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[WoW] Battle for Azeroth - Page 200

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Velr
Profile Blog Joined July 2008
Switzerland10840 Posts
November 07 2016 14:15 GMT
#3981
Leveling as spriest, while not hard, wasn't exactly enjoyable... at least till my wod levelinggear was gone. The boosted elemental shaman was plain bullshit and made me go enhancement.
My subrogue is 100 times easier than these two.
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2016-11-07 15:45:42
November 07 2016 15:41 GMT
#3982
leveling as tank is easy but kinda slow. there was a myth going around that it was great cuz you could pull everything and aoe it down... but dps were doing the same thing with much higher dps. leveling tank spec in open world is good relative only to the classes that cant pull everything in sight (spriest being one of them afaik). and it's good for leveling via dungeons for shorter queues. still annoyed by players doing wq in tank spec tagging mobs that increase in health and then proceeding to do 100-150k. working on hidden artifact skin is the only excuse. my friend did 200 world quests as a holy priest ;( to get his spriest hidden artifact unlocked
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Godwrath
Profile Joined August 2012
Spain10137 Posts
November 07 2016 16:31 GMT
#3983
DH for example is way fasters than tanks, and can do pretty much the same thing. It has the cooldowns to support it, and better yet, the AoE to insta delete the pulls. It was faster to level my warrior as arms/fury than protection, even tho it was safer to play as protection. But safety is not something you really need in this game while levelling anymore, so it is kind of a moot point. Outside of lore, levelling is just a chore you have to do to start playing the real game.
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2016-11-07 16:55:23
November 07 2016 16:39 GMT
#3984
Outside of lore, levelling is just a chore you have to do to start playing the real game.


You could make the same argument for reps, dungeons, world quests, normal and heroic raids. I think there's nothing particularly bad about leveling and if you trivialize all of this stuff you won't have much of a game left.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
chocorush
Profile Joined June 2009
694 Posts
November 07 2016 16:48 GMT
#3985
Arms/fury survivability seems suspect to me to not really consider taking over prot while leveling. Arms AoE kind of stinks until you get close to 20 points in your artifact anyways for all the whirlwind bonuses. I was definitely struggling to do more AOE damage in Arms than Prot until I hit about that many traits.

I also play on a pvp server, so the probability of some asshole trying to kill you when you have like half health or less is even higher. There are also other quality of life bonuses, like not ever getting dazed and dismounting when skipping through areas.

As for priests, I kind of have a feeling that holy leveling with holy nova spam might actually be faster than shadow priest leveling. That was just a passing observation while off-spec healing and dps'ing in dungeons a while ago.
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
November 07 2016 16:56 GMT
#3986
There are also other quality of life bonuses, like not ever getting dazed and dismounting


LW can make an item very cheaply that stops that for everyone
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Klowney
Profile Joined March 2011
Sweden277 Posts
November 07 2016 17:06 GMT
#3987
Hey, maybe a common question but I haven't played WoW since the start of pandaria, is this expansion better and worth another try?
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
November 07 2016 17:13 GMT
#3988
On November 08 2016 02:06 Klowney wrote:
Hey, maybe a common question but I haven't played WoW since the start of pandaria, is this expansion better and worth another try?


I quit at the end of WotLK, played a little MoP and didn't like it all that much.

Legion gets a lot of things right. If you've got the itch, I'd recommend giving it a shot.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
EquilasH
Profile Joined April 2009
Denmark2142 Posts
Last Edited: 2016-11-07 20:25:42
November 07 2016 20:18 GMT
#3989
On November 08 2016 00:41 NonY wrote:
leveling as tank is easy but kinda slow. there was a myth going around that it was great cuz you could pull everything and aoe it down... but dps were doing the same thing with much higher dps. leveling tank spec in open world is good relative only to the classes that cant pull everything in sight (spriest being one of them afaik). and it's good for leveling via dungeons for shorter queues. still annoyed by players doing wq in tank spec tagging mobs that increase in health and then proceeding to do 100-150k. working on hidden artifact skin is the only excuse. my friend did 200 world quests as a holy priest ;( to get his spriest hidden artifact unlocked


For Pala I think the 100-110 path was significantly faster for Prot than Ret on release. Might be closer now with Ret buffs, but even then I think prot is still faster.

Edit: to make it clear, Prot Paladin has really good aoe and are basically unkillable in the world. Even all the rares I encountered were easily soloable.
wat
Destructicon
Profile Blog Joined September 2011
4713 Posts
November 07 2016 21:50 GMT
#3990
I leveled as Retri pre buff and I thought it was pretty smooth.

And no, there aren't that many DPS specs that can afford to pull a lot of mobs and then aoe them down.

Ranged specs probably can do it easily, but melee specs in general can really suffer from this.

I haven't played monks or feral, so I can't comment on those, but rogues can only pull 1 or 2 mobs at a time and more requires busting out cooldowns.

Both warrior specs are pretty bad at surviving aoe pulls, with fury you flat out die because you do not have the sustain to live through it nor the damage to kill everything super fast.

Arms is a bit better because you can pop die by the blade, artifact trait and bladestorm to kill 10+ mobs and/or finish off the rest with executes and victory rush.

Retri sucks on aoe pulls until you get the artifact trait for healing storm.

Frost and Unholy DK both have the tools to handle probably one big aoe pack but probably couldn't sustain it as well.
Frost is probably the best as Remorseless Winter has a short cooldown and you can pair it with Pillars of Frost for a aoe stun.

