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[WoW] Battle for Azeroth - Page 201

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Velr
Profile Blog Joined July 2008
Switzerland10978 Posts
Last Edited: 2016-11-08 09:02:02
November 08 2016 08:44 GMT
#4001
On November 08 2016 00:41 NonY wrote:
leveling as tank is easy but kinda slow. there was a myth going around that it was great cuz you could pull everything and aoe it down... but dps were doing the same thing with much higher dps. leveling tank spec in open world is good relative only to the classes that cant pull everything in sight (spriest being one of them afaik). and it's good for leveling via dungeons for shorter queues. still annoyed by players doing wq in tank spec tagging mobs that increase in health and then proceeding to do 100-150k. working on hidden artifact skin is the only excuse. my friend did 200 world quests as a holy priest ;( to get his spriest hidden artifact unlocked


As for Spriests. With ~640 Boostgear or my "Dinged 100 in Wod and never played it again"-Gear it was a pain in the ass. It got a bit better towards the later Levels, just to be horrible again at 110 in Suramar. But things change quickly with gear, now its just dotting everything in sight.

Elemental Shaman (actually boosted) was even worse, 1, non elite, a bit tougher Mob? Better have all your CD's and selfheals ready... If you don't get 3-4 flamesurge proccs, your in for a ride...

Sub-Rogue (i'm at 107 atm)? Most likely still not the quickest, but i feel like it gets easier and easier. Its for sure way faster than the above + stealth + free honor from random clothclasses you Encounter on the way... all the little extras that make Rogue life fun .


my friend did 200 world quests as a holy priest ;( to get his spriest hidden artifact unlocked

Have i missed something? Spriest hidden Artifact is a drop from Ill'gynoth.
daemir
Profile Joined September 2010
Finland8662 Posts
November 08 2016 09:04 GMT
#4002
Different color variations of the hidden skins are locked behind things like do 100 dungeons with a hidden skin, finish 200 WQs or 1000 honorable kills.
GTR
Profile Blog Joined September 2004
51706 Posts
Last Edited: 2016-11-08 10:35:22
November 08 2016 10:35 GMT
#4003
also if you unlock the special skins with one artifact then your other artifacts hidden skins get unlocked too without having to get the off-spec hidden artifact.
Commentator
Gorsameth
Profile Joined April 2010
Netherlands22675 Posts
November 08 2016 10:55 GMT
#4004
Yep the base hidden artifact skin is a drop from Ill'gynoth and cannot be obtained in another way but the other hidden color variants are globally unlocked.
It ignores such insignificant forces as time, entropy, and death
Duvon
Profile Joined October 2011
Sweden2360 Posts
November 08 2016 12:28 GMT
#4005
@ aggro.
Its not specific to skittish, this thing has been in the game for a while, maybe even since wod. I remember having some troubles with it earlier not being able to effectively taunt mobs that were training someone, but I dont remember where.

Hmm oh yeah it was trainboss in brf. Newly spawned adds would not react to taunt. At the time I were thinking it had to do with aggro tables forming after the taunt.
Nothing is impossible, only some things for some people.
Warri
Profile Joined May 2010
Germany3208 Posts
November 08 2016 13:14 GMT
#4006
I leveled as mm hunter, shadow, fire mage and pala. Out of those only the hunter could comfortably aoe pull the way a tank can. As a melee or caster sure you could probably kill 10 mobs at once, but rarely are they all stacked up at the beginning. By the time you have tagged and gathered enough of them youre already low hp and if you get stunned you probably wont survive. Hunter on the other hand just presses barrage and spins in a 360° and has enough mobs aggrod.
Of course the best way is to level in a group. Even if you're just tank and dd that speeds up the leveling so much.
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
November 08 2016 14:42 GMT
#4007
The more you pull as a fire mage the easier the pull gets. I just pull everything in sight, frost nova, ROP and then living bomb pops.
High Risk Low Reward
InFiNitY[pG]
Profile Blog Joined December 2002
Germany3474 Posts
November 08 2016 14:51 GMT
#4008
On November 08 2016 21:28 Duvon wrote:
@ aggro.
Its not specific to skittish, this thing has been in the game for a while, maybe even since wod. I remember having some troubles with it earlier not being able to effectively taunt mobs that were training someone, but I dont remember where.

