• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:25
CEST 16:25
KST 23:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 238ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion5BSL Season 22 Full Overview & Conclusion5Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Most successful SC2 players of Q2 2026 Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event GSL CK #5 Race War HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
ASL 22 Proposed Map Pool ASL22 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22 Full Overview & Conclusion
Tourneys
[ASL22] Wildcard Qualifier [Megathread] Daily Proleagues IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4667 users

NASL Details - Page 9

Forum Index > Community News and Headlines
955 CommentsPost a Reply
Prev 1 7 8 9 10 11 48 Next All
orotoss
Profile Joined September 2010
United States298 Posts
February 22 2011 02:34 GMT
#161
On February 22 2011 11:31 Shinobi1982 wrote:
Inviting a player like Piqliq will be good for SC2 in the long run. If he is only rocking cheese rushes then we will see 9 different star players develop strategies to counter early aggressiveness. I'm sure we will see some proper counters to early aggressiveness. And once the cheeses counters are "figured out" we will get much MUCH more macro games. I say let him play :D.



Agreed. If he gets beat, then everyone will learn some ways to beat the best cheeses, and if he wins, Blizzard might say, "we don't want a game where you can exploit super early rushes to win," and they will balance accordingly. This is how broodwar became the perfectly balanced game it is today.
BLARRGHGHH
Thrax
Profile Joined October 2010
Canada1755 Posts
Last Edited: 2011-02-22 02:35:39
February 22 2011 02:34 GMT
#162
On February 22 2011 11:33 applejuice wrote:
I haven't seen this addressed anywhere, so I'm just wondering in case I want to buy the premium stream:

Are the games going to cast live, or will they be pre-recorded?

iNcontroL mentioned that the games would be cast live.

source:

On February 22 2011 10:07 iNcontroL wrote:
when we do the league matches will be played and casted LIVE

the issues of tonight will not be repeated for those reasons among others.

Please just be happy.. this is awesome

_Darwin_
Profile Joined August 2010
United States2374 Posts
February 22 2011 02:35 GMT
#163
On February 22 2011 11:33 applejuice wrote:
I haven't seen this addressed anywhere, so I'm just wondering in case I want to buy the premium stream:

Are the games going to cast live, or will they be pre-recorded?


A replay overlayed on top of a pre-recorded cast of a de-synced replay.

He said live, 3 hours a night, 5 days a week in the interview.
I cant stop lactating
Brad
Profile Joined April 2010
2754 Posts
February 22 2011 02:35 GMT
#164
The whole 1 team member per group is create drama and hype within the NASL, there isn't much hype in knocking out a teammate. From what I've heard, iNcontroL is a massive advocate of creating back-story, drama, hype in a tournament. Hopefully this system will provide that; with a few tweaks of course.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
Shinobi1982
Profile Joined January 2011
1605 Posts
Last Edited: 2011-02-22 02:37:32
February 22 2011 02:35 GMT
#165
+ Show Spoiler +
nothing to see here, content deleted
Train like an animal, eat like a horse, sleep like a baby, grow like a weed.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
February 22 2011 02:35 GMT
#166
On February 22 2011 11:25 Gofarman wrote:
Show nested quote +
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season



25$ for 3 months as compared to 10$ for 1 month, hrmmm. Sounds like a great deal for fans to me, AND you get ESPORTS dollars at a 1:1 ratio when the currency goes live.

+ Show Spoiler +
uNcontroLable will guarantee them, I'm sure


That's not the point, just because you have more games in the early round doesn't mean you can charge more. Considering how awful GSL Ro64 or Code A games are do you really think that a group of 50 non-Koreans will play better?
Char711
Profile Blog Joined October 2010
United States862 Posts
February 22 2011 02:37 GMT
#167
On February 22 2011 11:29 Thrax wrote:
Show nested quote +
On February 22 2011 11:22 Char711 wrote:
1) It caps the number of teams. There are more and more legit teams out there that have some great players (e.g., Prae with first Thorzain and then Nightend) and this would be saying that you can only have a certain amount of teams from each region. In the future this could hurt. It should be okay for now, though.

This doesn't seem to make much sense. I don't see how capping the number of player per team caps the number of teams; if anything it's the exact opposite.
If you let teams have as many players as they want, the theorical worst case would be a single team with 50 players. If you cap to 5 players per team, the theorical worst case would be 10 teams with 5 players each, which would be an improvement if your goal is to have more teams for different regions.
I expect most teams will not have 5 players, but you can certainly expect powerhouses like Liquid to field a full team.

Sorry, that was worded incredibly poorly -- my bad. I'll try to think of how to restate it. I'll take the original out of my post to alleviate confusion.

Thanks for pointing that out. I haven't been proof reading my posts very rigorously lately.
"If you can chill, chill." -Liquid`Tyler "Special tactics." -White-Ra
Carson
Profile Joined September 2010
Canada820 Posts
February 22 2011 02:37 GMT
#168
This could be great if they increased the production value.

