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Does PvZ Matchup Need Balancing? - Page 7

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Rainalcar
Profile Joined April 2010
Croatia422 Posts
October 08 2021 23:23 GMT
#121
In that game P just barely scouted the Den vs speedlings. If it hadn't, it would be blind, and that is where the risk/gain for Z in ZvP excels.
j.r.r.
Rainalcar
Profile Joined April 2010
Croatia422 Posts
October 08 2021 23:25 GMT
#122
On October 09 2021 08:18 Moopower wrote:
Show nested quote +
On October 09 2021 07:56 TT1 wrote:
On October 09 2021 07:54 Moopower wrote:
On October 09 2021 07:53 TT1 wrote:
On October 09 2021 07:49 Moopower wrote:
On October 09 2021 07:47 TT1 wrote:
On October 09 2021 07:44 Moopower wrote:
On October 09 2021 07:42 TT1 wrote:
On October 09 2021 07:38 Moopower wrote:
On October 09 2021 07:26 TT1 wrote:
[quote]

play and study the game more instead of talking, you're wrong with your timings, link the game that you're talking about

if z shows you speed at x timing that means hydras aren't likely unless it's a mindgame build, but by then the hydras will be so delayed that you'll be able to scout and react to them with your sair scout (and add cannons)

instead of looking for people to feed you answers shouldn't you take the time to learn the game properly before whining? you seem very entitled


I find plenty of games where you're wrong. Just because you see speed at x timing doesn't rule out hydra timing. I understand every choice in bw has a cost, which can further eliminate possibilities of what your opp is doing. However, if you assume too many things without a good enough justification to rule something out, you will get caught with your pants down eventually. You're just wrong about the timing of the sairs and cannons. If you were correct, we would see more games where sair scout would enable protoss to punish the zerg with a superior macro and econ mid game, but Zerg is the more flexible race in this match up. Any variation or deviation is on Zerg's court, so if Protoss tries to make any fine tuning builds, Zerg can much more easily find a countering build, since Protoss is a much more rigid race.




let's talk factually instead of trying to brute force through your biased/flawed perspective, link me games and ask questions about what you deem as being OP, i'll try to give you answers


Facts and figures aren't the only to reason. I'm discussing game theor arguments. You clearly aren't addressing them. You can utilize stats all you want, but it doesn't negate my points anyways.


Buddy, the reason why you're hard stuck on your view is that you lack perspective. You don't understand the fundamentals of the game enough to be theorycrafting, that's the issue.


The reason you're hard stuck on your views is because you subscribe to the dogma that the game is balanced enough to where it doesn't matter. I'm telling you at the highest levels it does. I'm not talking about my personal games or lower tiered games. So my skill has nothing to do with the discussion. You simply lack the perspective to get your head out of the hive mind that bw is as close to balance as it could get. Just address the game theory argument or don't bother.

We learn that the scientific method is to gather data and then draw a conclusion. Who is being more scientific about the way we reach our conclusion? Someone who has already came to a conclusion and then is reasoning back to it? Or one who makes observations about the game, and then comes to a conclusion?


YES, I'M ASKING YOU TO POST VODS OF THE HIGHEST LEVEL ZVPs SO WE CAN ADDRESS YOUR QUESTIONS!!


Address the 973 hydra bust argument. I've posted about it several times now. How is it fair that one race gets all the potential benefits while the other race is stuck with massive risk?


it's situational, depends on execution and scouting info
but yes it's a strong build to hold and macro out of in certain scenarios
keyword is situational, BW isn't black or white, it's grey

if p manages to block a 973 perfectly they're in a strong position, you can capitalize on it by hitting certain timings but you need to execute properly


I know it's situational and dependent on the skill differences of each user. My point being is Protoss has to be playing at a much higher level relative to the zerg to win more consistently due to the game theory options that Protoss and Zerg have against each other. A competent zerg would deny scouting. So if Protoss gets a sneak peek at the hydra bust, then that's zerg's mismicro fail on him, but still he isn't punished heavily for such a high reward type play. If you scout a 4 pool in time, that's a death sentence for the Zerg, if someone scouts a cheese build and blocks it successfully the other player who did the riskier strat gets punished. But Zerg has little to no viable builds that get punished as heavily relative to other match ups.

