I like the current pace of arena a lot though. I did think it silly that arena was so good for gearing but felt less so under consideration of arathi rares. I’m fine with them handing 340 gear out Iike candy it’s not actually good anymore.
[WoW] Battle for Azeroth - Page 450
| Forum Index > Closed |
BfA Community Links: GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv On November 03 2016 06:57 GTR wrote: I've created a Google Form/Spreadsheet for people to help add eachother. Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion. Form Spreadsheet If a moderator could add this as a moderator note at the top it'd be appreciated. | ||
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Atreides
United States2393 Posts
I like the current pace of arena a lot though. I did think it silly that arena was so good for gearing but felt less so under consideration of arathi rares. I’m fine with them handing 340 gear out Iike candy it’s not actually good anymore. | ||
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Grettin
42381 Posts
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BLinD-RawR
ALLEYCAT BLUES50607 Posts
On September 10 2018 05:01 Grettin wrote: I'm digging the warfronts. Would be nice to have PVP added to this as well. I totally agree, if the entire warfront stage lasts a week adding PvP for extra rewards like conquest or maybe more loot/ap would totally be great, I doubt even with pugs you'd lose every attempt in 7 days. | ||
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Kipsate
Netherlands45349 Posts
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Atreides
United States2393 Posts
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Slaughter
United States20254 Posts
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Cyro
United Kingdom20323 Posts
On September 10 2018 10:33 Kipsate wrote: i'm not sure if its different for other classes but the Uldir trinkets are bloody garbage for me, is this for everyone? I actually don't remember what the uldir trinkets even do, so... probably ![]() | ||
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NonY
8751 Posts
I'm fortunate that I was able to push with a full premade group. I think pugs are gonna take a while to establish standard tactics so you never know what you're gonna get in a pug right now. I did a tiny bit of grinding +5's with some pugs and it can be rough even with competent players just because people are still learning how to handle every single pull of 10 different dungeons. I actually feel a little behind because some people did so many +5's that they've learned everything quite well. I only did a handful and then made sure to get my +10 done. edit: About Warfronts, they could have explained it better. I definitely thought that when Horde reached 100%, I was gonna get to queue for a scenario defending Stromgarde. And when that didn't happen, I thought Alliance would at least get the contribution quests. So it's 12 days to do the Arathi quests and kill the world boss when you control Arathi, while the other faction gets 5 days to do contributions and 7 days to do the scenario? I don't like this set up. It should cycle through faster. | ||
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Rebs
Pakistan10726 Posts
On September 10 2018 22:33 NonY wrote: Having done a decent amount of mythic+ (but not nearly as much as some fanatical players) I think they balanced the difficulty between raw numbers and mechanics well. In other words, a +10 in a dungeon you know can be easier than a +6 in a dungeon you don't know. A few times we got the same dungeon when the key upgraded and it was funny to me how the higher key would be easier to do because we could form a plan based on the experience we just had with the lower key. We missed the timer in our +10 by 7mins by I'm 100% sure if we tried again we would make it. There are so many fixable mistakes made before you have a full feel for the dungeon at that level. I'm fortunate that I was able to push with a full premade group. I think pugs are gonna take a while to establish standard tactics so you never know what you're gonna get in a pug right now. I did a tiny bit of grinding +5's with some pugs and it can be rough even with competent players just because people are still learning how to handle every single pull of 10 different dungeons. I actually feel a little behind because some people did so many +5's that they've learned everything quite well. I only did a handful and then made sure to get my +10 done. edit: About Warfronts, they could have explained it better. I definitely thought that when Horde reached 100%, I was gonna get to queue for a scenario defending Stromgarde. And when that didn't happen, I thought Alliance would at least get the contribution quests. I didn't know that each faction periodically gets 7 days of having absolutely nothing to do with Warfronts (no quests to do in Arathi, can't do contribution quests, can't queue for scenario). Another game design decision I don't understand... Been a bit busy this week and havent had a chance to run M+ at all and I feel really behind. Ive ran some 5-6's without having a clue with random pugs and all of them failed, which is ok. I ran a 7 with a premade and it was quite comfortable. Gonna try to push an 8 we managed to get yesterday if I can get some of the people I push keys to come with. Its really just some pulls on the current affixes that you need to get sorted. If you make it to a boss you feel like you won that stage of the dungeon already. Im kinda peeved about warfronts aswell, but then again, I guess for the average player all that free 340 loot from spamming the loot pinata that is Arathi is fun enough for alot of people. | ||
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NonY
8751 Posts