In one day, anyone could make that intro video with basic software and google.

I would think that after that much hype, they would try to get some professional-grade promo videos and webpages.

I have confidence though, that with that much money on the line, they'll pull their socks up and deliver an amazing and well thought out experience to viewers and competitors alike!
"You have to remember something: Everybody pities the weak; jealousy you have to earn." Arnold Schwarzenegger
Cyanocyst
Profile Joined October 2010
2222 Posts
February 22 2011 02:38 GMT
#169
What does it mean by, April 5th - July sometime?

Is that just the first season? or is that entire run of NASL this year?
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
Dubo
Profile Joined June 2010
United States161 Posts
February 22 2011 02:38 GMT
#170
On February 22 2011 10:32 tok wrote:
GSTL was a bit of a snoozefest.

You must be impossible to please.
the scv is a spy!
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
February 22 2011 02:39 GMT
#171
On February 22 2011 11:35 jalstar wrote:
Show nested quote +
On February 22 2011 11:25 Gofarman wrote:
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season



25$ for 3 months as compared to 10$ for 1 month, hrmmm. Sounds like a great deal for fans to me, AND you get ESPORTS dollars at a 1:1 ratio when the currency goes live.

+ Show Spoiler +
uNcontroLable will guarantee them, I'm sure


That's not the point, just because you have more games in the early round doesn't mean you can charge more. Considering how awful GSL Ro64 or Code A games are do you really think that a group of 50 non-Koreans will play better?

i really enjoyed tourneys like screddit invitational, root invitational, assembly... and they're all foreigners isn't?
Coramoor
Profile Blog Joined November 2010
Canada455 Posts
February 22 2011 02:39 GMT
#172
i seriously don't get the fact you need to be on a team, a lot of the koreans got their start without a team, what's the rational for that decision
GeorgeForeman
Profile Joined April 2005
United States1746 Posts
February 22 2011 02:40 GMT
#173
Well this sounds fantastic. The only downside for me is going to be that there aren't enough hours in the day to watch GSL, NASL, and MLB this summer. :-)

The "max 5 players per team" thing seems to be getting a lot of discussion, and I wanted to add one thought of the "unintended side effects" variety. I think this rule will make it difficult for teams to field more than 5 top-tier players. The reason for this being that if you're, say, the 6th best player on team WINERZ, you don't get to play in the biggest NA tournament. Sure, you've got good sponsorship, and you're teammates are great practice partners who help you have good showings at MLG, etc. But you don't get the exposure/fame/potential prizes in playing in NASL. Therefore, it makes sense for you to switch to some other team (call them LOOZER) who perhaps only has 3 players in the NASL. Your sponsorship may be less good, your support of lower quality, and perhaps you don't do as well in MLG next season. But you get to play in NASL, and that's so important it's worth ignoring the rest.

Now, there are some assumptions embedded in the above analysis (primarily that NASL becomes so big that people care about playing in it more than what team they play for, but also that there are teams out there with 6+ players in the top 50), but I think it makes sense. And I don't think creating an environment where teams can't really support more than 5 "top level" players at a time is a good idea. Moreover, managers shouldn't be forced to make decisions over which player gets to go to the NASL, which is something that can clearly have a large impact on a player's finances.

Anyhow, I hope this issue is at least considered if iNcontroL/NASL ever decide to look at this rule again.

TL;DR
The limit of 5 players per team in NASL will make it hard for teams to retain more than 5 "NASL-level" players at a time, since the 6th best will want to move somewhere where he's 4th or 5th best instead. That's bad.
like a school bus through a bunch of kids
Rokusha
Profile Joined January 2011
United States207 Posts
February 22 2011 02:40 GMT
#174
On February 22 2011 11:35 jalstar wrote:
Show nested quote +
On February 22 2011 11:25 Gofarman wrote:
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season



25$ for 3 months as compared to 10$ for 1 month, hrmmm. Sounds like a great deal for fans to me, AND you get ESPORTS dollars at a 1:1 ratio when the currency goes live.

+ Show Spoiler +
uNcontroLable will guarantee them, I'm sure


That's not the point, just because you have more games in the early round doesn't mean you can charge more. Considering how awful GSL Ro64 or Code A games are do you really think that a group of 50 non-Koreans will play better?


I agree with this statement. I most likely will not be buying premium service because of this reason.
Char711
Profile Blog Joined October 2010
United States862 Posts
February 22 2011 02:41 GMT
#175
On February 22 2011 11:39 Coramoor wrote:
i seriously don't get the fact you need to be on a team, a lot of the koreans got their start without a team, what's the rational for that decision

Example: BoxeR got into Code S without being on a team.
"If you can chill, chill." -Liquid`Tyler "Special tactics." -White-Ra
Doraemon.doraemon
Profile Joined May 2010
United States335 Posts
February 22 2011 02:42 GMT
#176
On February 22 2011 11:40 Rokusha wrote:
Show nested quote +
On February 22 2011 11:35 jalstar wrote:
On February 22 2011 11:25 Gofarman wrote:
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season



25$ for 3 months as compared to 10$ for 1 month, hrmmm. Sounds like a great deal for fans to me, AND you get ESPORTS dollars at a 1:1 ratio when the currency goes live.

