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Ranked matchmaking coming to Dota 2 - Page 61

Forum Index > Closed
2303 CommentsPost a Reply
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Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
December 25 2013 04:21 GMT
#1201
so getting to a specific "brag-worthy" rating is your definition of fun?
MaZza[KIS]
Profile Joined December 2005
Australia2110 Posts
December 25 2013 04:22 GMT
#1202
On December 25 2013 13:11 KlaCkoN wrote:
Show nested quote +
On December 25 2013 09:31 JeeJee wrote:
On December 25 2013 03:50 babysimba wrote:
It's all lies when someone says your mmr will definitely go up if you are a better player.

You can rape the early game as solo offlaner with OP Spirit and still constantly lose games. I always feel 'dirty' trying to pick that hero, but at this rate i'm getting desensitised rofl. Then, another good portion of games, you get free wins and wonder what the enemy is doing.

I'm pretty confident i could play games at least 300mmr higher, but now i'm trying so hard just to keep my mmr somewhat constant, and so afraid of falling into a vicious cycle when you constantly get retarded teammates.

First day after calibration, my mmr dropped by 250. Forced to go mid every game next 2 days to increase my mmr by another 350. And what's worse is my mid laning is actually terrible, but at least you could control the game somewhat in the mid-late game. You fucking feel terrible when your team can still manage to lose you the game when you go like 7-1 as a roaming cm in the first 15 mins.


Solo matching making was once good when the option for "solo queue matchmaking only" first came out at around march(?), and some people were queuing for it. You could feel they were the good players who got so fed up with the system lol. Then, they change the location of the option to the preference box in a later patch, and nobody queued for it anymore.


Better player. That means you'll contribute more to your team than a worse player. Which means your team will win more often, thus raising your mmr over the long-term. If you can't have the impact needed to win the game, then you're not that much better than the field you're playing against.
You can put dendi on any role, have him solo queue, and very quickly he'll be up to his normal rating range. If dendi can do it, so can you. Just need to be as good as him and not worry about your teammates.

Actually I'm not sure the "very quickly" part is true. I think that if you gave Dendi a stable, established account in the 3k range it would take him at least 150 games to get back to his true mmr, probably more. The system really isnt very elastic outside of the initial placement matches (which are extremely so)


Not to mention that if, like me, you get paired with players on their "bad game" during calibration and lose 8/10 calibration matches you get a sh*t ranking. I have friends who have recently got ~4K ranks and they all acknowledge I am better player than they are... So, I got unlucky for 8 games and boom I'm stuck having to claw my way out.
I really wanted a bigger opponent, like Nate Marquardt, or King Neptune, or Zeus, or Zeus and Fedor, or Fedor on Zeus's shoulders, and they can both punch but only Zeus can kick.
KlaCkoN
Profile Blog Joined May 2007
Sweden1661 Posts
December 25 2013 04:23 GMT
#1203
On December 25 2013 13:21 Kuroeeah wrote:
so getting to a specific "brag-worthy" rating is your definition of fun?

playing the game at that rating is his definition of fun.
"Voice or no voice the people can always be brought to the bidding of their leaders ... All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger."
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
December 25 2013 04:24 GMT
#1204
if you're having to play differently and try hard to work yourself out of "Elo hell", It means that's the level you're average play is and you need to improve to raise the rating, which is hard. sounds like the game is working as intended
When in doubt, just believe in yourself and press buttons
MaZza[KIS]
Profile Joined December 2005
Australia2110 Posts
December 25 2013 04:25 GMT
#1205
On December 25 2013 13:21 Kuroeeah wrote:
so getting to a specific "brag-worthy" rating is your definition of fun?


You've missed the point. It's not about the rating, it's about the average skill of the players around you and how fun the games can be playing with a capable team, instead of having to carry feeders and ragers who think they're pro at dota.

