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Ranked matchmaking coming to Dota 2 - Page 42

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Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts.
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
Last Edited: 2013-12-18 07:26:28
December 18 2013 07:25 GMT
#821
On December 18 2013 15:54 Oktyabr wrote:
Show nested quote +
On December 18 2013 14:41 SheaR619 wrote:
On December 18 2013 14:34 konadora wrote:
anyone else thinks this ranked matchmaking is shit?

my last 10 games were almost all shit. to quote what i posted on fb:

"im playing a game where last pick bloodseeker (no couriers) just silenced (our team's) slardar who was about to stun and get us a kill"

yeah that happened

FFFFFFFFFFUUUUUUU-


atleast you didnt get in a captain mode where your pink (supposely highest MMR on team) first banned Bloodseeker and then 2nd band sladar. Dont even talk to me about the draft.....because it was horrid.....this MMR just make me feel more shit about myself since I real how shit my MMR is after losing 15 gameish playing with my lower MMR friends. I am within 3000-4000 MMR since that what I am getting after talking to everyone I played with.


Pink and blue doesn't mean highest mmr in dota2 though.


I would be surprised if it doesn't. I am pink or blue almost every single game. It's definitely not random, 'cause what are the chances someone gets pink/blue 90% of the time?
Writer
LSB
Profile Blog Joined April 2010
United States5171 Posts
December 18 2013 07:31 GMT
#822
On December 18 2013 14:50 konadora wrote:
how is that that the mmr is such hit and miss though? only because it is early into the system?

i never had such problems with sc2 or any other ranked/ladder system games... and out of all the companies who can't pull off a good mmr system, volvo?

The problem is that valve did not have the good sense to keep the mmr hidden and display indirect measures of skill.

Take SC2 for example, you have your hidden mmr which is used for matchmaking, but your measure of skill is in leagues where 'progression' is easy to see / maintain. People feel great when they are promoted. But if you gain 100 mmr, what does that really mean to you?
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
AndyJay
Profile Blog Joined February 2010
Australia833 Posts
December 18 2013 07:34 GMT
#823
On December 18 2013 16:25 Souma wrote:
Show nested quote +
On December 18 2013 15:54 Oktyabr wrote:
On December 18 2013 14:41 SheaR619 wrote:
On December 18 2013 14:34 konadora wrote:
anyone else thinks this ranked matchmaking is shit?

my last 10 games were almost all shit. to quote what i posted on fb:

"im playing a game where last pick bloodseeker (no couriers) just silenced (our team's) slardar who was about to stun and get us a kill"

yeah that happened

FFFFFFFFFFUUUUUUU-


atleast you didnt get in a captain mode where your pink (supposely highest MMR on team) first banned Bloodseeker and then 2nd band sladar. Dont even talk to me about the draft.....because it was horrid.....this MMR just make me feel more shit about myself since I real how shit my MMR is after losing 15 gameish playing with my lower MMR friends. I am within 3000-4000 MMR since that what I am getting after talking to everyone I played with.


Pink and blue doesn't mean highest mmr in dota2 though.


I would be surprised if it doesn't. I am pink or blue almost every single game. It's definitely not random, 'cause what are the chances someone gets pink/blue 90% of the time?



Should be very easy to check now, you can see anyone's mmr. I just checked my last 3 random games and there was only 1 case where mmr was in the wrong order for the colours, and that could be explained by a stack being grouped together.
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
December 18 2013 08:14 GMT
#824
On December 18 2013 16:15 Excalibur_Z wrote:
Show nested quote +
On December 18 2013 14:50 konadora wrote:
how is that that the mmr is such hit and miss though? only because it is early into the system?

i never had such problems with sc2 or any other ranked/ladder system games... and out of all the companies who can't pull off a good mmr system, volvo?


How do you know it's hit and miss though? Limited anecdotal evidence?

reddit, myself, everyone around me

pretty much
POGGERS
CNLL
Profile Joined April 2011
Italy75 Posts
December 18 2013 09:32 GMT
#825
Literally impossibile to climb up from 4500, you win 1 game you lose the next :D
Life is life
Oktyabr
Profile Joined July 2011
Singapore2234 Posts
December 18 2013 09:35 GMT
#826
On December 18 2013 16:34 AndyJay wrote:
Show nested quote +
On December 18 2013 16:25 Souma wrote:
On December 18 2013 15:54 Oktyabr wrote:
On December 18 2013 14:41 SheaR619 wrote:
On December 18 2013 14:34 konadora wrote:
anyone else thinks this ranked matchmaking is shit?

my last 10 games were almost all shit. to quote what i posted on fb:

"im playing a game where last pick bloodseeker (no couriers) just silenced (our team's) slardar who was about to stun and get us a kill"

yeah that happened

FFFFFFFFFFUUUUUUU-


atleast you didnt get in a captain mode where your pink (supposely highest MMR on team) first banned Bloodseeker and then 2nd band sladar. Dont even talk to me about the draft.....because it was horrid.....this MMR just make me feel more shit about myself since I real how shit my MMR is after losing 15 gameish playing with my lower MMR friends. I am within 3000-4000 MMR since that what I am getting after talking to everyone I played with.


