• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:53
CET 08:53
KST 16:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread EVE Corporation Path of Exile [Game] Osu!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread The Games Industry And ATVI US Politics Mega-thread Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2147 users

Ranked matchmaking coming to Dota 2 - Page 12

Forum Index > Closed
2303 CommentsPost a Reply
Prev 1 10 11 12 13 14 116 Next
Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts.
Baarn
Profile Joined April 2010
United States2702 Posts
December 07 2013 16:00 GMT
#221
On December 07 2013 12:24 Heyoka wrote:
Show nested quote +
On December 07 2013 12:17 LeLoup wrote:
On December 07 2013 12:15 Heyoka wrote:
Now what we need is an actual team ladder where winners get invites to a TI4 qual.


That... actually sounds pretty awful. How about a team ladder that is just more than average MMRs first?


Can you explain what sounds awful about this? How does turning TI into something more than an invite-only event make it worse?


Because you'll get stomped once you face the pro teams and that's just not entertaining to watch.
There's no S in KT. :P
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
December 07 2013 16:01 GMT
#222
On December 08 2013 00:58 zeo wrote:
So you only get your MMR number? You don't get your exact spot on a list of all the dota players in the world?
Shame Single Draft isn't in ranked

On that topic, it would be neat to have a top 500/200 list, grandmaster style.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
December 07 2013 16:15 GMT
#223
On December 08 2013 01:00 Baarn wrote:
Show nested quote +
On December 07 2013 12:24 Heyoka wrote:
On December 07 2013 12:17 LeLoup wrote:
On December 07 2013 12:15 Heyoka wrote:
Now what we need is an actual team ladder where winners get invites to a TI4 qual.


That... actually sounds pretty awful. How about a team ladder that is just more than average MMRs first?


Can you explain what sounds awful about this? How does turning TI into something more than an invite-only event make it worse?


Because you'll get stomped once you face the pro teams and that's just not entertaining to watch.


Doesn't make much sense. The "pro" teams should be the ones at the top of the ladder but that's only in theory. Practically must be pretty hard to create a global ladder properly.
gulati
Profile Blog Joined April 2007
United States2241 Posts
December 07 2013 16:23 GMT
#224
pretty good, glad to see volvo once again serving the best interests of the community and hardcore scene.
C r u m b l i n g
MrCon
Profile Blog Joined August 2010
France29748 Posts
December 07 2013 16:25 GMT
#225
That's a smart way of implementing this, nice job.
LSB
Profile Blog Joined April 2010
United States5171 Posts
December 07 2013 16:37 GMT
#226
I wouldn't be surprised if Ranked matchmaking turns into a toxic pool of flame. But hey, anything to make my normal matchmaking more fun I'm all for
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
December 07 2013 16:54 GMT
#227
Best news in a while. So glad.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
JoeTheHoe
Profile Joined April 2010
Switzerland106 Posts
December 07 2013 17:08 GMT
#228
On December 07 2013 22:56 JoeTheHoe wrote:
is it already live? I updated dota today, not sure if it was for the ranked MM?


?
<3 Sigma // <3 fnatic
hariooo
Profile Joined October 2013
Canada2830 Posts
December 07 2013 17:09 GMT
#229
I'm not even sure why people who aren't going to be playing ranked are posting? This has next to zero affect on your current Dota.

And those people who don't believe MMR is a good indicator of skill should probably never complain about getting unbalanced games even in unranked. They're all random then.
SKC
Profile Joined October 2010
Brazil18828 Posts
December 07 2013 17:10 GMT
#230
On December 08 2013 02:08 JoeTheHoe wrote:
Show nested quote +
On December 07 2013 22:56 JoeTheHoe wrote:
is it already live? I updated dota today, not sure if it was for the ranked MM?


?

The next major update will add a ranked matchmaking feature to the game.


I'm sure it not be added in a random unnannouced update. Maybe next week.
NotYango
Profile Joined December 2013
United States719 Posts
December 07 2013 18:11 GMT
#231
On December 07 2013 20:27 Bumblebee wrote:
Arhhhhhhhh... I really love ranked matchmaking, it's like the number one thing I need in a game, but this is such a turn-off like.. I don't think there is any way you can use an algorithm to determine a players individual performance. What if the other team always buys the bait (and ultimate this guy die without kills and likely very little assists), but he did the exact job the team wanted him to do? It really doesn't make sense to rate people's individual performance in a win/loss scenario from an algorithm. That being said, this is going to be interesting.

On December 07 2013 20:32 Bumblebee wrote:
Also, it incentivises killstealing, taking the farm when you're not supposed to and stuff... It's just not good. :-(

The 11 system ladder for DotA 1 in China actually does this sort of thing, and while these are all true, for the most part it just favors certain heroes and ways of playing the game.

