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[WoW] Battle for Azeroth - Page 481

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Redox
Profile Joined October 2010
Germany24794 Posts
October 13 2018 21:16 GMT
#9601
Man I hate this shitty arguing that aims at putting others down.
Off-season = best season
TheEmulator
Profile Blog Joined July 2010
28095 Posts
October 13 2018 21:36 GMT
#9602
I'd have to read my posts again, but I don't feel like I've put anyone down. At least not intentionally. If I have then I apologize.

At this point we'll never agree so I'm just going to bow out of the thread for now.
Administrator
Atreides
Profile Joined October 2010
United States2393 Posts
Last Edited: 2018-10-14 02:50:08
October 14 2018 02:47 GMT
#9603
On October 13 2018 22:55 Cyro wrote:
Show nested quote +
3 chest someones 6 and sometimes you'll get to go on the 9.


I don't think i've ever 3 chested a BFA dungeon, like literally ever even a single time. Big change from Legion! The fact that we're not getting meaningful amounts of artifact power any more is a big part of that, we're only being driven by loot amounts and ilevels. The HoA AP is practically worthless by comparison.

Whenever i queued into low keys i got people that are incompetent to the point where they struggle to make +2 even with a big dps boost, and whenever i'm doing like 12's it's with people that know their shit so they go on pace for 12+2 and maybe some of them fuck up and don't make +2, but a lot of the time it goes smooth. +2 allows for 1.33x more time than +3 and that's a change of pace that i haven't seen anybody be able to target without deliberately under leveling their keys to the point of dropping reward quality.

Those 12+2 guys have no incentive to go back and do 9+3 instead. They're pushed to go do the 14 key or have a handful of people in their group delete their keys to reroll on new 11 keys from the 12 chest (you can do that now!) and pick the dungeon that they want.


Ran a bunch of low keys this week carrying alts/my brothers wife. This with a couple friends. We’re decent not great. Mediocre gear can time 10-11s consistently type not pushing 15+ yet this xpac.

Even still only 3 chested TDs and FHs some of the timers I’m not sure how you’d ever do it heh.

I probably should have said +2 in my example because it’s far more common but point still stands that when I was grinding io score up I got a couple big boosts by performing well in a group and staying with them for a few runs.
TheEmulator
Profile Blog Joined July 2010
28095 Posts
Last Edited: 2018-10-14 09:28:01
October 14 2018 05:27 GMT
#9604
From my experience a +3 timing is unlikely in most cases unless you're running a key that your group is heavily over geared for, or running with a group that is specifically trying to do a +3 strat/route. I've done it once on a Waycrest level 3, and my groups avg ilvl was probably 360+. I get the feeling that going for a +3 in general isn't that useful anyway. Maybe for the challenge or just to show that you've done a few. Otherwise you're gonna get a higher score just normally completing a level 10 than you are getting a +3 on a level 7.

Generally if the tank has a decent route (one that doesn't force you to do extra trash or backtrack) it's not hard to +2 assuming you don't have to do any major resets in the run.
Administrator
Atreides
Profile Joined October 2010
United States2393 Posts
October 14 2018 10:34 GMT
#9605
The useful thing is +2ing 9s because 11s are useful keys to have
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2018-10-14 15:57:31
October 14 2018 15:56 GMT
#9606
But raiderIO already solves that problem because if you dont have the DPS you want make timers.. As a supplement it might be fine, but its never going to be a driver and you are asking for information to a question that it already sort of answers.


I think that seeing if a dps made timer gives you even less info than glancing over a few of their dungeon logs.

I think if you are pushing keys then a player's best runs can speak for themselves. Obviously a DPS with a bunch of 12-15's completed in time is pulling their weight and I don't feel like I need to see their numbers.