Pink and blue doesn't mean highest mmr in dota2 though.


I would be surprised if it doesn't. I am pink or blue almost every single game. It's definitely not random, 'cause what are the chances someone gets pink/blue 90% of the time?



Should be very easy to check now, you can see anyone's mmr. I just checked my last 3 random games and there was only 1 case where mmr was in the wrong order for the colours, and that could be explained by a stack being grouped together.


You can only see your friends' match making rating.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
December 18 2013 09:40 GMT
#827
On December 18 2013 14:34 konadora wrote:
anyone else thinks this ranked matchmaking is shit?

my last 10 games were almost all shit. to quote what i posted on fb:

"im playing a game where last pick bloodseeker (no couriers) just silenced (our team's) slardar who was about to stun and get us a kill"

yeah that happened

FFFFFFFFFFUUUUUUU-

I don't know, it's not perfect but overall i had some good games in ranked and i almost exclusively play solo (3500 rating). I've been playing quite a lot of support and overall picking something to complement our team so maybe that helped (it's easy to complain that nobody buys courrier etc when you're part of the problem). A lot of people have the illusion that the only way to have an impact into the game and climb in MMR is to go mid and stomp, but honestly you can do a lot by being a support, ensuring that stupid stuff like no courrier for 20 min doesn't happen, winning your lane for your carry, ganking mid etc.
Actually the most frustrating games were when i played mid, had no ward coverage no upgraded courrier and side lanes whining that they were losing there laning and that they had "no ganks" 3 min into the game.
(the part about only picking carries is not necessarilly directed at you)
govie
Profile Blog Joined November 2012
9334 Posts
December 18 2013 09:48 GMT
#828
On December 18 2013 17:14 konadora wrote:
Show nested quote +
On December 18 2013 16:15 Excalibur_Z wrote:
On December 18 2013 14:50 konadora wrote:
how is that that the mmr is such hit and miss though? only because it is early into the system?

i never had such problems with sc2 or any other ranked/ladder system games... and out of all the companies who can't pull off a good mmr system, volvo?


How do you know it's hit and miss though? Limited anecdotal evidence?

reddit, myself, everyone around me

pretty much


Maybe... u, ur dotafriends and reddit are just mediocre dota2 players according to the statistics, stats dont like my friend

U can argue how the mm-number is calculated, or that they chose to show mm-rating to there users, or even that skill in dota cant be calculated because dota2 is a more dynamic game then sc2 or other games (roles, games changing strats etc), or maybe that this rating will give boring games without teamfocus becuz peeps dont want to risk dying for someone else (juggernauts are really bad people in r-mm, its statistically proven...).

Still, the current mm-number doesnt lie.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
KissMeRed
Profile Joined June 2012
United States96 Posts
December 18 2013 09:59 GMT
#829
I like the no-nonsense approach to the ranked system. SC2 and LoL muddle the system by overlaying leagues and divisions. Thanks Valve for just giving us a simple number for once, most people can handle it.
NukiNuki
Profile Joined December 2013
1 Post
December 18 2013 10:04 GMT
#830
Am i the only one missing solo queue? Im always getting stacks and its just not the same playing solo vs 4 man on skype.
Velr
Profile Blog Joined July 2008
Switzerland10989 Posts
December 18 2013 10:14 GMT
#831
Games seem to be more or less the same as in „normal“? Except people tryhard a tiny bit more.

I mean, i only played 6 games, now… The 2 i did solo were both pretty one sided (in one our mid LD fed into 0-7) and in the other we just won all lanes and our ganks just „worked“ while nothing came together for our opponents in the early and we just got out of control…
The team games were all decent and they could actually have gone either way, the losing team lost due to „general mistakes“ (letting the carry freefarm while not pushing hard enough and stuff like this) and not due to „stupid moron feeding like mad“.
DR.Ham
Profile Joined December 2010
Netherlands621 Posts
December 18 2013 10:25 GMT
#832
I've just completed my 10 placement games, and am generally pretty happy with Ranked Matchmaking. The first 3-4 games were AWFUL, each game having a Troll / 0-minutes feeder, Courier feeder etc.

