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GSL soundproof issue - Official comment - Page 6

Forum Index > Community News and Headlines
257 CommentsPost a Reply
Prev 1 4 5 6 7 8 13 Next All
EchoZ
Profile Blog Joined October 2010
Japan5041 Posts
January 19 2011 23:32 GMT
#101
That... was fast.
Dear Sixsmith...
Chill
Profile Blog Joined January 2005
Calgary25974 Posts
January 19 2011 23:38 GMT
#102
On January 20 2011 05:43 Torpedo.Vegas wrote:
For the people suggesting that they enclose the booths with doors and what not. Wouldn't that marginalize the air flow and lead to potential overheating, especially during longer stretches of play? Or are the computers outside the booth and connect to the player via long cables?

Somehow mankind has overcome this problem in houses and rooms. I'm sure GOM can somehow, some way find a way to mitigate this problem.
Moderator
LittleAtari
Profile Joined August 2010
Jordan1090 Posts
Last Edited: 2011-01-19 23:51:45
January 19 2011 23:41 GMT
#103
Jinro put himself out there by being honest. He probably knew that people would call him a cheater for it or undeserving of the win. It could even affect whether or not there should be a re-game. To be honest, this is the best situation that something like this could happen in. It was in a match that was a pretty big deal and it didn't affect the outcome of the game. Players always say that they can hear the commentators at public events, but no one ever makes really big changes.


EDIT: Like someone else said before, yea Jinro could've spoken directly to someone about the issue, but when you do something like announce it in an interview and get people talking, you have a better chance of something being done about the issue.
gregnog
Profile Joined December 2010
United States289 Posts
January 19 2011 23:42 GMT
#104
Gotta say... that entire game came down to Jinro getting that 1 hp Marine into the bunker, which was 100% luck to begin with. I feel like if Jinro wasn't prepared for the 6 pool from the announcers, he might not have had the presence of mind during that micro battle to save that extra 1 hit. Hard to say, but its obvious it would have been at least somewhat different without the extra 20+ seconds of preparation Jinro had to prepare and think it over.

All you people saying it didn't effect anything are clearly biased fanboys. Don't show your ignorance saying this is not an issue.

In any other sport you are not allowed inside the huddle of the enemy team, you are not allowed to look into there play book, nothing of the sort.
LittleAtari
Profile Joined August 2010
Jordan1090 Posts
January 19 2011 23:46 GMT
#105
On January 20 2011 08:42 gregnog wrote:
Gotta say... that entire game came down to Jinro getting that 1 hp Marine into the bunker, which was 100% luck to begin with. I feel like if Jinro wasn't prepared for the 6 pool from the announcers, he might not have had the presence of mind during that micro battle to save that extra 1 hit. Hard to say, but its obvious it would have been at least somewhat different without the extra 20+ seconds of preparation Jinro had to prepare and think it over.

All you people saying it didn't effect anything are clearly biased fanboys. Don't show your ignorance saying this is not an issue.

In any other sport you are not allowed inside the huddle of the enemy team, you are not allowed to look into there play book, nothing of the sort.

It was an all-in. There were a bunch of drones in his base. There isnt much else prep that you can give. When you see that, all there's left to do is survive as much as you can.
gregnog
Profile Joined December 2010
United States289 Posts
January 19 2011 23:48 GMT
#106
I just wanted to mention Idra himself mentioned how you can hear through the booths weeks ago, on STOG. Him and Incontrol were talking about it.
ReaperX
Profile Blog Joined January 2011
Hong Kong1758 Posts
January 19 2011 23:49 GMT
#107
Jinro's awesome for confessing and GOM's awesome for admitting.
Artosis : Clide. idrA : Shut up.
jackknight
Profile Joined March 2010
United States51 Posts
January 20 2011 00:02 GMT
#108
On January 20 2011 03:25 Ancient.eu wrote:
If he wanted to address the issue he should have spoken with the officials after the game, let them know the situation and fix it, not say it in an interview, create doubt about the match and about Gom's professionalism.


If Jinro had waited and inform the GOM staff about the problem, you will still have people whining about how Jinro didn't confess sooner or the fact that he didn't mention it in the interview or he felt guilty that why he confessed late ...etc etc

Even if Jinro had first told the staff, do you believe that would not still cause doubt about the match and about GOM's professionalism?

I believe both GOM and Jinro handle the situation correctly. I doubt people who been criticizing Jinro would even confess at all if they were in the same situation. Remember, thinking you would act a certain way doesnt mean you will act that will.
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
January 20 2011 00:08 GMT
#109
They said that no gamers filed a protest... I honestly thought it'd go to game 5 though, when the GG went down I was surprised that it was IdrA.

Goooo Jinro! The fact that he confessed to hearing it makes me love the guy even more. Ain't nothing gonna stop him now.
koppik
Profile Joined April 2010
United States676 Posts
Last Edited: 2011-01-20 00:08:43
January 20 2011 00:08 GMT
#110
Yeah, like others said, active sound-cancelling like from Bose wouldn't work. Really, there's little do other than making walls thicker or adding some materials with high sound absorption. I suppose you can "get geometrical" as well, but that's tricky.
WarSong
Profile Joined November 2010
Canada126 Posts
January 20 2011 00:09 GMT
#111
blizzard could take some queue's from gom, in this matter...extremely quick and to-the-point answer to a serious problem. interesting to note how most the responses in this thread, that i read at least, are fairly positive since people just want to know that the issue is being immediately addressed. we don't expect perfection; we DO expect transparency and prompt communication.
Til water is gone, til shade is gone: into the Blight with teeth bared, to spit in Sightblinder's eye on the Last Day.
CooDu
Profile Blog Joined September 2010
Australia899 Posts
January 20 2011 00:10 GMT
#112
Great to see this addressed, well done Gom! Quality as always.

