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GSL soundproof issue - Official comment

Forum Index > Community News and Headlines
257 CommentsPost a Reply
Normal
Xeph
Profile Joined September 2004
Korea (South)191 Posts
Last Edited: 2011-01-22 08:09:45
January 19 2011 17:32 GMT
#1
Jung-Won Chae, the director of Gretech E-Sports Operations and GSL Korean commentator, posted a reply on PlayXP about soundproofing issue today: http://www.playxp.com/sc2/news/view.php?article_id=2557374

[image loading]


Translation
We recognized the problem, so now we have a plan to reinforce sound curtain and change headset device.

Players felt uncomfortable about soundproofing earset and headset, and pointed out sound curtain is too big. So we have used only headset without an earset and eased sound curtain. Behind of Jinro's booth, there is a speaker. All these circumstances made the issue today.

There will be no rematch between Jinro and Idra. No progamers raised an objection and it is difficult to say Jinro was able to hold that game due to this soundproofing issue.(If Jinro noticed it was 6 pool, he could block the entrance)

Sorry for the issue. GomTV warned themselves for the issue, and that warning will never expire.*



*GomTV can officially warn a player as a host if the player violates a rule or something. At this time, GomTV officially warned themselves.

UPDATE 1 17:00 22 Jan 2011 KST
GomTV edited official Jinro's interview to remove Jinro's soundproofing issue statement. I posted a thread about this interview censoring issue on GSL Korean official site, and still got no answer from staffs.

GomTV official interview(edited): http://www.gomtv.net/2011gslsponsors1/gomcam/60160
Original Jinro's interview:
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Persistent Pursuit of Perfection
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
January 19 2011 17:35 GMT
#2
o.o they actually addressed it... I'm impressed :O Gom ftw?
@KawaiiRiceLighT
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
Last Edited: 2011-01-19 17:36:34
January 19 2011 17:36 GMT
#3
and please let that be the last we hear about the situation and not have people keep saying "jinro cheated" etc etc
When there is nothing left to lose but your dignity, it is already gone.
Creep
Profile Joined September 2010
United States229 Posts
January 19 2011 17:38 GMT
#4
I wonder how many other games have been won with the help of the crowd or commentators...
Ichabod
Profile Joined May 2010
United States1659 Posts
January 19 2011 17:40 GMT
#5
Thanks for the translation Good to see precautions being taken
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
January 19 2011 17:40 GMT
#6
well lets be honest it didnt help him, he scouted a bit earlier, but missed the lings/drones on the way only seeing 1 drone going, which means nothing. the first he knew of it was when the lings were in his base
https://twitter.com/#!/IrisAnother
t3tsubo
Profile Blog Joined April 2009
Canada682 Posts
Last Edited: 2011-01-19 18:33:58
January 19 2011 17:41 GMT
#7
good to see it addressed! Also nice to see they recognized that it didn't give jinro and particular advantage in this case (though it is still a problem) because of the strategies implemented (lack of a wall off).
Rokk
Profile Joined March 2010
United States425 Posts
January 19 2011 17:41 GMT
#8
That's awesome. I'm glad to see they're quickly addressing the problem.
ShyRamen
Profile Joined July 2010
United States322 Posts
January 19 2011 17:41 GMT
#9
On January 20 2011 02:40 L3g3nd_ wrote:
well lets be honest it didnt help him, he scouted a bit earlier, but missed the lings/drones on the way only seeing 1 drone going, which means nothing. the first he knew of it was when the lings were in his base


in this case doesn't matter.

but imagine if some other times korean players heard units/build orders.

they need to be 100% sure nothing effects their gameplay
oPPRoBe
Profile Blog Joined April 2010
United States199 Posts
January 19 2011 17:42 GMT
#10
That's pretty cool. They should get sponsored by BOSE to get those nice noise-canceling headphones.

I wonder how idra feels about having no rematch...
lmlm
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
Last Edited: 2011-01-19 17:44:28
January 19 2011 17:42 GMT
#11
On January 20 2011 02:41 ShyRamen wrote:
Show nested quote +
On January 20 2011 02:40 L3g3nd_ wrote:
well lets be honest it didnt help him, he scouted a bit earlier, but missed the lings/drones on the way only seeing 1 drone going, which means nothing. the first he knew of it was when the lings were in his base


in this case doesn't matter.

but imagine if some other times korean players heard units/build orders.

they need to be 100% sure nothing effects their gameplay


thing is there have been issues since season 1.... but the only time it gets any attention is when the 2 foreigners are duking it out and can't understand what is being said anyways ;p

and I'm sure idra knows that he didn't lose because jinro heard an "oooh" and if he is that petty then really he needs to see someone about anger management. If jinro had immediately walled in, i would be on idra's side, but he didn't and the commentators had nothing to do with Jinro winning the game
When there is nothing left to lose but your dignity, it is already gone.
Okiesmokie
Profile Joined May 2010
Canada379 Posts
January 19 2011 17:44 GMT
#12
On January 20 2011 02:42 oPPRoBe wrote:
That's pretty cool. They should get sponsored by BOSE to get those nice noise-canceling headphones.

I wonder how idra feels about having no rematch...

He should feel fine considering it had zero impact on the game.
koppik
Profile Joined April 2010
United States676 Posts
January 19 2011 17:44 GMT
#13
On January 20 2011 02:40 L3g3nd_ wrote:
well lets be honest it didnt help him, he scouted a bit earlier, but missed the lings/drones on the way only seeing 1 drone going, which means nothing. the first he knew of it was when the lings were in his base
Yeah, if anything, it put Jinro a little bit behind.

But, yeah, GOM should reinforce the booth and change headphones.
Clafou
Profile Joined November 2010
Belgium921 Posts
January 19 2011 17:45 GMT
#14
On January 20 2011 02:38 Creep wrote:
I wonder how many other games have been won with the help of the crowd or commentators...



Assuming that Jinro won with the help of the commentators?

Seriously...

You might read this : http://www.teamliquid.net/forum/viewmessage.php?topic_id=185712&currentpage=224#4465
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
January 19 2011 18:01 GMT
#15
Well this is certainly the kind of transparency that is needed, good they were able to respond the first day.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
TipsyWhirl
Profile Joined September 2010
United Kingdom96 Posts
January 19 2011 18:07 GMT
#16
"Don't worry, Taht's Halo."
Gotta love GOMTV though, they're not perfect but they try their damnedest to make everyone happy.
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
Last Edited: 2011-01-19 18:08:44
January 19 2011 18:08 GMT
#17
What about the ultra thin seemingly plywood door and the wall that goes with it?
xLethargicax
Profile Blog Joined April 2010
United States469 Posts
January 19 2011 18:14 GMT
#18
On January 20 2011 03:08 LoLAdriankat wrote:
What about the ultra thin seemingly plywood door and the wall that goes with it?


I lol'd so hard when I read that.

But yeah, good work on GOMs part of addressing this issue. Has anyone spoke out earlier on that?
resilve
Profile Blog Joined August 2010
United Kingdom678 Posts
January 19 2011 18:17 GMT
#19
Hm, this could/has been a serious game/deciding issue for several seasons now? =/

Am just trying to think about all the games where I was amazed the players scouted incoming tech and hoping it was legitimate :z
Socke Fighting!!!!
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
January 19 2011 18:20 GMT
#20
Jinro is a baller for confessing.

I am not good with quotes
Ancient.eu
Profile Joined July 2010
Romania621 Posts
Last Edited: 2011-01-19 18:25:09
January 19 2011 18:22 GMT
#21
Baller ? No. Just childish.

User was temp banned for this post.
Liam
Profile Joined June 2009
Switzerland22 Posts
January 19 2011 18:24 GMT
#22
Childish, how is this childish?

In my opinion it took a lot of courage to actually mention this in an interview after the game. Knowing the impact this could have, people calling him a cheater and what not.
Swiss Starcraft 2 Team/Community - www.skilled.ch
xLethargicax
Profile Blog Joined April 2010
United States469 Posts
January 19 2011 18:24 GMT
#23
On January 20 2011 03:22 Ancient.eu wrote:
Baller ? No. Just childish.


What? Childish for being ( from the best of my knowledge ) the first person to comment on the sound problem? And it's not like he gained any useful information from the sounds at the time.
Domination
Profile Joined December 2010
United States1177 Posts
January 19 2011 18:24 GMT
#24
.......How the hell is admitting a possible (although it wasn't in this case) advantage childish?

Pretty disappointed with some of the reactions on TL to be honest.
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
January 19 2011 18:25 GMT
#25
On January 20 2011 02:42 oPPRoBe wrote:
That's pretty cool. They should get sponsored by BOSE to get those nice noise-canceling headphones.

I wonder how idra feels about having no rematch...


Just like to point out that noise-cancelling does not work this way. Noise cancellling is only effective against constant, very specific frequencies. BOSE for instance make headphones designed for travel use. They will block out constant noise like say, aircraft engines, train ambience etc. They are not particularly effective against speech, which produces very broad frequency sounds. They may reduce the volume of it certainly, but they cannot cancel it entirely, or even by a reasonable amount.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
KillerDucky
Profile Blog Joined July 2010
United States498 Posts
January 19 2011 18:25 GMT
#26
On January 20 2011 02:32 Xeph wrote:
We recognized the problem, so now we have a plan to reinforce sound curtain and change headset device.

Players felt uncomfortable about soundproofing earset and headset and pointed out sound curtain is too big. So we have used only headset without an earset and eased sound curtain. Behind of Jinro's booth, there is a speaker. All these circumstances made the issue today.


I'm confused by "sound curtain is too big". If it's some sort of baffling around the booth it doesn't make sense that players would care how big it is. Maybe it's that curtain over the door in the back of the booth? If that was too big it would be annoying to get in/out of the booth I suppose.

I saw some interviews where some players explained they blast music in the booth to drown out the noise of the crowd/commentators. Anyone have a link to that or more info about it?

Also they mention there is a speaker behind Jinro's booth, so I guess they mean they will move the studio speakers around so they aren't blasting the studio sound right at the booths (oops!).


MarineKingPrime Forever!
Ancient.eu
Profile Joined July 2010
Romania621 Posts
January 19 2011 18:25 GMT
#27
If he wanted to address the issue he should have spoken with the officials after the game, let them know the situation and fix it, not say it in an interview, create doubt about the match and about Gom's professionalism.
Liam
Profile Joined June 2009
Switzerland22 Posts
January 19 2011 18:28 GMT
#28
On January 20 2011 03:25 Ancient.eu wrote:
If he wanted to address the issue he should have spoken with the officials after the game, let them know the situation and fix it, not say it in an interview, create doubt about the match and about Gom's professionalism.


I agree, but keep in mind. He just finished his game and and probably was full of adrenalin and still happy about the win. He started to swear again and I bet he did not think about everything he said.
Swiss Starcraft 2 Team/Community - www.skilled.ch
gibb
Profile Joined March 2010
Sweden288 Posts
January 19 2011 18:28 GMT
#29
Nicely done GOM and nicely done Jinro.
Manners.
Archvil3
Profile Joined September 2010
Denmark989 Posts
January 19 2011 18:28 GMT
#30
I think that is was a very good call by GOM. While the noise definetly triggered Jinro I dont think it was the deciding factor in the match. By the looks of it Jinro would have taken it anyway.

Good to see the issue adressed and an official statement about it.
Let thy speech be better than silence, or be silent.
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
Last Edited: 2011-01-19 18:32:55
January 19 2011 18:29 GMT
#31
I'll never forget artosis's face when Jinro said "I heard the announcers go "OOOOOOO"" I hope MLG takes this seriously as well. I remember TTone saying at the last MLG that he was afraid to 4 gate or stargate because it was so easy to pick out them saying "4 gate" or "Stargate" among all the noise, because the players could hear the commentators.
:)
Cyanocyst
Profile Joined October 2010
2222 Posts
January 19 2011 18:30 GMT
#32
It's not that he really did all that much to prepare for a 6 pool. Obviously a rematch isn't required, or even viable.

However its good to hear that in the future GOM will take the necessary precautions to prevent scenarios like this, in the future.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
insaneMicro
Profile Blog Joined January 2011
Germany761 Posts
January 19 2011 18:30 GMT
#33
Nice of Gom to adress it this instantly. Don't think there should be a rematch, if Jinro had scouted 6pool he'd walled off.
"Damn I played some fine Zerg right there". -Fruitdealer
resilve
Profile Blog Joined August 2010
United Kingdom678 Posts
January 19 2011 18:31 GMT
#34
On January 20 2011 03:25 Ancient.eu wrote:
If he wanted to address the issue he should have spoken with the officials after the game, let them know the situation and fix it, not say it in an interview, create doubt about the match and about Gom's professionalism.


Doesn't matter.

The only way to deal with these things is complete transparency or else your image and support is ruined.

I would bet money that the only reason Jinro even mentioned it in the interview, is because it had no effect upon his play what-so-ever. Its not like he got to make a hard wall-in due to overhearing info.

Regardless that it was 'exposed' as a flaw, and had no change or effect upon the game it happened, everyone is fortunate. If this had happened instead with a DT rush in the semi-finals in the middle of a tied series on a fair map it would have been seriously worse.

As far as outcomes could go, this is as good as it could have been.
Socke Fighting!!!!
andytb
Profile Joined September 2010
United Kingdom180 Posts
January 19 2011 18:31 GMT
#35
Because of the interview action might now be taken to resolve the soundproofing issue which by all accounts is known and brushed under the carpet. I recall an Idra interview (don't know when, sorry) where he said he could sometimes hear the commentators, but it didn't really matter to him because he couldn't make out what they were saying.

You don't have to speak any language to understand excitement that early on in the game.
BGrael
Profile Joined November 2010
Germany229 Posts
January 19 2011 18:34 GMT
#36
On January 20 2011 03:25 TotalBiscuit wrote:
Show nested quote +
On January 20 2011 02:42 oPPRoBe wrote:
That's pretty cool. They should get sponsored by BOSE to get those nice noise-canceling headphones.

I wonder how idra feels about having no rematch...


Just like to point out that noise-cancelling does not work this way. Noise cancellling is only effective against constant, very specific frequencies. BOSE for instance make headphones designed for travel use. They will block out constant noise like say, aircraft engines, train ambience etc. They are not particularly effective against speech, which produces very broad frequency sounds. They may reduce the volume of it certainly, but they cannot cancel it entirely, or even by a reasonable amount.


So what can you do for noise cancelling? How do they do it in BW ? Can't you use in-ear phones for the starcraft sounds and put attenuators above that?
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
January 19 2011 18:34 GMT
#37
On January 20 2011 03:31 andytb wrote:
Because of the interview action might now be taken to resolve the soundproofing issue which by all accounts is known and brushed under the carpet. I recall an Idra interview (don't know when, sorry) where he said he could sometimes hear the commentators, but it didn't really matter to him because he couldn't make out what they were saying.

You don't have to speak any language to understand excitement that early on in the game.


But a korean player who can understand what they are saying could definitely hear something that could win them the game.
:)
Ancient.eu
Profile Joined July 2010
Romania621 Posts
January 19 2011 18:34 GMT
#38
On January 20 2011 03:28 Liam wrote:
I agree, but keep in mind. He just finished his game and and probably was full of adrenalin and still happy about the win. He started to swear again and I bet he did not think about everything he said.

Oh, of course, he was very excited and in that excitement it slipped that he had heard something.

That is why I said it he was a bit like a child, overexcited.
Slunk
Profile Blog Joined February 2010
Germany768 Posts
January 19 2011 18:34 GMT
#39
Is that the reason why Jinro's interview is not up on the site yet?
Cyanocyst
Profile Joined October 2010
2222 Posts
January 19 2011 18:35 GMT
#40
On January 20 2011 03:29 Reborn8u wrote:
I'll never forget artosis's face when Jinro said "I heard the announcers go "OOOOOOO"" I hope MLG takes this seriously as well. I remember TTone saying at the last MLG that he was afraid to 4 gate or stargate because it was so easy to pick out them saying "4 gate" or "Stargate" among all the noise, because the players could hear the commentators.



