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On September 07 2018 17:45 hobbyistGamedev wrote:Show nested quote +On September 07 2018 05:48 Cyro wrote:![[image loading]](https://i.imgur.com/jaGihIF.png) ![[image loading]](https://i.imgur.com/atRec9n.png) ...  Hoping they tune mastery with the tuesday pass like they did on TOS, it's much more needed this time around (hasn't been adjusted for BFA reworks) Is that really what items look like today? How am I supposed to get excited about a purely numerical upgrade? With the game being so Arcade-like, I would have hoped that Blizzard could come up with some ability-altering items. Something like 'decreases the cast time of your fireball by 0.5 seconds after a critical strike' or something. They took the bounty-system from Diablo 3, they took the dungeon scaling, the random affixes for elite mobs in dungeons... Why not add the most interesting aspect about Diablo 3? Because those are on Azerite pieces. And it's an MMO, not an ARPG.
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We literally had those items called legendaries one expansion ago and it was a mess.
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28096 Posts
So even though Arathi Highlands isn't open for horde yet I guess you can still go there and kill all the rares/elites which drop 340+ gear. Got 4 drops in like an hour lol (3 340s and a 355). Pretty nice for people like me who started the patch late, I just caught up a ton doing that
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You can only kill those once a week right.
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28096 Posts
On September 08 2018 04:09 Slaughter wrote: You can only kill those once a week right. I believe so. Happy I actually got some loot from my run.
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Lol if you are a tank, don't pull the boss then after the wipe ask someone to explain the fight.
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ALLEYCAT BLUES50607 Posts
On September 08 2018 03:32 TheEmulator wrote:So even though Arathi Highlands isn't open for horde yet I guess you can still go there and kill all the rares/elites which drop 340+ gear. Got 4 drops in like an hour lol (3 340s and a 355). Pretty nice for people like me who started the patch late, I just caught up a ton doing that 
what?
thanks for letting me know
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On September 07 2018 07:09 Cyro wrote: 1; i wouldn't play without 20 hours or so a week
I have been mythic raiding through most Legion at like 10 hours. Often less, since I just did the 2 3-hour raids and 1 m+ for weekly chest.
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On September 07 2018 16:27 Laurens wrote: 2/8 Heroic, Fetid owned our tanks. Granted one of them was still at 342 item level somehow >.>
Idk how many people have so much higher item lvl than that.
I also had 342 when we cleared normal Uldir. Previously I had done all mythic dungeons since week 1. Now 5 bosses hc down and I have 344. :/
Btw Fetid showed me how good Mistweaver is at tank healing. At least as long as you only heal 1 tank paladins are getting left behind.
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United Kingdom20323 Posts
I was 349 going into uldir, 356 now (5/8hc) and i'm not the highest in the guild. Crafting a pair of 355's and then a pair of 370's on the first week helped a lot, although it takes like an hour of your time to make and scrap 500 greens to reroll the damn things
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I guess the variance within a raid guild is also related to personal loot. Although I still prefer personal, I just dont want to waste time on item discussions.
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United Kingdom20323 Posts
We got initial list of balance changes this week
https://www.mmo-champion.com/content/7966-Class-Tuning-September-11-Class-Tuning-September-11
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Adding to the list of amusing fails for BFA, the vantus rune for G'huun apparantly says that it buffs versatility against "G'hunn" and didn't work on the boss fight :D (Fixed in hotfix now)
Kihra @KihraOfTemerity
BFA is popular! Thursday on WCL was the highest traffic day in the site's history. 53% more traffic than the highest traffic day in Legion.
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United Kingdom20323 Posts
arena also gives farmable 370+ gear right now (oops double post instead of edit)
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Thanks for the answers to my questions, cheers.
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On September 08 2018 17:15 Cyro wrote: arena also gives farmable 370+ gear right now (oops double post instead of edit)
the end of match rewards got hotfixed to be capped at 360 base (for this week only until mythic comes out), but you only have to get a team to 1600 to get a 370 from weekly pvp chest.
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United Kingdom20323 Posts
Good to know ;D
I did my first +10, infested+sanguine is pretty nasty. Sanguine in general has been giving us way more trouble than i ever remember, maybe a combination of new dungeon layouts + mobs casting all of the time + tweaked size/grow rate of sanguine itself. There have been quite a few teething problems with new dungeons as well and i expect the same with some other affixes like Bolstering
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Yea sanguine is pretty strong now. A lot of really narrow dungeons, with a lot of trash stacked close so you cant kite endlessly and a lot of casters that hardly move.
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United Kingdom20323 Posts
Even the melee dudes do them like 2 second casts at the most awkward times to put a new enrage/magic buff on stuff 
pelters 2.0 that spam uninterruptable attacks on the tank unless the tank breaks LOS or leaves range
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I did a 10 kings rest today (took about an hour since 3 of the people there had never a +10 so we took it slower). Other people in their guild were telling them it would take 1.5 hours lol.
I took the casual route and even pulled extra. Little rough from start to trash after first boss, but after that we cleaned it up really nicely and cleaned the rest of the instance with no issue.
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326 ilvl is an annoying place to be. No one wants me for even +0 mythics, but +0 mythic is definitely the best thing for me to be doing. Always gotta wait to do mythics until my tank friend is on for us to make a group lol.
If only I could replace my damn 281 and 286 rings. Everything else I have is 325 or above, but those fucking rings. Can't get rid of them lol
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