GomTV announced new maps for GSTL - Page 16
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Offhand
United States1869 Posts
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Asgardinho
Colombia23 Posts
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forelmashi
421 Posts
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Blisse
Canada3710 Posts
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Cep
Germany41 Posts
Not sure why they haven't picked Maw of the Void ord Gettysburg. Had the most fun and interesting matches on those two. Pretty much all were good, exciting macro games. Shame shame. Well at least we got rid of Steppes, Blistering and Delta. | ||
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
On February 01 2011 15:35 Cep wrote: I'm quite disappointed with the choice. TerminusRe wth. To me, along with MerryGoRound, the worst candidate map. Not sure why they haven't picked Maw of the Void ord Gettysburg. Had the most fun and interesting matches on those two. Pretty much all were good, exciting macro games. Shame shame. Well at least we got rid of Steppes, Blistering and Delta. merry go round is very well balanced map...especially for a 3 player map. Legacy of the Void and Gettysburg still need a lot of testing though....so they probably won't be added this season. | ||
Rialz
Brazil177 Posts
That's certainly a step in the right direction. Good job GOM. | ||
Cep
Germany41 Posts
On February 01 2011 15:42 BLinD-RawR wrote: merry go round is very well balanced map...especially for a 3 player map. Legacy of the Void and Gettysburg still need a lot of testing though....so they probably won't be added this season. Can't agree on that. Easy harassable gold mineral line from the middle platform. Also those watchtowers cover pretty much all attempts from ground armies to flank. So to me it's basicly a race for the middle and set up a contain. which favors terran too much imo. | ||
peekn
United States1152 Posts
No more two base all-in's! Super excited for this next GSL. | ||
Ribbon
United States5278 Posts
On February 01 2011 15:01 Offhand wrote: Is there any legitimate reason Scrap Station is still considered "a good map"? Long rush distances allow for safer FEs, close air position lead to more airplay, which is generally lacking in most matchups, and the map is pretty balanced, with a slight tilt towards Zerg. It's different and unique, but not imbalanced. Blizzard threw so many map gimmick darts, one had to hit, and that was Scrap. It's not perfect, but it's still pretty good, and I hope it gets remembered after it's eventually dropped from the metagame. | ||
BirdKiller
United States428 Posts
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storm8ring3r
Germany227 Posts
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Crissaegrim
2947 Posts
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Manimal_pro
Romania991 Posts
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Cripp
Germany165 Posts
But all in all, much better maps than shit like Steppes or Jungle^^ | ||
kamicom
United States180 Posts
The rest seem like good replacements. Just get rid of that retarded ledge on LT! | ||
Riot Janook
United States112 Posts
The sheer size, and how the naturals and 3rds are situated, automatically make these maps difficult for Terran. | ||
Redox
Germany24794 Posts
On February 01 2011 18:47 Janook wrote: Looks like the people at gomTV dont' understand the Terran race. The sheer size, and how the naturals and 3rds are situated, automatically make these maps difficult for Terran. This could also mean they understand the terran race very well. ![]() | ||
Chrome604
Canada59 Posts
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Xayoz
Estonia373 Posts
I don't see a problem. I wonder if we are actually going to see early 2-SCV scouting on some of those maps. As a terran, it will be nice to see new strats that will come with those. | ||
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