• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:56
CET 15:56
KST 23:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion6Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 105
StarCraft 2
General
When will we find out if there are more tournament I am looking for StarCraft 2 Beta Patch files Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Tournament Preview Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets
Tourneys
SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates Video Footage from 2005: The Birth of G2 in Spain BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Season 2025 - Full Overview and Conclusion
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1144 users

NASL Details - Page 9

Forum Index > Community News and Headlines
955 CommentsPost a Reply
Prev 1 7 8 9 10 11 48 Next All
orotoss
Profile Joined September 2010
United States298 Posts
February 22 2011 02:34 GMT
#161
On February 22 2011 11:31 Shinobi1982 wrote:
Inviting a player like Piqliq will be good for SC2 in the long run. If he is only rocking cheese rushes then we will see 9 different star players develop strategies to counter early aggressiveness. I'm sure we will see some proper counters to early aggressiveness. And once the cheeses counters are "figured out" we will get much MUCH more macro games. I say let him play :D.



Agreed. If he gets beat, then everyone will learn some ways to beat the best cheeses, and if he wins, Blizzard might say, "we don't want a game where you can exploit super early rushes to win," and they will balance accordingly. This is how broodwar became the perfectly balanced game it is today.
BLARRGHGHH
Thrax
Profile Joined October 2010
Canada1755 Posts
Last Edited: 2011-02-22 02:35:39
February 22 2011 02:34 GMT
#162
On February 22 2011 11:33 applejuice wrote:
I haven't seen this addressed anywhere, so I'm just wondering in case I want to buy the premium stream:

Are the games going to cast live, or will they be pre-recorded?

iNcontroL mentioned that the games would be cast live.

source:

On February 22 2011 10:07 iNcontroL wrote:
when we do the league matches will be played and casted LIVE

the issues of tonight will not be repeated for those reasons among others.

Please just be happy.. this is awesome

_Darwin_
Profile Joined August 2010
United States2374 Posts
February 22 2011 02:35 GMT
#163
On February 22 2011 11:33 applejuice wrote:
I haven't seen this addressed anywhere, so I'm just wondering in case I want to buy the premium stream:

Are the games going to cast live, or will they be pre-recorded?


A replay overlayed on top of a pre-recorded cast of a de-synced replay.

He said live, 3 hours a night, 5 days a week in the interview.
I cant stop lactating
Brad
Profile Joined April 2010
2754 Posts
February 22 2011 02:35 GMT
#164
The whole 1 team member per group is create drama and hype within the NASL, there isn't much hype in knocking out a teammate. From what I've heard, iNcontroL is a massive advocate of creating back-story, drama, hype in a tournament. Hopefully this system will provide that; with a few tweaks of course.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
Shinobi1982
Profile Joined January 2011
1605 Posts
Last Edited: 2011-02-22 02:37:32
February 22 2011 02:35 GMT
#165
+ Show Spoiler +
nothing to see here, content deleted
Train like an animal, eat like a horse, sleep like a baby, grow like a weed.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
February 22 2011 02:35 GMT
#166
On February 22 2011 11:25 Gofarman wrote:
Show nested quote +
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season



25$ for 3 months as compared to 10$ for 1 month, hrmmm. Sounds like a great deal for fans to me, AND you get ESPORTS dollars at a 1:1 ratio when the currency goes live.

+ Show Spoiler +
uNcontroLable will guarantee them, I'm sure


That's not the point, just because you have more games in the early round doesn't mean you can charge more. Considering how awful GSL Ro64 or Code A games are do you really think that a group of 50 non-Koreans will play better?
Char711
Profile Blog Joined October 2010
United States862 Posts
February 22 2011 02:37 GMT
#167
On February 22 2011 11:29 Thrax wrote:
Show nested quote +
On February 22 2011 11:22 Char711 wrote:
1) It caps the number of teams. There are more and more legit teams out there that have some great players (e.g., Prae with first Thorzain and then Nightend) and this would be saying that you can only have a certain amount of teams from each region. In the future this could hurt. It should be okay for now, though.

This doesn't seem to make much sense. I don't see how capping the number of player per team caps the number of teams; if anything it's the exact opposite.
If you let teams have as many players as they want, the theorical worst case would be a single team with 50 players. If you cap to 5 players per team, the theorical worst case would be 10 teams with 5 players each, which would be an improvement if your goal is to have more teams for different regions.
I expect most teams will not have 5 players, but you can certainly expect powerhouses like Liquid to field a full team.

Sorry, that was worded incredibly poorly -- my bad. I'll try to think of how to restate it. I'll take the original out of my post to alleviate confusion.

Thanks for pointing that out. I haven't been proof reading my posts very rigorously lately.
"If you can chill, chill." -Liquid`Tyler "Special tactics." -White-Ra
Carson
Profile Joined September 2010
Canada820 Posts
February 22 2011 02:37 GMT
#168
This could be great if they increased the production value.

