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GomTV announced new maps for GSTL - Page 17

Forum Index > Community News and Headlines
433 CommentsPost a Reply
Prev 1 15 16 17 18 19 22 Next All
Rasva_Pallo
Profile Joined September 2010
Finland126 Posts
February 01 2011 10:59 GMT
#321
GomTV your new map pool rocks!
Whatever, go to ---> wesnoth.org
ChoboCop
Profile Joined July 2004
United States954 Posts
Last Edited: 2011-02-01 11:10:08
February 01 2011 11:09 GMT
#322
Hooray for new maps! Man I would love to see these on the ladder too.

Also, Crevasse looks awesome.
Critical thinking is the intellectually disciplined process of actively and skillfully conceptualizing, applying, analyzing, synthesizing, and/or evaluating information gathered.
Red.
Profile Blog Joined October 2010
Spain228 Posts
February 01 2011 11:52 GMT
#323
kill those destructible rocks in blue expansions for god sake
"Truth is cold and tough; lies are warm and always give you an excuse"
tapk69
Profile Joined January 2011
Portugal264 Posts
Last Edited: 2011-02-01 11:59:07
February 01 2011 11:58 GMT
#324
This maps are a great addiction to the GSL.. but not to the ladder , im sorry but i dont want to play 1 hour matches , im in lower leagues and i prefer small to medium maps.. these maps doesnt make players macro better they just make them live longer..
ja foste
PkP
Profile Joined April 2010
Sweden54 Posts
February 01 2011 12:10 GMT
#325
"Crevasse" makes my dookie twinkle, god that map looks superb! I have my doubts about the rest of them since they seem a bit, I dunno, narrow, too many small chokes and not that many wide open areas
Growing old is mandatory, growing up is volunteery!
Phanekim
Profile Joined April 2003
United States777 Posts
February 01 2011 12:22 GMT
#326
i'm curious the lopsided results...how the maps work. i think the rush distances should help z/p tremendously. very obvious statement. but i wonder how much of that was a factor in this pervious gsl.

these maps resemble more xel naga caverns. anyone got some stats on xel naga caverns?
i like cheese
LuckyGnomTV
Profile Blog Joined July 2009
Russian Federation367 Posts
February 01 2011 12:31 GMT
#327
I miss biohazard - its really great, much better than Crevasse imho
Soluhwin
Profile Joined October 2010
United States1287 Posts
Last Edited: 2011-02-01 12:43:48
February 01 2011 12:40 GMT
#328
It feels like it would be really easy to siege the counter-clockwise main on TerminusRe from the natural third.

edit: never mind the distance is longer than it looks.

Also, it seems the mapmakers overused destructible rocks. On a couple of the maps you can't even take a third without enough units to kill the rocks. Even though zerg responding to early expands by fast expanding twice has kinda phased out, still doesn't seem right.
I put the sexy in dyslexia.
Vei
Profile Joined March 2010
United States2845 Posts
February 01 2011 12:42 GMT
#329
On January 31 2011 23:46 xza wrote:
Show nested quote +


GomTV modified Metalopolis, Xel'Naga Caverns, Scrap Station for their league. Bloking the entrance with two bunkers are no longer possible
.


Thank you idrA. Thank You.

hahahaha<3 YES

idra, zerg hero-prince ~
www.justin.tv/veisc2 ~ 720p + commentary
Zeon0
Profile Joined September 2010
Austria2995 Posts
February 01 2011 12:47 GMT
#330
On January 31 2011 23:46 xza wrote:
Show nested quote +


GomTV modified Metalopolis, Xel'Naga Caverns, Scrap Station for their league. Bloking the entrance with two bunkers are no longer possible
.


Thank you idrA. Thank You.

quoted for fucking truth!
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
CaptainCrush
Profile Blog Joined November 2010
United States785 Posts
February 01 2011 12:53 GMT
#331
Taldarim alter? that one is waaaaaayyyyyy too big. I played it a couple times and its just crazy.... I'm all for adding new maps though Take a hint Blizzard?
Noxie
Profile Blog Joined April 2010
United States2227 Posts
February 01 2011 13:03 GMT
#332
Havn't got to play them first hand (gonna put that on today's to do list) bu from what I see and have heard is that they are pretty dam nice. I am glad GSL is doing this.. this in hope will lead to eventually adding them onto the ladder.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50898 Posts
Last Edited: 2011-02-01 13:10:52
February 01 2011 13:09 GMT
#333
On February 01 2011 18:47 Janook wrote:
Looks like the people at gomTV dont' understand the Terran race.

The sheer size, and how the naturals and 3rds are situated, automatically make these maps difficult for Terran.


try to adapt to new maps...or better yet..wait until the pros spoon feed us with free builds.

Adapting to a new map is a necessity for players if they want to evolve in SC2.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Zeon0
Profile Joined September 2010
Austria2995 Posts
February 01 2011 13:13 GMT
#334
Terran whines are just ridiculous, Zerg had to deal with maps like Steppes or DQ for months and you guys complain before they are even out? There are new maps, deal with it
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
IntoTheSnow
Profile Joined December 2010
Singapore49 Posts
Last Edited: 2011-02-01 13:36:47
February 01 2011 13:18 GMT
#335
I hope that the turret price will decrease back to 75, so you will see terran spam turrets once again whenever vsing zerg. Dont you terrans miss the days with 15 turrets per base? That should be the macro terran we should see in future. I see SKY terran more viable on these bigger maps too. Just have to fix raven stupid seeker missile back to beta.
Marine King
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
February 01 2011 13:44 GMT
#336
Seems nice, some off the maps are looking almost too big but then again it seems that 3/4 of the maps can have both close/cross positions which would be cool since it adds variety to the maps! Looking forward seeing the pros playing on the maps!
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
Hikko
Profile Blog Joined April 2010
United States1126 Posts
February 01 2011 13:46 GMT
#337
The third on Terminus is a half expansion...that is very very interesting
♥
HudsonK
Profile Joined December 2009
China172 Posts
February 01 2011 13:49 GMT
#338
don't really like how close terminus' first 3 bases are. >>
ChThoniC
Profile Blog Joined April 2010
United States536 Posts
February 01 2011 14:27 GMT
#339
Crevasse is a very interesting map. I've only played a single ZvP on there, but it should be exciting. No reason not to go 15 nex or 15 hatch IMO.
i c u
~eLeMeNt~
Profile Joined November 2010
32 Posts
February 01 2011 14:45 GMT
#340
these new maps destroy ladder

i hope blizz will add them into the pool
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