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Active: 1734 users

No LAN for SC2, it's confirmed - Page 5

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 6 7 15 16 17 Next All
WolfStar
Profile Joined February 2008
United Kingdom155 Posts
Last Edited: 2009-06-29 12:36:55
June 29 2009 12:32 GMT
#81
Can't find delete.
The early bird catches the worm but the second mouse gets the cheese.
Eury
Profile Joined December 2008
Sweden1126 Posts
Last Edited: 2009-06-29 12:43:48
June 29 2009 12:37 GMT
#82
On June 29 2009 21:26 FrozenArbiter wrote:
Show nested quote +
On June 29 2009 20:59 DeCoup wrote:
@Shaped internet connection, or dial-up regions.
You won't need a fast internet connection to use battle.net (for lan), all you are downloading is the chat window and the list of open games. Once you connect your information is sent via LAN and there will be 0 latency. Even with multiple people connecting from 1 connection it won't really make much difference.

@WC3 was still crap with 12 players.
WC3 is 7 years old and its latency and lag compensation systems are hardly comparable to sc2.

I 100% support this change. I hope that all of you who mentioned having a heap of mates over for a SC lan all own a copy btw.

1) Everyone owns SC.
2) If they don't, it's free advertisement -_- "OMG this game is awesome, I'm gonna go buy it now so we can play 2v2s on bnet".

Supporting this change is stupid. Why should I be punished for something someone else might do :/ It's stupid, it's wrong, it shouldn't happen.

Having a FEATURE (yes, LAN play is a FEATURE) that was present in SC1 taken away from me, is BAD. I don't see how you can support this - understand it, yes, but support?


1) Sadly not true. Diablo 2, Warcraft 3 and WoW are all more successful games for Blizzard when it comes to profits. I'm sure they want and expect that Starcraft 2 will be a bigger game than their previous titles (except WoW...).
2) True, piracy can have some beneficial effects, however you can argue about how large those are for a company like Blizzard that is pretty much a household name by now when it come to game companies.

Well, only reason I see why someone would favor this change would be that it somehow would lead to a stronger Bnet community. However I think a good enough Bnet 2 is enough to allow for that without removing all other options.

I got a feeling that Blizzard wants more control over their work this time around, and that is the reason for the change.
Murlox
Profile Blog Joined March 2008
France1699 Posts
June 29 2009 12:58 GMT
#83
On June 29 2009 21:26 Eury wrote:
[Pretty sure that Pro leagues and events will have their own special servers. Kinda how WoW events and leagues works today.

You can draw a conclusion from that, that if you want to run an event or a PRO league in SC 2 you will have to be sanctioned by Blizzard ala GomTV.

Kespa won't be happy.


Sharp reasoning.

I don't know how the money is managed between Kespa, OGN, MBC and Blizzard as of now. I find it legally unlikely that Blizzard is out of Korean business, and i would appreciate to get enlighten on this...

In any case, forcing any authority to get a server would ensure Blizzard more cash.

Resistance ain't futile
ggfobster
Profile Joined April 2007
United States298 Posts
June 29 2009 13:03 GMT
#84
Stupid, stupid decision. Bullshit.
despite
Profile Joined June 2009
Bulgaria105 Posts
Last Edited: 2009-06-29 13:05:09
June 29 2009 13:04 GMT
#85
On June 29 2009 21:19 Murlox wrote:
ESPORTS?

Will progamers have to play on two boots using Internet network now?

"LAGUUUUUUU" "DROPO DROPO DROPO"

Huh?


AhAHAHaH you're right PLAGUUUUU will be replaced by LAGUUUUUUUUUUU... or more like TERRIBLE, TERRIBLE LAGUUUUUUUUUUU.
.Ix
Profile Blog Joined August 2007
Philippines266 Posts
June 29 2009 13:08 GMT
#86
This is shit. I really won't buy any of the three games without LAN.
Thug[ro]
Profile Joined October 2005
Romania340 Posts
June 29 2009 13:12 GMT
#87
bad decision
Spawkuring
Profile Joined July 2008
United States755 Posts
June 29 2009 13:17 GMT
#88
People saying that the game will lag are being silly. Blizzard isn't stupid, and they knew VERY well that LAN is essential to e-sports and Starcraft's popularity. They wouldn't remove it if they didn't have a viable alternative in place.