Lol i wanted to re-watch the interview cause i missed artosis's face. However jinro's interview isn't even up on GomTv.net.

while the winner of Nada and MKP interview is.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
January 19 2011 18:36 GMT
#41
On January 20 2011 03:17 resilve wrote:
Hm, this could/has been a serious game/deciding issue for several seasons now? =/

Am just trying to think about all the games where I was amazed the players scouted incoming tech and hoping it was legitimate :z


It's been an issue at pretty much any live-event ever...

For example players were complaining at both IEM and MLG about hearing the casters... Most of them saying it's more annoying than helpful tho
Kevmeister @ Dota2
storm8ring3r
Profile Joined January 2011
Germany227 Posts
January 19 2011 18:36 GMT
#42
On January 20 2011 03:35 Cyanocyst wrote:
Show nested quote +
On January 20 2011 03:29 Reborn8u wrote:
I'll never forget artosis's face when Jinro said "I heard the announcers go "OOOOOOO"" I hope MLG takes this seriously as well. I remember TTone saying at the last MLG that he was afraid to 4 gate or stargate because it was so easy to pick out them saying "4 gate" or "Stargate" among all the noise, because the players could hear the commentators.



Lol i wanted to re-watch the interview cause i missed artosis's face. However jinro's interview isn't even up on GomTv.net.

while the winner of Nada and MKP interview is.


http://www.gomtv.net/2011gslsponsors1/gomcam/60081

by leetly -1ing the link
follow chobopeon on twitter
SilverPotato
Profile Joined July 2010
United States560 Posts
Last Edited: 2011-01-19 18:38:46
January 19 2011 18:37 GMT
#43
Gah spoilers, please add something about potential spoilers >.>
"The ability to learn faster than your competitors may be the only sustainable competitive advantage." ~Arie de Geus
MOOG
Profile Joined October 2010
United States188 Posts
Last Edited: 2011-01-19 18:40:45
January 19 2011 18:39 GMT
#44
http://www.gomtv.net/2011gslsponsors1/gomcam/60081

the interview.

I couldn't find it either when I looked at the gomcam video list, but then I saw that someone on teamliquid posted that link. He said that the video was up but the list didn't have it. He was right.
To Do: 1. finish the rest of my practice league matches 2. win GSL
red_b
Profile Joined April 2010
United States1267 Posts
January 19 2011 18:39 GMT
#45
props to gom and jinro.

boo on you ancient.

btw Jinro being able to hear excited, though certainly incomprehensible, announcers seems small compared to the way Artosis and Tasteless describe chinese tournaments.
Those small maps were like a boxing match in a phone booth.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2011-01-19 18:42:02
January 19 2011 18:40 GMT
#46
On January 20 2011 02:40 L3g3nd_ wrote:
well lets be honest it didnt help him, he scouted a bit earlier, but missed the lings/drones on the way only seeing 1 drone going, which means nothing. the first he knew of it was when the lings were in his base

Seeing the drone actually made me go "oh I guess they said oooh about something else then".

On January 20 2011 03:28 Liam wrote:
Show nested quote +
On January 20 2011 03:25 Ancient.eu wrote:
If he wanted to address the issue he should have spoken with the officials after the game, let them know the situation and fix it, not say it in an interview, create doubt about the match and about Gom's professionalism.


I agree, but keep in mind. He just finished his game and and probably was full of adrenalin and still happy about the win. He started to swear again and I bet he did not think about everything he said.

Correct, and I also agree with Ancient - I just did not view the situation from anything but the perspective of myself, idra, and people watching.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
IPA
Profile Joined August 2010
United States3206 Posts
January 19 2011 18:44 GMT
#47
Jinro is a man for talking about this. For what it's worth, you have my respect sir.
Time held me green and dying though I sang in my chains like the sea.
War Horse
Profile Joined January 2011
United States247 Posts
January 19 2011 18:44 GMT
#48
On January 20 2011 03:34 BGrael wrote:
Show nested quote +
On January 20 2011 03:25 TotalBiscuit wrote:
On January 20 2011 02:42 oPPRoBe wrote:
That's pretty cool. They should get sponsored by BOSE to get those nice noise-canceling headphones.

I wonder how idra feels about having no rematch...


Just like to point out that noise-cancelling does not work this way. Noise cancellling is only effective against constant, very specific frequencies. BOSE for instance make headphones designed for travel use. They will block out constant noise like say, aircraft engines, train ambience etc. They are not particularly effective against speech, which produces very broad frequency sounds. They may reduce the volume of it certainly, but they cannot cancel it entirely, or even by a reasonable amount.


So what can you do for noise cancelling? How do they do it in BW ? Can't you use in-ear phones for the starcraft sounds and put attenuators above that?

They have noise-canceling headphones and the booths have an actual door instead of a curtain
Why appeal to God when you can appeal to Apaches?
MDew
Profile Joined November 2010
United States256 Posts
January 19 2011 18:50 GMT
#49
Is it really necessary to have the players in the same room as the audience?

Can't they just put the boots far apart, and have a camera on the players that is broadcasted to the audience with the game screen?
Deleted User 124618
Profile Joined November 2010
1142 Posts
Last Edited: 2011-01-19 18:53:17
January 19 2011 18:52 GMT
#50
I wonder if this "sound proofing issue" has been there for a long time... Jinro might not be the first player to hear things. Just first to comment on it.
Tenks
Profile Joined April 2010
United States3104 Posts
January 19 2011 18:54 GMT
#51
On January 20 2011 03:50 MDew wrote:
Is it really necessary to have the players in the same room as the audience?

Can't they just put the boots far apart, and have a camera on the players that is broadcasted to the audience with the game screen?



It probably wouldn't matter for Americans but AFAIK Koreans love the idea of having the stage and the players dueling it out under a bunch of multicolored lights. Hell just look at Japanese MMA compared to American MMA in terms of the fanfare and entrances. Different cultures. The players need to be with the audience.
Wat
MDew
Profile Joined November 2010
United States256 Posts
Last Edited: 2011-01-19 18:55:54
January 19 2011 18:55 GMT
#52
I guess.

Must be hard on the players with hundreds of eyes on them (like literally 20 ft away) while playing though xD

garbanzo
Profile Joined October 2009
United States4046 Posts
January 19 2011 18:56 GMT
#53
I'm glad GomTV is addressing this. It's exactly what I expected after Jinro's comment during the interview.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
MousecL1ck1
Profile Joined January 2011
187 Posts
January 19 2011 19:00 GMT
#54
Props to Gom and Jinro for being so cool about and confessing it.
Counting clouds just floating by ~
CanucksJC
Profile Blog Joined August 2010
Canada1241 Posts
January 19 2011 19:00 GMT
#55
I thought Jinro saw the reinforcing lings, but I guess by that point, it was too late anyways.

Also, you can't really argue that Jinro hearing the commentators didn't have an effect in the game. Like he said, he canceled the marine, whether or not it was on purpose, and that messed up IdrA's timing to surround. The marine therefore survived, and IdrA lost the game.

I'd argue that that's pretty game changing although Jinro didn't wall-in right away.

Tough break for IdrA IMO.
UBC StarCraft Club is official @ UBC Vancouver campus! Your first eSport community on campus. Welcomes players of all levels at UBC. Follow us on facebook page: http://www.facebook.com/home.php#!/group.php?gid=155630424470014 or IRC @ irc.rizon.net #ubcsc
Jayrod
Profile Joined August 2010
1820 Posts
January 19 2011 19:04 GMT
#56
On January 20 2011 03:25 TotalBiscuit wrote:
Show nested quote +
On January 20 2011 02:42 oPPRoBe wrote:
That's pretty cool. They should get sponsored by BOSE to get those nice noise-canceling headphones.

I wonder how idra feels about having no rematch...


Just like to point out that noise-cancelling does not work this way. Noise cancellling is only effective against constant, very specific frequencies. BOSE for instance make headphones designed for travel use. They will block out constant noise like say, aircraft engines, train ambience etc. They are not particularly effective against speech, which produces very broad frequency sounds. They may reduce the volume of it certainly, but they cannot cancel it entirely, or even by a reasonable amount.

Man, they should give total biscuit a GSL championship trophy for this post... truly awesome, keep up the good work. Who needs oGsMC when we have totalbiscuit
echO [W]
Profile Joined July 2010
United States1495 Posts
January 19 2011 19:04 GMT
#57
On January 20 2011 03:40 Liquid`Jinro wrote:
Show nested quote +
On January 20 2011 02:40 L3g3nd_ wrote:
well lets be honest it didnt help him, he scouted a bit earlier, but missed the lings/drones on the way only seeing 1 drone going, which means nothing. the first he knew of it was when the lings were in his base

Seeing the drone actually made me go "oh I guess they said oooh about something else then".

Show nested quote +
On January 20 2011 03:28 Liam wrote:
On January 20 2011 03:25 Ancient.eu wrote:
If he wanted to address the issue he should have spoken with the officials after the game, let them know the situation and fix it, not say it in an interview, create doubt about the match and about Gom's professionalism.


I agree, but keep in mind. He just finished his game and and probably was full of adrenalin and still happy about the win. He started to swear again and I bet he did not think about everything he said.

Correct, and I also agree with Ancient - I just did not view the situation from anything but the perspective of myself, idra, and people watching.

I LOVE the fact that Jinro himself comes and tells the community himself. Good luck sir and best of luck in the RO4.

"Or a school bus over a bunch of kids" - Tasteless --- “A man's errors are his portals of discovery.” - James Joyce
anatem
Profile Joined September 2010
Romania1369 Posts
January 19 2011 19:05 GMT
#58
i wouldn't have expected so much of the community to go and do this blowing shit out of proportion bullcrap over a slightly controversial, but actually straight-forward situation which was brought up and addressed within a very short time span

1. there was no advantage on jinro's or idra's side for whatever they might've overheard seeing how the match went down. it might've helped in the 4th set, and it's true that even if it didn't in effect, the mere possibility of this happening is of concern, however, see point 3

2. jinro was awesome for calling the issue out, though it looked like negligence under the effect of the endorphins running through his brain as a consequence of his win

3. gom responded with great professionalism, swiftly and concisely. i think they responded as they should have and saved face. in the end, problems like these occur everywhere and what matters is the way they are handled, and gom did a great job [so far; waiting on a timely effective followup to their statements on this issue]
'Tis with our Judgements as our Watches, none / Go just alike, yet each believes his own.
Coramoor
Profile Blog Joined November 2010
Canada455 Posts
January 19 2011 19:06 GMT
#59
On January 20 2011 04:00 CanucksJC wrote:
I thought Jinro saw the reinforcing lings, but I guess by that point, it was too late anyways.

Also, you can't really argue that Jinro hearing the commentators didn't have an effect in the game. Like he said, he canceled the marine, whether or not it was on purpose, and that messed up IdrA's timing to surround. The marine therefore survived, and IdrA lost the game.

I'd argue that that's pretty game changing although Jinro didn't wall-in right away.

Tough break for IdrA IMO.


he said in the interview that he cancelled the marine while trying to cancel the 2nd barracks while the drones and lings were already in his base(rewatch the vod, the cancel for the barracks is about 10 seconds after the lings and drones get into the base... that's just a misclick, in no way did knowing about a 6pool from crowd noise affect his decision there
Fdragon
Profile Joined May 2010
United States96 Posts
January 19 2011 19:06 GMT
#60
On January 20 2011 02:42 oPPRoBe wrote:
That's pretty cool. They should get sponsored by BOSE to get those nice noise-canceling headphones.

I wonder how idra feels about having no rematch...



Hes obviously cool about it as he brought up no objections for a rematch.
ZvT makes me Sad Face =(
CanucksJC
Profile Blog Joined August 2010
Canada1241 Posts
January 19 2011 19:07 GMT
#61
On January 20 2011 04:06 Coramoor wrote:
Show nested quote +
On January 20 2011 04:00 CanucksJC wrote:
I thought Jinro saw the reinforcing lings, but I guess by that point, it was too late anyways.

Also, you can't really argue that Jinro hearing the commentators didn't have an effect in the game. Like he said, he canceled the marine, whether or not it was on purpose, and that messed up IdrA's timing to surround. The marine therefore survived, and IdrA lost the game.

I'd argue that that's pretty game changing although Jinro didn't wall-in right away.

Tough break for IdrA IMO.


he said in the interview that he cancelled the marine while trying to cancel the 2nd barracks while the drones and lings were already in his base(rewatch the vod, the cancel for the barracks is about 10 seconds after the lings and drones get into the base... that's just a misclick, in no way did knowing about a 6pool from crowd noise affect his decision there

Actually now that I think about it, all this was after he saw the lings. scratch what i said
UBC StarCraft Club is official @ UBC Vancouver campus! Your first eSport community on campus. Welcomes players of all levels at UBC. Follow us on facebook page: http://www.facebook.com/home.php#!/group.php?gid=155630424470014 or IRC @ irc.rizon.net #ubcsc
AzurewinD
Profile Joined November 2010
United States569 Posts
Last Edited: 2011-01-19 19:09:59
January 19 2011 19:09 GMT
#62
On January 20 2011 03:40 Liquid`Jinro wrote:
Show nested quote +
On January 20 2011 02:40 L3g3nd_ wrote:
well lets be honest it didnt help him, he scouted a bit earlier, but missed the lings/drones on the way only seeing 1 drone going, which means nothing. the first he knew of it was when the lings were in his base

Seeing the drone actually made me go "oh I guess they said oooh about something else then".

Show nested quote +
On January 20 2011 03:28 Liam wrote:
On January 20 2011 03:25 Ancient.eu wrote:
If he wanted to address the issue he should have spoken with the officials after the game, let them know the situation and fix it, not say it in an interview, create doubt about the match and about Gom's professionalism.


I agree, but keep in mind. He just finished his game and and probably was full of adrenalin and still happy about the win. He started to swear again and I bet he did not think about everything he said.

Correct, and I also agree with Ancient - I just did not view the situation from anything but the perspective of myself, idra, and people watching.



I almost think that while it may have been more professional to withhold that for the officials, it also showed quite a huge bit of humility and honesty to admit it publicly.

Additionally, it also would seem to nullify any argument that could be made about you attempting to hide the fact you heard something, if the news came out later from some other source (ie. some friend you told, someone overhearing something, an official leaking the news, that kind of stuff).

Thus in the moment, it would seem best to clear the air immediately and get everything out of the way.

But of course, Ancient is right in the long run. I think its just a tad bit more difficult to have that kind of wisdom when you're caught up in the moment and you have a conscience that might be telling you to be honest about what you might have heard.
"...I want more people to be in that state more often, to see things not through the limited and rigid mind or the fearful ego, but through a heart that loves to express and create" - Xiaonan "Glider" Sun
SwiFt
Profile Joined January 2006
Sweden30 Posts
January 19 2011 19:13 GMT
#63
I bet more ppl heard the crowd and commentators. So Jinro was the first one being honest about it
Jayrod
Profile Joined August 2010
1820 Posts
January 19 2011 19:14 GMT
#64
On personal level its a much better feeling to clear the air right away and be forthcoming and honest. There has to be a point when you put that above GOM or whoever else... I think Jinro handled it perfectly and I dont think its fair to ask him to handle it any other way.
bakedace
Profile Blog Joined March 2010
United States672 Posts
Last Edited: 2011-01-19 19:17:18
January 19 2011 19:16 GMT
#65
Nothing should be replayed or counted as invalid in anyway.. both sides played under the SAME conditions.
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
January 19 2011 19:18 GMT
#66
This thread is now about congratulation our gorilla terran hero and commending Gom for addressing the issue so quickly.

Gratz to all!
I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
Dimagus
Profile Joined December 2010
United States1004 Posts
January 19 2011 19:18 GMT
#67
While this could at best provide a very minor advantage if the situation and mental interpretations align, I do think it odd that no one mentioned there was at least some sound leaking through prior to this.
HyDrO-NP-
Profile Joined May 2010
United States56 Posts
January 19 2011 19:18 GMT
#68
On January 20 2011 04:13 SwiFt wrote:
I bet more ppl heard the crowd and commentators. So Jinro was the first one being honest about it


This is what I was thinking. How many other players have heard it, but never said anything? At least he said something about it. Great matches though.

