No LAN for SC2, it's confirmed - Page 6
Forum Index > Closed |
wtfhi2u
United States65 Posts
| ||
CursOr
United States6335 Posts
| ||
Eury
Sweden1126 Posts
On June 29 2009 22:29 stroggos wrote: 1) links? starcraft has sold over 10million copies...i thought it would be there their 2nd most profitable game so far. http://www.blizzard.com/us/press/080628.html The Diablo franchise had sold 18.5 million copies one year ago, a huge majority of those copies are Diablo 2. No lifetime sale numbers have ever been given out about Warcraft but we have a quote from Rob Pardo from this year's GDC that give us an indication at least. "...WarCraft III had been the company’s most successful game to date with no added subscription, but World of Warcraft ended up blowing that game’s sales out of the water..." http://www.gamasutra.com/php-bin/news_index.php?story=22912 Now, maybe Starcraft and Diablo 2 somehow in the last few years outsold Warcraft 3 by a huge amount of copies, but I somehow doubt that. Safe to say no matter what, Blizzard is going to have tremendous expectations about SC 2 sale numbers. | ||
wtfhi2u
United States65 Posts
| ||
Stratos_speAr
United States6959 Posts
| ||
![]()
zatic
Zurich15342 Posts
However, it hurts ESPORTS big time. It's just not conceivable to have people play over battle.net on LAN events. I have yet to go to a LAN where there was no networking and / or internet problem. And I have my doubts if they can handle hundreds of simultaneous connections from one IP for bigger LAN events. Effectively this will kill SC2 for the LAN scene, which would just hurt the game. | ||
maybenexttime
Poland5599 Posts
I know many people that use pirated games (unfortunately it's still an issue in Poland ;/) and absolutely none of them would buy the game in a situation they can't play an illegal copy. That's because they're like locust - they don't care if the game they're gonna be playing for the next week and then throw away is a true masterpiece like StarCraft 2 or some "half-assed WW2 RTS 3." So since Blizzard are unlikely to increase their their revenue, how do they benefit from no LAN? ;/ | ||
lokiM
United States3407 Posts
On June 29 2009 18:55 SearingShadow wrote: LAN shops don't have an internet connection? what lan centers do you go to? O_o ofc they have a connection | ||
Spawkuring
United States755 Posts
On June 29 2009 23:09 zatic wrote: This is hardly about money they know quite well that a week after release there will be an illegal battle.net simulator or something similar out there that will let you play on LAN. However, it hurts ESPORTS big time. It's just not conceivable to have people play over battle.net on LAN events. I have yet to go to a LAN where there was no networking and / or internet problem. And I have my doubts if they can handle hundreds of simultaneous connections from one IP for bigger LAN events. Effectively this will kill SC2 for the LAN scene, which would just hurt the game. I really don't think Blizzard would just kill LAN if they didn't have a viable alternative in place. It's not as if Blizzard is ignorant on the issue. They know very well why we want LAN and what it does for e-sports. Bnet 2.0 will more than likely have a LAN-like feature to make up for it. I still think they should just put it in just to accommodate those without decent internet, but it's naive to assume that Blizzard is just doing this without a second thought. | ||
D10
Brazil3409 Posts
They dont need it. | ||
stroggos
New Zealand1543 Posts
On June 29 2009 23:04 wtfhi2u wrote: And really, coming out of Blizzard, are they THAT desperate for money, with their huge WOW cash cow (I should know I've been giving them 15/mo for 2 yrs on multiple accounts) that they have to not include LAN on SC2? Really? Fucking scrooges. The richest people are usually the most desperate for money. | ||
wtfhi2u
United States65 Posts
| ||
StorrZerg
United States13919 Posts
On June 29 2009 23:15 wtfhi2u wrote: LAN shops never needed to have a connection that could handle that many people on it, because you played on LAN (I know, what a concept). Now they do. This is just gay times over 9000. sc esports was born from lan play, and how will i play my ums games during class with the person next to me? (wireless is to slow) | ||
Koof
United States66 Posts
On June 29 2009 23:15 wtfhi2u wrote: If it's like Steam/Blizzard cares about E-Sports, there will be a lan option THROUGH battle.net. You will have to first connect to Blizzard, and then your multiplayer is unlocked for you to play LAN.LAN shops never needed to have a connection that could handle that many people on it, because you played on LAN (I know, what a concept). Now they do. This is just gay times over 9000. This is the only way I can see it, and this is just like how Steam handles it. | ||
Eury
Sweden1126 Posts
On June 29 2009 23:09 zatic wrote: This is hardly about money they know quite well that a week after release there will be an illegal battle.net simulator or something similar out there that will let you play on LAN. However, it hurts ESPORTS big time. It's just not conceivable to have people play over battle.net on LAN events. I have yet to go to a LAN where there was no networking and / or internet problem. And I have my doubts if they can handle hundreds of simultaneous connections from one IP for bigger LAN events. Effectively this will kill SC2 for the LAN scene, which would just hurt the game. You are hyperbolising way too much. To give you an example: the last Dreamhack had a Blizzard sanctioned WoW tournament, thus they got access to a special arena server provided by Blizzard. What I know that tournament went just fine. Big events and PRO leagues will be just fine as long as they are sanctioned. Will smaller LAN parties, that might not be able to provide internet access to all the attendees, suffer? Most likely yes, but it is a shrinking part of their customer base, and providing internet access to everyone today on a LAN is much easier than a decade ago. Routers today are much more user friendly and easier to setup properly. | ||
wtfhi2u
United States65 Posts
| ||
Fitzsimmons
Canada36 Posts
They generated a ton of hype with the NDA... and the big announcement that everyone is focusing on is about something that the game won't have. It's justified. Lack of LAN is ridiculous. | ||
wtfhi2u
United States65 Posts
| ||
Chuiu
3470 Posts
On June 29 2009 23:01 Eury wrote: http://www.blizzard.com/us/press/080628.html The Diablo franchise had sold 18.5 million copies one year ago, a huge majority of those copies are Diablo 2. No lifetime sale numbers have ever been given out about Warcraft but we have a quote from Rob Pardo from this year's GDC that give us an indication at least. "...WarCraft III had been the company’s most successful game to date with no added subscription, but World of Warcraft ended up blowing that game’s sales out of the water..." http://www.gamasutra.com/php-bin/news_index.php?story=22912 Now, maybe Starcraft and Diablo 2 somehow in the last few years outsold Warcraft 3 by a huge amount of copies, but I somehow doubt that. Safe to say no matter what, Blizzard is going to have tremendous expectations about SC 2 sale numbers. IIRC, Warcraft 3 hasn't sold as many copies of Starcraft and Starcraft remains the best selling RTS of all time. | ||
D10
Brazil3409 Posts
On June 29 2009 23:23 Fitzsimmons wrote: PR FAIL. They generated a ton of hype with the NDA... and the big announcement that everyone is focusing on is about something that the game won't have. It's justified. Lack of LAN is ridiculous. true that, what a failure of PR. They should have kept shut until they could give 100% of the info away. Now all its gonna do is swarm the forums with complains, making them stay in a position of confrontation with the community, as if they needed it. | ||
| ||