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[WoW] Battle for Azeroth - Page 328

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
Last Edited: 2017-07-17 14:48:24
July 17 2017 14:44 GMT
#6541
Soaking mechanics that deal high damage and also restrict movement should be used sparingly in my opinion because often having the mechanic do one or the other is enough to make it difficult to handle. The damage an ability does is rarely the main reason a raid will struggle. It is usually going to be the movement constraints that cause a cascading effect because players generally can't perform their roles while moving. When you have an ability that deals high damage while having high positional requirements you are shoehorned into carrying a small set of classes with the tools to deal with both happening at once. This is generally not a problem because a raid will normally have 3-5 of these classes total but when you string a bunch of these abilities together you get into the problem that currently exists.

Also, they tried removing rogue utility but then rogues became a class no one played because they are not really fun and lack super satisfying moments of gameplay. This isn't really a problem that only rogues have though.
High Risk Low Reward
Warri
Profile Joined May 2010
Germany3208 Posts
July 17 2017 15:56 GMT
#6542
Well take for example Fel lash on spellblade, just use a monk or a pala and solo soak instead of 10 people. Tichondrius? Rogue or pala solo soak. That green circle debuff? People just played without triggering a single one. In ToS also dark mark on avatar, hammers on maiden, big armageddons (i cant take those as a pala unless immune). All of that is better single soaked than group soaked and the amount of them forces you to stack classes. :/
Cyro
Profile Blog Joined June 2011
United Kingdom20324 Posts
Last Edited: 2017-07-18 02:40:58
July 17 2017 23:40 GMT
#6543
On July 17 2017 22:08 Warri wrote:
Blizzard should stop being retarded and make soaks hit for 100m dmg forcing you to pool immunities. Why not make them hit for 10-20m and go through immunities so that you actually need to soak them as a group or as a tank.


Part of it is because of very fast gear scaling, a flat damage number is going to change in difficulty more than a 1shot mechanic will (being potentially impossible in low gear and trivial in high gear simultaneously) so they just put 1shots everywhere - a 1shot is a 1shot.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Noocta
Profile Joined June 2010
France12578 Posts
July 19 2017 01:47 GMT
#6544
This week was the dream for M+. Got 2100 M+ score from it, a bunch of really gear for the guild overall. ( 945 neck , 930 ring, 915 memento, 930 cloak for myself )

Not sure how any of the +19 I'll get from the weekly chets will be doable in Tyrannical tho. Bosses are going to be almost 1 Billion health by that level...
Going to have to reduce the key by starting them and quitting a bunch of time to brign them down, atleast we can do that now I guess.
" I'm not gonna fight you. I'm gonna kick your ass ! "
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
July 19 2017 01:59 GMT
#6545
having 2k wowprogress score does not mean shit anymore with how easy this week was O.x looking at people who have this weeks affix only as high dungeons just tells the story ~

ps: that karma thing - what is wowprogress becoming - most garbage thing in a while.
The only virgins in kpop left are the fans
Warri
Profile Joined May 2010
Germany3208 Posts
July 19 2017 03:05 GMT
#6546
[image loading]
Mythic+ Score Tank: 2432.09
West: 22 (paladin: 1)

Had overall like 10 coens and 10 karas...not one good arcway key, the one i did was leeched from a guy in discord. Still a bit salty, could have had way better score if it wasnt for such shitty key luck..fuck i cant see coen anymore.
Noocta
Profile Joined June 2010
France12578 Posts
July 19 2017 03:09 GMT
#6547
Tbh, 20s everywhere you are set for a while.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Cyro
Profile Blog Joined June 2011
United Kingdom20324 Posts
Last Edited: 2017-07-19 05:04:27
July 19 2017 05:02 GMT
#6548
You need about an 18 to even register on the leaderboard and wowprogress
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Noocta
Profile Joined June 2010
France12578 Posts
July 19 2017 17:18 GMT
#6549
I just did a 18 CoS which we did in time. Got us a CoS 19.