I don't think him hearing the commentators impacted the game at all, but it is an issue that GOM wants to fix right away. With the finals coming up, you know its louder and more plays will be given away if it's not fixed.
Carkis
Profile Joined August 2010
Canada302 Posts
January 19 2011 19:19 GMT
#69
It was Big of Jinro to meantion that himself publicly right after amazing series jinro is way ahead of idra in skill now
StewKer
Profile Blog Joined April 2010
United States301 Posts
January 19 2011 19:21 GMT
#70
It's great they are addressing the issue so quickly. Makes you wonder how many of the Korean gamers, that actually understand what is being said, have been using such a sound leak to their own advantage without telling anyone. Props to Jinro for bringing the issue into the light (and being upfront about it) and gomTV for following through.

Good luck to Jinro in the round of 4!
HerO Fan! || Coming back to SC2 is like finding an old friend!
GladiatorSMR
Profile Joined November 2010
Canada66 Posts
January 19 2011 19:23 GMT
#71
Glad to see the issue was addressed so promptly.
Grummler
Profile Joined May 2010
Germany743 Posts
January 19 2011 19:23 GMT
#72
Nice reaction by GOM. I had to laugh about the self warning =D.
workers, supply, money, workers, supply, money, workers, ...
rastaban
Profile Blog Joined May 2010
United States2294 Posts
January 19 2011 19:24 GMT
#73
Wow that is pretty big of GOM to address this issue. I have never regretted a single season I have bought and they just keep making it better and responding and fixing issues as needed.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
January 19 2011 19:32 GMT
#74
Nice to hear they're going to adjust accordingly to that issue.

And yeah, in this case it wasn't too big of a deal except perhaps for Jinro's mindset, what do I know.
But even though the early SCV had a ling within vision range for a very short moment Jinro didn't have focus on it anymore and thus didn't see it.

As someone else said, he would've walled in immediately in that case.

So everything's nice and dandy :f
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
ZeromuS
Profile Blog Joined October 2010
Canada13386 Posts
January 19 2011 19:41 GMT
#75
I missed the interview but I'm glag Gom will address the issue and I'm surprised no one has mentioned it yet but Jinro since if it happened to him it may have happened to others.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Ansinjunger
Profile Joined November 2010
United States2451 Posts
January 19 2011 19:47 GMT
#76
HuK's mothership at MLG was probably the most obvious moment of a crowd giving away info. It's kind of hard to tell an excited crowd to be quiet, and ruins the fun of a live event you spent a lot of money to attend. I am just glad we're not accepting this as "part of the game." See "flopping/NBA."

Just a couple days ago on BBC, I heard an interesting report about noise canceling headphones under development that will be used to suppress the noise of the dreaded dentist drill.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
January 19 2011 19:49 GMT
#77
Well at least they're making an effort
I'm like badass squared | KeitZer.489
MidKnight
Profile Joined December 2008
Lithuania884 Posts
January 19 2011 19:55 GMT
#78
Jinro is such a good example of a, I don't know, awesome human being (??) for confessing.

Also, it doesn't matter that this issue didn't change the outcome, the fact is that it COULD'VE.
Awesome of Gom to acknowledge the issue, w/o wasting time.I wonder what KeSPa would have done...
Neddal
Profile Joined July 2010
Netherlands85 Posts
January 19 2011 20:12 GMT
#79
Well handled by Jinro (for being so honest), by Gom (for addressing it so quickly) and by IdrA (for not making a big problem out of it).

Hope they will fix the problem quickly tho
Warlike Prince
Profile Blog Joined October 2010
371 Posts
Last Edited: 2011-01-19 20:25:57
January 19 2011 20:23 GMT
#80
Jinro should not have considered it "cheating" in any way to wall after after hearing the crowd.

very moral guy


edit: the only way he could have been more manor about it would be to wall in then lol and suggest a regame
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
January 19 2011 20:24 GMT
#81
On January 20 2011 03:34 BGrael wrote:
Show nested quote +
On January 20 2011 03:25 TotalBiscuit wrote:
On January 20 2011 02:42 oPPRoBe wrote:
That's pretty cool. They should get sponsored by BOSE to get those nice noise-canceling headphones.

I wonder how idra feels about having no rematch...


Just like to point out that noise-cancelling does not work this way. Noise cancellling is only effective against constant, very specific frequencies. BOSE for instance make headphones designed for travel use. They will block out constant noise like say, aircraft engines, train ambience etc. They are not particularly effective against speech, which produces very broad frequency sounds. They may reduce the volume of it certainly, but they cannot cancel it entirely, or even by a reasonable amount.


So what can you do for noise cancelling? How do they do it in BW ? Can't you use in-ear phones for the starcraft sounds and put attenuators above that?


Heavy sound-isolating headgear over in-ears, in as sound-proof a booth as you can get, with loud in-game sounds. As far as I'm aware, the over-ear headgear is NOT active, it's just very heavily padded, the same kind of thing you'd get on a building site. Feel free to correct me if I'm wrong.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
January 19 2011 20:43 GMT
#82
For the people suggesting that they enclose the booths with doors and what not. Wouldn't that marginalize the air flow and lead to potential overheating, especially during longer stretches of play? Or are the computers outside the booth and connect to the player via long cables?
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
January 19 2011 21:23 GMT
#83
yeah currently in the scbw booths that's what they do. they allow the players to wear regular earphones since that's what they're used to for listening to the games, but then they wear large padded (presumably noise cancelling) headphones that cover over their ears to help, then they are in the booth which has a door and not just a curtain, but often times has a sound curtain draped over the back of them to deaden any other additional noise. I think the thing GOM is talking about is that players might've not felt comfortable wearing the extra gear, and having the heavy sound curtain to get in and out of the booth. Guess they'll have to go forward with it to keep the integrity of the game sound.
I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
Whole
Profile Blog Joined May 2010
United States6046 Posts
January 19 2011 21:31 GMT
#84
On January 20 2011 02:42 oPPRoBe wrote:
I wonder how idra feels about having no rematch...


No need. Even though Jinro confessed, he also admitted to dismissing it because he only saw a scouting drone. It had no outcome of the game. Luckily this is addressed early before it actually becomes a game changing issue.
slappy
Profile Blog Joined March 2010
United States1271 Posts
January 19 2011 21:43 GMT
#85
I remember watching a WCG finals where the players could hear everything the commentators were saying, so the commentators would try to hide their meaning while saying things like:
"see this building over here? that's VERY interesting what he's doing"

lol

then the OLD OSL/MSLs where the players were not sitting in sound proof boxes, and the audience and commentators could totally spoil everything..

and here we have people making a big deal about Jinro being honest about something that isn't his fault? tsk tsk

mad props Jinro

Peace out
jaedong imba
killanator
Profile Blog Joined January 2008
United States549 Posts
January 19 2011 21:50 GMT
#86
I think its good that both players played fair. Idra could have contested but he chose not to.

Jinro did nothing wrong. Theres nothing he could have done to not hear what he said "the room went oohhh and the commentators were going nuts" but he obviously didnt speak korean so didnt know it was 6pool, and all he knew to do was to scout which didnt change much anyways, as his scout still got there after the lings had left(and idra smartly avoided the scout with his lings and drones)
DJ, put it back on!
Bair
Profile Joined May 2010
United States698 Posts
January 19 2011 21:53 GMT
#87
I had some beef with Jinro over the 6 pool and all that, but if IdrA chose not to contest that match, there is really nothing else to be said about it.
In Roaches I Rust.
pullarius1
Profile Blog Joined May 2010
United States522 Posts
January 19 2011 22:01 GMT
#88
Ha, all of the google ads this page are for soundproofing materials for me. Maybe I should forward them to Gom?
@pullarius1
Special Endrey
Profile Joined June 2010
Germany1929 Posts
January 19 2011 22:06 GMT
#89
i like the fast statement and the good explantion good work - i guess other tournament orgaizers would NOT be that fast and honest
This signature is ruining eSports - -Twitter: @SpecialEndrey
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 19 2011 22:14 GMT
#90
As far as I know SCBW on top of the headphones also plays loud music in the booth to obscure the rest of the outside noise(Boxer previouslcy complained about the loud music )
WriterXiao8~~
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
January 19 2011 22:46 GMT
#91
With the music playing in the background when in a booth it actually makes alot of sense why some players, on their stream, play music so loud like Huk and Idra e.g.
Do you really want chat rooms?
c0ldfusion
Profile Joined October 2010
United States8293 Posts
Last Edited: 2011-01-19 22:51:55
January 19 2011 22:51 GMT
#92
On January 20 2011 05:12 Neddal wrote:
Well handled by Jinro (for being so honest), by Gom (for addressing it so quickly) and by IdrA (for not making a big problem out of it).

Hope they will fix the problem quickly tho


Agreed. I don't think Idra is given enough credit here.

Though he's probably more pissed off about the maps than the commentator/crowd noise.
Danjoh
Profile Joined October 2010
Sweden405 Posts
January 19 2011 22:54 GMT
#93
On January 20 2011 04:00 CanucksJC wrote:
I thought Jinro saw the reinforcing lings, but I guess by that point, it was too late anyways.

Also, you can't really argue that Jinro hearing the commentators didn't have an effect in the game. Like he said, he canceled the marine, whether or not it was on purpose, and that messed up IdrA's timing to surround. The marine therefore survived, and IdrA lost the game.

I'd argue that that's pretty game changing although Jinro didn't wall-in right away.

Tough break for IdrA IMO.

Rewatch the stream.

Jinro cancelled the marine by accident when the lings got to his base, not before that. It happened when he was going to cancel his 2nd rax, but I guess he accidently selected the first barrack by mistake, hit escape, and then realising his building didn't get cancelled, so he did it again. You can see in the vod exactly when the marine timer was reset, it was at the 00:01:49 mark in the VOD, just as the zerglings had gotten a surround on the unfinished barrack.

I can't see how hearing the commentators roughly 1½ minutes earlier go "OOoooh" had anything to do with that.
Dr.Sin
Profile Joined October 2010
Canada1126 Posts
Last Edited: 2011-01-19 23:02:58
January 19 2011 23:01 GMT
#94
As Artosis described it, Idra's plan was a good one. It was unanticipated and would have worked had that 5hp marine not survived. Jinro won that game partly out of luck and partly because of excellent decision making that allowed him to defend the area by his minerals.

Was the "ooooh" inappropriate? Yes, but it is evident that it didn't factor into Idra's loss. Obviously, feelings are a riding a little high since these are the 2 foreigners in Code S and we wish they could both get to the top. We can only wish that the players are better distributed next season and that people don't have to face team kills as much.

@TB: About noise cancelling headphones: wow, I didn't know that. High quality earbuds would be highly effective, but then its a question of cost, hygiene (if shared), comfort and reliability, as it is more difficult to make sure someone REALLY has a good seal.
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
January 19 2011 23:04 GMT
#95
On January 20 2011 03:22 Ancient.eu wrote:
Baller ? No. Just childish.

User was temp banned for this post.

Using the word childish got you banned, because that made people misinterpret your point.

I think 'naive' is what you meant, and I can see that being a valid point.
[Silverflame]
Profile Joined March 2009
Germany640 Posts
January 19 2011 23:06 GMT
#96
Thanks for commenting on that issue. It shows that GOM cares!
Fav P Stork / Fav T Fantasy / Fav Z Hoejja
Full.tilt
Profile Blog Joined May 2010
United Kingdom1709 Posts
January 19 2011 23:09 GMT
#97
Yeah great, gotta be pretty stupid for putting a speaker right behind a booth in the first place though.
ranjutan
Profile Joined November 2010
United States636 Posts
January 19 2011 23:13 GMT
#98
I'm pretty impressed with Gom for actually addressing the issue ...
not that that's really something that's too impressive, but I don't expect any sort of transparency out of most companies/organizers.
http://i53.tinypic.com/1r3j0p.gif
tensionz
Profile Joined October 2010
United States130 Posts
January 19 2011 23:15 GMT
#99
Good to know.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
January 19 2011 23:18 GMT
#100
I'm happy that GomTV addresses the problem, but I don't think it's as huge as some ppl make it out to be...

In China, WarcraftIII-Players heard the commentators in almost every Major event, with foreigners not understanding anything but Chinese Players almost everything the commentators said, compared to that, hearing some noise of excited ppl is nothing.

And I don't think Jinro cheated in any way, shape or form and I think it's very well-mannered of him to address the Problem.
https://soundcloud.com/thesamplethief
EchoZ
Profile Blog Joined October 2010
Japan5041 Posts
January 19 2011 23:32 GMT
#101
That... was fast.
Dear Sixsmith...
Chill
Profile Blog Joined January 2005
Calgary25974 Posts
January 19 2011 23:38 GMT
#102
On January 20 2011 05:43 Torpedo.Vegas wrote:
For the people suggesting that they enclose the booths with doors and what not. Wouldn't that marginalize the air flow and lead to potential overheating, especially during longer stretches of play? Or are the computers outside the booth and connect to the player via long cables?

Somehow mankind has overcome this problem in houses and rooms. I'm sure GOM can somehow, some way find a way to mitigate this problem.
Moderator
LittleAtari
Profile Joined August 2010
Jordan1090 Posts
Last Edited: 2011-01-19 23:51:45
January 19 2011 23:41 GMT
#103
Jinro put himself out there by being honest. He probably knew that people would call him a cheater for it or undeserving of the win. It could even affect whether or not there should be a re-game. To be honest, this is the best situation that something like this could happen in. It was in a match that was a pretty big deal and it didn't affect the outcome of the game. Players always say that they can hear the commentators at public events, but no one ever makes really big changes.


EDIT: Like someone else said before, yea Jinro could've spoken directly to someone about the issue, but when you do something like announce it in an interview and get people talking, you have a better chance of something being done about the issue.
gregnog
Profile Joined December 2010
United States289 Posts
January 19 2011 23:42 GMT
#104
Gotta say... that entire game came down to Jinro getting that 1 hp Marine into the bunker, which was 100% luck to begin with. I feel like if Jinro wasn't prepared for the 6 pool from the announcers, he might not have had the presence of mind during that micro battle to save that extra 1 hit. Hard to say, but its obvious it would have been at least somewhat different without the extra 20+ seconds of preparation Jinro had to prepare and think it over.

All you people saying it didn't effect anything are clearly biased fanboys. Don't show your ignorance saying this is not an issue.

In any other sport you are not allowed inside the huddle of the enemy team, you are not allowed to look into there play book, nothing of the sort.
LittleAtari
Profile Joined August 2010
Jordan1090 Posts
January 19 2011 23:46 GMT
#105
On January 20 2011 08:42 gregnog wrote:
Gotta say... that entire game came down to Jinro getting that 1 hp Marine into the bunker, which was 100% luck to begin with. I feel like if Jinro wasn't prepared for the 6 pool from the announcers, he might not have had the presence of mind during that micro battle to save that extra 1 hit. Hard to say, but its obvious it would have been at least somewhat different without the extra 20+ seconds of preparation Jinro had to prepare and think it over.

All you people saying it didn't effect anything are clearly biased fanboys. Don't show your ignorance saying this is not an issue.

In any other sport you are not allowed inside the huddle of the enemy team, you are not allowed to look into there play book, nothing of the sort.

It was an all-in. There were a bunch of drones in his base. There isnt much else prep that you can give. When you see that, all there's left to do is survive as much as you can.
gregnog
Profile Joined December 2010
United States289 Posts
January 19 2011 23:48 GMT
#106
I just wanted to mention Idra himself mentioned how you can hear through the booths weeks ago, on STOG. Him and Incontrol were talking about it.
ReaperX
Profile Blog Joined January 2011
Hong Kong1758 Posts
January 19 2011 23:49 GMT
#107
Jinro's awesome for confessing and GOM's awesome for admitting.
Artosis : Clide. idrA : Shut up.
jackknight
Profile Joined March 2010
United States51 Posts
January 20 2011 00:02 GMT
#108
On January 20 2011 03:25 Ancient.eu wrote:
If he wanted to address the issue he should have spoken with the officials after the game, let them know the situation and fix it, not say it in an interview, create doubt about the match and about Gom's professionalism.


If Jinro had waited and inform the GOM staff about the problem, you will still have people whining about how Jinro didn't confess sooner or the fact that he didn't mention it in the interview or he felt guilty that why he confessed late ...etc etc

Even if Jinro had first told the staff, do you believe that would not still cause doubt about the match and about GOM's professionalism?