I had a 0-9-8 ursa spend the whole game telling me how to build and what to do while I carried his ass and didn't listen to anything he said. We eventually lost because he failed at carrying. That's just plain annoying! I can't win games without going carry or semi-carry. Again, this is just my experience...
I really wanted a bigger opponent, like Nate Marquardt, or King Neptune, or Zeus, or Zeus and Fedor, or Fedor on Zeus's shoulders, and they can both punch but only Zeus can kick.
TrainSamurai
Profile Joined November 2010
339 Posts
December 25 2013 04:27 GMT
#1206
On December 25 2013 13:21 Kuroeeah wrote:
so getting to a specific "brag-worthy" rating is your definition of fun?


Half of it. The other half is to just play with better players.
LoL is the greatest thing to happen to ESPORS. LoL is the KING of ESPORTS
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2013-12-25 04:30:42
December 25 2013 04:29 GMT
#1207
On December 25 2013 12:58 TrainSamurai wrote:
Show nested quote +
On December 25 2013 12:12 SKC wrote:
On December 25 2013 11:19 TrainSamurai wrote:
On December 25 2013 05:00 SKC wrote:
If you are playing with terrible people 80% of the time, you should win very often. Unless you, for some reason, believe the system has a grudge with you and doesn't put the same kind of player on the other team.


On that note I think we need a mechanic for escaping ELO hell. I use to be around 4k+ (estimate from my friends mmr) but am now 3.4k because I was teaching a group of new players. What is my ranked win rate in this ELO hell? 75-80%. Just think about what this means for a second.

Over the last two days I went 9-3 which I consider respectable(the losts weren't even my fault imo), thats a net gain of 6 games. 6*25=150. ONLY 150 POINTS! I'm still stuck in the god dam bracket. If this was during uni sem I would only be able to play at most 3 games a day, assume I win 2/3 games every day, it would take me 4-5 days on a 66% win rate just to gain 100 points. That is insane. I CANNOT play 6 hrs every day.

Sure I could play MORE games but do you how fkn draining games at 3.5k are? This is literally the worst bracket I've ever played in. I remember when I came from d1 to play d2, normal brackets = everyone is friendly because they're learning the game so even if I lose I'm pretty happy, in very high it was pretty simple and also easy going (not perfect sailing by any means) but high/3.5k is the scum bracket caused by :

1. Players in this bracket are very sure of themselves.
2. They're wrong and are shit (note I'm currently at 75-80% win rate in ranked).

I've had people thrown games for the most ridiculous shit and have to win in spite of that fact. Here are a few examples:
- Stack on my team throws because they're pissed off I went burning build (putting points in stats is dumb apparently, you should max mana break)
- My offlaner throws and flames team because enemy safe lane 3-0 jug got a naked battlefury in 14 MINUTES. Seriously? thats slow as shit considering he went 3-0 and got uncontested farm but no timbersaw is convined our 14 minute linken medusa cannot carry and proceeds to throw.

If only these were rare isolated cases... The problem isn't not being able to climb out of ELO hell, its that ELO hell is huge and takes too long to solo out of. Back in the old days I could just 5 man stack my way out of 3.5k easily if I wanted to, now I can't.

My match page only has 3-4 loses on it and my MMR barely moved an inch. When uni starts I don't want to be stuck in a bracket below my level for an extended amount of time because of the limited amount of games I play in a day. We need something more than a measly 25-29 points per match, maybe some bonus points when you're above 50% win rate.

There are mechanics for escaping the "Elo hell". It's the uncertainty factor. 9-3 just isn't that huge, specially if you were there for a lot of games, it's a fairly ordinary win streak. If the winning trend continues uncertainty get's higher and you move up faster.


I get that record consistenly which is why I'm complaining. 9-3 is just a number I remember because I got that during xmas break, overall my winrate in rank is like 75-80% as in since 1.5 weeks?. What the hell am I suppose to do, get 100% win rate? Sorry buddy I'm above the 3.5k level but i'm sure as hell not that good. I don't play a lot of games per day dude, if you play 3 games per day would you expect someone to get 75% for that day? no of course not thats impossible because its either 0 33 66 or 100.
I as a sniper

Found your problem
MaZza[KIS]
Profile Joined December 2005
Australia2110 Posts
Last Edited: 2013-12-25 04:32:36
December 25 2013 04:30 GMT
#1208
On December 25 2013 13:24 Kupon3ss wrote:
if you're having to play differently and try hard to work yourself out of "Elo hell", It means that's the level you're average play is and you need to improve to raise the rating, which is hard. sounds like the game is working as intended


Game is not hard because of individual play. Game is hard because approx 30-40% of the time in mid 3K rankings u get inconsistent players on their "bad game" and you lose simply because of their poor picks or feeding. It always feels like two steps forward, one step back. This means that it takes a hell of a long time to climb out or you have to play 2 levels above where you're at to carry these people in a game.