If hydra den gets scouted early, zerg might see that as a smaller setback and then zerg can just do some macro cycles and fake a hydra bust. There are so many avenues and routes zerg can alternatively fall back on, where as the same cannot be said for Protoss.


Exactly this.
j.r.r.
TT1
Profile Blog Joined December 2008
Canada10012 Posts
Last Edited: 2021-10-09 02:46:45
October 08 2021 23:29 GMT
#123
yes yes, i edited and went into more details

1 thing i'll say is this, if you open w/ forge as opposed to 1g zeals it's much harder to scout for hydras. You need to have extremely good probe control with forge openers because you have to keep it alive in z's main for a while, it comes down to a micro/multitask battle basically.

With 1g you can pressure with zeals and force Z's lings to move around to get an easy rescout in their main. You really should never die to hydras off of 1g openers because Z's eco is weak due to the amount of lings you force and the ease of being able to re-scout their main.

Basically if you open forge you give away map control, if you open 1g you gain map control. If you don't wanna deal with hydras open 1g and work on your execution. You have no reason to die vs hydras off of 1g.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Moopower
Profile Joined May 2017
128 Posts
Last Edited: 2021-10-08 23:33:57
October 08 2021 23:30 GMT
#124


Queen made 18 lings, forcing Snow to be defensive and yes his core timing was late due to the extra ling pressure, so his corsair would also be late and came out around 6 min mark. But if zerg gets to be aggressive AND still have a hydra bust timing to STILL be aggressive for Protoss with little to no room for scouting for it? That's a bit too much advantage from a game theory perspective. On top of all this, Queen was able to outpace and out macro snow. When Zerg was the one doing all the aggression. How does that make sense? In any other match up, if you go for faster aggression, you by default have chosen to forgo the macro advantage if you don't do enough dmg.
Rainalcar
Profile Joined April 2010
Croatia422 Posts
October 08 2021 23:31 GMT
#125
On October 09 2021 08:23 Rainalcar wrote:
In that game P just barely scouted the Den vs speedlings. If it hadn't, it would be blind, and that is where the risk/gain for Z in ZvP excels.


Another example: P went for Robo in that game. But P actually *doesn't know* that Hydras are coming - Z could switch, and P would not know. In that case, Robo and 2 cannons could be superfluous and putting P behind.

The essence of it all is P blindness, but I don't think it can be solved - the only way is to help P with their defenses, i.e. cannons, or weaking the hydra bust.
j.r.r.
Rainalcar
Profile Joined April 2010
Croatia422 Posts
October 08 2021 23:37 GMT
#126
On October 09 2021 08:30 Moopower wrote:
https://youtu.be/8_yoLgrNGP0?t=11836

Queen made 18 lings, forcing Snow to be defensive and yes his core timing was late due to the extra ling pressure, so his corsair would also be late and came out around 6 min mark. But if zerg gets to be aggressive AND still have a hydra bust timing to STILL be aggressive for Protoss with little to no room for scouting for it? That's a bit too much advantage from a game theory perspective. On top of all this, Queen was able to outpace and out macro snow. When Zerg was the one doing all the aggression. How does that make sense? In any other match up, if you go for faster aggression, you by default have chosen to forgo the macro advantage if you don't do enough dmg.


Exactly. P is actually close to dying to a bust. And yet, Z can outmacro him later. Risk for Z super low, reward very high.
j.r.r.
TT1
Profile Blog Joined December 2008
Canada10012 Posts
Last Edited: 2021-10-09 00:01:07
October 08 2021 23:38 GMT
#127
On October 09 2021 08:30 Moopower wrote:
https://youtu.be/8_yoLgrNGP0?t=11836

Queen made 18 lings, forcing Snow to be defensive and yes his core timing was late due to the extra ling pressure, so his corsair would also be late and came out around 6 min mark. But if zerg gets to be aggressive AND still have a hydra bust timing to STILL be aggressive for Protoss with little to no room for scouting for it? That's a bit too much advantage from a game theory perspective. On top of all this, Queen was able to outpace and out macro snow. When Zerg was the one doing all the aggression. How does that make sense? In any other match up, if you go for faster aggression, you by default have chosen to forgo the macro advantage if you don't do enough dmg.


This game was a mistake on Snow's end, Zero blind countered his slightly greedy early gas/inbase forge style with heavy lings and gained map control. The problem is he should have never gained map control with his ling opener, Snow wasn't thinking and sent his probe back to his main while the lings were chasing him. There's no reason to make Z's life easy like that.

