[WoW] Battle for Azeroth - Page 203
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BfA Community Links: GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv On November 03 2016 06:57 GTR wrote: I've created a Google Form/Spreadsheet for people to help add eachother. Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion. Form Spreadsheet If a moderator could add this as a moderator note at the top it'd be appreciated. | ||
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Cyro
United Kingdom20322 Posts
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Rebs
Pakistan10726 Posts
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Redox
Germany24794 Posts
I have no idea what was up with that and I really started doubting my class. Because I am pretty sure know there is nothing else I could have done but it did not seem to be enough. . | ||
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NonY
8751 Posts
On November 09 2016 23:16 Redox wrote: Just did Nightbane and it was so much harder than expected. Not because of any mechanics but because I simply did not have the heal output to keep the tank up. 879 monk heal and 875 warrior tank and I felt from the first try how insanely close this was. The slightest mistake and it was not doable. Needed perfect allocation of all CDs including "lay on hands" from moonkin legendary, innervate and tank br to barely make it. I have no idea what was up with that and I really started doubting my class. Because I am pretty sure know there is nothing else I could have done but it did not seem to be enough. . Nightbane is actually a pretty challenging fight by the numbers. Make sure to prepot prolonged power so that the first phase is easy to heal, not requiring any cooldowns or much mana. Lust on phase 2, and have dps pot on phase 2, and make sure they're all doing maximal single target dps to the big add. Try to save all healing/defensive cooldowns for phase 3, including your prolonged power. Really want to have 12 stack sheilun's gift, life cocoon, and chi-ji all ready for phase 3. And revival too, why not. Obviously gotta get every interrupt and people need to get their health really low when soul is on fire. But even if you do all this perfectly, if your group's dps isn't that great, the healer simply won't be able to keep everyone up. The fight needs to be short and phase 2 especially needs to be short. When you are doing a nightbane run, don't use lust on curator, so that you can have it on first pull of nightbane. | ||
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Kipsate
Netherlands45349 Posts
it took us 2.5h to clear Nightbane first time around IIRC. | ||
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NonY
8751 Posts
On November 10 2016 00:10 Kipsate wrote: I mean you can just wait in front of Nightbane for Bloodlust/Heroism debuff to end, its possible that you need it for the timer if you dont have the gear/classes for it yet. it took us 2.5h to clear Nightbane first time around IIRC. there's no point in waiting. debuff will clear after you wipe like in a raid. but yeah, if you're on curator and you can see the timer is super tight, obviously lust there. in my experience, the timer isn't tight at that point. usually the mistakes happen earlier in the run | ||
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Warri
Germany3208 Posts
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daemir
Finland8662 Posts
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Spicy_Curry
United States10573 Posts
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Redox
Germany24794 Posts
On November 09 2016 23:45 NonY wrote: Nightbane is actually a pretty challenging fight by the numbers. Make sure to prepot prolonged power so that the first phase is easy to heal, not requiring any cooldowns or much mana. Lust on phase 2, and have dps pot on phase 2, and make sure they're all doing maximal single target dps to the big add. Try to save all healing/defensive cooldowns for phase 3, including your prolonged power. Really want to have 12 stack sheilun's gift, life cocoon, and chi-ji all ready for phase 3. And revival too, why not. Obviously gotta get every interrupt and people need to get their health really low when soul is on fire. But even if you do all this perfectly, if your group's dps isn't that great, the healer simply won't be able to keep everyone up. The fight needs to be short and phase 2 especially needs to be short. When you are doing a nightbane run, don't use lust on curator, so that you can have it on first pull of nightbane. Believe me we had enough wipes to optimize CD usage, including those of my team mates. :D But good to hear he is not that easy after all. Had heard it was super easy from others, doable with 855 etc. Then it turned out to be quite the gear check. Our DDs might not have been optimal. Did not have to check them on time run since we cheesed it by skipping opera with some toys. But I suspect the warrior tank was the bigger problem. Apparently he was quite rage starved and could not ignore pain much so the DoT hurt. Also I just did some reading about warriors and realized spell reflect would have been useful and he did not use it :o. And finally we did not dispel the DoT. Team mates were against it and in a guide video I saw they did not do it either. Might have been worth a try. Btw you really think 2nd prolonged power is worth it over mana pot? I dont think I could have done without. Also I used statue over crane. I think it was worth it on this boss as it overall heals more and gave me much needed additional hps on tank. I think the statue is generally undervalued, it is often not bad in dungeons. On November 10 2016 02:11 daemir wrote: The thing is, the debuff you can dispel damages the tank instead of the target. Yes. Stupid. If you have 3 magic debuffs running, your tank is going to get absolutely trucked. Yeah that was probably it. :D From first try on I was like "I can not be supposed to heal this amount of dmg?". Should have tried the alternative instead of just going with what I was told. | ||
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Rebs
Pakistan10726 Posts
On November 10 2016 02:24 Spicy_Curry wrote: Killed heroic helya last night... No idea how a strictly heroic guild ever kills that boss Most 7 of 7 mythics will have a decently hard time aswell. | ||
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NonY
8751 Posts
On November 10 2016 02:25 Redox wrote: Btw you really think 2nd prolonged power is worth it over mana pot? I dont think I could have done without. Also I used statue over crane. I think it was worth it on this boss as it overall heals more and gave me much needed additional hps on tank. I think the statue is generally undervalued, it is often not bad in dungeons. I'm not sure. You probably made the right choice for the situation you were in, with tank damage and the fight going long. Were you wearing crit/vers gear or haste/mastery? I'd definitely be putting on my crit/vers gear in that situation, which is the more mana-efficient way to play. The only thing about statue is that it's kind of padding its numbers, whereas using chi-ji during an important phase is 100% helpful. But I'm sure you're aware of that, and if you needed the efficiency of the statue just to last the fight, it sounds like you made the correct call, and it wasn't really padding at all but rather giving you some much needed mana-free healing. And I think you're right that when mana is an issue, mana pot is better. You must have been really carrying haha, to be stretching yourself so much. Do you remember what your HPS was on some pulls? I'm just curious. | ||
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Redox
Germany24794 Posts
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chocorush
694 Posts
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Alventenie
United States2147 Posts
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Redox
Germany24794 Posts
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Cyro
United Kingdom20322 Posts
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Kipsate
Netherlands45349 Posts
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Cyro
United Kingdom20322 Posts
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heartlxp
United States1258 Posts
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