So overall I think leveling in a tank spec is probably faster just by virtue of being able to pull so many mobs and survive them, at least relative to the melee specs.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2016-11-07 22:22:08
November 07 2016 22:10 GMT
#3991
Just ran EOA+10 and got melee'd to death repeatedly on bosses in the second half of the fight, it looks like taunt is not even working because the boss is switching to me and continuing to melee swing while the tank taunt is on him.

[image loading]

^beat the timer but wtf is this
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
EquilasH
Profile Joined April 2009
Denmark2142 Posts
November 07 2016 22:44 GMT
#3992
Lol and the Mage is literally called "Gold boy" or "Golden boy".
wat
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
November 07 2016 23:24 GMT
#3993
On November 08 2016 07:10 Cyro wrote:
Just ran EOA+10 and got melee'd to death repeatedly on bosses in the second half of the fight, it looks like taunt is not even working because the boss is switching to me and continuing to melee swing while the tank taunt is on him.

[image loading]

^beat the timer but wtf is this

I mean isn't it Skittish this week?

Am I missing something?
WriterXiao8~~
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2016-11-08 00:16:21
November 07 2016 23:26 GMT
#3994
Previous weeks of skittish didn't have me face tanking bosses through taunts o.0
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Godwrath
Profile Joined August 2012
Spain10137 Posts
Last Edited: 2016-11-08 00:31:24
November 08 2016 00:23 GMT
#3995
double post
Godwrath
Profile Joined August 2012
Spain10137 Posts
Last Edited: 2016-11-08 00:39:19
November 08 2016 00:31 GMT
#3996
On November 08 2016 01:48 chocorush wrote:
Arms/fury survivability seems suspect to me to not really consider taking over prot while leveling. Arms AoE kind of stinks until you get close to 20 points in your artifact anyways for all the whirlwind bonuses. I was definitely struggling to do more AOE damage in Arms than Prot until I hit about that many traits.

I also play on a pvp server, so the probability of some asshole trying to kill you when you have like half health or less is even higher. There are also other quality of life bonuses, like not ever getting dazed and dismounting when skipping through areas.

As for priests, I kind of have a feeling that holy leveling with holy nova spam might actually be faster than shadow priest leveling. That was just a passing observation while off-spec healing and dps'ing in dungeons a while ago.

I also play on a pvp server. I played arms while levelling, switched from prot because it was just too darn slow. I didn't play fury because i just didnd't want to, but having played it, i am fairly certain that it would had been better than prot too. I don't know what problem exactly you have with arms when you are one shotting mobs while leveling, healing for a 30% every few gcd. Protection AoE, even talented on +haste etc is pretty rubbish. Not to speak that quests rewards a lot of small cd's, and arms have bladestorm + aoe sunder + crit. Most of the time i would just complete quests that way, and finish off with the superior single target the few mobs needed afterwards. The only thing that protection has, is that it's really comfy to play.

On November 08 2016 01:39 Cyro wrote:
Show nested quote +
Outside of lore, levelling is just a chore you have to do to start playing the real game.


You could make the same argument for reps, dungeons, world quests, normal and heroic raids, aside from mythics, they are part of the game. I think there's nothing particularly bad about leveling and if you trivialize all of this stuff you won't have much of a game left.
Neither reps, dungeons, heroic raids are needed to start playing the game, but anyways the point is that when you are not lvl 110, your only content is levelling. And it's full of crap, that's why it's a chore.
On November 08 2016 07:10 Cyro wrote:
Just ran EOA+10 and got melee'd to death repeatedly on bosses in the second half of the fight, it looks like taunt is not even working because the boss is switching to me and continuing to melee swing while the tank taunt is on him.

[image loading]

^beat the timer but wtf is this


I don't do mythics without hunters or rogues this week. Skittish can be a painful modifier, or a very easy one to deal with.
Duvon
Profile Joined October 2011
Sweden2360 Posts
November 08 2016 00:44 GMT
#3997
Sometimes mobs are taunt immune it seems indeed. Its a pretty raren behavior but not unheard of before this either.
Nothing is impossible, only some things for some people.
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2016-11-08 01:07:54
November 08 2016 00:45 GMT
#3998
Neither reps, dungeons, heroic raids are needed to start playing the game


You can't do many of the core activities that people consider to be "playing the game" in an i790 character, gearing to a basic level (lets say 840-875 depending on how you intend to play at level cap) is a requirement to start "playing the game"

Sometimes mobs are taunt immune it seems indeed. Its a pretty raren behavior but not unheard of before this either.


Not taunt immune but just ignoring that they have a taunt on them and hitting whoever
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
GTR
Profile Blog Joined September 2004
51523 Posts
November 08 2016 02:17 GMT
#3999
Just a reminder that I'll be running a EN H run (US-Alliance) on Wednesday night, 8pm EST/5pm PST.
If you want in, add me (my details are on the spreadsheet).
Commentator
InFiNitY[pG]
Profile Blog Joined December 2002
Germany3474 Posts
November 08 2016 08:00 GMT
#4000
Well since there has afaik not been any official word on how exactly skittish works, we can't know 100% certain, but I have tanked a fair few this week and can't say that I ever experienced any mob not reacting to taunt. However, assuming that skittish lowers the tanks overall threat generation as well as resets (or st least strongly decreases) his threat on a mob when it procs, one of two things might have happened:
1. you overaggroed, tank taunts, you hit a big combo and overaggro again in spite of the 200% increased threat generation that taunt gives.
2. you overaggro, tank taunts, directly after taunt skittish procs, rendering the taunt ineffective.

Might be full of BS, but it's possible
"I just pressed stimpack, and somehow I won the battle" -Flash
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