He would have been able to punish Z's no lair followup even harder by skipping SG had he circled back w/ his probe and went for a main base re-scout while Z was pressuring him. That game basically comes down to a failed re-scout (which isn't the end of the world for Snow, it just weakens his lead), it's an execution/multitask mistake.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Moopower
Profile Joined May 2017
128 Posts
Last Edited: 2021-10-08 23:43:16
October 08 2021 23:39 GMT
#128
On October 09 2021 08:31 Rainalcar wrote:
Show nested quote +
On October 09 2021 08:23 Rainalcar wrote:
In that game P just barely scouted the Den vs speedlings. If it hadn't, it would be blind, and that is where the risk/gain for Z in ZvP excels.


Another example: P went for Robo in that game. But P actually *doesn't know* that Hydras are coming - Z could switch, and P would not know. In that case, Robo and 2 cannons could be superfluous and putting P behind.

The essence of it all is P blindness, but I don't think it can be solved - the only way is to help P with their defenses, i.e. cannons, or weaking the hydra bust.


Yeah like I mentioned in the post, just by increasing hydra upgrade timing a bit or making it more expensive would give protoss a little more time to scout and buy time for hydra busts, making them weaker while not affecting balance at all for the other match ups for zerg. Against Terran it's hardly relevant unless they go into mech, and zerg don't use hydras in ZvZ.

I wouldn't want to make cannons stronger or faster, because I would hate to see the cheese options flipped too heavily in protoss favor if cannon rushing behind mineral was a regular thing. Or alternatively make stargate warp in a little faster or corsairs, either or OR both. That would help against muta switches in mid/late game sniping hts, stargate timing doesn't affect PvT that much, carriers are hardly ever a surprise for terran and if they are Terran was so bad they couldn't scan in protoss base or use vultures to mine and get map control if protoss tries to cheese and build somewhere on the map.
Moopower
Profile Joined May 2017
128 Posts
Last Edited: 2021-10-08 23:49:15
October 08 2021 23:44 GMT
#129
On October 09 2021 08:38 TT1 wrote:
Show nested quote +
On October 09 2021 08:30 Moopower wrote:
https://youtu.be/8_yoLgrNGP0?t=11836

Queen made 18 lings, forcing Snow to be defensive and yes his core timing was late due to the extra ling pressure, so his corsair would also be late and came out around 6 min mark. But if zerg gets to be aggressive AND still have a hydra bust timing to STILL be aggressive for Protoss with little to no room for scouting for it? That's a bit too much advantage from a game theory perspective. On top of all this, Queen was able to outpace and out macro snow. When Zerg was the one doing all the aggression. How does that make sense? In any other match up, if you go for faster aggression, you by default have chosen to forgo the macro advantage if you don't do enough dmg.


This game was a mistake on Snow's end, Zero blind countered his slightly greedy early gas/inbase forge style with heavy lings and gained map control. The problem is he should have never gained map control with his ling opener, Snow wasn't thinking and sent his probe back to his main while the lings were chasing him.

He would have had been able to punish Z's no lair followup even harder by skipping SG had he circled back w/ his probe and went for a main base re-scout while Z was pressuring him


Even if Snow sent back his probe, just like the JD game you showed, it's up to Queen's mistake to allow probe to scout hydra bust. And he didn't sent back his probes for no reason. he had to go straight back otherwise his probe would've died anyways. His lings were almost surrounding it, so any other direction would've meant it would've been trapped and killed. And you do realize that lings are slightly faster than a probe? So the fact that the bottom lings were on top of the hill while the other lings on top zoning the probe to go down, meant there was almost no way for the probe to make it out the way it did unless Snow went through the path of least resistance which was straight back. I mean when you're multitasking, are you saying Protoss has to have the foresight to predict every ling group manuever and stay on top of micro and babysit his units even more? That only further cements the idea that protoss is the race with the least margins for error.
Rainalcar
Profile Joined April 2010
Croatia422 Posts
October 08 2021 23:46 GMT
#130
Agreed that cannon rushes would need to be accounted for. If it becomes overly cheesy and successful, weakening hydra busts is a potential recourse.