That being said, I still oppose this decision to remove LAN just because there's no guarantee I will always have an internet connection. If Blizzard wants a large Bnet community, then all they have to do is make it the best online experience possible. It's no different than piracy: make the game fun and people will buy it even if they could just as easily pirate it. No need to punish innocent people and remove options just to force a feature down our throats.
MrRey
Profile Blog Joined February 2009
183 Posts
June 29 2009 13:17 GMT
#89
Now that's an error. A terrible, terrible error.
dhe95
Profile Blog Joined December 2008
United States1213 Posts
June 29 2009 13:18 GMT
#90
Bnet works completely by internet. Lan has nothing to do with it. Lan = a network of computers that are connected physically. It's impossible to connect to the game then play with someone across the world through lan. You might be able to simulate it with hamachi, but it will nevertheless require an internet connection, and based on the sizes of packets being sent, people with slower connections could experience a lot of lag.
ghrur
Profile Blog Joined May 2009
United States3786 Posts
June 29 2009 13:23 GMT
#91
On June 29 2009 22:12 ThugTerran wrote:
bad decision

Very.
darkness overpowering
stroggos
Profile Joined February 2009
New Zealand1543 Posts
June 29 2009 13:24 GMT
#92
kinda pointless not to put lan into this game. But at the same time we don't know what blizzards bnet replacement/supplement will be. It's too early to make judgements.
hi
stroggos
Profile Joined February 2009
New Zealand1543 Posts
June 29 2009 13:29 GMT
#93
On June 29 2009 21:37 Eury wrote:
Show nested quote +
On June 29 2009 21:26 FrozenArbiter wrote:
On June 29 2009 20:59 DeCoup wrote:
@Shaped internet connection, or dial-up regions.
You won't need a fast internet connection to use battle.net (for lan), all you are downloading is the chat window and the list of open games. Once you connect your information is sent via LAN and there will be 0 latency. Even with multiple people connecting from 1 connection it won't really make much difference.

@WC3 was still crap with 12 players.
WC3 is 7 years old and its latency and lag compensation systems are hardly comparable to sc2.

I 100% support this change. I hope that all of you who mentioned having a heap of mates over for a SC lan all own a copy btw.

1) Everyone owns SC.
2) If they don't, it's free advertisement -_- "OMG this game is awesome, I'm gonna go buy it now so we can play 2v2s on bnet".

Supporting this change is stupid. Why should I be punished for something someone else might do :/ It's stupid, it's wrong, it shouldn't happen.

Having a FEATURE (yes, LAN play is a FEATURE) that was present in SC1 taken away from me, is BAD. I don't see how you can support this - understand it, yes, but support?


1) Sadly not true. Diablo 2, Warcraft 3 and WoW are all more successful games for Blizzard when it comes to profits. I'm sure they want and expect that Starcraft 2 will be a bigger game than their previous titles (except WoW...).
2) True, piracy can have some beneficial effects, however you can argue about how large those are for a company like Blizzard that is pretty much a household name by now when it come to game companies.

Well, only reason I see why someone would favor this change would be that it somehow would lead to a stronger Bnet community. However I think a good enough Bnet 2 is enough to allow for that without removing all other options.

I got a feeling that Blizzard wants more control over their work this time around, and that is the reason for the change.


1) links? starcraft has sold over 10million copies...i thought it would be there their 2nd most profitable game so far.
hi
MrRey
Profile Blog Joined February 2009
183 Posts
June 29 2009 13:29 GMT
#94
Sign the petition here:

http://www.petitiononline.com/LANSC2/petition.html
ggfobster
Profile Joined April 2007
United States298 Posts
June 29 2009 13:36 GMT
#95
Blizzard: Hey guyz! Lets stop piracy by hurting EVERYBODY!!!
AdunToridas
Profile Joined December 2008
Germany380 Posts
June 29 2009 13:40 GMT
#96
On June 29 2009 18:41 shindigs wrote:
Blizzards counter to Hamachi?