But when you are forming groups for lower keys, where these absolute newb casual players are a possibility, then it's nice to know if the DPS you are inviting is gonna do more damage than the healer. Because even if they're not, they can still make timer on these low keys by being carried so their raider.io profile is not that informative. If you happen to unknowingly invite more than 1 trash player, you can fail a timer on a +4 or something and that's obviously unacceptable to a 1k+ player. Or if you are undergeared or several players in the group are undergeared and you're counting on pugs pulling their weight for their ilvl, and then they turn out to be below-average players, that is frustrating.

On October 14 2018 19:34 Atreides wrote:
The useful thing is +2ing 9s because 11s are useful keys to have


What's especially good about 11s?
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Gorsameth
Profile Joined April 2010
Netherlands22056 Posts
October 14 2018 15:59 GMT
#9607
On October 15 2018 00:56 NonY wrote:
Show nested quote +
But raiderIO already solves that problem because if you dont have the DPS you want make timers.. As a supplement it might be fine, but its never going to be a driver and you are asking for information to a question that it already sort of answers.


I think that seeing if a dps made timer gives you even less info than glancing over a few of their dungeon logs.

I think if you are pushing keys then a player's best runs can speak for themselves. Obviously a DPS with a bunch of 12-15's completed in time is pulling their weight and I don't feel like I need to see their numbers.

But when you are forming groups for lower keys, where these absolute newb casual players are a possibility, then it's nice to know if the DPS you are inviting is gonna do more damage than the healer. Because even if they're not, they can still make timer on these low keys by being carried so their raider.io profile is not that informative. If you happen to unknowingly invite more than 1 trash player, you can fail a timer on a +4 or something and that's obviously unacceptable to a 1k+ player. Or if you are undergeared or several players in the group are undergeared and you're counting on pugs pulling their weight for their ilvl, and then they turn out to be below-average players, that is frustrating.

Show nested quote +
On October 14 2018 19:34 Atreides wrote:
The useful thing is +2ing 9s because 11s are useful keys to have


What's especially good about 11s?
doing an 11 means you get a 10 next week which means you don't have to push a key that week for the weekly chest.

It ignores such insignificant forces as time, entropy, and death
NonY
Profile Blog Joined June 2007
8751 Posts
October 14 2018 17:19 GMT
#9608
On October 15 2018 00:59 Gorsameth wrote:
Show nested quote +
On October 15 2018 00:56 NonY wrote:
But raiderIO already solves that problem because if you dont have the DPS you want make timers.. As a supplement it might be fine, but its never going to be a driver and you are asking for information to a question that it already sort of answers.


I think that seeing if a dps made timer gives you even less info than glancing over a few of their dungeon logs.

I think if you are pushing keys then a player's best runs can speak for themselves. Obviously a DPS with a bunch of 12-15's completed in time is pulling their weight and I don't feel like I need to see their numbers.

But when you are forming groups for lower keys, where these absolute newb casual players are a possibility, then it's nice to know if the DPS you are inviting is gonna do more damage than the healer. Because even if they're not, they can still make timer on these low keys by being carried so their raider.io profile is not that informative. If you happen to unknowingly invite more than 1 trash player, you can fail a timer on a +4 or something and that's obviously unacceptable to a 1k+ player. Or if you are undergeared or several players in the group are undergeared and you're counting on pugs pulling their weight for their ilvl, and then they turn out to be below-average players, that is frustrating.

On October 14 2018 19:34 Atreides wrote:
The useful thing is +2ing 9s because 11s are useful keys to have


What's especially good about 11s?
doing an 11 means you get a 10 next week which means you don't have to push a key that week for the weekly chest.


But if you have a 10 and you just do your 10 then you do have to push a key next week for your weekly chest

I guess you can join a pug 11 and then have your own 10 the next week and keep alternating like that.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Alventenie
Profile Joined July 2007
United States2147 Posts
October 14 2018 17:20 GMT
#9609
Doing 11+ also gives more loot (40% per level above a 10).