I would not have corsairs building faster. But a stargate could, slightly.
j.r.r.
TT1
Profile Blog Joined December 2008
Canada10012 Posts
Last Edited: 2021-10-08 23:48:29
October 08 2021 23:47 GMT
#131
On October 09 2021 08:44 Moopower wrote:
Show nested quote +
On October 09 2021 08:38 TT1 wrote:
On October 09 2021 08:30 Moopower wrote:
https://youtu.be/8_yoLgrNGP0?t=11836

Queen made 18 lings, forcing Snow to be defensive and yes his core timing was late due to the extra ling pressure, so his corsair would also be late and came out around 6 min mark. But if zerg gets to be aggressive AND still have a hydra bust timing to STILL be aggressive for Protoss with little to no room for scouting for it? That's a bit too much advantage from a game theory perspective. On top of all this, Queen was able to outpace and out macro snow. When Zerg was the one doing all the aggression. How does that make sense? In any other match up, if you go for faster aggression, you by default have chosen to forgo the macro advantage if you don't do enough dmg.


This game was a mistake on Snow's end, Zero blind countered his slightly greedy early gas/inbase forge style with heavy lings and gained map control. The problem is he should have never gained map control with his ling opener, Snow wasn't thinking and sent his probe back to his main while the lings were chasing him.

He would have had been able to punish Z's no lair followup even harder by skipping SG had he circled back w/ his probe and went for a main base re-scout while Z was pressuring him


Even if Snow sent back his probe, just like the JD game you showed, it's up to Queen's mistake to allow probe to scout hydra bust.


yes but then you force lings back (weakens his push, gives you an opportunity to zeal pressure later on) or you force him to make more lings and weaken his eco, you're still compounding an eco lead

also even if you dont get into z's main you can still scout between their nat and 3rd to check what they're making from their eggs/check their drone count etc.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Moopower
Profile Joined May 2017
128 Posts
Last Edited: 2021-10-08 23:53:50
October 08 2021 23:51 GMT
#132
On October 09 2021 08:47 TT1 wrote:
Show nested quote +
On October 09 2021 08:44 Moopower wrote:
On October 09 2021 08:38 TT1 wrote:
On October 09 2021 08:30 Moopower wrote:
https://youtu.be/8_yoLgrNGP0?t=11836

Queen made 18 lings, forcing Snow to be defensive and yes his core timing was late due to the extra ling pressure, so his corsair would also be late and came out around 6 min mark. But if zerg gets to be aggressive AND still have a hydra bust timing to STILL be aggressive for Protoss with little to no room for scouting for it? That's a bit too much advantage from a game theory perspective. On top of all this, Queen was able to outpace and out macro snow. When Zerg was the one doing all the aggression. How does that make sense? In any other match up, if you go for faster aggression, you by default have chosen to forgo the macro advantage if you don't do enough dmg.


This game was a mistake on Snow's end, Zero blind countered his slightly greedy early gas/inbase forge style with heavy lings and gained map control. The problem is he should have never gained map control with his ling opener, Snow wasn't thinking and sent his probe back to his main while the lings were chasing him.

He would have had been able to punish Z's no lair followup even harder by skipping SG had he circled back w/ his probe and went for a main base re-scout while Z was pressuring him


Even if Snow sent back his probe, just like the JD game you showed, it's up to Queen's mistake to allow probe to scout hydra bust.


yes but then you force lings back (weakens his push, gives you an opportunity to zeal pressure later on) or you force him to make more lings and weaken his eco, you're still compounding an eco lead

also even if you dont get into z's main you can still scout between their nat and 3rd to check what they're making from their eggs/check their drone count etc.


Not if they go speedlings. Speedling scout denying will prevent protoss from seeing enough, and I know this would delay hydra bust timing but it's not enough. Yes mistakes will be made from both players even pros and they won't make the most optimal unit moments at all times, but the point again is, Protoss has much smaller margin for error. I don't have a game example to show a speedling ex into hydra bust, but the game theory concept is, with speedling denial, Protoss still has to account for 2 very different possibilities, muta or hydra bust. In order to see the 2nd gas you need access to the nat, which speedlings should deny. If you're trying to check for eggs, the only way you could have a unit survive to get a peek is perhaps a zealot, but if zerg makes more speedlings, you'll be bleeding resources by constantly suiciding zealots yourself. So it again equalizes back into zerg's favor any scouting intel you try to take, you'll be on the backfoot.
TT1
Profile Blog Joined December 2008
Canada10012 Posts
October 08 2021 23:52 GMT
#133
ya but by then i'll have 200/200 carrier reavs so it won't matter
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Moopower
Profile Joined May 2017
128 Posts
Last Edited: 2021-10-09 00:07:14
October 08 2021 23:57 GMT
#134
On October 09 2021 08:52 TT1 wrote:
ya but by then i'll have 200/200 carrier reavs so it won't matter


So you believe speedling upgrade would delay hydra bust timing enough for protoss to scout with corsair to deny any advantage a hydra bust would give to zerg?