+ Show Spoiler +
uNcontroLable will guarantee them, I'm sure


That's not the point, just because you have more games in the early round doesn't mean you can charge more. Considering how awful GSL Ro64 or Code A games are do you really think that a group of 50 non-Koreans will play better?


I agree with this statement. I most likely will not be buying premium service because of this reason.


yes, i'd think they'd will play better if they are INVITED based on past performance if these 50 are from NA + EU
willeesmalls
Profile Joined March 2010
United States477 Posts
February 22 2011 02:42 GMT
#177
The production should include 2 asian guys yelling about the game in a foreign language in the background.

The environment wouldn't be the same without it.
PokePill
Profile Blog Joined March 2009
United States1048 Posts
February 22 2011 02:43 GMT
#178
On February 22 2011 11:17 RedHelix wrote:
As mentioned by Nazgul, 5 players per team seems like an odd format, if we take for example Team Liquid, they have a stacked team of tremendous players, so will someone like Haypro who is clearly a great player but is often overshadowed by his monstrous teammates gonna have to compete for the right to be one of the 5? Seems kinda lame since we dont get to see some of these players in the first place so they don't have the opportunity to shine as much.


Except there are arguably 50 players better than Haypro but definitely not 50 players more popular than him... because he's in Liquid. If he wasn't in Liquid there would be no argument about this, he's won 1 tournament according to TLPD (and is under 50%) and is ranked #1911 on gosugamers.. If anything this rule ensures we have a higher skilled (or accomplished) player pool where players aren't auto qualifying just because they are in a prominent clan. This hurts EG far more than Liquid as they have to give up 2-3 players, so it seems very objective.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
February 22 2011 02:43 GMT
#179
On February 22 2011 11:39 antilyon wrote:
Show nested quote +
On February 22 2011 11:35 jalstar wrote:
On February 22 2011 11:25 Gofarman wrote:
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season



25$ for 3 months as compared to 10$ for 1 month, hrmmm. Sounds like a great deal for fans to me, AND you get ESPORTS dollars at a 1:1 ratio when the currency goes live.

+ Show Spoiler +
uNcontroLable will guarantee them, I'm sure


That's not the point, just because you have more games in the early round doesn't mean you can charge more. Considering how awful GSL Ro64 or Code A games are do you really think that a group of 50 non-Koreans will play better?

i really enjoyed tourneys like screddit invitational, root invitational, assembly... and they're all foreigners isn't?


I liked the later rounds, but there's always some bad play in the early rounds. If you extend the early rounds to 9 weeks that doesn't justify a price increase.
Nimic
Profile Joined September 2010
Norway1360 Posts
February 22 2011 02:44 GMT
#180
I don't like the fact that everyone has to be on a team, and I particularly don't like the fact that there can only be five people from every team in the tournament. That just seems so arbitrary.
Prev 1 7 8 9 10 11 48 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
MindelVK 84
SHIN 39
StarCraft: Brood War
Britney 63443
Calm 5110
Hyuk 1309
Shuttle 1227
Jaedong 1207
EffOrt 711
Soma 500
Mini 465
Light 339
firebathero 262
[ Show more ]
Stork 248
actioN 247
Soulkey 218
BeSt 204
ZerO 144
ggaemo 137
Last 119
hero 114
Mong 93
ToSsGirL 66
Sharp 51
Free 46
scan(afreeca) 37
sorry 36
Killer 33
soO 33
Aegong 24
HiyA 23
Rock 20
Hm[arnc] 19
Sacsri 18
Sexy 17
yabsab 15
Noble 10
zelot 8
Purpose 6
Dota 2
Gorgc8557
qojqva844
Dendi788
XaKoH 454
XcaliburYe59
Counter-Strike
byalli595
kRYSTAL_87
edward37
fl0m21
Other Games
gofns17518
FrodaN7211
B2W.Neo820
crisheroes276
Pyrionflax262
KnowMe198
Livibee109
ZerO(Twitch)19
Hui .3
Organizations
Other Games
BasetradeTV199
StarCraft: Brood War
lovetv 15
Kim Chul Min (afreeca) 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3188
Upcoming Events
IPSL
1h 36m
Bonyth vs Hawk
OSC
9h 36m
GSL
20h 36m
Monday Night Weeklies
1d 1h
Replay Cast
1d 9h
WardiTV Weekly
1d 20h
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
[ Show More ]
CrankTV Team League
4 days
Replay Cast
5 days
RSL Revival
5 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
5 days
RSL Revival
6 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

ASL Season 22: Wild Card Qualifier
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 E2
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.