I believe both GOM and Jinro handle the situation correctly. I doubt people who been criticizing Jinro would even confess at all if they were in the same situation. Remember, thinking you would act a certain way doesnt mean you will act that will.
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
January 20 2011 00:08 GMT
#109
They said that no gamers filed a protest... I honestly thought it'd go to game 5 though, when the GG went down I was surprised that it was IdrA.

Goooo Jinro! The fact that he confessed to hearing it makes me love the guy even more. Ain't nothing gonna stop him now.
koppik
Profile Joined April 2010
United States676 Posts
Last Edited: 2011-01-20 00:08:43
January 20 2011 00:08 GMT
#110
Yeah, like others said, active sound-cancelling like from Bose wouldn't work. Really, there's little do other than making walls thicker or adding some materials with high sound absorption. I suppose you can "get geometrical" as well, but that's tricky.
WarSong
Profile Joined November 2010
Canada126 Posts
January 20 2011 00:09 GMT
#111
blizzard could take some queue's from gom, in this matter...extremely quick and to-the-point answer to a serious problem. interesting to note how most the responses in this thread, that i read at least, are fairly positive since people just want to know that the issue is being immediately addressed. we don't expect perfection; we DO expect transparency and prompt communication.
Til water is gone, til shade is gone: into the Blight with teeth bared, to spit in Sightblinder's eye on the Last Day.
CooDu
Profile Blog Joined September 2010
Australia899 Posts
January 20 2011 00:10 GMT
#112
Great to see this addressed, well done Gom! Quality as always.

I think the second series last night more than made up for the first one! Always love seeing the new headphones Gom uses also

Good post!
Just a simple guy, going wherever this journey takes me.
kiy0
Profile Joined August 2010
Portugal593 Posts
January 20 2011 00:19 GMT
#113
I keep reading posts and posts about meaningless speculation and interpretations so I'm gonna go ahead and post (yet freaking again):

When I heard the commentators cry out due to some poor soundproofing, I sent a scv out to confirm it.


This is an admission from the player himself that the soundproofing issue altered his original plan. From this point forward, any possible outcome of the match was completely turned over. The result doesn't matter...

I don't know about the whole GSL rules, but nevertheless the correct behaviour should have been to pause the game and report the situation to the referees.
Wisemen speak when they have something to say. Others speak when they have to say something.
BasedSwag
Profile Joined April 2010
Algeria418 Posts
January 20 2011 00:24 GMT
#114
On January 20 2011 09:19 kiy0 wrote:
I keep reading posts and posts about meaningless speculation and interpretations so I'm gonna go ahead and post (yet freaking again):

Show nested quote +
When I heard the commentators cry out due to some poor soundproofing, I sent a scv out to confirm it.


This is an admission from the player himself that the soundproofing issue altered his original plan. From this point forward, any possible outcome of the match was completely turned over. The result doesn't matter...

I don't know about the whole GSL rules, but nevertheless the correct behaviour should have been to pause the game and report the situation to the referees.


The only possible effect that the scouting SCV had on the game was a loss of some minute amount of minerals for Jinro because that SCV wasn't mining. The SCV didn't cause any alteration to how Jinro responded to the 6pool...
Jim7
Profile Joined December 2010
United States154 Posts
January 20 2011 00:34 GMT
#115
Good to see it's being addressed and that it didn't affect the game. It could of been a lot worse had Jinro blocked his ramp, even if it were just part of his normal build.

Get it fixed and lets move on to some more great games!
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
January 20 2011 00:34 GMT
#116
On January 20 2011 09:19 kiy0 wrote:
I keep reading posts and posts about meaningless speculation and interpretations so I'm gonna go ahead and post (yet freaking again):

Show nested quote +
When I heard the commentators cry out due to some poor soundproofing, I sent a scv out to confirm it.


This is an admission from the player himself that the soundproofing issue altered his original plan. From this point forward, any possible outcome of the match was completely turned over. The result doesn't matter...

I don't know about the whole GSL rules, but nevertheless the correct behaviour should have been to pause the game and report the situation to the referees.


If anything Jinro's decision to send a scouting scv gave him a little disadvantage since he had one less unit to fight with when Idra's units came.
Pausing the game and reporting to the referees might have resulted in a rematch thus making it impossible for Idra to go with his initial plan. A rematch on a terran favored map would have been probably far better for Jinro than having to defend against a non-scouted 6-pool.

Furthermore, do you really believe that Jinro was the first player to ever hear anything outside the booth? You'd be quite delusional to do so... However, he was the first player to mention this issue.

As far as GOM is concerned, I am happy that they addressed the issue so fast after it became widely know. However, I could imagine that they knew about it for a while now and just decided not to change anything.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
January 20 2011 00:36 GMT
#117
Well, at least they are addressing the problem.

And its very good that Jinro said something, he didnt have to tell the truth.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
January 20 2011 00:36 GMT
#118
good think Jinro confessed it,

if he didn't, later accusations would arise. Jinro demonstrated that he had nothing to fear. Good man.
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
January 20 2011 00:39 GMT
#119
On January 20 2011 08:38 Chill wrote:
Show nested quote +
On January 20 2011 05:43 Torpedo.Vegas wrote:
For the people suggesting that they enclose the booths with doors and what not. Wouldn't that marginalize the air flow and lead to potential overheating, especially during longer stretches of play? Or are the computers outside the booth and connect to the player via long cables?

Somehow mankind has overcome this problem in houses and rooms. I'm sure GOM can somehow, some way find a way to mitigate this problem.


Actually, mankind hasn't overcome this problem. Soundproof rooms and only block sound up to a certain level. The decibels of the crowd and speakers would easily overcome the limit and the sound would be noticeable.
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
January 20 2011 00:40 GMT
#120
On January 20 2011 08:38 Chill wrote:
Show nested quote +
On January 20 2011 05:43 Torpedo.Vegas wrote:
For the people suggesting that they enclose the booths with doors and what not. Wouldn't that marginalize the air flow and lead to potential overheating, especially during longer stretches of play? Or are the computers outside the booth and connect to the player via long cables?

Somehow mankind has overcome this problem in houses and rooms. I'm sure GOM can somehow, some way find a way to mitigate this problem.


Well, those booths do not look like the size of a home or your average room. I was thinking of including semi-loud fans providing background white noise to mitigate the heat of a fully enclosed box and maybe help the sound issue. Although this could impact the quality of the live viewing experience. But your input is duly noted.
S.O.L.I.D.
Profile Blog Joined September 2010
United States792 Posts
Last Edited: 2011-01-20 00:45:37
January 20 2011 00:41 GMT
#121
On January 20 2011 08:42 gregnog wrote:
Gotta say... that entire game came down to Jinro getting that 1 hp Marine into the bunker, which was 100% luck to begin with. I feel like if Jinro wasn't prepared for the 6 pool from the announcers, he might not have had the presence of mind during that micro battle to save that extra 1 hit. Hard to say, but its obvious it would have been at least somewhat different without the extra 20+ seconds of preparation Jinro had to prepare and think it over.

All you people saying it didn't effect anything are clearly biased fanboys. Don't show your ignorance saying this is not an issue.

In any other sport you are not allowed inside the huddle of the enemy team, you are not allowed to look into there play book, nothing of the sort.


Whoa, no, I don't think this is acceptable.

First of all, what evidence from the game shows that Jinro was prepared for this? He freaking didn't have a wall in! You go on to say that he might not have had "the presence of mind" to save the marine, but earlier in the post you say it was 100% luck that it lived.

To be honest, I don't think much would have changed in the actual game. If Jinro had walled off after scouting, then yes. The lings got into his base, from watching the game it didn't seem like he knew anything was up, no quick switch into something else or anything like that.
ptbl
Profile Joined January 2011
United States6074 Posts
January 20 2011 00:45 GMT
#122
On January 20 2011 08:42 gregnog wrote:
Gotta say... that entire game came down to Jinro getting that 1 hp Marine into the bunker, which was 100% luck to begin with. I feel like if Jinro wasn't prepared for the 6 pool from the announcers, he might not have had the presence of mind during that micro battle to save that extra 1 hit. Hard to say, but its obvious it would have been at least somewhat different without the extra 20+ seconds of preparation Jinro had to prepare and think it over.

All you people saying it didn't effect anything are clearly biased fanboys. Don't show your ignorance saying this is not an issue.

In any other sport you are not allowed inside the huddle of the enemy team, you are not allowed to look into there play book, nothing of the sort.


Please tell me where you saw the wall in. Thanks.
Don't mind me
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
January 20 2011 00:52 GMT
#123
Amazing that it took a fucking foreigner who doesn't understand korean to bring up the issue of hearing commentators.

And this all just makes some sense, Idra has pride and I doubt he'd take a rematch over something like that in game 4.
Follow me: www.twitter.com/zlasher
Nocthem
Profile Joined October 2010
Canada71 Posts
January 20 2011 00:53 GMT
#124
Jinro said: "i'll be honnest, at like 1st second of the game music goes down and I hear the commentaros go: "OOOOOHH !!" i'm like okay i'm gonna scout. then my scout didn't see anything because i missed the line of ........."

kinda weird you know... Some may think it didn't changed anything... I believe it changed the issue... even if he didn't saw it... I seriously do think it changed something... BUT

I have a lot of respect for both of these players so I'll let gom.tv sort it out and trust gom.tv.
http://fr.pokerstrategy.com/u5G5VL
hmunkey
Profile Joined August 2010
United Kingdom1973 Posts
January 20 2011 01:09 GMT
#125
On January 20 2011 09:52 ZlaSHeR wrote:
Amazing that it took a fucking foreigner who doesn't understand korean to bring up the issue of hearing commentators.

And this all just makes some sense, Idra has pride and I doubt he'd take a rematch over something like that in game 4.
Everyone else could understand the commentators so they had no reason to say anything. And to be fair, it's not like Jinro was running around with a stunning expose -- he just kinda said it offhandedly and everything blew up from there.
Maenander
Profile Joined November 2002
Germany4926 Posts
January 20 2011 01:32 GMT
#126
People should read Jinro's new interview before further discussion:
On January 20 2011 Jinro wrote:Uhm, it has never been an issue until now, and even now I'm not even sure if I actually heard something. I was sure I did when it happened, but I can't hear it in the VOD at all so I don't know. Hearing cheers, just barely, is generally not something you can take much from. 6 pool and someone having a nice sign sounds the same.
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
January 20 2011 01:38 GMT
#127
well im glad they're addressing the issue
Aka XephyR/Shaneyesss
TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
January 20 2011 01:39 GMT
#128
Though thing to do in case of Gom cause they kinda gave Jinro a big hint of what was coming, too bad no rematch...
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
Qaatar
Profile Joined January 2011
1409 Posts
Last Edited: 2011-01-20 01:41:41
January 20 2011 01:40 GMT
#129
On January 20 2011 10:32 Maenander wrote:
People should read Jinro's new interview before further discussion:
Show nested quote +
On January 20 2011 Jinro wrote:Uhm, it has never been an issue until now, and even now I'm not even sure if I actually heard something. I was sure I did when it happened, but I can't hear it in the VOD at all so I don't know. Hearing cheers, just barely, is generally not something you can take much from. 6 pool and someone having a nice sign sounds the same.


QFT

Also, some people need to use some common sense. I'm 100% sure the Koreans can't understand a single word of the muffled voices from the commentators either, and are thus as much in the dark as the foreigners. Loud shrieks and other noises of an aberrant frequency are much easier to detect by humans, especially when juxtaposed next to the normal sounds of voices. It's not like any of the players are going: "hmm, maybe I should take my attention off the game, and try to listen to the muffled commentators so I can possibly gain an advantage." If the soundproofing was bad to the point that the Koreans could clearly hear what the commentators are saying, this issue would have been brought up and resolved LONG ago.
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
January 20 2011 01:56 GMT
#130
On January 20 2011 10:09 hmunkey wrote:
Show nested quote +
On January 20 2011 09:52 ZlaSHeR wrote:
Amazing that it took a fucking foreigner who doesn't understand korean to bring up the issue of hearing commentators.

And this all just makes some sense, Idra has pride and I doubt he'd take a rematch over something like that in game 4.
Everyone else could understand the commentators so they had no reason to say anything. And to be fair, it's not like Jinro was running around with a stunning expose -- he just kinda said it offhandedly and everything blew up from there.


I am sure "OOOHHHH!" is only something koreans could understand and decipher.
Durp
Profile Blog Joined September 2010
Canada3117 Posts
Last Edited: 2011-01-20 02:16:27
January 20 2011 02:15 GMT
#131
On January 20 2011 08:48 gregnog wrote:
I just wanted to mention Idra himself mentioned how you can hear through the booths weeks ago, on STOG. Him and Incontrol were talking about it.

This was buried in the thread and not mentioned but so true- this was something mentioned weeks ago, and if memory serves me, I think it was even brought up on that cast about the possibility of someone hearing them yell if there was a 6 pool.
Interesting. Though it seemed to have no impact on the outcome.
Much respect to Jinro for admitting, and IdrA for being a man about it and not complaining.
Good day for e-sports.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Silidons
Profile Blog Joined September 2010
United States2813 Posts
January 20 2011 02:29 GMT
#132
man only if americans were as honest as koreans
"God fights on the side with the best artillery." - Napoleon Bonaparte
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
January 20 2011 02:32 GMT
#133
On January 20 2011 11:29 Silidons wrote:
man only if americans were as honest as koreans

What does this have to do with the thread?
BritishBeef
Profile Joined November 2010
United Kingdom372 Posts
January 20 2011 02:45 GMT
#134
On January 20 2011 08:41 LittleAtari wrote:
Jinro put himself out there by being honest. He probably knew that people would call him a cheater for it or undeserving of the win. It could even affect whether or not there should be a re-game. To be honest, this is the best situation that something like this could happen in. It was in a match that was a pretty big deal and it didn't affect the outcome of the game. Players always say that they can hear the commentators at public events, but no one ever makes really big changes.


EDIT: Like someone else said before, yea Jinro could've spoken directly to someone about the issue, but when you do something like announce it in an interview and get people talking, you have a better chance of something being done about the issue.


This is going to be a HARSH but BLUNT statement

People who even conciderd jinro a cheater for something he had NO CONTROL over are stupid fucking idiots sorry but its true just think about it logically

1) he had no control over hearing the commentators
2) he was open and honest about it he didn't have to tell anyone anything

3) WHO in there right mind would fucking blame jinro for something he couldn't help .. a fucking trolling idiot thats who
Leeoku
Profile Joined May 2010
1617 Posts
January 20 2011 03:03 GMT
#135
gomtv should ban themselves :F
Dox
Profile Blog Joined April 2010
Australia1199 Posts
January 20 2011 03:11 GMT
#136
Lots of people have really exaggerated the issue. I doubt it's had a significant impact on many games. As Jinro said - the music is only quiet for the first minute of the game / between tracks. There would be very few windows of opportunity to hear an "Oooh", and even then, you're probably so focused that it wouldn't mean much to you. Jinro won the game fair and square. IdrA agrees, GomTV agrees, and yet stupid raging nerds are disagreeing for the sake of it.
@NvDox | Plantronics Nv: Rossi . mOOnGLaDe . deth . JazBas | @NvSC2 | @NvCoD | @NvLeague | @NvHearthstone | @NvDotA2 | @PLT_MF
ace246
Profile Joined October 2010
Australia360 Posts
January 20 2011 03:43 GMT
#137
On January 20 2011 11:15 Durp wrote:
Show nested quote +
On January 20 2011 08:48 gregnog wrote:
I just wanted to mention Idra himself mentioned how you can hear through the booths weeks ago, on STOG. Him and Incontrol were talking about it.

This was buried in the thread and not mentioned but so true- this was something mentioned weeks ago, and if memory serves me, I think it was even brought up on that cast about the possibility of someone hearing them yell if there was a 6 pool.
Interesting. Though it seemed to have no impact on the outcome.
Much respect to Jinro for admitting, and IdrA for being a man about it and not complaining.
Good day for e-sports.


You say good day for esports but the fact is people are arguing about the possiblity of jinro getting an unfair advantage.

