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GSL official map change SOON™ - Page 4

Forum Index > Community News and Headlines
865 CommentsPost a Reply
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TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
January 08 2011 14:33 GMT
#61
very very very very good news!!!
FTD
DragoonPK
Profile Blog Joined July 2007
3259 Posts
January 08 2011 14:34 GMT
#62
Woah, the maps are BIG TOO! SO AWESOME :D:D!
Maggeus
Profile Joined April 2010
France277 Posts
January 08 2011 14:34 GMT
#63
Hell, it's about time.
Let us hope Blizzard will finally understand the (not so) hidden message here. :D
SlimeBagly
Profile Blog Joined August 2010
356 Posts
January 08 2011 14:34 GMT
#64
huge maps. Last one is Peaks of Beakdu?
mutalisks are awesome!
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
January 08 2011 14:37 GMT
#65
BEST NEWS EVER
I
Highways
Profile Joined July 2005
Australia6105 Posts
January 08 2011 14:37 GMT
#66
Best SC2 news for ages!
#1 Terran hater
Medzo
Profile Blog Joined June 2009
United States627 Posts
January 08 2011 14:37 GMT
#67
Great news. Where to download maps? =]
Nanic
Profile Joined September 2010
Germany18 Posts
January 08 2011 14:38 GMT
#68
icc match point pls <3
FOUTWENTYSIXTY
Profile Joined November 2010
89 Posts
January 08 2011 14:41 GMT
#69
Hell yes, these look great.
funcmode
Profile Joined June 2010
Australia720 Posts
January 08 2011 14:42 GMT
#70
Amoroso's the only one that actually looks nice and yet it seems quite zerg favoured. The gold expo's in the middle also seem completely pointless.

The other three are incredibly mediocre.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
greycubed
Profile Joined May 2010
United States615 Posts
January 08 2011 14:42 GMT
#71
Oh god yes.

Hope the 4th removed one is Jungle Basin.
http://i.imgur.com/N3ujB.png
Boundless
Profile Joined July 2010
Canada588 Posts
Last Edited: 2011-01-08 14:43:35
January 08 2011 14:42 GMT
#72
Wow, that top map "Aiur Garden" looks disgusting.... Over 9000 chokepoints that can fit 2 units through at most. Welcome to more Tank/Viking TvT, hurrah for no progress!!!!

That being said, I do like that GSL is even thinking about changing up the maps, which shows that they are listening to player/pro feedback.

Edit: I just realized, the bottom one "Crossfire" is a remake of Peaks of Beakdu. That was one of my favourite BW maps. FTW!!!!
"Sin shall not be your master, because you are not under law, but under grace." - Romans 6:14
0neder
Profile Joined July 2009
United States3733 Posts
January 08 2011 14:43 GMT
#73
Will somebody make some maps that aren'ts jungle or twilight? The badlands and redrock tilesets are amazing but no maps. =(

Awesome news though!
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50600 Posts
January 08 2011 14:44 GMT
#74
HELL ITS ABOUT TIME!!!!!(2.0)
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
CoMMoDuS
Profile Joined February 2010
Germany507 Posts
January 08 2011 14:44 GMT
#75
Iam really happy about these news, not because i know anything about those maps or anything for that matter. The fact that they are actually doing somethign is great and should be welcomed. I just hope people will give GOM the chance to continue and develop and not start immediately ranting just because some of the maps might not turn out that good or some one cheeses their favourite pro on it. The actual maps they are going to implement now do not matter as much as the matter that they change the mappool on their own. This could be something the whole sc2 community benefits from and not just the players of GSL.
There is no unemployment amongst overlords-Artosis
Natt
Profile Joined August 2010
France253 Posts
January 08 2011 14:46 GMT
#76
This is what we've been waiting for so long. Thanks GSL !!
Redmark
Profile Joined March 2010
Canada2129 Posts
January 08 2011 14:46 GMT
#77
Just goes to show that Blizzard isn't the obstacle in esports' path; they won't help us (which is definitely stupid), but they won't obstruct it either. I don't know why so many people were predicting that they wouldn't allow custom maps in GSL.
StyLeD
Profile Joined January 2011
United States2965 Posts
January 08 2011 14:47 GMT
#78
First map would be awesome to watch games on. If it ever turns into a turtle fest, I can enjoy the water.
"Even gophers love Starcraft" - Tasteless. || Davichi | IU <3
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2011-01-08 14:50:45
January 08 2011 14:49 GMT
#79
+ Show Spoiler +
On January 08 2011 23:42 Boundless wrote:
Wow, that top map "Aiur Garden" looks disgusting.... Over 9000 chokepoints that can fit 2 units through at most. Welcome to more Tank/Viking TvT, hurrah for no progress!!!!

That being said, I do like that GSL is even thinking about changing up the maps, which shows that they are listening to player/pro feedback.

Edit: I just realized, the bottom one "Crossfire" is a remake of Peaks of Beakdu. That was one of my favourite BW maps. FTW!!!!



First you complain about chokes and then you say you like Crossfire? With mass tanks and anti-air on the Watchtower defending 4 bases will be super easy I guess

Well anyway, do I understand right that these maps are nowhere near final but just examples of maps they look at?!

edit: By the way, with the new maps next season I might actually be interested in GSL again lol
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
swim224
Profile Joined May 2010
Botswana368 Posts
January 08 2011 14:50 GMT
#80
Thank god for the new maps, they should help out the Gls popularity alot. One question though, how do pro gamers practise on these maps if they arn't in the blizzard ladder system?
....unless Taeja suddenly parachutes into the studio with explosions behind him and lands on a skateboard which he jumps over the booth before jumping in. If that happened it would be so sweet it would be physically impossible for them to lose. - Haydin
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