I mean just look at the 2nd game between Snow and Queen. Queen did a speedling all in, had just a few drones mining all 3 bases was 15 supply behind at the end of the failed ling bust. STILL was able to even out to a macro game. I mean WTF is that? Protoss has to always juggle between getting so many tech options up between getting an obligatory citadel into templar and also stargate for corsairs. Protoss has to be stretched so thin to do something impactful to trade efficiently against a swarming zerg.

Had Snow had less than good micro in plugging up his wall , being able to remake a forge to wall up again right after the lings destroyed the gateway and having probes to support, he would've lost instantly. And now life goes on like nothing unfair happened? Zerg got a free pass on his failure to win with the all-in and was able to comeback.
ghrur
Profile Blog Joined May 2009
United States3786 Posts
October 09 2021 00:09 GMT
#135
Gotta say, I agree with TT1 on this point. If you think the game isn't balanced, chances are, you're just not good enough. The best players in the world show us again and again that you can overcome opponents by outplaying them, no matter the matchup. If you're blaming your losses on "imbalance" instead of skill, you're whining. You're talking like ZvP is so Z biased, but then... just switch to Z and prove it. If it's so imbalanced, you'd be able to climb no problem, but chances are, you'll still get destroyed by any P 200 elos above you.

Fact of the matter is ZvP, TvZ, and PvT are like chess. One side is black, one side is white. Sure, one side might be advantaged (unproven a-priori), but complaining about the advantage is senseless when you're not even good enough to exploit it. Better idea is to just get good.
darkness overpowering
Moopower
Profile Joined May 2017
128 Posts
Last Edited: 2021-10-09 00:24:04
October 09 2021 00:20 GMT
#136
On October 09 2021 09:09 ghrur wrote:
Gotta say, I agree with TT1 on this point. If you think the game isn't balanced, chances are, you're just not good enough. The best players in the world show us again and again that you can overcome opponents by outplaying them, no matter the matchup. If you're blaming your losses on "imbalance" instead of skill, you're whining. You're talking like ZvP is so Z biased, but then... just switch to Z and prove it. If it's so imbalanced, you'd be able to climb no problem, but chances are, you'll still get destroyed by any P 200 elos above you.

Fact of the matter is ZvP, TvZ, and PvT are like chess. One side is black, one side is white. Sure, one side might be advantaged (unproven a-priori), but complaining about the advantage is senseless when you're not even good enough to exploit it. Better idea is to just get good.


Gotta say what you've been saying is nothing new and contributes nothing to the discussion. It's the same old saying "Just get gud" You don't know what you're talking about. You offer no rebuttals or reasoning as to why the timings work out the way they do to ensure a fair match up. The core of the argument is since we are playing a competitive game, the game should be as fair as humanly possible. If it isn't balanced, saying it shouldn't change because of how blizzard won't or bc pros won't like it is as biased as they come. In order for a balanced game to exist, you need justifiable risks vs rewards. Each player or race option should be given enough options and opportunities to demonstrate and showcase their differences in skill, not due to race imbalances. If the margins of error for one side is too small relative to other matchups and races, then by definition it's an imbalance.
ggsimida
Profile Joined August 2015
1148 Posts
October 09 2021 00:23 GMT
#137
On October 09 2021 09:09 ghrur wrote:
Gotta say, I agree with TT1 on this point. If you think the game isn't balanced, chances are, you're just not good enough. The best players in the world show us again and again that you can overcome opponents by outplaying them, no matter the matchup. If you're blaming your losses on "imbalance" instead of skill, you're whining. You're talking like ZvP is so Z biased, but then... just switch to Z and prove it. If it's so imbalanced, you'd be able to climb no problem, but chances are, you'll still get destroyed by any P 200 elos above you.