Let's assume that jinro did hear the "oooooh!" clear enough for him to notice it. It might be vague and not much to make out of, but it is an external interuption to the slightest extent, and that is just gomtv's incompetence. If they had done their job properly, this would never have happened. I mean, providing sound and undisturbed environment for the players should be high priority.
zor.au
Profile Joined August 2010
Australia270 Posts
Last Edited: 2011-01-20 03:48:37
January 20 2011 03:47 GMT
#138
On January 20 2011 10:40 Qaatar wrote:
Show nested quote +
On January 20 2011 10:32 Maenander wrote:
People should read Jinro's new interview before further discussion:
On January 20 2011 Jinro wrote:Uhm, it has never been an issue until now, and even now I'm not even sure if I actually heard something. I was sure I did when it happened, but I can't hear it in the VOD at all so I don't know. Hearing cheers, just barely, is generally not something you can take much from. 6 pool and someone having a nice sign sounds the same.


QFT

Also, some people need to use some common sense. I'm 100% sure the Koreans can't understand a single word of the muffled voices from the commentators either, and are thus as much in the dark as the foreigners.


Because hearing the Korean commentator go nuts 1min into the game means nothing right? A bit of common sense would tell someone something is going on in which Jinro reacted and sent a scv scout (by the sounds of he never sends it early on Jungle Basin). Yes he missed the lings and drones, but he would of been on alert status in his mind. He also saw the last ling or 2 run by which would of indicated a pool first strat.

Overall I don't think it changed the result of the game however you wonder how many other games players got a headsup because of the Korean commenator going nuts. I'm glad GOM has addressed it so quickly which shows how professional and dedicated they are.

Props to Jinro for letting people know what went on as well.

wow
KevinIX
Profile Joined October 2009
United States2472 Posts
January 20 2011 03:50 GMT
#139
At the very least, this is another reason why players shouldn't cheese.
Liquid FIGHTING!!!
Apprentice.361
Profile Joined September 2010
United States5 Posts
January 20 2011 03:53 GMT
#140
Artosis mentioned in his live commentary that the 6-pool was planned in advance and that it might work out because Jinro usually scouts really late. Then, Jinro scouted earlier than usual.

Whether or not it affected the outcome of the game, it did affect the game. GOMtv is handling it; so, good.

The bigger story here is that Jinro may actually be human. He got rushed early and freaked out a bit. He accidentally cancelled his Marine instead of his Barracks... Then again, he managed to keep that marine alive and eeked out a win against the odds.

Best of luck in the Round of 4 (and hopefully the Finals)!
FXOpen
Profile Joined November 2010
Australia1844 Posts
January 20 2011 03:55 GMT
#141
honesty is best policy, way to go jinro A true sports person.

I dare say being on tilt because of an OOO noise is not an advantage, but more a disadvantage.

Bad luck to Idra, but he will live to fight another day in next seasons code S.
www.twitter.com/FXOpenESports
Redmark
Profile Joined March 2010
Canada2129 Posts
January 20 2011 03:55 GMT
#142
Let's assume that jinro did hear the "oooooh!" clear enough for him to notice it. It might be vague and not much to make out of, but it is an external interuption to the slightest extent, and that is just gomtv's incompetence. If they had done their job properly, this would never have happened. I mean, providing sound and undisturbed environment for the players should be high priority.

Yes, they should have tested it better, but it's also the players' responsibility to report these kinds of problems.
This is the 4th season of GSL, and Jinro's been the only one who spoke up. What does that tell you? Apparently Idra talked about it on SotG; he neglected to tell Gretech? Pretty stupid of him if you ask me.
Felby
Profile Joined February 2009
Norway81 Posts
January 20 2011 04:15 GMT
#143
how could he know it even was a rush?

commentators have freaked out countless times over cheerfuls and fans doing random stuff in the audience
devilshootsdevil
Profile Joined September 2010
Canada122 Posts
January 20 2011 04:38 GMT
#144
Wtf people actually demanded rematch? Silly. But yeah Jinro actually admitting was pretty awesome.
They mostly come at night, mostly...
Moosy
Profile Joined October 2010
Canada396 Posts
January 20 2011 04:55 GMT
#145
it's cool that they addressed it
out4blood
Profile Joined July 2010
United States313 Posts
January 20 2011 05:03 GMT
#146
With all these technical solutions to the sound-proofing, have we considered just telling the Korean announcers not to get so super-hyper?
http://sc2sig.com/s/us/1228872-1.png?1290726543
RESTRiCT
Profile Joined January 2011
Canada123 Posts
January 20 2011 05:06 GMT
#147
Wow, I'm surprised they addressed this. Glad to see it tho, good job Jinro <3!!
Kamais_Ookin
Profile Blog Joined May 2010
Canada4218 Posts
January 20 2011 05:17 GMT
#148
Thank you Jinro for being honest about the situation and also it's nice that Gom is responding positively as well. Hopefully this problem will never occur again after they change around with some equipment.
I <3 Plexa.
Krehlmar
Profile Joined August 2010
Sweden1149 Posts
January 20 2011 05:44 GMT
#149
Hahaha I made a topic about sound-proofing some while back.. always thought the shouting was way to loud to not be heard into those small booths.

JinrO is a baller for admitting it. None of us would not react on the commentators doing a "oooh"... not doing anything would be an act itself and thus making us react to it either way.
However, as someone else said... who knows if some of the koreans have reacted to these sounds? Fourth GSL ever and this is the first time someone overheard something? My ass.
My Comment Doesnt Matter Because No One Reads It
No_Roo
Profile Joined February 2010
United States905 Posts
Last Edited: 2011-01-20 05:53:45
January 20 2011 05:53 GMT
#150
Good call by GomTV to address it, jinro IS a baller for revealing the problem, Idra is the biggest champ for not bitching for a RM when frankly even I feel like he deserves one.

ESPORTS!
(US) NoRoo.fighting
Noxie
Profile Blog Joined April 2010
United States2227 Posts
January 20 2011 06:24 GMT
#151
Great of GOM to make a statement.
Noob3rt
Profile Joined January 2011
Canada114 Posts
January 20 2011 06:33 GMT
#152
Gom is a baller. :D
"What is life without happiness?"
OldSC2Guy
Profile Joined December 2010
United States8 Posts
January 20 2011 06:34 GMT
#153
So then --> GOM will repost the interview. Right?
Old guys can beat you at Bingo.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10317 Posts
January 20 2011 06:39 GMT
#154
Good call by GomTV to address it, jinro IS a baller for revealing the problem, Idra is the biggest champ for not bitching for a RM when frankly even I feel like he deserves one.

ESPORTS!


Yup, this is quite sweet honestly. Perhaps this also has to do with Idra respecting Jinro for being able to play macro Terran [well], when many people consider macro Terrans to be at a disadvantage versus a macroing Zerg?

Too bad I don't have the GOM ticket thing, can't watch what happened in that Jungle Basin match.

Also, haha sounds sort of funny hearing RM in the SC2 scene. "XXX has left the game!" "ugh, RM please gogogo!" xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
crbox
Profile Joined August 2010
Canada1180 Posts
January 20 2011 06:52 GMT
#155
On January 20 2011 02:42 emythrel wrote:
Show nested quote +
On January 20 2011 02:41 ShyRamen wrote:
On January 20 2011 02:40 L3g3nd_ wrote:
well lets be honest it didnt help him, he scouted a bit earlier, but missed the lings/drones on the way only seeing 1 drone going, which means nothing. the first he knew of it was when the lings were in his base


in this case doesn't matter.

but imagine if some other times korean players heard units/build orders.

they need to be 100% sure nothing effects their gameplay


thing is there have been issues since season 1.... but the only time it gets any attention is when the 2 foreigners are duking it out and can't understand what is being said anyways ;p

and I'm sure idra knows that he didn't lose because jinro heard an "oooh" and if he is that petty then really he needs to see someone about anger management. If jinro had immediately walled in, i would be on idra's side, but he didn't and the commentators had nothing to do with Jinro winning the game



..... wtf he needs to see someone for anger management. IdrA barely never make any facial expressions
Wargizmo
Profile Joined March 2010
Australia1237 Posts
January 20 2011 07:05 GMT
#156
On January 20 2011 04:07 CanucksJC wrote:
Show nested quote +
On January 20 2011 04:06 Coramoor wrote:
On January 20 2011 04:00 CanucksJC wrote:
I thought Jinro saw the reinforcing lings, but I guess by that point, it was too late anyways.

Also, you can't really argue that Jinro hearing the commentators didn't have an effect in the game. Like he said, he canceled the marine, whether or not it was on purpose, and that messed up IdrA's timing to surround. The marine therefore survived, and IdrA lost the game.

I'd argue that that's pretty game changing although Jinro didn't wall-in right away.

Tough break for IdrA IMO.


he said in the interview that he cancelled the marine while trying to cancel the 2nd barracks while the drones and lings were already in his base(rewatch the vod, the cancel for the barracks is about 10 seconds after the lings and drones get into the base... that's just a misclick, in no way did knowing about a 6pool from crowd noise affect his decision there

Actually now that I think about it, all this was after he saw the lings. scratch what i said


Well it may not have made a difference to the end result in this game, but the fact that he heard the crowd noise and changed his scouting pattern means that the crowd noise definitely affected the game in some way, which is obviously something that needs addressing.
Information is not knowledge. Knowledge is not wisdom. Wisdom is not truth. Truth is not beauty. Beauty is not love. Love is not music. Music is best. - Frank Zappa
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
January 20 2011 07:18 GMT
#157
On January 20 2011 03:20 s.a.y wrote:
Jinro is a baller for confessing.



I agree with this as well - Leta to my knowledge never came out with a statement when he faced accusations. Super manner by jinro, and willing to accept the consequences
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Zocat
Profile Joined April 2010
Germany2229 Posts
January 20 2011 07:35 GMT
#158
On January 20 2011 09:53 Nocthem wrote:
Jinro said: "i'll be honnest, at like 1st second of the game music goes down and I hear the commentaros go: "OOOOOHH !!" i'm like okay i'm gonna scout. then my scout didn't see anything because i missed the line of ........."

kinda weird you know... Some may think it didn't changed anything... I believe it changed the issue... even if he didn't saw it... I seriously do think it changed something... BUT


Did it affect Jinro's mind? Hell sure.

If you tell your friend: "I play normal, 6pool me and I try to react accordingly" it will be different when you play ladder and someone suddenly 6pools you.
Sure, Jinro might have already discarded the possibilty of the 6pool when it actually hit him, but even those earlier thoughts about it have an effect and might made him a bit less surprised.

Of course this is just argumenting for the sake of the argument. That 0.0005sec or whatever faster reaction time would never change the outcome of the game. Especially since he cannot spent too much time thinking about "Oh, what could that OOOOOOH mean" (the korean commentators like to go OOOH about signs a lot).

Jinro Baller.
IdrA Baller.
Gom Baller.

Though we actually should look what booth Jinro played in, and look who else played from that booth (seems to be booth specific, because the speaker was directly behind it) and analyse the play from every player in that booth! Or we shouldnt
GoAudio
Profile Blog Joined November 2008
Sweden400 Posts
January 20 2011 07:50 GMT
#159
GOGO GOM :D
EffOrt[fOu] & Hyvaa[S.G] <3 :D
Mintastic
Profile Joined October 2010
United States166 Posts
January 20 2011 08:12 GMT
#160
Since this is out and all, can we have Jinro's interview back? I didn't get to see it
테징징
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
January 20 2011 08:12 GMT
#161
Man, it's irritating to see the kind of flak that Jinro has been getting recently despite his successes. First people accuse MC of throwing away matches for Jinro, then people accuse him of taking advantage of the sounds leaked into his booth. Considering that he is such an honest and awesome guy, I think the haters are just overreacting in shock to Jinro's surprising success recently.

Anyways, it's great to see GOM addressing this issue, though I think it has so far had a very negligible influence on the GSL games thus far. As advantageous sound leaks are, it's still extremely risky for players to rely on them considering how ambiguous muffled sound is.
ㅇㅅㅌㅅ
papaz
Profile Joined December 2009
Sweden4149 Posts
January 20 2011 08:16 GMT
#162
On January 20 2011 13:15 Felby wrote:
how could he know it even was a rush?

commentators have freaked out countless times over cheerfuls and fans doing random stuff in the audience


this

really, how can people even begin to bash on Jinro.

1. He was honest on something he could have just been quiet about and no one would ever even think there was an "issue" like this.

2. There was nothing in his game showing that he reacted to the 6 pool. Idra could have won that game. It all came down to the hero marine with 5 hp.
terence158
Profile Joined October 2010
Australia64 Posts
January 20 2011 08:17 GMT
#163
easy way to solve the problem, dither: just add fake ooohhh / ahhhhh sounds from outside the booths. then they wont know which ones are real and which ones are fake. you can even make the audience do it, just have one of those 'applause' signs like they used to have in live studio audiences.
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
January 20 2011 08:42 GMT
#164
Shocking... not sure if it's been mentioned, but did the BW leagues they had run previously have this issue?
AgentComet
Profile Blog Joined April 2010
United States39 Posts
January 20 2011 08:44 GMT
#165
Good on GOM and good on Jinro. I mean to my knowledge even IdrA hasn't even requested a rematch, so I don't see what the big deal is.
The opinion above should be ignored.
Phenny
Profile Joined October 2010
Australia1435 Posts
Last Edited: 2011-01-20 09:28:00
January 20 2011 09:27 GMT
#166
On January 20 2011 02:32 Xeph wrote:

Sorry for the issue. GomTV warned themselves for the issue, and that warning will never expire.



Haha, what?

I really don't understand this, can anyone comment on what this means (what a warn means in context of things)?
Xeph
Profile Joined September 2004
Korea (South)191 Posts
Last Edited: 2011-01-20 09:57:00
January 20 2011 09:56 GMT
#167
On January 20 2011 18:27 Phenny wrote:
Show nested quote +
On January 20 2011 02:32 Xeph wrote:

Sorry for the issue. GomTV warned themselves for the issue, and that warning will never expire.



Haha, what?

I really don't understand this, can anyone comment on what this means (what a warn means in context of things)?

GomTV can officially warn a player as a host if the player violates a rule or something. At this time, GomTV officially warned themselves. I think that is kind of symbolic action, and I respect that.
Persistent Pursuit of Perfection
Phenny
Profile Joined October 2010
Australia1435 Posts
January 20 2011 10:00 GMT
#168
On January 20 2011 18:56 Xeph wrote:
Show nested quote +
On January 20 2011 18:27 Phenny wrote:
On January 20 2011 02:32 Xeph wrote:

Sorry for the issue. GomTV warned themselves for the issue, and that warning will never expire.



Haha, what?

I really don't understand this, can anyone comment on what this means (what a warn means in context of things)?

GomTV can officially warn a player as a host if the player violates a rule or something. At this time, GomTV officially warned themselves. I think that is kind of symbolic action, and I respect that.


Yeh, I respect it also, just sounds hilarious lol.
silentreality
Profile Joined March 2008
Korea (South)222 Posts
January 20 2011 10:01 GMT
#169
On January 20 2011 18:27 Phenny wrote:
Show nested quote +
On January 20 2011 02:32 Xeph wrote:

Sorry for the issue. GomTV warned themselves for the issue, and that warning will never expire.



Haha, what?

I really don't understand this, can anyone comment on what this means (what a warn means in context of things)?

He's basically acknowledging the fact that they have made a mistake and they will not forget that fact. He's just saying that GOM is issuing itself a warning for the mistake.
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
January 20 2011 10:22 GMT
#170
On January 20 2011 19:01 silentreality wrote:
Show nested quote +
On January 20 2011 18:27 Phenny wrote:
On January 20 2011 02:32 Xeph wrote:

Sorry for the issue. GomTV warned themselves for the issue, and that warning will never expire.



Haha, what?

I really don't understand this, can anyone comment on what this means (what a warn means in context of things)?

He's basically acknowledging the fact that they have made a mistake and they will not forget that fact. He's just saying that GOM is issuing itself a warning for the mistake.


