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[WoW] Battle for Azeroth - Page 203

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
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Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Cyro
Profile Blog Joined June 2011
United Kingdom20342 Posts
Last Edited: 2016-11-09 14:08:43
November 09 2016 14:06 GMT
#4041
7/7 mythic guilds failing to kill normal helya lolol
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
November 09 2016 14:12 GMT
#4042
What really ... I almost pugged it in 6 tries last night before it got called because people had to go raid.. last wipe was like 10 percent but it looked pretty matter of timey..
Redox
Profile Joined October 2010
Germany24794 Posts
November 09 2016 14:16 GMT
#4043
Just did Nightbane and it was so much harder than expected. Not because of any mechanics but because I simply did not have the heal output to keep the tank up. 879 monk heal and 875 warrior tank and I felt from the first try how insanely close this was. The slightest mistake and it was not doable. Needed perfect allocation of all CDs including "lay on hands" from moonkin legendary, innervate and tank br to barely make it.

I have no idea what was up with that and I really started doubting my class. Because I am pretty sure know there is nothing else I could have done but it did not seem to be enough.
.
Off-season = best season
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2016-11-09 14:59:45
November 09 2016 14:45 GMT
#4044
On November 09 2016 23:16 Redox wrote:
Just did Nightbane and it was so much harder than expected. Not because of any mechanics but because I simply did not have the heal output to keep the tank up. 879 monk heal and 875 warrior tank and I felt from the first try how insanely close this was. The slightest mistake and it was not doable. Needed perfect allocation of all CDs including "lay on hands" from moonkin legendary, innervate and tank br to barely make it.

I have no idea what was up with that and I really started doubting my class. Because I am pretty sure know there is nothing else I could have done but it did not seem to be enough.
.

Nightbane is actually a pretty challenging fight by the numbers. Make sure to prepot prolonged power so that the first phase is easy to heal, not requiring any cooldowns or much mana. Lust on phase 2, and have dps pot on phase 2, and make sure they're all doing maximal single target dps to the big add. Try to save all healing/defensive cooldowns for phase 3, including your prolonged power. Really want to have 12 stack sheilun's gift, life cocoon, and chi-ji all ready for phase 3. And revival too, why not. Obviously gotta get every interrupt and people need to get their health really low when soul is on fire. But even if you do all this perfectly, if your group's dps isn't that great, the healer simply won't be able to keep everyone up. The fight needs to be short and phase 2 especially needs to be short. When you are doing a nightbane run, don't use lust on curator, so that you can have it on first pull of nightbane.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2016-11-09 15:10:49
November 09 2016 15:10 GMT
#4045
I mean you can just wait in front of Nightbane for Bloodlust/Heroism debuff to end, its possible that you need it for the timer if you dont have the gear/classes for it yet.

it took us 2.5h to clear Nightbane first time around IIRC.
WriterXiao8~~
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2016-11-09 15:43:27
November 09 2016 15:40 GMT
#4046
On November 10 2016 00:10 Kipsate wrote:
I mean you can just wait in front of Nightbane for Bloodlust/Heroism debuff to end, its possible that you need it for the timer if you dont have the gear/classes for it yet.

it took us 2.5h to clear Nightbane first time around IIRC.

there's no point in waiting. debuff will clear after you wipe like in a raid. but yeah, if you're on curator and you can see the timer is super tight, obviously lust there. in my experience, the timer isn't tight at that point. usually the mistakes happen earlier in the run
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Warri
Profile Joined May 2010
Germany3208 Posts
November 09 2016 16:33 GMT
#4047
The trick is to stand together, dispel early because the adds do less dmg than the debuff, use cds when the adds die. Other than that its really on the dds to do 300k dps and be aware of the other debuff. You should get him to p3 with 5 or less stacks ideally.
daemir
Profile Joined September 2010
Finland8662 Posts
November 09 2016 17:11 GMT
#4048
The thing is, the debuff you can dispel damages the tank instead of the target. Yes. Stupid. If you have 3 magic debuffs running, your tank is going to get absolutely trucked.
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
November 09 2016 17:24 GMT
#4049
Killed heroic helya last night... No idea how a strictly heroic guild ever kills that boss
High Risk Low Reward
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2016-11-09 17:29:44
November 09 2016 17:25 GMT
#4050
On November 09 2016 23:45 NonY wrote:
Show nested quote +
On November 09 2016 23:16 Redox wrote:
Just did Nightbane and it was so much harder than expected. Not because of any mechanics but because I simply did not have the heal output to keep the tank up. 879 monk heal and 875 warrior tank and I felt from the first try how insanely close this was. The slightest mistake and it was not doable. Needed perfect allocation of all CDs including "lay on hands" from moonkin legendary, innervate and tank br to barely make it.

I have no idea what was up with that and I really started doubting my class. Because I am pretty sure know there is nothing else I could have done but it did not seem to be enough.
.