Fact of the matter is ZvP, TvZ, and PvT are like chess. One side is black, one side is white. Sure, one side might be advantaged (unproven a-priori), but complaining about the advantage is senseless when you're not even good enough to exploit it. Better idea is to just get good.


its one thing for kids to be whiny, its much concerning and hilarious when 20-30 year old are whining about the balance of a video game that is not even being supported anymore.
Moopower
Profile Joined May 2017
128 Posts
October 09 2021 00:25 GMT
#138
On October 09 2021 09:23 ggsimida wrote:
Show nested quote +
On October 09 2021 09:09 ghrur wrote:
Gotta say, I agree with TT1 on this point. If you think the game isn't balanced, chances are, you're just not good enough. The best players in the world show us again and again that you can overcome opponents by outplaying them, no matter the matchup. If you're blaming your losses on "imbalance" instead of skill, you're whining. You're talking like ZvP is so Z biased, but then... just switch to Z and prove it. If it's so imbalanced, you'd be able to climb no problem, but chances are, you'll still get destroyed by any P 200 elos above you.

Fact of the matter is ZvP, TvZ, and PvT are like chess. One side is black, one side is white. Sure, one side might be advantaged (unproven a-priori), but complaining about the advantage is senseless when you're not even good enough to exploit it. Better idea is to just get good.


its one thing for kids to be whiny, its much concerning and hilarious when 20-30 year old are whining about the balance of a video game that is not even being supported anymore.


Is pointing out a cheating team in a sport or showing how the rules favor one side called "whining"? It only matters whether or not there is merit in the so called "whining" going by your words. So quit with the stupid rhetoric and actually have a rebuttal.
ggsimida
Profile Joined August 2015
1148 Posts
October 09 2021 00:28 GMT
#139
On October 09 2021 09:25 Moopower wrote:
Show nested quote +
On October 09 2021 09:23 ggsimida wrote:
On October 09 2021 09:09 ghrur wrote:
Gotta say, I agree with TT1 on this point. If you think the game isn't balanced, chances are, you're just not good enough. The best players in the world show us again and again that you can overcome opponents by outplaying them, no matter the matchup. If you're blaming your losses on "imbalance" instead of skill, you're whining. You're talking like ZvP is so Z biased, but then... just switch to Z and prove it. If it's so imbalanced, you'd be able to climb no problem, but chances are, you'll still get destroyed by any P 200 elos above you.

Fact of the matter is ZvP, TvZ, and PvT are like chess. One side is black, one side is white. Sure, one side might be advantaged (unproven a-priori), but complaining about the advantage is senseless when you're not even good enough to exploit it. Better idea is to just get good.


its one thing for kids to be whiny, its much concerning and hilarious when 20-30 year old are whining about the balance of a video game that is not even being supported anymore.


Is pointing out a cheating team in a sport or showing how the rules favor one side called "whining"? It only matters whether or not there is merit in the so called "whining" going by your words. So quit with the stupid rhetoric and actually have a rebuttal.


calm down take a breath and go seek help bro.
TMNT
Profile Joined January 2021
3102 Posts
October 09 2021 00:36 GMT
#140
On October 09 2021 09:09 ghrur wrote:
Gotta say, I agree with TT1 on this point. If you think the game isn't balanced, chances are, you're just not good enough. The best players in the world show us again and again that you can overcome opponents by outplaying them, no matter the matchup. If you're blaming your losses on "imbalance" instead of skill, you're whining. You're talking like ZvP is so Z biased, but then... just switch to Z and prove it. If it's so imbalanced, you'd be able to climb no problem, but chances are, you'll still get destroyed by any P 200 elos above you.

Fact of the matter is ZvP, TvZ, and PvT are like chess. One side is black, one side is white. Sure, one side might be advantaged (unproven a-priori), but complaining about the advantage is senseless when you're not even good enough to exploit it. Better idea is to just get good.

People like you really need to get rid of that "get good" argument.

If the game is not balanced, it's not balanced. Nothing to do with whether you're good or not. There's a clear difference between "the game isn't balanced from a game theory pov" and "I lose because the game isn't balanced". You're too simple-minded if you think the former statement equals to whining.

I remember Mini once played a customized PvT against a female gamer, in which all his units only have 50% of the normal hp. That's as imbalanced as you could ask for, right? He won that game in the end. Does that make that game balanced now? If so, let's reduce 50% the hp of Terran's unit and see how "good" Flash can get lol. I'm sure being the genius he is, he'll still win 4 ASL in that condition.
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