In one day, anyone could make that intro video with basic software and google.

I would think that after that much hype, they would try to get some professional-grade promo videos and webpages.

I have confidence though, that with that much money on the line, they'll pull their socks up and deliver an amazing and well thought out experience to viewers and competitors alike!
"You have to remember something: Everybody pities the weak; jealousy you have to earn." Arnold Schwarzenegger
Cyanocyst
Profile Joined October 2010
2222 Posts
February 22 2011 02:38 GMT
#169
What does it mean by, April 5th - July sometime?

Is that just the first season? or is that entire run of NASL this year?
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
Dubo
Profile Joined June 2010
United States161 Posts
February 22 2011 02:38 GMT
#170
On February 22 2011 10:32 tok wrote:
GSTL was a bit of a snoozefest.

You must be impossible to please.
the scv is a spy!
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
February 22 2011 02:39 GMT
#171
On February 22 2011 11:35 jalstar wrote:
Show nested quote +
On February 22 2011 11:25 Gofarman wrote:
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season



25$ for 3 months as compared to 10$ for 1 month, hrmmm. Sounds like a great deal for fans to me, AND you get ESPORTS dollars at a 1:1 ratio when the currency goes live.

+ Show Spoiler +
uNcontroLable will guarantee them, I'm sure


That's not the point, just because you have more games in the early round doesn't mean you can charge more. Considering how awful GSL Ro64 or Code A games are do you really think that a group of 50 non-Koreans will play better?

i really enjoyed tourneys like screddit invitational, root invitational, assembly... and they're all foreigners isn't?
Coramoor
Profile Blog Joined November 2010
Canada455 Posts
February 22 2011 02:39 GMT
#172
i seriously don't get the fact you need to be on a team, a lot of the koreans got their start without a team, what's the rational for that decision
GeorgeForeman
Profile Joined April 2005
United States1746 Posts
February 22 2011 02:40 GMT
#173
Well this sounds fantastic. The only downside for me is going to be that there aren't enough hours in the day to watch GSL, NASL, and MLB this summer. :-)

The "max 5 players per team" thing seems to be getting a lot of discussion, and I wanted to add one thought of the "unintended side effects" variety. I think this rule will make it difficult for teams to field more than 5 top-tier players. The reason for this being that if you're, say, the 6th best player on team WINERZ, you don't get to play in the biggest NA tournament. Sure, you've got good sponsorship, and you're teammates are great practice partners who help you have good showings at MLG, etc. But you don't get the exposure/fame/potential prizes in playing in NASL. Therefore, it makes sense for you to switch to some other team (call them LOOZER) who perhaps only has 3 players in the NASL. Your sponsorship may be less good, your support of lower quality, and perhaps you don't do as well in MLG next season. But you get to play in NASL, and that's so important it's worth ignoring the rest.

Now, there are some assumptions embedded in the above analysis (primarily that NASL becomes so big that people care about playing in it more than what team they play for, but also that there are teams out there with 6+ players in the top 50), but I think it makes sense. And I don't think creating an environment where teams can't really support more than 5 "top level" players at a time is a good idea. Moreover, managers shouldn't be forced to make decisions over which player gets to go to the NASL, which is something that can clearly have a large impact on a player's finances.

Anyhow, I hope this issue is at least considered if iNcontroL/NASL ever decide to look at this rule again.

TL;DR
The limit of 5 players per team in NASL will make it hard for teams to retain more than 5 "NASL-level" players at a time, since the 6th best will want to move somewhere where he's 4th or 5th best instead. That's bad.
like a school bus through a bunch of kids
Rokusha
Profile Joined January 2011
United States207 Posts
February 22 2011 02:40 GMT
#174
On February 22 2011 11:35 jalstar wrote:
Show nested quote +
On February 22 2011 11:25 Gofarman wrote:
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season



25$ for 3 months as compared to 10$ for 1 month, hrmmm. Sounds like a great deal for fans to me, AND you get ESPORTS dollars at a 1:1 ratio when the currency goes live.

+ Show Spoiler +
uNcontroLable will guarantee them, I'm sure


That's not the point, just because you have more games in the early round doesn't mean you can charge more. Considering how awful GSL Ro64 or Code A games are do you really think that a group of 50 non-Koreans will play better?


I agree with this statement. I most likely will not be buying premium service because of this reason.
Char711
Profile Blog Joined October 2010
United States862 Posts
February 22 2011 02:41 GMT
#175
On February 22 2011 11:39 Coramoor wrote:
i seriously don't get the fact you need to be on a team, a lot of the koreans got their start without a team, what's the rational for that decision

Example: BoxeR got into Code S without being on a team.
"If you can chill, chill." -Liquid`Tyler "Special tactics." -White-Ra
Doraemon.doraemon
Profile Joined May 2010
United States335 Posts
February 22 2011 02:42 GMT
#176
On February 22 2011 11:40 Rokusha wrote:
Show nested quote +
On February 22 2011 11:35 jalstar wrote:
On February 22 2011 11:25 Gofarman wrote:
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season



25$ for 3 months as compared to 10$ for 1 month, hrmmm. Sounds like a great deal for fans to me, AND you get ESPORTS dollars at a 1:1 ratio when the currency goes live.