Yep, I thought of the same. If they make us to pay for Bnet2 we won't be able to dodge it..
« People say I'm strange, does it make me a stranger that my best friend was born in a manger? »
Dyllyn
Profile Blog Joined August 2007
Singapore670 Posts
June 29 2009 13:46 GMT
#97
I hope blizzard reads this thread...
scv rush ftw
barth
Profile Joined March 2008
Ireland1272 Posts
Last Edited: 2009-06-29 13:51:49
June 29 2009 13:48 GMT
#98
On June 29 2009 20:43 IceCube wrote:
Its just to stop the illegal copies from playing and I support this 100% coz I have a good internet connection which works 100% of the time and I dont give a shit about people who dont and wont be able to play multiplayer at all a lot of the times.

...fixed

+ Show Spoiler +
On June 29 2009 21:19 Murlox wrote:
ESPORTS?

Will progamers have to play on two boots using Internet network now?

"LAGUUUUUUU" "DROPO DROPO DROPO"

Huh?


Ahh, Korean commentators jokes never get old
"Somebody you are talking to disappears mid sentence, and the universe shoots you because you talked to someone that wasn`t there." - MasterOfChaos
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-06-29 13:56:55
June 29 2009 13:50 GMT
#99
On June 29 2009 21:37 Eury wrote:
Show nested quote +
On June 29 2009 21:26 FrozenArbiter wrote:
On June 29 2009 20:59 DeCoup wrote:
@Shaped internet connection, or dial-up regions.
You won't need a fast internet connection to use battle.net (for lan), all you are downloading is the chat window and the list of open games. Once you connect your information is sent via LAN and there will be 0 latency. Even with multiple people connecting from 1 connection it won't really make much difference.

@WC3 was still crap with 12 players.
WC3 is 7 years old and its latency and lag compensation systems are hardly comparable to sc2.

I 100% support this change. I hope that all of you who mentioned having a heap of mates over for a SC lan all own a copy btw.

1) Everyone owns SC.
2) If they don't, it's free advertisement -_- "OMG this game is awesome, I'm gonna go buy it now so we can play 2v2s on bnet".

Supporting this change is stupid. Why should I be punished for something someone else might do :/ It's stupid, it's wrong, it shouldn't happen.

Having a FEATURE (yes, LAN play is a FEATURE) that was present in SC1 taken away from me, is BAD. I don't see how you can support this - understand it, yes, but support?


1) Sadly not true. Diablo 2, Warcraft 3 and WoW are all more successful games for Blizzard when it comes to profits. I'm sure they want and expect that Starcraft 2 will be a bigger game than their previous titles (except WoW...).
2) True, piracy can have some beneficial effects, however you can argue about how large those are for a company like Blizzard that is pretty much a household name by now when it come to game companies.

Well, only reason I see why someone would favor this change would be that it somehow would lead to a stronger Bnet community. However I think a good enough Bnet 2 is enough to allow for that without removing all other options.

I got a feeling that Blizzard wants more control over their work this time around, and that is the reason for the change.

Eh, SC is the #1 selling PC RTS of all time, so that puts it ahead of WC3 at least. D2 I dunno, WoW definitely not.

EDIT:
http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games
According to this, SC curbstomps D2's salesfigures. The sources are fairly old in some cases tho, WC3 especially is probably way higher than listed.

EDIT2: Actually that list sucks, it seems hard to find any up to date info. But given the Guinness entry for SC, I think it's safe to say it beats WC3 in sales.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Flopgun
Profile Joined August 2005
Germany274 Posts
June 29 2009 13:52 GMT
#100
On June 29 2009 22:12 ThugTerran wrote:
bad decision



!!!
Jaedong fighting
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