It's just meaningless, because a player can get sanctioned or banned after a few warnings.
What is GOM gonna do once they got a few warnings ?
ॐ
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
January 20 2011 11:45 GMT
#171
1) Jinro is a damn baller for admitting the issue
2) Gom is pretty cool for addressing the issue rather than just ignoring
3) IdrA fan boys have something to console themselves

All in all a great result for starcraft 2
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
pms
Profile Joined April 2008
Poland611 Posts
January 20 2011 12:01 GMT
#172
It's clear that they needed to do sth with it. It was a must.
Sanjuro
Profile Joined November 2010
Indonesia252 Posts
January 20 2011 12:59 GMT
#173
in the code A match today the players are wearing earphones and headsets, probably need more time for the booths
im the Villain of the Story, im not meant to be saved
BetterFasterStronger
Profile Blog Joined August 2010
United States604 Posts
January 20 2011 13:44 GMT
#174
On January 20 2011 20:45 bkrow wrote:
1) Jinro is a damn baller for admitting the issue
2) Gom is pretty cool for addressing the issue rather than just ignoring
3) IdrA fan boys have something to console themselves

All in all a great result for starcraft 2


All true sept number 3. Im a IdrA fan boy and Jinro just got play lucky i guess for game 4. cancelling the marine instead of the barracks :D
Top 200 as Protoss - Switched to Terran. 0-30 against EGiNcontroL... God damnet
sylverfyre
Profile Joined May 2010
United States8298 Posts
January 20 2011 14:05 GMT
#175
BOSE (and other) noise cancelling headphones cancel out white noise, not the human voice.
Contagious
Profile Blog Joined December 2005
United States1319 Posts
January 20 2011 14:35 GMT
#176
Very nice to see GOM doing something like this.. wish they would keep the interview up and also it really didn't change the game other than making Jinro go scout for nothing, because the lings were already chillin in his base lol.
SushilS
Profile Joined November 2010
2115 Posts
January 20 2011 14:55 GMT
#177
On January 20 2011 19:22 endy wrote:
Show nested quote +
On January 20 2011 19:01 silentreality wrote:
On January 20 2011 18:27 Phenny wrote:
On January 20 2011 02:32 Xeph wrote:

Sorry for the issue. GomTV warned themselves for the issue, and that warning will never expire.



Haha, what?

I really don't understand this, can anyone comment on what this means (what a warn means in context of things)?

He's basically acknowledging the fact that they have made a mistake and they will not forget that fact. He's just saying that GOM is issuing itself a warning for the mistake.


It's just meaningless, because a player can get sanctioned or banned after a few warnings.
What is GOM gonna do once they got a few warnings ?

Ban themselves lololol!??
This is pretty humorous imo and they shud play a rematch esp. as that last marine had 5hp left....
It goes to show that even a small difference early on can have a massive butterfly effect on the outcome of a match esp. at the highest levels.
Sorry GOM. I luv you guys but warning yourself and the player taking the fall for the flaw is just WRONG!!
iceiceice: I’m going to make this short; I am the one true tinker player.
purecarnagge
Profile Joined August 2010
719 Posts
January 20 2011 15:54 GMT
#178
The match was decided by a 5 hp marine making it into the bunker... lets not kid ourselves...
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 20 2011 16:13 GMT
#179
On January 20 2011 22:44 BetterFasterStronger wrote:
Show nested quote +
On January 20 2011 20:45 bkrow wrote:
1) Jinro is a damn baller for admitting the issue
2) Gom is pretty cool for addressing the issue rather than just ignoring
3) IdrA fan boys have something to console themselves

All in all a great result for starcraft 2


All true sept number 3. Im a IdrA fan boy and Jinro just got play lucky i guess for game 4. cancelling the marine instead of the barracks :D


i think he canceled the marine on purpose. he didnt have his scvs up there yet so it would just be surrounded and killed and in that spot every mineral matters. at least thats how i read it O_O
get rich or die mining
TL+ Member
Euronyme
Profile Joined August 2010
Sweden3804 Posts
January 20 2011 16:33 GMT
#180
On January 20 2011 03:31 andytb wrote:
Because of the interview action might now be taken to resolve the soundproofing issue which by all accounts is known and brushed under the carpet. I recall an Idra interview (don't know when, sorry) where he said he could sometimes hear the commentators, but it didn't really matter to him because he couldn't make out what they were saying.

You don't have to speak any language to understand excitement that early on in the game.


To me they sound pretty excited all the time ^^
Ever heard how they are all yelling, while tastosis are just chilling out, chatting a little about dog food :p
I don't think you should trust that just cause the korean commentators sound excited, a 6 pool is on the way.
I hope no actual words slip by though. A korean pro with good ears might be able to pick up quite a lot of information.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Euronyme
Profile Joined August 2010
Sweden3804 Posts
January 20 2011 16:40 GMT
#181
On January 20 2011 23:55 SushilS wrote:
Show nested quote +
On January 20 2011 19:22 endy wrote:
On January 20 2011 19:01 silentreality wrote:
On January 20 2011 18:27 Phenny wrote:
On January 20 2011 02:32 Xeph wrote:

Sorry for the issue. GomTV warned themselves for the issue, and that warning will never expire.



Haha, what?

I really don't understand this, can anyone comment on what this means (what a warn means in context of things)?

He's basically acknowledging the fact that they have made a mistake and they will not forget that fact. He's just saying that GOM is issuing itself a warning for the mistake.


It's just meaningless, because a player can get sanctioned or banned after a few warnings.
What is GOM gonna do once they got a few warnings ?

Ban themselves lololol!??
This is pretty humorous imo and they shud play a rematch esp. as that last marine had 5hp left....
It goes to show that even a small difference early on can have a massive butterfly effect on the outcome of a match esp. at the highest levels.
Sorry GOM. I luv you guys but warning yourself and the player taking the fall for the flaw is just WRONG!!


What are you even on about? Everyone, even Idra (presumably, as he hasn't complained), has agreed that GOM had nothing to do with Jinro winning. The marine shenanigans was because Jinro panicked and pressed cancel on the wrong building, delaying the marine.
His only reaction was a slightly earlier scout (which still is a later scout than standard, if I recall correctly).
Read the recap and watch the game please.

Overall it all went into Idra's favour, as Jinro had one less SCV in his base when Idra attacked.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
Last Edited: 2011-01-20 18:47:20
January 20 2011 18:46 GMT
#182
There will be no rematch between Jinro and Idra. No progamers raised an objection and it is difficult to say Jinro was able to hold that game due to this soundproofing issue.(If Jinro noticed it was 6 pool, he could block the entrance)

... lol - that's pitiful.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Let it Raine
Profile Joined August 2010
Canada1245 Posts
January 20 2011 18:59 GMT
#183
glad you guys released a statement on it

props
Grandmaster Zerg x14. Diamond 1 LoL. MLG 50, Halo 3. Raine.
Taniard
Profile Joined June 2010
United States114 Posts
January 20 2011 19:04 GMT
#184
Jinro even said that a six pool and a "nice sign" sound the same. Ha props to GOM though for "warning themselves" and taking measures to fix stuff. Ha so what would happen if GOM ended up breaking another rule and disqualifying themselves? Would GSL get sucked into the Twilight Zone?
An amateur practices until he can get it right, a professional practices until he can't get it wrong.
routinetrafficstop
Profile Joined October 2010
United States180 Posts
January 20 2011 19:07 GMT
#185
one can really appreciate Jinro's honesty.... that was a crazy game... jinro was not assisted by hearing the commentators... he was however assisted by accidentally canceling his marine! LOL... that was classic... no one can make this stuff up... epic epic 6 pool XD
NA: NoobSaibot 941 Korea: 섹시한스웨덴 780
Kontraband
Profile Joined January 2011
United States8 Posts
January 20 2011 19:13 GMT
#186
This can be a huge issue, but in all sports crowd noise plays a role. Yes it can give away trickery, but that's the crowd for you.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
January 20 2011 19:54 GMT
#187
gj GOM.
When you want something, all the universe conspires in helping you to achieve it.
polgas
Profile Blog Joined April 2010
Canada1722 Posts
January 20 2011 20:33 GMT
#188
The ONLY time that IdrA rushed and to have this soundproof issue come up. Ironic as I would think earhacking would help anti-cheese.
Leee Jaee Doong
KangaRuthless
Profile Blog Joined August 2010
United States304 Posts
January 20 2011 20:40 GMT
#189
I can't believe several things.

1.) Gom gave themselves an official warning
2.) Idra cheesed
3.) Jinro held off a 6 pool when he wasn't walled in

I'm glad that GOM is looking into this and recognizes that it is a game-deciding factor.
www.youtube.com/KangaRuthless
OldSC2Guy
Profile Joined December 2010
United States8 Posts
January 20 2011 20:43 GMT
#190
Some of you are missing the point.

GOM took down the interview. What people say means nothing. What they do matters.

Put the interview back.

Old guys can beat you at Bingo.
Debonair
Profile Joined October 2010
United States146 Posts
January 20 2011 20:48 GMT
#191
On January 20 2011 13:15 Felby wrote:
how could he know it even was a rush?

commentators have freaked out countless times over cheerfuls and fans doing random stuff in the audience


Eh, who said he knew?

Just to clarify, in the interview Jinro said the commotion caused him to send out an earlier scout.
clayn
Profile Joined November 2010
Germany444 Posts
January 20 2011 20:57 GMT
#192
idra cheesed and i didnt see it? god damn it >-<
aisight
Profile Blog Joined October 2010
United States145 Posts
January 20 2011 21:19 GMT
#193
dont worry
tahts halo

IdrA chose to 6pool because Jungle Basin is a map with an extremely low win-rate for Zerg. Presumably, at the point he attacked and pulled all of his drones as well, the Korean commentators went "oohhhhhh!" (around 13 supply for Jinro). Jinro chose this time to send out an SCV scout while starting a second barracks as he continued his build for the map. The scouting SCV activated a watchtower and saw... an Overlord and a Drone. A couple seconds later IdrA's everything hit Jinro's front door, shocking him to the point of accidentally canceling his own producing Marine instead of the second Barracks.

As far as overhearing commentators/crowd goes, this was probably one of the least impactual ones, and is likely only as significant as it is because
1. of all people, IdrA chose to 6pool, and
2. GSL wants to keep up a good competitive standard, and this incident was apparently partly caused by toning down their soundproofing precautions due to player complaints of uncomfortableness (if I'm reading the article correctly).
It in no way should be something that people would want a rematch for, especially not random people on TL who at best only got to watch the matches through livestream.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
January 20 2011 21:30 GMT
#194
Hey, that's pretty cool. Changes that are made to make the game more fair can only help the sport.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
Redmark
Profile Joined March 2010
Canada2129 Posts
January 20 2011 21:42 GMT
#195
On January 21 2011 05:43 OldSC2Guy wrote:
Some of you are missing the point.

GOM took down the interview. What people say means nothing. What they do matters.

Put the interview back.


Because the interview isn't two people saying things?
I'm pretty sure that it was never actually up. What would they gain from taking it down? Quick, turn on the presses, it's a coverup - oh wait.
aisight
Profile Blog Joined October 2010
United States145 Posts
January 20 2011 21:47 GMT
#196
Actually, there definitely was an interview up at some point, and it definitely wasn't shown anywhere on GomTV's site even though they still had it hosted, and someone definitely linked it in the LR thread. I'm somewhat surprised they ended up taking the interview down.
BigJoe
Profile Joined January 2011
United States210 Posts
January 20 2011 22:03 GMT
#197
i cant believe people actually think jinro cheated. obviously he would have walled if he heard about the 6 pool. he even canceled the 2nd rax so he could build a bunker behind his mineral line. all the matches were legit. and i would also like to add that the matches between NaDa and MarineKing were pretty much LOL the whole time.
jdreamer
Profile Joined August 2010
Australia296 Posts
January 20 2011 22:26 GMT
#198
If I hear something 'oooohh' in the first minute of the game, I will be on alert mode as well.. be it cheese or not. So, I do think that it plays some sort of decisive factor in that game. Anyhow, good luck to Jinro in his next round. I'm sure that he will not be having anymore easy games.
My life for Aiur!
AdamBanks
Profile Blog Joined January 2008
Canada996 Posts
January 20 2011 22:43 GMT
#199
[QUOTE]On January 21 2011 07:26 jdreamer wrote:
If I hear something 'oooohh' in the first minute of the game, I will be on alert mode as well.. be it cheese or not. So, I do think that it plays some sort of decisive factor in that game. Anyhow, good luck to Jinro in his next round. I'm sure that he will not be having anymore easy games. [/Q]

playing idra on tilt would have most people already in alert mode. Hearing Ohhh doesnt help you much and would more often then not be a distraction rather then some clue as to how the game is going. Hindsight is 20/20 but i doubt jinro specifically altered his build much (aside from sending out an scv which saw nothing) and i truly believe the game would have played out the same (with an extra scv) had jinro heard nothing or 'OHHH' throughout the entire match.
I wrote a song once.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
January 20 2011 23:24 GMT
#200
On January 20 2011 02:35 KawaiiRice wrote:
o.o they actually addressed it... I'm impressed :O Gom ftw?



Ya, what do you think if Kespa was in charge in this situation?
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
nalgene
Profile Joined October 2010
Canada2153 Posts
January 21 2011 00:38 GMT
#201
On January 21 2011 04:04 Taniard wrote:
Jinro even said that a six pool and a "nice sign" sound the same. Ha props to GOM though for "warning themselves" and taking measures to fix stuff. Ha so what would happen if GOM ended up breaking another rule and disqualifying themselves? Would GSL get sucked into the Twilight Zone?


Who's " Ha so" ? Is that some korean guy...? cuz you have it in caps in both lines

would he have known if he didn't scout earlier...?
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
dogabutila
Profile Blog Joined December 2009
United States1437 Posts
January 21 2011 03:08 GMT
#202
I don't understand why the people think the noise was a problem in this case. This game got won by an accidental misclick. Fitting as how many get lost because of an accidental misclick. Really though, hearing the commentators didn't have any effect on THIS game.

But the issue needs to be fixed.


My biggest question though (after reading 3 pages) is "what is the significance of GOM warning themselves?" It's not like they are going to ban themselves if they get too many warnings right?
Baller Fanclub || CheAse Fanclub || Scarlett Fanclub || LJD FIGHTING!
elementz
Profile Joined October 2010
United States281 Posts
January 21 2011 03:20 GMT
#203
On January 21 2011 12:08 dogabutila wrote:
My biggest question though (after reading 3 pages) is "what is the significance of GOM warning themselves?" It's not like they are going to ban themselves if they get too many warnings right?

It means that they blame themselves and that Jinro shouldn't be blamed for anything, in a case of something like this someone must be punished/warned and they are warning themselves to just show its their fault not Jinro's.
this mah s#$%$
Ctrl W
Profile Joined August 2010
12 Posts
Last Edited: 2011-01-21 04:06:23
January 21 2011 04:06 GMT
#204
They put Jinro's interview back up, but you can OBVIOUSLY tell @ 2:44 that they EDITED out the part where Jinro says he could hear the commentators in his booth.

http://www.gomtv.net/2011gslsponsors1/gomcam/60160
Furycrab
Profile Joined April 2010
Canada456 Posts
January 21 2011 04:38 GMT
#205
On January 21 2011 13:06 Ctrl W wrote:
They put Jinro's interview back up, but you can OBVIOUSLY tell @ 2:44 that they EDITED out the part where Jinro says he could hear the commentators in his booth.

http://www.gomtv.net/2011gslsponsors1/gomcam/60160


They took the blame for it, last thing they need is someone 4 months from now looking at an interview of a pro player saying some stupid stuff about Jinro getting to X place at this event (hopefully winning)

So ya, editing it out was probably a sound thing for all parties involved.
Too tired to come up with something witty.
Ctrl W
Profile Joined August 2010
12 Posts
January 21 2011 04:52 GMT
#206
On January 21 2011 13:38 Furycrab wrote:
So ya, editing it out was probably a sound thing for all parties involved.