Nightbane is actually a pretty challenging fight by the numbers. Make sure to prepot prolonged power so that the first phase is easy to heal, not requiring any cooldowns or much mana. Lust on phase 2, and have dps pot on phase 2, and make sure they're all doing maximal single target dps to the big add. Try to save all healing/defensive cooldowns for phase 3, including your prolonged power. Really want to have 12 stack sheilun's gift, life cocoon, and chi-ji all ready for phase 3. And revival too, why not. Obviously gotta get every interrupt and people need to get their health really low when soul is on fire. But even if you do all this perfectly, if your group's dps isn't that great, the healer simply won't be able to keep everyone up. The fight needs to be short and phase 2 especially needs to be short. When you are doing a nightbane run, don't use lust on curator, so that you can have it on first pull of nightbane.

Believe me we had enough wipes to optimize CD usage, including those of my team mates. :D
But good to hear he is not that easy after all. Had heard it was super easy from others, doable with 855 etc. Then it turned out to be quite the gear check.
Our DDs might not have been optimal. Did not have to check them on time run since we cheesed it by skipping opera with some toys. But I suspect the warrior tank was the bigger problem. Apparently he was quite rage starved and could not ignore pain much so the DoT hurt. Also I just did some reading about warriors and realized spell reflect would have been useful and he did not use it :o.
And finally we did not dispel the DoT. Team mates were against it and in a guide video I saw they did not do it either. Might have been worth a try.

Btw you really think 2nd prolonged power is worth it over mana pot? I dont think I could have done without. Also I used statue over crane. I think it was worth it on this boss as it overall heals more and gave me much needed additional hps on tank. I think the statue is generally undervalued, it is often not bad in dungeons.

On November 10 2016 02:11 daemir wrote:
The thing is, the debuff you can dispel damages the tank instead of the target. Yes. Stupid. If you have 3 magic debuffs running, your tank is going to get absolutely trucked.

Yeah that was probably it. :D
From first try on I was like "I can not be supposed to heal this amount of dmg?".
Should have tried the alternative instead of just going with what I was told.

Off-season = best season
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
November 09 2016 18:18 GMT
#4051
On November 10 2016 02:24 Spicy_Curry wrote:
Killed heroic helya last night... No idea how a strictly heroic guild ever kills that boss


Most 7 of 7 mythics will have a decently hard time aswell.
NonY
Profile Blog Joined June 2007
8751 Posts
November 09 2016 18:19 GMT
#4052
On November 10 2016 02:25 Redox wrote:
Btw you really think 2nd prolonged power is worth it over mana pot? I dont think I could have done without. Also I used statue over crane. I think it was worth it on this boss as it overall heals more and gave me much needed additional hps on tank. I think the statue is generally undervalued, it is often not bad in dungeons.

I'm not sure. You probably made the right choice for the situation you were in, with tank damage and the fight going long. Were you wearing crit/vers gear or haste/mastery? I'd definitely be putting on my crit/vers gear in that situation, which is the more mana-efficient way to play.

The only thing about statue is that it's kind of padding its numbers, whereas using chi-ji during an important phase is 100% helpful. But I'm sure you're aware of that, and if you needed the efficiency of the statue just to last the fight, it sounds like you made the correct call, and it wasn't really padding at all but rather giving you some much needed mana-free healing.

And I think you're right that when mana is an issue, mana pot is better.

You must have been really carrying haha, to be stretching yourself so much. Do you remember what your HPS was on some pulls? I'm just curious.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2016-11-09 18:23:22
November 09 2016 18:23 GMT
#4053
Well it was not that much hps since I did nothing at beginning and not much in p2. Like 340k hps and 50k dps over whole fight.
Off-season = best season
chocorush
Profile Joined June 2009
696 Posts
November 09 2016 19:13 GMT
#4054
Does using a prolonged power pot actually restrict you from using health/mana pots? I thought they were separate, though I haven't had to use a health pot in raid for a while.
Alventenie
Profile Joined July 2007
United States2147 Posts
November 09 2016 19:30 GMT
#4055
Not sure on mana pot, but it does not share with HP pot. For my rogue Thistle Tea, Prolonged Power, and Old War share CD (as do the other DPS pots). I dont have mana though so can't say on that.
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2016-11-09 19:43:36
November 09 2016 19:42 GMT
#4056
Shares with mana pot and is seperate from health pot / stone. Otherwise would be insane for healer. :D
Off-season = best season
Cyro
Profile Blog Joined June 2011
United Kingdom20342 Posts
Last Edited: 2016-11-09 22:20:21
November 09 2016 21:59 GMT
#4057
Got server 1'st & EU ~37'th Guarm heroic (that's slid towards ~50'th as more people report their kills late) but H Helya is pretty damn hard
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
November 09 2016 22:22 GMT
#4058
ToV is overtuned for the gear you can get out of it or EN HC is undertuned for the gear you get out of it, or both.
WriterXiao8~~
Cyro
Profile Blog Joined June 2011
United Kingdom20342 Posts
Last Edited: 2016-11-09 22:34:43
November 09 2016 22:31 GMT
#4059
I think harder tuning relative to ilvl difference and harder mechanics at the same time
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
heartlxp
Profile Joined September 2010
United States1258 Posts
November 10 2016 01:43 GMT
#4060
so the 80 illidan shard quest "Soul Prism of the Illidari" is suppose to give 870 gear but rewards still show 855 for me, do we need to abandon it and retake it?
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