In particular, it favors heroes with high fight participation, which results in very fast-paced midgame fighting-oriented game, which in pubs is ultimately a good thing.
yango pls
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
December 07 2013 18:33 GMT
#232
Time to play dota again!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 07 2013 19:20 GMT
#233
On December 08 2013 01:00 Baarn wrote:
Show nested quote +
On December 07 2013 12:24 Heyoka wrote:
On December 07 2013 12:17 LeLoup wrote:
On December 07 2013 12:15 Heyoka wrote:
Now what we need is an actual team ladder where winners get invites to a TI4 qual.


That... actually sounds pretty awful. How about a team ladder that is just more than average MMRs first?


Can you explain what sounds awful about this? How does turning TI into something more than an invite-only event make it worse?


Because you'll get stomped once you face the pro teams and that's just not entertaining to watch.

Why wouldn't pro teams play TMM ladder if it had that as a prize? Basically every team that isn't invited to the qualifier will play.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 07 2013 19:23 GMT
#234
On December 07 2013 20:48 Bumblebee wrote:
Show nested quote +
On December 07 2013 20:45 Unleashing wrote:
On December 07 2013 20:32 Bumblebee wrote:
Also, it incentivises killstealing, taking the farm when you're not supposed to and stuff... It's just not good. :-(

How does it do that? o_o

Read the first post I made.

It rates people's individual performance via an algorithm and that means you can go down in MMR even if you won a game. When it's ranked, people want to get higher MMR obviously. Since the determining factor is an algorithm to determine your performance, it definitely has something to do with KDA, XPM and GPM. :-)

But I think that wins/losses will be by far the biggest determinant. So if you lose games because you were greedy, you'll overall probably go down. I'm not sure to what extent this is true, but that's the way I read it.

"Win/loss is the primary criteria used to update MMR, but individual performance also plays a role, especially when our uncertainty about your MMR is high."

So basically, if you're constantly winning games and going 20-0, you'll go up faster, because clearly the system isn't quite sure how good you are. If you perform "normally", wins/losses will mostly be representative of your MMR.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
SKC
Profile Joined October 2010
Brazil18828 Posts
December 07 2013 19:29 GMT
#235
On December 08 2013 04:23 Pokebunny wrote:
Show nested quote +
On December 07 2013 20:48 Bumblebee wrote:
On December 07 2013 20:45 Unleashing wrote:
On December 07 2013 20:32 Bumblebee wrote:
Also, it incentivises killstealing, taking the farm when you're not supposed to and stuff... It's just not good. :-(

How does it do that? o_o

Read the first post I made.

It rates people's individual performance via an algorithm and that means you can go down in MMR even if you won a game. When it's ranked, people want to get higher MMR obviously. Since the determining factor is an algorithm to determine your performance, it definitely has something to do with KDA, XPM and GPM. :-)

But I think that wins/losses will be by far the biggest determinant. So if you lose games because you were greedy, you'll overall probably go down. I'm not sure to what extent this is true, but that's the way I read it.

"Win/loss is the primary criteria used to update MMR, but individual performance also plays a role, especially when our uncertainty about your MMR is high."

So basically, if you're constantly winning games and going 20-0, you'll go up faster, because clearly the system isn't quite sure how good you are. If you perform "normally", wins/losses will mostly be representative of your MMR.

Key words are "specially when our uncertainty about your MMR is high". It's a very efficient way to bump smurfs quickly to a higher MMR. For a regular player it really shouldn't be that relevant.
Prplppleatr
Profile Joined May 2011
United States1518 Posts
Last Edited: 2013-12-07 19:35:41
December 07 2013 19:32 GMT
#236
On December 07 2013 20:49 Bumblebee wrote:
Show nested quote +
On December 07 2013 20:46 Teton wrote:
On December 07 2013 19:14 BurningSera wrote:
On December 07 2013 18:25 TheEmulator wrote:
On December 07 2013 18:15 Laurens wrote:
On December 07 2013 17:28 TheEmulator wrote:
The most important thing (that is if ranked mmr is based off your normal mmr) is that a good player can't go play ranked on a new account and own the low ranks. Once he gets to 150 games he will be at a really high normal mmr, and will place higher initially when he enters ranked, instead of at the lower end.

edit: unless you purposefully lose 150 games in order to enter ranked at a low mmr. But then you're an idiot if you do that.


Are you sure ranked MMR will be based on normal MMR? The article doesn't hint that it will. I think it will just be the 10 placement games and everyone starts with a clean slate.

I'm not sure at all, that's why I said "that is if ranked mmr is based off your normal mmr".

I think it will be that way, or at least in my mind it makes the most sense. But I have no idea


I am getting this impression that everyone will have a clean start with ranked game because technically all the games we played are not ranked.

Matches played in normal matchmaking do not impact your ranked matchmaking MMR, and vice versa.

When you first start using ranked matchmaking, you will enter a calibration phase of 10 games. During this time, your ranked MMR will not be visible.