I would love to actually give a Pro player a 3K account and see how long it takes them to dig themselves out as someone mentioned.
I really wanted a bigger opponent, like Nate Marquardt, or King Neptune, or Zeus, or Zeus and Fedor, or Fedor on Zeus's shoulders, and they can both punch but only Zeus can kick.
TrainSamurai
Profile Joined November 2010
339 Posts
Last Edited: 2013-12-25 04:35:34
December 25 2013 04:34 GMT
#1209
On December 25 2013 13:24 Kupon3ss wrote:
if you're having to play differently and try hard to work yourself out of "Elo hell", It means that's the level you're average play is and you need to improve to raise the rating, which is hard. sounds like the game is working as intended


OBVIOUS I CHEERY PICKED THAT CASE BECAUSE IT STOOD OUT TO ME

I don't really see why you should play "standard" when you're very behind, I did what I had to get my team the win obviously, I saw a path "I'm not snowballnig hard enough, support dunno how to ward so I'll do that mysel and try to stem the bleeding" and I took it. Would you believe he went 13-1 before I intervened? Once again I CHEERY PICKED this senario.

If the game is even in the other lanes after laning stage then I have a good chance of winning (Of course I've had my fair share of throws because I like to yolo) because I always find a way to win the lane or get more than I should.

Once again I'm not having trouble winning. Just because I complain about the particular game doesn't mean I had trouble winning that game. Get off your high horses.
LoL is the greatest thing to happen to ESPORS. LoL is the KING of ESPORTS
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
December 25 2013 04:35 GMT
#1210
you should stop yourself before you start saying stuff like getting to 4k rating from the 3k bracket is harder than getting to 5k from the 4k bracket.
TrainSamurai
Profile Joined November 2010
339 Posts
Last Edited: 2013-12-25 04:41:08
December 25 2013 04:36 GMT
#1211
On December 25 2013 13:35 Kuroeeah wrote:
you should stop yourself before you start saying stuff like getting to 4k rating from the 3k bracket is harder than getting to 5k from the 4k bracket.


No where did i say that. My main point was not about difficulty at all. I probably shouldn't have even included that part in. Get off your high horse

On December 25 2013 13:29 Nevuk wrote:
Show nested quote +
On December 25 2013 12:58 TrainSamurai wrote:
On December 25 2013 12:12 SKC wrote:
On December 25 2013 11:19 TrainSamurai wrote:
On December 25 2013 05:00 SKC wrote:
If you are playing with terrible people 80% of the time, you should win very often. Unless you, for some reason, believe the system has a grudge with you and doesn't put the same kind of player on the other team.


On that note I think we need a mechanic for escaping ELO hell. I use to be around 4k+ (estimate from my friends mmr) but am now 3.4k because I was teaching a group of new players. What is my ranked win rate in this ELO hell? 75-80%. Just think about what this means for a second.

Over the last two days I went 9-3 which I consider respectable(the losts weren't even my fault imo), thats a net gain of 6 games. 6*25=150. ONLY 150 POINTS! I'm still stuck in the god dam bracket. If this was during uni sem I would only be able to play at most 3 games a day, assume I win 2/3 games every day, it would take me 4-5 days on a 66% win rate just to gain 100 points. That is insane. I CANNOT play 6 hrs every day.

Sure I could play MORE games but do you how fkn draining games at 3.5k are? This is literally the worst bracket I've ever played in. I remember when I came from d1 to play d2, normal brackets = everyone is friendly because they're learning the game so even if I lose I'm pretty happy, in very high it was pretty simple and also easy going (not perfect sailing by any means) but high/3.5k is the scum bracket caused by :

1. Players in this bracket are very sure of themselves.
2. They're wrong and are shit (note I'm currently at 75-80% win rate in ranked).