The rest of the matches have been pretty good, the biggest difference I have noticed is the amount of communication which happens, and that generally people really want to try to win, which for me is a big improvement.

The rating to me feels about where I felt I was too, which is nice.
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
December 18 2013 10:36 GMT
#833
On December 18 2013 19:04 NukiNuki wrote:
Am i the only one missing solo queue? Im always getting stacks and its just not the same playing solo vs 4 man on skype.

I'm pretty sure solo queue is exactly where it always was...
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2013-12-18 10:47:52
December 18 2013 10:40 GMT
#834
On December 18 2013 19:36 Zealos wrote:
Show nested quote +
On December 18 2013 19:04 NukiNuki wrote:
Am i the only one missing solo queue? Im always getting stacks and its just not the same playing solo vs 4 man on skype.

I'm pretty sure solo queue is exactly where it always was...


Go and check, it's definitely gone. They removed it in the wraith night update.

Also I'm not really sure why people expected there to be less feeders in ranked. Nobody ever queued into normal going "gee I really feel like going 0-10 in lane today". You're still going to get the normal MMR imbalances, with players losing lanes they should have won because it just so happened that Dire's mid was their best player while Radiant's was their worst. Ranked doesn't change that.

The thing that ranked should change is the thought that goes into people's picks, the frequency of joke builds, and the general level of team coordination. I've seen a pretty marked improvement in those aspects, myself.
nojok
Profile Joined May 2011
France15846 Posts
December 18 2013 10:42 GMT
#835
On December 18 2013 19:25 DR.Ham wrote:
I've just completed my 10 placement games, and am generally pretty happy with Ranked Matchmaking. The first 3-4 games were AWFUL, each game having a Troll / 0-minutes feeder, Courier feeder etc.

The rest of the matches have been pretty good, the biggest difference I have noticed is the amount of communication which happens, and that generally people really want to try to win, which for me is a big improvement.

The rating to me feels about where I felt I was too, which is nice.

How can you know it placed you where you felt? Atm I know that some pros almost reach 6k and the average TLer has around 4k+. The numbers steam gave early are wrong or am I missing something?
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2013-12-18 11:02:49
December 18 2013 11:02 GMT
#836
On December 18 2013 19:42 nojok wrote:
Show nested quote +
On December 18 2013 19:25 DR.Ham wrote:
I've just completed my 10 placement games, and am generally pretty happy with Ranked Matchmaking. The first 3-4 games were AWFUL, each game having a Troll / 0-minutes feeder, Courier feeder etc.

The rest of the matches have been pretty good, the biggest difference I have noticed is the amount of communication which happens, and that generally people really want to try to win, which for me is a big improvement.

The rating to me feels about where I felt I was too, which is nice.

How can you know it placed you where you felt? Atm I know that some pros almost reach 6k and the average TLer has around 4k+. The numbers steam gave early are wrong or am I missing something?


We dont anything yet. In sc2 u knew the top 2% was master/GM or something like that, blizzard communicated that. In dota2 i think they will eventually communicate this sort of stuff, but not yet. So, yes, i agree that its not certain at all. But if it gives him a good feeling, be happy for him
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
nojok
Profile Joined May 2011
France15846 Posts
December 18 2013 11:09 GMT
#837
On December 18 2013 20:02 govie wrote:
Show nested quote +
On December 18 2013 19:42 nojok wrote:
On December 18 2013 19:25 DR.Ham wrote:
I've just completed my 10 placement games, and am generally pretty happy with Ranked Matchmaking. The first 3-4 games were AWFUL, each game having a Troll / 0-minutes feeder, Courier feeder etc.

The rest of the matches have been pretty good, the biggest difference I have noticed is the amount of communication which happens, and that generally people really want to try to win, which for me is a big improvement.

The rating to me feels about where I felt I was too, which is nice.

How can you know it placed you where you felt? Atm I know that some pros almost reach 6k and the average TLer has around 4k+. The numbers steam gave early are wrong or am I missing something?