+ Show Spoiler +
uNcontroLable will guarantee them, I'm sure


That's not the point, just because you have more games in the early round doesn't mean you can charge more. Considering how awful GSL Ro64 or Code A games are do you really think that a group of 50 non-Koreans will play better?


I agree with this statement. I most likely will not be buying premium service because of this reason.


yes, i'd think they'd will play better if they are INVITED based on past performance if these 50 are from NA + EU
willeesmalls
Profile Joined March 2010
United States477 Posts
February 22 2011 02:42 GMT
#177
The production should include 2 asian guys yelling about the game in a foreign language in the background.

The environment wouldn't be the same without it.
PokePill
Profile Blog Joined March 2009
United States1048 Posts
February 22 2011 02:43 GMT
#178
On February 22 2011 11:17 RedHelix wrote:
As mentioned by Nazgul, 5 players per team seems like an odd format, if we take for example Team Liquid, they have a stacked team of tremendous players, so will someone like Haypro who is clearly a great player but is often overshadowed by his monstrous teammates gonna have to compete for the right to be one of the 5? Seems kinda lame since we dont get to see some of these players in the first place so they don't have the opportunity to shine as much.


Except there are arguably 50 players better than Haypro but definitely not 50 players more popular than him... because he's in Liquid. If he wasn't in Liquid there would be no argument about this, he's won 1 tournament according to TLPD (and is under 50%) and is ranked #1911 on gosugamers.. If anything this rule ensures we have a higher skilled (or accomplished) player pool where players aren't auto qualifying just because they are in a prominent clan. This hurts EG far more than Liquid as they have to give up 2-3 players, so it seems very objective.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
February 22 2011 02:43 GMT
#179
On February 22 2011 11:39 antilyon wrote:
Show nested quote +
On February 22 2011 11:35 jalstar wrote:
On February 22 2011 11:25 Gofarman wrote:
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season



25$ for 3 months as compared to 10$ for 1 month, hrmmm. Sounds like a great deal for fans to me, AND you get ESPORTS dollars at a 1:1 ratio when the currency goes live.

+ Show Spoiler +
uNcontroLable will guarantee them, I'm sure


That's not the point, just because you have more games in the early round doesn't mean you can charge more. Considering how awful GSL Ro64 or Code A games are do you really think that a group of 50 non-Koreans will play better?

i really enjoyed tourneys like screddit invitational, root invitational, assembly... and they're all foreigners isn't?


I liked the later rounds, but there's always some bad play in the early rounds. If you extend the early rounds to 9 weeks that doesn't justify a price increase.
Nimic
Profile Joined September 2010
Norway1360 Posts
February 22 2011 02:44 GMT
#180
I don't like the fact that everyone has to be on a team, and I particularly don't like the fact that there can only be five people from every team in the tournament. That just seems so arbitrary.
Prev 1 7 8 9 10 11 48 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#70
WardiTV1118
OGKoka 305
Rex126
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 325
OGKoka 305
Rex 126
ProTech41
RushiSC 14
SC2Nice 10
StarCraft: Brood War
Calm 4174
GuemChi 1321
Larva 1116
ZerO 895
Shuttle 853
EffOrt 825
Horang2 824
Stork 599
Mini 489
BeSt 447
[ Show more ]
Rush 349
Snow 308
firebathero 204
hero 177
Light 136
JYJ 94
Hm[arnc] 91
Pusan 82
Mind 82
Hyuk 75
Sharp 65
Killer 62
Barracks 58
Aegong 47
ToSsGirL 35
Sexy 30
Terrorterran 21
Rock 18
scan(afreeca) 15
GoRush 14
zelot 13
ajuk12(nOOB) 12
SilentControl 11
ivOry 5
Dota 2
Gorgc3542
singsing2789
qojqva1710
Dendi477
syndereN226
420jenkins161
Counter-Strike
olofmeister2655
Super Smash Bros
Mew2King78
Other Games
B2W.Neo1536
hiko613
crisheroes380
allub336
Pyrionflax276
Hui .231
Fuzer 221
Happy71
ArmadaUGS64
ZerO(Twitch)23
Organizations
Other Games
gamesdonequick2204
StarCraft: Brood War
Kim Chul Min (afreeca) 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 73
• naamasc227
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1700
Upcoming Events
Monday Night Weeklies
2h 4m
OSC
20h 4m
PiGosaur Monday
1d 10h
The PondCast
1d 19h
OSC
1d 20h
Big Brain Bouts
4 days
Serral vs TBD
BSL 21
5 days
BSL 21
6 days
Wardi Open
6 days
Liquipedia Results

Completed

IPSL Winter 2025-26
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.