I've had people thrown games for the most ridiculous shit and have to win in spite of that fact. Here are a few examples:
- Stack on my team throws because they're pissed off I went burning build (putting points in stats is dumb apparently, you should max mana break)
- My offlaner throws and flames team because enemy safe lane 3-0 jug got a naked battlefury in 14 MINUTES. Seriously? thats slow as shit considering he went 3-0 and got uncontested farm but no timbersaw is convined our 14 minute linken medusa cannot carry and proceeds to throw.

If only these were rare isolated cases... The problem isn't not being able to climb out of ELO hell, its that ELO hell is huge and takes too long to solo out of. Back in the old days I could just 5 man stack my way out of 3.5k easily if I wanted to, now I can't.

My match page only has 3-4 loses on it and my MMR barely moved an inch. When uni starts I don't want to be stuck in a bracket below my level for an extended amount of time because of the limited amount of games I play in a day. We need something more than a measly 25-29 points per match, maybe some bonus points when you're above 50% win rate.

There are mechanics for escaping the "Elo hell". It's the uncertainty factor. 9-3 just isn't that huge, specially if you were there for a lot of games, it's a fairly ordinary win streak. If the winning trend continues uncertainty get's higher and you move up faster.


I get that record consistenly which is why I'm complaining. 9-3 is just a number I remember because I got that during xmas break, overall my winrate in rank is like 75-80% as in since 1.5 weeks?. What the hell am I suppose to do, get 100% win rate? Sorry buddy I'm above the 3.5k level but i'm sure as hell not that good. I don't play a lot of games per day dude, if you play 3 games per day would you expect someone to get 75% for that day? no of course not thats impossible because its either 0 33 66 or 100.
I as a sniper

Found your problem


I random every game and play all positions , I'm a bit sensible and random b4 the team but I'm not having trouble winning. Thats whats wrong with this thread. My point wasn't even remotely about how difficult the games were, planting wards as a sniper IS NOT HARD.
LoL is the greatest thing to happen to ESPORS. LoL is the KING of ESPORTS
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
Last Edited: 2013-12-25 04:42:30
December 25 2013 04:42 GMT
#1212
that was directed towards mazza because of the "give a pro player a 3k rating account" statement even though the notion of the 4-5k rating being this magical land that only consists of cooperative players at the very least is amusing to me.
KlaCkoN
Profile Blog Joined May 2007
Sweden1661 Posts
Last Edited: 2013-12-25 04:47:44
December 25 2013 04:47 GMT
#1213
I'm not sure why everyone is so hostile towards the fact that some people have problems with how inelastic the system is? Before we could see the numbers it was easy to dismiss such claims but now when the +/- 25 thing is in plain sight I don't understand why it's still contentious.
Like for me personally the system works great. I didn't tank my placement matches and I get games at my skill level. I went on a 12 game losing streak and the quality of games didn't chance noticeably, neither did it when I won 10 games in a row. And considering I'm in grad school I am very unlikely to ever become genuinely better at dota this state of affairs is great.
However if someone truly is better than their rating, on account of having lost points playing with friends / had bad luck during placement or because you simply got better at the game: ranking up is incredibly annoying / time consuming.
Again +- 25 points means it would take fucking Dendi 150 games+ to get a stable 3k account back up where it should be, I can see why some people find that frustrating.
However I can also see why the system is designed this way, considering the vast majority of players (me included!) are never going to get significantly better at the game, the average game quality is certainly increased by having everyone stay roughly where they are.
"Voice or no voice the people can always be brought to the bidding of their leaders ... All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger."
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2013-12-25 05:04:49
December 25 2013 05:02 GMT
#1214
On December 25 2013 13:47 KlaCkoN wrote:
I'm not sure why everyone is so hostile towards the fact that some people have problems with how inelastic the system is? Before we could see the numbers it was easy to dismiss such claims but now when the +/- 25 thing is in plain sight I don't understand why it's still contentious.
Like for me personally the system works great. I didn't tank my placement matches and I get games at my skill level. I went on a 12 game losing streak and the quality of games didn't chance noticeably, neither did it when I won 10 games in a row. And considering I'm in grad school I am very unlikely to ever become genuinely better at dota this state of affairs is great.
However if someone truly is better than their rating, on account of having lost points playing with friends / had bad luck during placement or because you simply got better at the game: ranking up is incredibly annoying / time consuming.
Again +- 25 points means it would take fucking Dendi 150 games+ to get a stable 3k account back up where it should be, I can see why some people find that frustrating.
However I can also see why the system is designed this way, considering the vast majority of players (me included!) are never going to get significantly better at the game, the average game quality is certainly increased by having everyone stay roughly where they are.