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Alventenie
United States2147 Posts
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Cyro
United Kingdom20323 Posts
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TheEmulator
28095 Posts
On September 10 2018 22:33 NonY wrote: edit: About Warfronts, they could have explained it better. I definitely thought that when Horde reached 100%, I was gonna get to queue for a scenario defending Stromgarde. And when that didn't happen, I thought Alliance would at least get the contribution quests. So it's 12 days to do the Arathi quests and kill the world boss when you control Arathi, while the other faction gets 5 days to do contributions and 7 days to do the scenario? I don't like this set up. It should cycle through faster. Yea I already had my fill of Warfronts yesterday. Aside from a couple of super casual players I'm sure most people will be bored after 2-3 days, and will mostly be sitting around waiting for the world boss to open. | ||
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Rebs
Pakistan10726 Posts
On September 11 2018 00:36 NonY wrote: Yeah I'd say that pushing to 10 is pretty easy if you have a premade willing to redo the dungeon if you fail. It might take a while if you keep getting new dungeons where you don't know how to do the pulls on a high key but eventually you get one you know or you clear it on the first attempt. Err on the side of slow and steady so that you're hopefully getting at least getting +1. We broke up a lot of packs with CC. If the DPS players know their rotations then you can easily +1 a dungeon despite breaking up big packs with CC. Wipes are how you fail the timer and having the key downgrade is a much bigger waste of time than a slow and steady +1. The infested affix at 10 is not that big of a deal and the 10 is easy anyway since you don't have to complete it in time. Well I have an Atal'Dazar 8. I ran a 6 yesterday and I mapped out the pathing and the percentage requirements because that run we did pretty much everything wrong but we were also experimenting. It also seems a fair bit easier. Im pretty confident on getting a +1. Even +2 maybe. I just hope I can find the time, its not the end of the world but would be nice to get done. I could always just find a 10 key but that would mean having to tank but doing that with the current gear levels and affixes is to much for my employment addled brain this time of the week. Also, it seems like since the gear levels increased and the recent builds with stacking swift roundhouse im simming Haste as best stat. After playing classes where the stat weights are so rationally cut and dry I am really confused with WW at the moment, generally stat weights make very obvious intuitive scene, right now I am not sure I quite understand the logic behind the APL and weights when applied to 2+ pieces with swift roundhouse. | ||
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Alventenie
United States2147 Posts
On September 11 2018 05:06 Rebs wrote: Well I have an Atal'Dazar 8. I ran a 6 yesterday and I mapped out the pathing and the percentage requirements because that run we did pretty much everything wrong but we were also experimenting. It also seems a fair bit easier. Im pretty confident on getting a +1. Even +2 maybe. I just hope I can find the time, its not the end of the world but would be nice to get done. I could always just find a 10 key but that would mean having to tank but doing that with the current gear levels and affixes is to much for my employment addled brain this time of the week. Also, it seems like since the gear levels increased and the recent builds with stacking swift roundhouse im simming Haste as best stat. After playing classes where the stat weights are so rationally cut and dry I am really confused with WW at the moment, generally stat weights make very obvious intuitive scene, right now I am not sure I quite understand the logic behind the APL and weights when applied to 2+ pieces with swift roundhouse. If you are NA horde I can show you a % perfect route. It gives 3 lusts and you will likely 2 chest if your group is coordinated enough | ||
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Cyro
United Kingdom20323 Posts
on Mythrax heroic we had 2 issues with the mind control - people were getting stuck in walls when bouncing out of them, and sometimes the orb would apply and then instantly disappear which made somebody get stuck mind controlled for the whole fight. One or the other of these happened like 8 times within 10 pulls before we got lucky and killed it | ||
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Rebs
Pakistan10726 Posts
On September 11 2018 05:35 Alventenie wrote: If you are NA horde I can show you a % perfect route. It gives 3 lusts and you will likely 2 chest if your group is coordinated enough ahhh, if I was NA horde I'd be back in my old Raid guild turning my brain off and letting all the hardcore peeps lead. One of the convenient things about being in a relatively competitive raid guild was not having to do any research because there were so many people already doing it already you just have to show up and absorb information quickly. At the very least the planning is already done. | ||
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Kipsate
Netherlands45349 Posts
Sanguine with all these ranged mobs is just so annoying without a displacement ability. | ||
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NonY
8751 Posts
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Cyro
United Kingdom20323 Posts
I've still got a day but pretty much decided not to go for it because some friends were reporting that the planned nerfs were not live yet. How long did it take? | ||
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