11/12s arent terribly difficult with a good group and you get extra pieces. If you are just farming for filling out your gear thats missing a couple pieces though just farming 10s is fine though. I have been trying to get higher keys done but only gotten like 5 or 6 of the dungeons done on a 12 so far when I have time with a solid group.
Atreides
Profile Joined October 2010
United States2393 Posts
October 14 2018 20:43 GMT
#9610
Main reason I value my key at 11 is that if you are pugging and it fails you still have a 10. Failure rate in pugs is still reasonably high and the value of a 10 or 11 key >>>>>>>>> then a 9.

If you are farming with pre-made group just for gear and aren't crazy good, ya just do 10s all day.
Mohdoo
Profile Joined August 2007
United States15728 Posts
October 15 2018 01:16 GMT
#9611
Sigh, had +9 Boralus, down to +8 freehold. Barely didn't +2 it so now I'm doing +9 Tol dagor...I want that +10 chest damn it!
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2018-10-15 04:38:20
October 15 2018 04:33 GMT
#9612
Some warmode discussion here: https://www.reddit.com/r/wow/comments/9o0y2a/i_am_a_korean_wow_player_sharing_what_korean/?sort=top

Dude, total realm population is not the same as the population using war mode. A lot of alliance just arent interested in pvp so never turned it on. Alliance starts getting in shards where theres a lot of horde and no more alliance to throw into the shard and start getting camped or pushed off quest/world quest areas. They get fed up and turn off war mode. Theres less and less alliance using war mode and it snowballs to the point that theres hardly any alliance left in warmode now. This is happening in every region.


It'll be really hard to recover from this now, because you'll be the minority if you enable WM again. Hordes with WM on are PvP starved because of a lack of allies, so you'll get camped. And towns will be empty, you can't trade with guildies, nor get help with WQs from randoms around you. It's totally going against the stream just for 10% more rewards, which amounts to nearly nothing.


A lot of people agreeing with what i originally said now, there was a horde>alliance imbalance on patch day that snowballed over time until the point where war mode is pretty broken in support of the dominant faction (not usable for alliance, free buff for horde)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Mohdoo
Profile Joined August 2007
United States15728 Posts
October 15 2018 04:46 GMT
#9613
Since I have 340 shoulders and 355 chest, I was happy to see 370 azerite quest. Got a 370 helm, the same as I currently have.

yay
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2018-10-15 05:13:07
October 15 2018 05:06 GMT
#9614
You can at least get different traits for mainspec or failing that, offspec pieces. That's how i have an array of havoc gear + a 385 and 370 with BIS veng traits
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Mohdoo
Profile Joined August 2007
United States15728 Posts
Last Edited: 2018-10-15 12:55:04
October 15 2018 12:54 GMT
#9615
On October 15 2018 14:06 Cyro wrote:
You can at least get different traits for mainspec or failing that, offspec pieces. That's how i have an array of havoc gear + a 385 and 370 with BIS veng traits

Unfortunately, I've already done that. This is my 3rd 370 helm, lol.
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
October 15 2018 14:20 GMT
#9616
[image loading]

Intriguing
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
NonY
Profile Blog Joined June 2007
8751 Posts
October 15 2018 14:58 GMT
#9617
Man when I saw your post at first glance my first thought was that Blizzard broke WA's. I was so relieved when that wasn't it haha
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2018-10-15 15:47:57
October 15 2018 14:59 GMT
#9618
:D

Apparently that doesn't include china numbers

For context, they said that there were 3.4m BFA purchaes by day 1 (including pre-orders, up for ~7 months in advance with the legion allied races)

We also know how many characters there are; under 3.8 mill level 120 characters in EU & US. Some active subscribers have multiple, others have zero.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
October 15 2018 15:47 GMT
#9619
On October 15 2018 23:58 NonY wrote:
Man when I saw your post at first glance my first thought was that Blizzard broke WA's. I was so relieved when that wasn't it haha


Same, honestly I was about to have a mini heart attack.
Noocta
Profile Joined June 2010
France12578 Posts
October 15 2018 15:59 GMT
#9620
The sub numbers seems realiatic, but 50% of the playerbase using weakauras ? I hardly believe that.
" I'm not gonna fight you. I'm gonna kick your ass ! "
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