Hmm oh yeah it was trainboss in brf. Newly spawned adds would not react to taunt. At the time I were thinking it had to do with aggro tables forming after the taunt.


I played through all of WoD and I never ever consciously experienced mobs not reacting to taunt.Taunting a mob as it spawns, before anything actually happened to it, might lead to some unexpected results, but this has been the case ever since taunt got changed so that the target is not forced to attack you for 3 seconds after taunt. So if you taunt a mob with 0 threat on it, you will lose aggro the instant someone within its range casts so much as a hot.
"I just pressed stimpack, and somehow I won the battle" -Flash
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2016-11-08 17:09:22
November 08 2016 17:04 GMT
#4009
On November 08 2016 19:35 GTR wrote:
also if you unlock the special skins with one artifact then your other artifacts hidden skins get unlocked too without having to get the off-spec hidden artifact.


That's probably a bug, the other artifact appearaneces require that you get the base appearance before being able to unlock any of the recolors. Everyone who got glory of the legion hero or challenge mode 15 cleared still has the achivement weapons locked until the balance of power questline is done in nighthold+

one of two things might have happened:
1. you overaggroed, tank taunts, you hit a big combo and overaggro again in spite of the 200% increased threat generation that taunt gives.
2. you overaggro, tank taunts, directly after taunt skittish procs, rendering the taunt ineffective.


I wasn't aware that taunt was nerfed actually. Most tanks are doing so low damage that they're not generating much threat even with the massive threat bonuses
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
InFiNitY[pG]
Profile Blog Joined December 2002
Germany3474 Posts
November 08 2016 17:33 GMT
#4010
On November 09 2016 02:04 Cyro wrote:
Show nested quote +
On November 08 2016 19:35 GTR wrote:
also if you unlock the special skins with one artifact then your other artifacts hidden skins get unlocked too without having to get the off-spec hidden artifact.


That's probably a bug, the other artifact appearaneces require that you get the base appearance before being able to unlock any of the recolors. Everyone who got glory of the legion hero or challenge mode 15 cleared still has the achivement weapons locked until the balance of power questline is done in nighthold+

Show nested quote +
one of two things might have happened:
1. you overaggroed, tank taunts, you hit a big combo and overaggro again in spite of the 200% increased threat generation that taunt gives.
2. you overaggro, tank taunts, directly after taunt skittish procs, rendering the taunt ineffective.


I wasn't aware that taunt was nerfed actually. Most tanks are doing so low damage that they're not generating much threat even with the massive threat bonuses


That's because it's been forever since they changed it. Vanilla or BC. Tanks do around 150k sustained single target I'd say, with a x5 multiplier, so as soon as you burst 800k dps or more on one target you will overaggro.
"I just pressed stimpack, and somehow I won the battle" -Flash
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2016-11-08 18:02:28
November 08 2016 17:55 GMT
#4011

That's because it's been forever since they changed it. Vanilla or BC.


some changes in 5.4 that i'm just learning about now after being ingame for 5k+ hours with them

Tanks do around 150k sustained single target I'd say, with a x5 multiplier, so as soon as you burst 800k dps or more on one target you will overaggro.


Have seen tanks at up to triple that in 50-80 second fights and i think they should really do more
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2016-11-08 18:14:26
November 08 2016 18:07 GMT
#4012
On November 09 2016 02:04 Cyro wrote:
Show nested quote +
On November 08 2016 19:35 GTR wrote:
also if you unlock the special skins with one artifact then your other artifacts hidden skins get unlocked too without having to get the off-spec hidden artifact.