We dont anything yet. In sc2 u knew the top 2% was master/GM or something like that, blizzard communicated that. In dota2 i think they will eventually communicate this sort of stuff, but not yet. So, yes, i agree that its not certain at all. But if it gives him a good feeling, be happy for him

I thought he could know something I didn't. I hope valve releases some bullshit numbers so we can all feel pro. The downside is that everyone would act as if they were that good in all other discussions.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
DR.Ham
Profile Joined December 2010
Netherlands621 Posts
December 18 2013 11:51 GMT
#838
On December 18 2013 20:09 nojok wrote:
Show nested quote +
On December 18 2013 20:02 govie wrote:
On December 18 2013 19:42 nojok wrote:
On December 18 2013 19:25 DR.Ham wrote:
I've just completed my 10 placement games, and am generally pretty happy with Ranked Matchmaking. The first 3-4 games were AWFUL, each game having a Troll / 0-minutes feeder, Courier feeder etc.

The rest of the matches have been pretty good, the biggest difference I have noticed is the amount of communication which happens, and that generally people really want to try to win, which for me is a big improvement.

The rating to me feels about where I felt I was too, which is nice.

How can you know it placed you where you felt? Atm I know that some pros almost reach 6k and the average TLer has around 4k+. The numbers steam gave early are wrong or am I missing something?


We dont anything yet. In sc2 u knew the top 2% was master/GM or something like that, blizzard communicated that. In dota2 i think they will eventually communicate this sort of stuff, but not yet. So, yes, i agree that its not certain at all. But if it gives him a good feeling, be happy for him

I thought he could know something I didn't. I hope valve releases some bullshit numbers so we can all feel pro. The downside is that everyone would act as if they were that good in all other discussions.


On December 18 2013 19:42 nojok wrote:
Show nested quote +
On December 18 2013 19:25 DR.Ham wrote:
I've just completed my 10 placement games, and am generally pretty happy with Ranked Matchmaking. The first 3-4 games were AWFUL, each game having a Troll / 0-minutes feeder, Courier feeder etc.

The rest of the matches have been pretty good, the biggest difference I have noticed is the amount of communication which happens, and that generally people really want to try to win, which for me is a big improvement.

The rating to me feels about where I felt I was too, which is nice.

How can you know it placed you where you felt? Atm I know that some pros almost reach 6k and the average TLer has around 4k+. The numbers steam gave early are wrong or am I missing something?


Well, My rank was 3657, which I felt was approximately where I am skill wise is all.

Before the skill brackets were hidden, I was playing in Normal / high games, but I had played many many many games on that account where I had no clue what I was doing, and had pretty awful games, but felt I was better in general mechanics wise and such that people I was generally playing with.

Comparing this to my friends who only play very high, they were getting MMR's of around 4100 - 4300, and I thought that was approximately how much better they are than me in general. Was not trying to boast, and I have no other info you don't, just my gut impression from the limited info I have available.
babysimba
Profile Joined November 2010
10466 Posts
December 18 2013 12:11 GMT
#839
Solo-q SEA ranked matches are horrible. Played like 40 games, 90% of those of stomps. More like game of luck. You can have players losing favorable mid matchup even with like 2 successful ganks lol.

The biggest problem in mm is your mmr is not representative of your skill level when you get carried a lot by better players in party. I have reasons to believe it was only the past few months valve tried to separate party and solo-queue more (separate mmr and try to pair both sides with similar party size. But right now way too many people have inaccurate mmr for the system to self-correct itself in a short time. I was hoping they do a reset on ranked mmr but sadly it did not occur.

Then again, i tried 2 games on uswest and had much better experience than most of my ranked games. It's a shame i just couldn't continue playing on that server with 300 ping.
sninja
Profile Joined July 2011
Poland207 Posts
Last Edited: 2013-12-18 12:29:24
December 18 2013 12:26 GMT
#840
On December 18 2013 14:50 konadora wrote:
how is that that the mmr is such hit and miss though? only because it is early into the system?

i never had such problems with sc2 or any other ranked/ladder system games... and out of all the companies who can't pull off a good mmr system, volvo?


played like 10 ranked games so far and only 2 were bad, I mean like really really bad stomps with mass whining/flaming included, but that happened from time to time in normal quene as well (actually I feel like it was much more frequent in normal, especially stomping an enemy team or being stomped) Like 5 were good games, either lost or won but still very decent ones with ok line ups, teamplay and everything in order. Lastly, around 3 games were just amazing with great teamplay, communication, everyone knowing their role, prolonged fights etc. especially one felt like a real pro game with mass force staff saves/initiations, clever play and great plays like rubick stealing hook - pudge hooking sb and rubick hooking that person back on-the-fly and the other way round. Note that I don't really remember playing such good games in a loooong while so for me the ranked matchmaking is definately a big improvement.

edit: note I only played ap ranked so far (ye ) on european servers and I'm around 4k mmr
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