I think the second series last night more than made up for the first one! Always love seeing the new headphones Gom uses also

Good post!
Just a simple guy, going wherever this journey takes me.
kiy0
Profile Joined August 2010
Portugal593 Posts
January 20 2011 00:19 GMT
#113
I keep reading posts and posts about meaningless speculation and interpretations so I'm gonna go ahead and post (yet freaking again):

When I heard the commentators cry out due to some poor soundproofing, I sent a scv out to confirm it.


This is an admission from the player himself that the soundproofing issue altered his original plan. From this point forward, any possible outcome of the match was completely turned over. The result doesn't matter...

I don't know about the whole GSL rules, but nevertheless the correct behaviour should have been to pause the game and report the situation to the referees.
Wisemen speak when they have something to say. Others speak when they have to say something.
BasedSwag
Profile Joined April 2010
Algeria418 Posts
January 20 2011 00:24 GMT
#114
On January 20 2011 09:19 kiy0 wrote:
I keep reading posts and posts about meaningless speculation and interpretations so I'm gonna go ahead and post (yet freaking again):

Show nested quote +
When I heard the commentators cry out due to some poor soundproofing, I sent a scv out to confirm it.


This is an admission from the player himself that the soundproofing issue altered his original plan. From this point forward, any possible outcome of the match was completely turned over. The result doesn't matter...

I don't know about the whole GSL rules, but nevertheless the correct behaviour should have been to pause the game and report the situation to the referees.


The only possible effect that the scouting SCV had on the game was a loss of some minute amount of minerals for Jinro because that SCV wasn't mining. The SCV didn't cause any alteration to how Jinro responded to the 6pool...
Jim7
Profile Joined December 2010
United States154 Posts
January 20 2011 00:34 GMT
#115
Good to see it's being addressed and that it didn't affect the game. It could of been a lot worse had Jinro blocked his ramp, even if it were just part of his normal build.

Get it fixed and lets move on to some more great games!
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
January 20 2011 00:34 GMT
#116
On January 20 2011 09:19 kiy0 wrote:
I keep reading posts and posts about meaningless speculation and interpretations so I'm gonna go ahead and post (yet freaking again):

Show nested quote +
When I heard the commentators cry out due to some poor soundproofing, I sent a scv out to confirm it.


This is an admission from the player himself that the soundproofing issue altered his original plan. From this point forward, any possible outcome of the match was completely turned over. The result doesn't matter...

I don't know about the whole GSL rules, but nevertheless the correct behaviour should have been to pause the game and report the situation to the referees.


If anything Jinro's decision to send a scouting scv gave him a little disadvantage since he had one less unit to fight with when Idra's units came.
Pausing the game and reporting to the referees might have resulted in a rematch thus making it impossible for Idra to go with his initial plan. A rematch on a terran favored map would have been probably far better for Jinro than having to defend against a non-scouted 6-pool.

Furthermore, do you really believe that Jinro was the first player to ever hear anything outside the booth? You'd be quite delusional to do so... However, he was the first player to mention this issue.

As far as GOM is concerned, I am happy that they addressed the issue so fast after it became widely know. However, I could imagine that they knew about it for a while now and just decided not to change anything.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
January 20 2011 00:36 GMT
#117
Well, at least they are addressing the problem.

And its very good that Jinro said something, he didnt have to tell the truth.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
January 20 2011 00:36 GMT
#118
good think Jinro confessed it,

if he didn't, later accusations would arise. Jinro demonstrated that he had nothing to fear. Good man.
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
January 20 2011 00:39 GMT
#119
On January 20 2011 08:38 Chill wrote:
Show nested quote +
On January 20 2011 05:43 Torpedo.Vegas wrote:
For the people suggesting that they enclose the booths with doors and what not. Wouldn't that marginalize the air flow and lead to potential overheating, especially during longer stretches of play? Or are the computers outside the booth and connect to the player via long cables?

Somehow mankind has overcome this problem in houses and rooms. I'm sure GOM can somehow, some way find a way to mitigate this problem.


Actually, mankind hasn't overcome this problem. Soundproof rooms and only block sound up to a certain level. The decibels of the crowd and speakers would easily overcome the limit and the sound would be noticeable.
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
January 20 2011 00:40 GMT
#120
On January 20 2011 08:38 Chill wrote:
Show nested quote +
On January 20 2011 05:43 Torpedo.Vegas wrote:
For the people suggesting that they enclose the booths with doors and what not. Wouldn't that marginalize the air flow and lead to potential overheating, especially during longer stretches of play? Or are the computers outside the booth and connect to the player via long cables?

Somehow mankind has overcome this problem in houses and rooms. I'm sure GOM can somehow, some way find a way to mitigate this problem.


Well, those booths do not look like the size of a home or your average room. I was thinking of including semi-loud fans providing background white noise to mitigate the heat of a fully enclosed box and maybe help the sound issue. Although this could impact the quality of the live viewing experience. But your input is duly noted.
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