That's probably a bug, the other artifact appearaneces require that you get the base appearance before being able to unlock any of the recolors. Everyone who got glory of the legion hero or challenge mode 15 cleared still has the achivement weapons locked until the balance of power questline is done in nighthold+

pretty sure that's the bug, not the other way around. the reqs are pretty clear. the hidden one is working according to the tooltip and the others arent. and there's no way for you to even know that what you stated is accurate. will it unlock when balance of power questline is done? who knows. we'll see. it could just be bugged
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Warri
Profile Joined May 2010
Germany3208 Posts
November 08 2016 18:10 GMT
#4013
On November 09 2016 02:55 Cyro wrote:
Show nested quote +

That's because it's been forever since they changed it. Vanilla or BC.


some changes in 5.4 that i'm just learning about now after being ingame for 5k+ hours with them

Show nested quote +
Tanks do around 150k sustained single target I'd say, with a x5 multiplier, so as soon as you burst 800k dps or more on one target you will overaggro.


Have seen tanks at up to triple that in 50-80 second fights and i think they should really do more

Just because youve seen pala tanks oldwarring with avenging wrath and seraphim in a 50sec fight and do 500-800k+ dps doesnt mean all tanks are gonna do that, especially on trivial content/bosses.
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2016-11-08 18:31:58
November 08 2016 18:16 GMT
#4014
On November 09 2016 03:10 Warri wrote:
Show nested quote +
On November 09 2016 02:55 Cyro wrote:

That's because it's been forever since they changed it. Vanilla or BC.


some changes in 5.4 that i'm just learning about now after being ingame for 5k+ hours with them

Tanks do around 150k sustained single target I'd say, with a x5 multiplier, so as soon as you burst 800k dps or more on one target you will overaggro.


Have seen tanks at up to triple that in 50-80 second fights and i think they should really do more

Just because youve seen pala tanks oldwarring with avenging wrath and seraphim in a 50sec fight and do 500-800k+ dps doesnt mean all tanks are gonna do that, especially on trivial content/bosses.


+10 EoA bolstering/skittish/fortified inside of timer isn't trivial and i have not seen skittish effectively ran without either solid tank DPS or misdirect spam, preferably you have both
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
InFiNitY[pG]
Profile Blog Joined December 2002
Germany3474 Posts
November 08 2016 18:52 GMT
#4015
I meant 150k over the course of one dungeon. You're right though, I was going by my 200k, from which I substracted 50k due to multiple targets. But guardians are among the lowest ST dps in the game and my weapon is only 886
"I just pressed stimpack, and somehow I won the battle" -Flash
chocorush
Profile Joined June 2009
696 Posts
November 08 2016 19:18 GMT
#4016
It's difficult for the rage based tanks to pull much more than that, especially if they need to use any rage on defensives (for warriors, you can't even control this as any use of ignore pain essentially drains your rage meter).
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
November 08 2016 20:03 GMT
#4017
clearly should've rolled prot pally
ffxiv enjoyer
chocorush
Profile Joined June 2009
696 Posts
November 08 2016 20:41 GMT
#4018
Clearly should have expected that Blizzard was going to nerf prot warriors in pretty much every aspect without giving anything in return. Nobody really notices though because we're still fine survivability wise, just need to dump way more rage relative to what we generate into ignore pains now.
akatama
Profile Blog Joined July 2010
Romania982 Posts
November 08 2016 22:30 GMT
#4019
Warriors ended up exactly as I expected, sadly: overnerfed. Revenge barely hits like a wet noodle and gives 5 rage, Thunder Clap is not even worth hitting
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2016-11-08 22:51:32
November 08 2016 22:49 GMT
#4020
Well pala heal also seems to do a ton of dmg. But I dont mind it too much. I feel like my class is still viable even though some talk monk heal down.
Off-season = best season
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