Because the system should be fairly inelastic. That doesn't mean it's completelly inelastic. As you said, sometimes you go through a 10 or even more winning or losing streak, and your ranks shouldn't be jumping up and down drastically, your skill didn't change. If you tanked your account for such a long time, it makes sense that it's much harder to get it back on track. But almost noone that complains about Elo hell actually tanked their acconts for a long period of time, they were just at that level from the start and couldn't get out of it.

I personally doubt it would take Dendi 150 games to get an acc out of "Elo hell". After some times you should be past the point of what a reasonable winning streak is and the system should adapt, unless what Valve has said about uncertainty has been a plain lie, which doesn't make sense since it's natural that MMR systems use it.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
Last Edited: 2013-12-25 06:44:58
December 25 2013 06:44 GMT
#1215
its +/- 25 points because the system is pretty sure that's where you're supposed to be, if you go on winning or losing streaks that "uncertainty" increases and the amount of change you can get per game will also change accordingly. Given what we've observed in the past, it shouldn't take more than 20 or so games going 18-2 or something to raise the mmr a large amount if you're actually playing at a certain level
When in doubt, just believe in yourself and press buttons
ChunderBoy
Profile Joined August 2011
3242 Posts
December 25 2013 07:47 GMT
#1216
give me ur account and ill do it in 2 days
"mmr is a social construct" - tumblr
Eriksen
Profile Joined December 2012
Micronesia720 Posts
December 25 2013 07:55 GMT
#1217
On December 25 2013 16:47 ChunderBoy wrote:
give me ur account and ill do it in 2 days


omg are you that guy who's ranked #1 in d2ladder's solo ladder?
Whether it has ended with a happy ending or sad, I never was an important thing to you.
ChunderBoy
Profile Joined August 2011
3242 Posts
December 25 2013 07:55 GMT
#1218
On December 25 2013 16:55 Eriksen wrote:
Show nested quote +
On December 25 2013 16:47 ChunderBoy wrote:
give me ur account and ill do it in 2 days


omg are you that guy who's ranked #1 in d2ladder's solo ladder?

idk but know of any available waifu material girls?
"mmr is a social construct" - tumblr
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
Last Edited: 2013-12-25 08:07:37
December 25 2013 08:07 GMT
#1219
scratch that
dae
Profile Joined June 2010
Canada1600 Posts
December 25 2013 08:19 GMT
#1220
On December 25 2013 13:36 TrainSamurai wrote:
Show nested quote +
On December 25 2013 13:35 Kuroeeah wrote:
you should stop yourself before you start saying stuff like getting to 4k rating from the 3k bracket is harder than getting to 5k from the 4k bracket.


No where did i say that. My main point was not about difficulty at all. I probably shouldn't have even included that part in. Get off your high horse

Show nested quote +
On December 25 2013 13:29 Nevuk wrote:
On December 25 2013 12:58 TrainSamurai wrote:
On December 25 2013 12:12 SKC wrote:
On December 25 2013 11:19 TrainSamurai wrote:
On December 25 2013 05:00 SKC wrote:
If you are playing with terrible people 80% of the time, you should win very often. Unless you, for some reason, believe the system has a grudge with you and doesn't put the same kind of player on the other team.


On that note I think we need a mechanic for escaping ELO hell. I use to be around 4k+ (estimate from my friends mmr) but am now 3.4k because I was teaching a group of new players. What is my ranked win rate in this ELO hell? 75-80%. Just think about what this means for a second.