Couldn't agree with you more.
Xeph
Profile Joined September 2004
Korea (South)191 Posts
January 21 2011 06:10 GMT
#207
On January 21 2011 13:06 Ctrl W wrote:
They put Jinro's interview back up, but you can OBVIOUSLY tell @ 2:44 that they EDITED out the part where Jinro says he could hear the commentators in his booth.

http://www.gomtv.net/2011gslsponsors1/gomcam/60160

I don't think this is good idea.
Persistent Pursuit of Perfection
LooKe
Profile Joined October 2010
32 Posts
January 21 2011 06:11 GMT
#208
Here is the original version of the interview
http://www.youtube.com/watch?v=mFE_NQF_PFM
SpaceFighting
Profile Joined January 2010
New Zealand690 Posts
January 21 2011 07:10 GMT
#209
dont worry guys, they officially warned themselves.. its all gud
kuz pro
Vei
Profile Joined March 2010
United States2845 Posts
January 21 2011 07:44 GMT
#210
The players should NEVER be able to see the crowd as well, that's suchhhhh bull****. If you see people getting excited early on, you know cheese is inc. What a dumb system. Face the progamers away or put them in one-way mirrors lawls
www.justin.tv/veisc2 ~ 720p + commentary
Vei
Profile Joined March 2010
United States2845 Posts
January 21 2011 07:49 GMT
#211
On January 21 2011 16:10 SpaceFighting wrote:
dont worry guys, they officially warned themselves.. its all gud

howbout they warn themselves about shitty cover-ups and editing interviews?

they clearly don't mean what they said because they're going about this in awfully shady ways. i can't wait til someone observant realizes the crowd is super excited for "no reason" 10 seconds into the game and prepares for a proxy rax/proxy gate/6pool

-_-
www.justin.tv/veisc2 ~ 720p + commentary
Whiladan
Profile Joined September 2010
United States463 Posts
January 21 2011 07:52 GMT
#212
Would have been better if they had added subtitles explaining the context of the situation in the interview. But at least they are actually addressing the situation.
Xeph
Profile Joined September 2004
Korea (South)191 Posts
Last Edited: 2011-01-21 07:56:36
January 21 2011 07:53 GMT
#213
On January 21 2011 13:06 Ctrl W wrote:
They put Jinro's interview back up, but you can OBVIOUSLY tell @ 2:44 that they EDITED out the part where Jinro says he could hear the commentators in his booth.

http://www.gomtv.net/2011gslsponsors1/gomcam/60160


I posted a thread about interview video editing on official Korean GSL site.

http://esports.gomtv.com/gsl/community/view.gom?msgid=6523&p=1
Persistent Pursuit of Perfection
mojo_ca
Profile Joined September 2010
Canada38 Posts
January 21 2011 07:54 GMT
#214
Solution: put all speakers in front of player booths. If the sound is pointing away from players, they will have much trouble hearing it. Its still possible, but a LOT less likely.
onedayclose
Profile Joined April 2010
United States1145 Posts
January 21 2011 08:41 GMT
#215
Warned themselves? This accomplishes nothing. Whats going to happen at the next tournament GOMTV broadcasts? I think the players should be required to test out the booth during sound check to see if there is an issue.
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
January 21 2011 09:08 GMT
#216
On January 21 2011 13:06 Ctrl W wrote:
They put Jinro's interview back up, but you can OBVIOUSLY tell @ 2:44 that they EDITED out the part where Jinro says he could hear the commentators in his booth.

http://www.gomtv.net/2011gslsponsors1/gomcam/60160

what a dumbass idea

who does gom think it is, china?
posting on liquid sites in current year
x_Faust
Profile Joined December 2010
United States8 Posts
January 21 2011 12:32 GMT
#217
Props to Jinro for keeping it real and making the GSL better because of it.
Dubsteppin
Zandar
Profile Blog Joined July 2010
Netherlands1541 Posts
January 21 2011 13:49 GMT
#218
On January 21 2011 13:06 Ctrl W wrote:
They put Jinro's interview back up, but you can OBVIOUSLY tell @ 2:44 that they EDITED out the part where Jinro says he could hear the commentators in his booth.

http://www.gomtv.net/2011gslsponsors1/gomcam/60160


I don't understand why they did that at all.

Ok so they made a mistake with the boots, but they agreed to the problem, took the blame and promised to fix it. Case closed?

Why on earth would you hide that interview part and create bad press that way?
Isn't censorship is so much worse PR than the soundproof mistake itself?


The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man.
fidelity
Profile Joined August 2010
Sweden410 Posts
January 21 2011 14:02 GMT
#219
It's good that they adressed the issue. Lucky it didn't effect the game.
Heimatloser
Profile Joined March 2009
Germany1494 Posts
January 21 2011 14:19 GMT
#220
wont last long till players want dedicated judges in korea. when the broadcasting agency is its own referee they can do whatever they want.

my bet is 3 months till there will be kespa2
All what KT currently needs is a Zerg and a second Terran
purecarnagge
Profile Joined August 2010
719 Posts
Last Edited: 2011-01-21 16:07:16
January 21 2011 16:07 GMT
#221
Why don't they teach the commentators to not bust a nut when a 6 pool happens...its kind of a dead give away.. you don't have to yell to describe the excitement that is building.
SushilS
Profile Joined November 2010
2115 Posts
January 21 2011 16:23 GMT
#222
On January 21 2011 16:10 SpaceFighting wrote:
dont worry guys, they officially warned themselves.. its all gud

ROFL!! My thoughts exactly! GOM really needs to say something better than "we warn ourselves!"
iceiceice: I’m going to make this short; I am the one true tinker player.
Zrana
Profile Blog Joined August 2010
United Kingdom698 Posts
January 21 2011 17:53 GMT
#223
I don't get why the players need to be in the room as the commentators
mierin
Profile Joined August 2010
United States4943 Posts
Last Edited: 2011-01-21 17:54:47
January 21 2011 17:53 GMT
#224
On January 22 2011 01:23 SushilS wrote:
Show nested quote +
On January 21 2011 16:10 SpaceFighting wrote:
dont worry guys, they officially warned themselves.. its all gud

ROFL!! My thoughts exactly! GOM really needs to say something better than "we warn ourselves!"


But...it will NEVER EXPIRE! I thought it was a bit silly, but at least they've recognized the problem.

Wait a sec, if GOMtv gets IP banned...how will we watch GSL?
JD, Stork, Calm, Hyuk Fighting!
summerloud
Profile Joined March 2010
Austria1201 Posts
January 21 2011 17:55 GMT
#225
censoring the interview doesnt really get my hopes that they will actually do their best to fix this

maybe their mindset is more like "this stupid european. korean players are getting clues all the time but just not talk about it. lets hope foreign players dont do so well next gsl and the problem is solved"

but oh wait they "warned themselves" so i guess its all good
Decko
Profile Joined May 2010
United States150 Posts
January 21 2011 18:48 GMT
#226
Gorilla Terran threw his fecal matter, and it mattered...
Superman does good, you're doing well.
Warlike Prince
Profile Blog Joined October 2010
371 Posts
January 21 2011 20:06 GMT
#227
after they do a great job of addressing this, they go and edit the interview, that pretty much negates what they did.
Xeph
Profile Joined September 2004
Korea (South)191 Posts
Last Edited: 2011-01-21 21:27:18
January 21 2011 21:04 GMT
#228
Still no answer to my post about editing interview video from GSL staffs.
Persistent Pursuit of Perfection
frostfall
Profile Joined December 2010
Sweden22 Posts
January 21 2011 21:59 GMT
#229
Seems kind of odd to make an official statement about a problem and then censor the opinion about the problem. They made a mistake and confessed, great. they made a mistake and confessed and then tries to cover it up, bad.
SushilS
Profile Joined November 2010
2115 Posts
January 21 2011 22:04 GMT
#230
[image loading]

For those who missed it!!
Jinro is so baller for being upfront bout it! Go Jinro go!!!
iceiceice: I’m going to make this short; I am the one true tinker player.
mprs
Profile Joined April 2010
Canada2933 Posts
January 21 2011 22:51 GMT
#231
I love how Jinro handled it. He didn't try to hide it.

I also loved how GSL handled it. They addressed it and promised to be better.


... then they censor the interview... really?
We talkin about PRACTICE
HisDudeness
Profile Joined November 2010
United States17 Posts
January 21 2011 23:12 GMT
#232
On January 22 2011 01:23 SushilS wrote:
Show nested quote +
On January 21 2011 16:10 SpaceFighting wrote:
dont worry guys, they officially warned themselves.. its all gud

ROFL!! My thoughts exactly! GOM really needs to say something better than "we warn ourselves!"


I think the word "warn" is just a poor translation of what the statement meant in Korean.
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 21 2011 23:19 GMT
#233
use the construction-style earcaps used in OSL/MSL/PL, and use noise-cancelling earbuds. as it is, most players in GSL are former BW pros, and they know and are used to that style of headphones/earcaps. soundproof booths are also a plus.

whatever the fix may be, i'm happy to see GOM address the issue, and respect the fact that they warned themselves.

as per the warn, since it does not expire, what is the consequence of a second warn on GOM? (for any issue, not necessarily soundproofing; do they pay a fine? do they shut down for a season?)

best of luck to professional sc2 around the world; jinro definitely opened their eyes for those who are not familiar with professional BW and it's soundproofing that has been implemented for almost a decade.
C r u m b l i n g
gulati
Profile Blog Joined April 2007
United States2241 Posts
Last Edited: 2011-01-21 23:23:38
January 21 2011 23:21 GMT
#234
On January 22 2011 01:07 purecarnagge wrote:
Why don't they teach the commentators to not bust a nut when a 6 pool happens...its kind of a dead give away.. you don't have to yell to describe the excitement that is building.


you sort of do. this was the most hyped event in the history of sc2. yelling, screaming, swearing.. there is no holding back. i do not want to listen to commentators who seem dull and boring. that's not the reason why we love korean commentators. we love them (the foreigners who do not understand Korean, that is) because of their passion. just listen to Kingdom commentating OSL for + Show Spoiler +
stork v fantasy
in a few days, and you will know what i am talking about.
C r u m b l i n g
teh_longinator
Profile Joined March 2010
Canada725 Posts
January 22 2011 00:04 GMT
#235
Wait a tick. The players can hear tasteosis and the crowd? How long has this been going on? Is that how choyafou manages to stay in the fight for so long?
RetFan
Profile Joined December 2010
32 Posts
Last Edited: 2011-01-22 02:21:21
January 22 2011 02:18 GMT
#236
To Teamliquid members

The issue relating to soundproof booths has been an issue in Starcraft 1. The most notable case being the case of flash and what was termed an 'Ear Hack by some members of the TL community.

I'd like to point out how significant this issue is by discussing:

- The engineering of the sound booth
- The practical effects of 'ear hacking'

Construction of the sound proof booth

The booth used both in Starcraft and Starcraft II are different, however the design is practically unchanged.

A sound proof booth is mainly achieved through the use of two planes of sound proof glass, which have a vacuum between them. Since sound is a wave, it needs a medium through which to travel. As more than half the booth is constructed with this glass, it prevents most of the noise from entering in and out.

However, anyone who has lived in an apartment with windows made of soundproof glass knows that sound can still get through. Not through the glass itself but through layers of air that provide ventilation. Where I stay, I have sound proof glass surrounding one side of the building, yet I am able to hear the music from a club from my house which is 15 minutes away.

Now in the case of Starcraft, bear in mind that the source and the receiver (player) are very close. The energy density of sound waves will be the strongest in this scenario, as the intensity of sound is attenuated according to the inverse square of the distance from the source.

Next, we contemplate that the booth is also made of other elements that include metal, fabric and paper. This provides barely any real sound blockage from the commentators.The noise blockage comes exclusively from the ear muffs.

The practical effects of 'ear hacking'

It is established that the majority of sound reduction is achieved through the use of muffs and noise reduction in ear headphones, with the booth itself providing very little actual support. Again, ear muffs also do not provide perfect sound reduction against broad sound waves and in particular, speech.

In ear canal headphones can provide additional sound reduction properties but again, this can be very minimal. As an owner of a pair of Shure SE530 headphones, which boast superior noise reduction capabilities, I am very clear as to how the dynamics work. The way that noise is reduced is through blocking the ear canal using a choice of foam or silicone ear buds which can be chosen in accordance to size. Only a perfect fit can increase bass response and reduce noise. Anything less than a perfect fit allows most of the sound reduction properties to be negated.

As a result of inadequate sound reduction measures and the intensely loud commentator speakers, players who are smart are able to take advantage of the situation. By choosing a ear bud which is small, and wearing a particular brand of ear muffs, a player is able to hear most of what is being spoken or yelled by the commentators in a live broadcast. This provides invaluable information to the recipient of the information, allowing them to hard counter any type of play.

I suspect that KT Flash has been aware of this issue for a very long period of time and has been taking advantage of it. Time and time again, there have been matches where he turns his scouting SCV around for no reason, and is able to find proxy buildings built by his opponents. I am sure TL readers (non-flash) fans can give numerous examples.

I doubt Liquid Jinro thought about the repercussions of discussing the sound proofing issue in his interview. I believe that it was the adrenaline that caused him to state this in the interview. Otherwise, just like Flash, he could have exploited this physical flaw for many GSLs to come.
Ctrl W
Profile Joined August 2010
12 Posts
Last Edited: 2011-01-22 02:25:55
January 22 2011 02:24 GMT
#237
I think it's a bit naive to think GomTV's "official statement" was sincere. It's all business and businesses will do and say whatever their customers want to hear. In this case, GomTV thought some kind of pre-emptive action would be the best course of damage control.
Euronyme
Profile Joined August 2010
Sweden3804 Posts
January 22 2011 02:38 GMT
#238
On January 22 2011 09:04 teh_longinator wrote:
Wait a tick. The players can hear tasteosis and the crowd? How long has this been going on? Is that how choyafou manages to stay in the fight for so long?


If everyone yells their lungs out, there's gonna be noise in the booth. Kinda a no brainer to me.
I highly doubt players can make out any words though. Also tastosis don't have any loud speakers to the crowd, so ofcourse players won't hear them. The korean commentators do though, so koreans might have a slight advantage.
It's like this for every tournament, and it's hard to fix if you want to have audiance there.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
January 22 2011 11:03 GMT
#239
Look at Fantasy vs. Stork game 1 of their OSL finals- pretty obvious Fantasy ear hacks when he dances his scv back and forth for no reason. Didn't help him one bit .
avidity
Profile Joined December 2010
United Kingdom23 Posts
January 22 2011 14:54 GMT
#240
It's funny how they address this issue, but then decide to censor the interview...
DaNoSauR
Profile Joined August 2010
Australia12 Posts
January 22 2011 16:59 GMT
#241
Why would they censor the interview....
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
January 23 2011 01:11 GMT
#242
censorship is bad

btw, I'm surprised the utube video hasn't been removed yet
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
powerdawg96
Profile Joined November 2010
United States129 Posts
Last Edited: 2011-01-24 00:18:52
January 24 2011 00:18 GMT
#243
lol @ Gom's lame editing of jinro's interview. not cool ... the skipping was so obvious @ ~ 2:43

and kudos to Jinro for being honest. Jinro's such a nice guy.
capomatrice
Profile Joined October 2010
United States30 Posts
January 24 2011 05:37 GMT
#244
On January 20 2011 03:20 s.a.y wrote:
Jinro is a baller for confessing.


so true. i dig jinro even more now for being honest - seems like a chill dude.

crappen
Profile Joined April 2010
Norway1546 Posts
January 24 2011 08:32 GMT
#245
The censoring part, what kind of stupid pot head came up with that decision? Please just tell me its the culture or something so I can have an understanding of it, a business culture of some kind.

But I really like Jinro for being super honest.
zere
Profile Blog Joined October 2010
Germany1287 Posts
January 24 2011 08:40 GMT
#246
A column was published on the SC2-pro-team-association website about this. My korean is pretty bad, but if Google serves me right, then they call the videoediting a "disappointment".
ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
Ctrl W
Profile Joined August 2010
12 Posts
Last Edited: 2011-01-24 16:44:00
January 24 2011 16:36 GMT
#247
whoops - wrong thread.
anyuta34i
Profile Joined January 2011
Albania9 Posts
January 25 2011 03:09 GMT
#248
--- Nuked ---
Snickersnee
Profile Blog Joined October 2010
United States241 Posts
January 25 2011 09:12 GMT
#249
I'm glad they're going to try and make it better but censorship is never good when you are trying to be the best place to watch sc2.
Had an idea that combines the intimate moment of delivering babies with Crazy Taxi last night. Can emotional arcade style gaming work?
F u r u y a
Profile Joined August 2010
Brazil173 Posts
January 25 2011 18:15 GMT
#250
On January 22 2011 11:18 RetFan wrote:
To Teamliquid members

The issue relating to soundproof booths has been an issue in Starcraft 1. The most notable case being the case of flash and what was termed an 'Ear Hack by some members of the TL community.

