any reason for that? Its because town is considered a checkpoint for certain quests. If you want to revive at a different point, you just have to pass through that checkpoint. | ||
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Herzlich
Germany3 Posts
just want to know at which point of the game u guys hit lvl 60 on your HC chars. my highest HC char is an 52 barb in actIII nightmare what seems to be itemlvl whise a huge step behind my lvl but i am still a little chicken .thanks in advance and sry if i missed the question was already somewhere in the depths of this forum. greetings from rainy germany .frederic | ||
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syth99
United States59 Posts
If i have a 50% dodge chance and a 50% block chance will: A) all hits either be blocked or dodged (50% dodged and 50% are blocked) B) 50% of hits are dodged, 25% are blocked and 25% are neither blocked or dodged Essentially do block and dodge stats stack with each other? | ||
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Blitzkrieg0
United States13132 Posts
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syth99
United States59 Posts
On June 14 2012 06:36 Blitzkrieg0 wrote: A is definitely not true. I'm torn if B has the correct percentages or not though. You have the right idea if nothing else. I have played games before where block chances stacked onto dodge so you could make it so that you either dodge and attack or block it. However if that was not the case in diablo 3 it should follow the B setting, just wondering for sake of calculating effective hp. | ||
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Ansinjunger
United States2451 Posts
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The_Templar
your Country52797 Posts
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Saeglopur
Canada177 Posts
Thanks in advance. | ||
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Blitzkrieg0
United States13132 Posts
On June 14 2012 09:17 Ansinjunger wrote: Do I need a cell phone with monthly bill to use RMAH? Or can I get a pay-as-you-go phone? My friend has a pay as you go phone and couldn't get it to work. I'm not willing to say this is true for all of them though. On June 14 2012 09:24 TehTemplar wrote: I'm a massive diablo 3 noob, but how do I identify rare items? D: Right click on them. | ||
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Iyerbeth
England2410 Posts
On June 14 2012 09:27 Saeglopur wrote: Is using macro to swap into MF gear a bannable offence? I'm still hesistant to use one and would like to know if anyone has been punished for it after yesterday's ban wave. Thanks in advance. I haven't yet seen anyone banned for it, but it is against the ToS. | ||
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BlackMagister
United States5834 Posts
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Hikari
1914 Posts
On June 14 2012 05:51 syth99 wrote: I have a question about how block chance functions with dodge. If i have a 50% dodge chance and a 50% block chance will: A) all hits either be blocked or dodged (50% dodged and 50% are blocked) B) 50% of hits are dodged, 25% are blocked and 25% are neither blocked or dodged Essentially do block and dodge stats stack with each other? if its the same as WoW, it would be block+dodge. However inferno mobs are higher level (ie 61 in act 1, 62 in act 3, 63 in act 3 and 4). Dodge and block may be a little less effective against them (same goes for armor). | ||
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Insanest
United States21 Posts
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Blitzkrieg0
United States13132 Posts
On June 14 2012 11:51 Insanest wrote: is there any way to determine if an item is a level 61 item, a 62 item, or a 63 item? Compare the item model to the website? http://us.battle.net/d3/en/item/ | ||
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Corvi
Germany1406 Posts
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Iranon
United States983 Posts
On June 15 2012 07:24 Corvi wrote: does mortar do fire damage? Yep. Along with molten, fire chains, and desecrate. | ||
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AntiGrav1ty
Germany2310 Posts
On June 14 2012 11:34 Hikari wrote: if its the same as WoW, it would be block+dodge. However inferno mobs are higher level (ie 61 in act 1, 62 in act 3, 63 in act 3 and 4). Dodge and block may be a little less effective against them (same goes for armor). Only attacks that hit can be blocked. Of the 50% that are not dodged, 50% is blocked. Scenario b) is true. | ||
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BlackMagister
United States5834 Posts
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Heh_
Singapore2712 Posts
On June 15 2012 11:22 BlackMagister wrote: How do resistances work? 30 fire resistance is 70% fire damage instead of 100%? I'm assuming it's multiplicative so you can't get have it so you take 0% fire damage. For example two 30% fire reduction items would result 49% fire damage taken instead of 40%? Click "details" in your inventory panel, and mouseover the fire resistance tab. It'll tell you how much damage reduction you get when taking fire damage from enemies of the same level as you. Have fun performing math if you want to find out reduction from enemies of different levels. | ||
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