Over the last two days I went 9-3 which I consider respectable(the losts weren't even my fault imo), thats a net gain of 6 games. 6*25=150. ONLY 150 POINTS! I'm still stuck in the god dam bracket. If this was during uni sem I would only be able to play at most 3 games a day, assume I win 2/3 games every day, it would take me 4-5 days on a 66% win rate just to gain 100 points. That is insane. I CANNOT play 6 hrs every day.

Sure I could play MORE games but do you how fkn draining games at 3.5k are? This is literally the worst bracket I've ever played in. I remember when I came from d1 to play d2, normal brackets = everyone is friendly because they're learning the game so even if I lose I'm pretty happy, in very high it was pretty simple and also easy going (not perfect sailing by any means) but high/3.5k is the scum bracket caused by :

1. Players in this bracket are very sure of themselves.
2. They're wrong and are shit (note I'm currently at 75-80% win rate in ranked).

I've had people thrown games for the most ridiculous shit and have to win in spite of that fact. Here are a few examples:
- Stack on my team throws because they're pissed off I went burning build (putting points in stats is dumb apparently, you should max mana break)
- My offlaner throws and flames team because enemy safe lane 3-0 jug got a naked battlefury in 14 MINUTES. Seriously? thats slow as shit considering he went 3-0 and got uncontested farm but no timbersaw is convined our 14 minute linken medusa cannot carry and proceeds to throw.

If only these were rare isolated cases... The problem isn't not being able to climb out of ELO hell, its that ELO hell is huge and takes too long to solo out of. Back in the old days I could just 5 man stack my way out of 3.5k easily if I wanted to, now I can't.

My match page only has 3-4 loses on it and my MMR barely moved an inch. When uni starts I don't want to be stuck in a bracket below my level for an extended amount of time because of the limited amount of games I play in a day. We need something more than a measly 25-29 points per match, maybe some bonus points when you're above 50% win rate.

There are mechanics for escaping the "Elo hell". It's the uncertainty factor. 9-3 just isn't that huge, specially if you were there for a lot of games, it's a fairly ordinary win streak. If the winning trend continues uncertainty get's higher and you move up faster.


I get that record consistenly which is why I'm complaining. 9-3 is just a number I remember because I got that during xmas break, overall my winrate in rank is like 75-80% as in since 1.5 weeks?. What the hell am I suppose to do, get 100% win rate? Sorry buddy I'm above the 3.5k level but i'm sure as hell not that good. I don't play a lot of games per day dude, if you play 3 games per day would you expect someone to get 75% for that day? no of course not thats impossible because its either 0 33 66 or 100.
I as a sniper

Found your problem


I random every game and play all positions , I'm a bit sensible and random b4 the team but I'm not having trouble winning. Thats whats wrong with this thread. My point wasn't even remotely about how difficult the games were, planting wards as a sniper IS NOT HARD.


Ok, so it seems like your problem is that you feel like your mmr is below the level you should be at, and that the system is preventing you from easily climbing it to be where you should be.

This raises the question: If you want to raise your mmr, why are you dicking around?

These are ranked games. Yet you are randoming at the start of picking, which means a few things. One, you are playing a hero that you probably have not recently played, therefor are not playing at your best on. Secondly, you pick that hero instantly, allowing the other team to counterpick/design a teamcomp against whatever hero you randomed. Thirdly, if you random a hard carry and your team has a guy that can only play hard carry you've effectively just lost the game for your team. Fourth, being able to play all roles sounds all well and good, but it also means that you are worse at all the roles then if you just focused on a couple. Finally, you could random a hero that is not that strong right now, meaning you also have to play a hero that is inherently weaker then some others.

You are intentionally putting yourself and your team at a disadvantage, yet come here to complain that you can't raise your rating. Like it or not, the best way to win games is to consistently play a small subset of very strong heroes, and get very very good at them. It is also to abuse things like waiting until the last minute to pick, and picking the "broken" heroes like broodmother.

It doesn't matter how "good" of a player you are, that can play all positions equally well, if your handicapping yourself and your team from the get go.
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