I'd like to point out how significant this issue is by discussing:

- The engineering of the sound booth
- The practical effects of 'ear hacking'

Construction of the sound proof booth

The booth used both in Starcraft and Starcraft II are different, however the design is practically unchanged.

A sound proof booth is mainly achieved through the use of two planes of sound proof glass, which have a vacuum between them. Since sound is a wave, it needs a medium through which to travel. As more than half the booth is constructed with this glass, it prevents most of the noise from entering in and out.

However, anyone who has lived in an apartment with windows made of soundproof glass knows that sound can still get through. Not through the glass itself but through layers of air that provide ventilation. Where I stay, I have sound proof glass surrounding one side of the building, yet I am able to hear the music from a club from my house which is 15 minutes away.

Now in the case of Starcraft, bear in mind that the source and the receiver (player) are very close. The energy density of sound waves will be the strongest in this scenario, as the intensity of sound is attenuated according to the inverse square of the distance from the source.

Next, we contemplate that the booth is also made of other elements that include metal, fabric and paper. This provides barely any real sound blockage from the commentators.The noise blockage comes exclusively from the ear muffs.

The practical effects of 'ear hacking'

It is established that the majority of sound reduction is achieved through the use of muffs and noise reduction in ear headphones, with the booth itself providing very little actual support. Again, ear muffs also do not provide perfect sound reduction against broad sound waves and in particular, speech.

In ear canal headphones can provide additional sound reduction properties but again, this can be very minimal. As an owner of a pair of Shure SE530 headphones, which boast superior noise reduction capabilities, I am very clear as to how the dynamics work. The way that noise is reduced is through blocking the ear canal using a choice of foam or silicone ear buds which can be chosen in accordance to size. Only a perfect fit can increase bass response and reduce noise. Anything less than a perfect fit allows most of the sound reduction properties to be negated.

As a result of inadequate sound reduction measures and the intensely loud commentator speakers, players who are smart are able to take advantage of the situation. By choosing a ear bud which is small, and wearing a particular brand of ear muffs, a player is able to hear most of what is being spoken or yelled by the commentators in a live broadcast. This provides invaluable information to the recipient of the information, allowing them to hard counter any type of play.

I suspect that KT Flash has been aware of this issue for a very long period of time and has been taking advantage of it. Time and time again, there have been matches where he turns his scouting SCV around for no reason, and is able to find proxy buildings built by his opponents. I am sure TL readers (non-flash) fans can give numerous examples.

I doubt Liquid Jinro thought about the repercussions of discussing the sound proofing issue in his interview. I believe that it was the adrenaline that caused him to state this in the interview. Otherwise, just like Flash, he could have exploited this physical flaw for many GSLs to come.

Quoted for truth.

Despite not being an issue directly related to the engineering of booth itself — another thing that could help would be making the relative positions of the loudspeakers and the booth in such a way that the booth stays at the direction of lowest acoustic gain possible of the loudspeakers.

This was already pointed out by the user mojo_ca.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
January 25 2011 21:33 GMT
#251
On January 26 2011 03:15 F u r u y a wrote:
Show nested quote +
On January 22 2011 11:18 RetFan wrote:
To Teamliquid members

The issue relating to soundproof booths has been an issue in Starcraft 1. The most notable case being the case of flash and what was termed an 'Ear Hack by some members of the TL community.

I'd like to point out how significant this issue is by discussing:

- The engineering of the sound booth
- The practical effects of 'ear hacking'

Construction of the sound proof booth

The booth used both in Starcraft and Starcraft II are different, however the design is practically unchanged.

A sound proof booth is mainly achieved through the use of two planes of sound proof glass, which have a vacuum between them. Since sound is a wave, it needs a medium through which to travel. As more than half the booth is constructed with this glass, it prevents most of the noise from entering in and out.

However, anyone who has lived in an apartment with windows made of soundproof glass knows that sound can still get through. Not through the glass itself but through layers of air that provide ventilation. Where I stay, I have sound proof glass surrounding one side of the building, yet I am able to hear the music from a club from my house which is 15 minutes away.

Now in the case of Starcraft, bear in mind that the source and the receiver (player) are very close. The energy density of sound waves will be the strongest in this scenario, as the intensity of sound is attenuated according to the inverse square of the distance from the source.

Next, we contemplate that the booth is also made of other elements that include metal, fabric and paper. This provides barely any real sound blockage from the commentators.The noise blockage comes exclusively from the ear muffs.

The practical effects of 'ear hacking'

It is established that the majority of sound reduction is achieved through the use of muffs and noise reduction in ear headphones, with the booth itself providing very little actual support. Again, ear muffs also do not provide perfect sound reduction against broad sound waves and in particular, speech.

In ear canal headphones can provide additional sound reduction properties but again, this can be very minimal. As an owner of a pair of Shure SE530 headphones, which boast superior noise reduction capabilities, I am very clear as to how the dynamics work. The way that noise is reduced is through blocking the ear canal using a choice of foam or silicone ear buds which can be chosen in accordance to size. Only a perfect fit can increase bass response and reduce noise. Anything less than a perfect fit allows most of the sound reduction properties to be negated.

As a result of inadequate sound reduction measures and the intensely loud commentator speakers, players who are smart are able to take advantage of the situation. By choosing a ear bud which is small, and wearing a particular brand of ear muffs, a player is able to hear most of what is being spoken or yelled by the commentators in a live broadcast. This provides invaluable information to the recipient of the information, allowing them to hard counter any type of play.

I suspect that KT Flash has been aware of this issue for a very long period of time and has been taking advantage of it. Time and time again, there have been matches where he turns his scouting SCV around for no reason, and is able to find proxy buildings built by his opponents. I am sure TL readers (non-flash) fans can give numerous examples.

I doubt Liquid Jinro thought about the repercussions of discussing the sound proofing issue in his interview. I believe that it was the adrenaline that caused him to state this in the interview. Otherwise, just like Flash, he could have exploited this physical flaw for many GSLs to come.

Quoted for truth.

Despite not being an issue directly related to the engineering of booth itself — another thing that could help would be making the relative positions of the loudspeakers and the booth in such a way that the booth stays at the direction of lowest acoustic gain possible of the loudspeakers.

This was already pointed out by the user mojo_ca.


im curious as to how accurate that is, whether it just sounds legit and uses someone really good (flash) as an example or whether its actually legitimately possible that the progamers hear it
though if i remember correctly they have game sounds on maximum too
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2011-01-25 21:57:36
January 25 2011 21:49 GMT
#252
On January 22 2011 11:18 RetFan wrote:
To Teamliquid members

The issue relating to soundproof booths has been an issue in Starcraft 1. The most notable case being the case of flash and what was termed an 'Ear Hack by some members of the TL community.

I'd like to point out how significant this issue is by discussing:

- The engineering of the sound booth
- The practical effects of 'ear hacking'

Construction of the sound proof booth

The booth used both in Starcraft and Starcraft II are different, however the design is practically unchanged.

A sound proof booth is mainly achieved through the use of two planes of sound proof glass, which have a vacuum between them. Since sound is a wave, it needs a medium through which to travel. As more than half the booth is constructed with this glass, it prevents most of the noise from entering in and out.

However, anyone who has lived in an apartment with windows made of soundproof glass knows that sound can still get through. Not through the glass itself but through layers of air that provide ventilation. Where I stay, I have sound proof glass surrounding one side of the building, yet I am able to hear the music from a club from my house which is 15 minutes away.

Now in the case of Starcraft, bear in mind that the source and the receiver (player) are very close. The energy density of sound waves will be the strongest in this scenario, as the intensity of sound is attenuated according to the inverse square of the distance from the source.

Next, we contemplate that the booth is also made of other elements that include metal, fabric and paper. This provides barely any real sound blockage from the commentators.The noise blockage comes exclusively from the ear muffs.

The practical effects of 'ear hacking'

It is established that the majority of sound reduction is achieved through the use of muffs and noise reduction in ear headphones, with the booth itself providing very little actual support. Again, ear muffs also do not provide perfect sound reduction against broad sound waves and in particular, speech.

In ear canal headphones can provide additional sound reduction properties but again, this can be very minimal. As an owner of a pair of Shure SE530 headphones, which boast superior noise reduction capabilities, I am very clear as to how the dynamics work. The way that noise is reduced is through blocking the ear canal using a choice of foam or silicone ear buds which can be chosen in accordance to size. Only a perfect fit can increase bass response and reduce noise. Anything less than a perfect fit allows most of the sound reduction properties to be negated.

As a result of inadequate sound reduction measures and the intensely loud commentator speakers, players who are smart are able to take advantage of the situation. By choosing a ear bud which is small, and wearing a particular brand of ear muffs, a player is able to hear most of what is being spoken or yelled by the commentators in a live broadcast. This provides invaluable information to the recipient of the information, allowing them to hard counter any type of play.

I suspect that KT Flash has been aware of this issue for a very long period of time and has been taking advantage of it. Time and time again, there have been matches where he turns his scouting SCV around for no reason, and is able to find proxy buildings built by his opponents. I am sure TL readers (non-flash) fans can give numerous examples.

I doubt Liquid Jinro thought about the repercussions of discussing the sound proofing issue in his interview. I believe that it was the adrenaline that caused him to state this in the interview. Otherwise, just like Flash, he could have exploited this physical flaw for many GSLs to come.


This is actually a lot of bullshit, at least the conclusions.

1) I dont know how SC1 does it, but all the players wear the same brand headphones. Theres no "Oh Im going with this super minimalistic headset because I just adore the colour", you play with what you are given.

2) The reason I could hear anything had nothing to do with the headphones!! GOM plays the terran theme on max volume constantly during your games, not the best for your ears maybe but certainly drowns out the crowd. The ONLY reason I heard anything was because just as the game started the track restarted and thus the volume dipped for 1 second.

3) If I hadnt been so pumped I would have told GOM in private instead of doing it in public, because it really did not affect this particular game but as it could affect future games, and I believe they will do their best to prevent it from happening again, they deserve to know.

I take offense to the insinuations that Id exploit something like this -_-

Im not gonna comment on Flash at all, because I do not know him or the ear hack incident, but given that you were so quick to assume that I would unscrupulously exploit this without knowing me at all, I dont put too much stock in that opinion.

Yes, I am offended.

On January 26 2011 06:33 Cyber_Cheese wrote:
Show nested quote +
On January 26 2011 03:15 F u r u y a wrote:
On January 22 2011 11:18 RetFan wrote:
To Teamliquid members

The issue relating to soundproof booths has been an issue in Starcraft 1. The most notable case being the case of flash and what was termed an 'Ear Hack by some members of the TL community.

I'd like to point out how significant this issue is by discussing:

- The engineering of the sound booth
- The practical effects of 'ear hacking'

Construction of the sound proof booth

The booth used both in Starcraft and Starcraft II are different, however the design is practically unchanged.

A sound proof booth is mainly achieved through the use of two planes of sound proof glass, which have a vacuum between them. Since sound is a wave, it needs a medium through which to travel. As more than half the booth is constructed with this glass, it prevents most of the noise from entering in and out.

However, anyone who has lived in an apartment with windows made of soundproof glass knows that sound can still get through. Not through the glass itself but through layers of air that provide ventilation. Where I stay, I have sound proof glass surrounding one side of the building, yet I am able to hear the music from a club from my house which is 15 minutes away.

Now in the case of Starcraft, bear in mind that the source and the receiver (player) are very close. The energy density of sound waves will be the strongest in this scenario, as the intensity of sound is attenuated according to the inverse square of the distance from the source.

Next, we contemplate that the booth is also made of other elements that include metal, fabric and paper. This provides barely any real sound blockage from the commentators.The noise blockage comes exclusively from the ear muffs.

The practical effects of 'ear hacking'

It is established that the majority of sound reduction is achieved through the use of muffs and noise reduction in ear headphones, with the booth itself providing very little actual support. Again, ear muffs also do not provide perfect sound reduction against broad sound waves and in particular, speech.

In ear canal headphones can provide additional sound reduction properties but again, this can be very minimal. As an owner of a pair of Shure SE530 headphones, which boast superior noise reduction capabilities, I am very clear as to how the dynamics work. The way that noise is reduced is through blocking the ear canal using a choice of foam or silicone ear buds which can be chosen in accordance to size. Only a perfect fit can increase bass response and reduce noise. Anything less than a perfect fit allows most of the sound reduction properties to be negated.

As a result of inadequate sound reduction measures and the intensely loud commentator speakers, players who are smart are able to take advantage of the situation. By choosing a ear bud which is small, and wearing a particular brand of ear muffs, a player is able to hear most of what is being spoken or yelled by the commentators in a live broadcast. This provides invaluable information to the recipient of the information, allowing them to hard counter any type of play.

I suspect that KT Flash has been aware of this issue for a very long period of time and has been taking advantage of it. Time and time again, there have been matches where he turns his scouting SCV around for no reason, and is able to find proxy buildings built by his opponents. I am sure TL readers (non-flash) fans can give numerous examples.

I doubt Liquid Jinro thought about the repercussions of discussing the sound proofing issue in his interview. I believe that it was the adrenaline that caused him to state this in the interview. Otherwise, just like Flash, he could have exploited this physical flaw for many GSLs to come.

Quoted for truth.

Despite not being an issue directly related to the engineering of booth itself — another thing that could help would be making the relative positions of the loudspeakers and the booth in such a way that the booth stays at the direction of lowest acoustic gain possible of the loudspeakers.

This was already pointed out by the user mojo_ca.


im curious as to how accurate that is, whether it just sounds legit and uses someone really good (flash) as an example or whether its actually legitimately possible that the progamers hear it
though if i remember correctly they have game sounds on maximum too

Not just gamesounds. Theres also huge speakers in your booth that play music on max volume, then you put your headset on, from where you hear the gamesound (also set to maximum).
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
speedphlux
Profile Blog Joined April 2010
Bulgaria962 Posts
January 26 2011 02:36 GMT
#253
Well, from what Jinro is saying, I guess I'll never be playing in a GSL booth, coz I simply can't stand loud in-game sounds and music :D

Now if that was my only issue thou, I'd be happy
... Humanity Is Not What I Suffer From ...
FlashIsHigh
Profile Blog Joined December 2009
United States474 Posts
January 26 2011 09:53 GMT
#254
Jinro is a man among men
KT Flash// WhiteRa/Scarlett/Naniwa/MC/Huk/Nony
RetFan
Profile Joined December 2010
32 Posts
Last Edited: 2011-01-26 15:27:01
January 26 2011 13:02 GMT
#255
Hi LiquidJinro,

Thank you for the feedback regarding this issue.

Starcraft: BroodWar

In Starcraft 1, the players use different brand headphones and ear muffs in respect to their team. For example, from memory, MBC Game Hero use blue ear muffs with a dragon icon. The quality among the sound reduction equipment would therefore vary depending on their equipment manufacturer.

It is to the best of my knowledge that the rules in Starcraft I do not disallow players to use a sound attenuator to control the resistance in regard to in ear canal headphones with high impedance. This also give control of volume. In addition to the ability to loosely fit the in ear canals with smaller sized ear buds, there is a lot of room for player abuse if they wanted to.

Liquid Jinro

I believe that you are an honest player who conforms to a high level of professional ethics.The term ear hack was used because it was a term previously used in regard to Flash's games. It was repeated for consistency. Not to underlie what occurred in relation to your particular case.

Furthermore, the commentary was in the Korean language, and I believe/know that you had no intention of using the flaw in booth design to your advantage. However, given it exists, many players in your position would have kept quiet. I mentioned the possibility that you stated this in the interview because of adrenaline and excitement. The possibility that a player could have exploited this is real and the purpose of my last statement was not to insinuate that you actually did. I apologize if this was not clear in the original post.

Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 26 2011 13:17 GMT
#256
Alright, Im sorry - I felt you were insinuating I would have kept quiet were it not for said adrenaline.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
RetFan
Profile Joined December 2010
32 Posts
Last Edited: 2011-01-26 15:35:31
January 26 2011 15:28 GMT
#257
No, I'm sorry that I didn't make it more clear in the original post.

Congratulations on your results this GSL and good luck for the future.

I Hope you are still on good terms with MC after your victory against him this season
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2011-01-26 17:38:20
January 26 2011 17:38 GMT
#258
Np, yep we are - hes not one to hold a grudge over a game!
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
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