We got the +25% health on the +18, didn't get it during the +19 ( other buff was +10% dammage for both run, no other buffs ).. Melandrus wasn't doable anymore. =|
" I'm not gonna fight you. I'm gonna kick your ass ! "
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
July 19 2017 17:41 GMT
#6550
i love the concept of CoS but it can be so hit or miss in m+, you either get the OP trap/engineering thing or you get an enforcer spawning on you while you're doing a miniboss on a +16 fortified
ffxiv enjoyer
Cyro
Profile Blog Joined June 2011
United Kingdom20324 Posts
July 19 2017 18:37 GMT
#6551
enforcers always spawn on specific points so you can avoid that
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Cyro
Profile Blog Joined June 2011
United Kingdom20324 Posts
Last Edited: 2017-07-20 09:48:44
July 19 2017 20:44 GMT
#6552
Another raid w/ chain wiping because of unplayable server lag
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Cyro
Profile Blog Joined June 2011
United Kingdom20324 Posts
July 21 2017 00:51 GMT
#6553
Good round of m+ tuning in the hotfixes there!

http://blue.mmo-champion.com/topic/1067708-hotfixes-july-20/
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
July 21 2017 01:24 GMT
#6554
have EN/NH class hall missions been phased out completely?
ffxiv enjoyer
Warri
Profile Joined May 2010
Germany3208 Posts
July 21 2017 01:33 GMT
#6555
https://worldofwarcraft.com/en-us/news/20863656/hotfixes-july-20
Those nerfs holy shit.
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
July 21 2017 01:35 GMT
#6556
Yea... some tyrannical bosses are pretty bonkers. Also that 3 blueberry pack was a wiper on higher difficulties.
High Risk Low Reward
Noocta
Profile Joined June 2010
France12578 Posts
Last Edited: 2017-07-21 01:50:32
July 21 2017 01:49 GMT
#6557
God damn it's Cathedral Lowere Karazhan butchering day.

I did a +18 Cathedral and Lower Kz just before the fixes and honestly they were not hard. This is pretty harsh as far as nerf goes.

Actually... The hotfixes might have been live already.. which explains why our healer was shocked at Maiden holy ground damage.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Cyro
Profile Blog Joined June 2011
United Kingdom20324 Posts
Last Edited: 2017-07-21 03:14:29
July 21 2017 02:07 GMT
#6558
On July 21 2017 10:24 Stancel wrote:
have EN/NH class hall missions been phased out completely?


Have not seen them for a while - a shame, i still need Nighthold tier until either tier 21 or tier 20 nerfs/changes


I did a +18 Cathedral and Lower Kz just before the fixes and honestly they were not hard. This is pretty harsh as far as nerf goes.


Those two stuck out as a few levels harder than the others especially w/ the wrong affixes. a few levels is a big deal nowadays, 1.4x more guaranteed loot etc

Sometimes the hotfixes are live 8 hours before they're announced, sometimes they come the next day

Good post here about new RNG system: https://questionablyepic.com/deck-of-cards/

mildly annoying that such a weakaura can improve player performance but there isn't a perfect RNG system out there

Any hint of epic gems yet? The worth of gems increases steadily with gear as secondary stats multiply each other in effectiveness but the worth of item levels increases faster than gems. As a result of that a +250 gem in Argus gear will be worth ~fewer item levels than a +150 gem in start of expansion gear

[image loading]
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
InFiNitY[pG]
Profile Blog Joined December 2002
Germany3474 Posts
July 21 2017 08:53 GMT
#6559
KJ might just be the most difficult boss ever? Chinese guilds must be close to 1000 wipes and have barely gotten him to 50%.
"I just pressed stimpack, and somehow I won the battle" -Flash
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
July 21 2017 14:12 GMT
#6560
They don't have the right comp and their priest has no disc legs. Mages aren't very sturdy compared to some other classes after the molten armor nerfs.
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