And that makes sense too, because what's the point if we used current mmr (which is a mess) as a baseline for ranked game's mmr :S


I am just so damn happy that we will get solo mmr, too many people just purposely stack with tryhards and brag about them mmr. And i hope they will include some sort of hero score too so people who can only play very few heroes will be noted too.



Current MMR is fine, do you realise they will be using the same system for ranked?
I, for once, think the base mmr in ranked (for your first game)should be your normal mmr

I disagree with this because people will have a different approach to ranked games and normal games. Whatever you've done in an unranked setting should not reflect your ranked setting.


Agreed. Sometimes i try to win, sometimes i don't...i try to have fun all the time and play accordingly

Although i think you assume too much in terms of how they rate individual performance, we just don't know
🥇 Prediction Contest - Mess with the best, die like the rest.
SKC
Profile Joined October 2010
Brazil18828 Posts
December 07 2013 19:34 GMT
#237
On December 08 2013 04:32 Prplppleatr wrote:
Show nested quote +
On December 07 2013 20:49 Bumblebee wrote:
On December 07 2013 20:46 Teton wrote:
On December 07 2013 19:14 BurningSera wrote:
On December 07 2013 18:25 TheEmulator wrote:
On December 07 2013 18:15 Laurens wrote:
On December 07 2013 17:28 TheEmulator wrote:
The most important thing (that is if ranked mmr is based off your normal mmr) is that a good player can't go play ranked on a new account and own the low ranks. Once he gets to 150 games he will be at a really high normal mmr, and will place higher initially when he enters ranked, instead of at the lower end.

edit: unless you purposefully lose 150 games in order to enter ranked at a low mmr. But then you're an idiot if you do that.


Are you sure ranked MMR will be based on normal MMR? The article doesn't hint that it will. I think it will just be the 10 placement games and everyone starts with a clean slate.

I'm not sure at all, that's why I said "that is if ranked mmr is based off your normal mmr".

I think it will be that way, or at least in my mind it makes the most sense. But I have no idea


I am getting this impression that everyone will have a clean start with ranked game because technically all the games we played are not ranked.

Matches played in normal matchmaking do not impact your ranked matchmaking MMR, and vice versa.

When you first start using ranked matchmaking, you will enter a calibration phase of 10 games. During this time, your ranked MMR will not be visible.


And that makes sense too, because what's the point if we used current mmr (which is a mess) as a baseline for ranked game's mmr :S


I am just so damn happy that we will get solo mmr, too many people just purposely stack with tryhards and brag about them mmr. And i hope they will include some sort of hero score too so people who can only play very few heroes will be noted too.



Current MMR is fine, do you realise they will be using the same system for ranked?
I, for once, think the base mmr in ranked (for your first game)should be your normal mmr

I disagree with this because people will have a different approach to ranked games and normal games. Whatever you've done in an unranked setting should not reflect your ranked setting.


Agreed. Sometimes i try to win, sometimes i don't...i try to have fun all the time and play accordingly

This has nothing to do with what he said though. The first game in ranked should 100% use your old MMR. It makes adjusting into your correct ranked MMR far easier. There's no reason make everyone start from scracth when you have something that is at least moderatelly acurate, even if both ranks will not end up being the same after a few games.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 07 2013 19:36 GMT
#238
On December 08 2013 04:34 SKC wrote:
Show nested quote +
On December 08 2013 04:32 Prplppleatr wrote:
On December 07 2013 20:49 Bumblebee wrote:
On December 07 2013 20:46 Teton wrote:
On December 07 2013 19:14 BurningSera wrote:
On December 07 2013 18:25 TheEmulator wrote:
On December 07 2013 18:15 Laurens wrote:
On December 07 2013 17:28 TheEmulator wrote:
The most important thing (that is if ranked mmr is based off your normal mmr) is that a good player can't go play ranked on a new account and own the low ranks. Once he gets to 150 games he will be at a really high normal mmr, and will place higher initially when he enters ranked, instead of at the lower end.

edit: unless you purposefully lose 150 games in order to enter ranked at a low mmr. But then you're an idiot if you do that.


Are you sure ranked MMR will be based on normal MMR? The article doesn't hint that it will. I think it will just be the 10 placement games and everyone starts with a clean slate.

I'm not sure at all, that's why I said "that is if ranked mmr is based off your normal mmr".

I think it will be that way, or at least in my mind it makes the most sense. But I have no idea


I am getting this impression that everyone will have a clean start with ranked game because technically all the games we played are not ranked.

Matches played in normal matchmaking do not impact your ranked matchmaking MMR, and vice versa.

When you first start using ranked matchmaking, you will enter a calibration phase of 10 games. During this time, your ranked MMR will not be visible.


And that makes sense too, because what's the point if we used current mmr (which is a mess) as a baseline for ranked game's mmr :S


I am just so damn happy that we will get solo mmr, too many people just purposely stack with tryhards and brag about them mmr. And i hope they will include some sort of hero score too so people who can only play very few heroes will be noted too.



Current MMR is fine, do you realise they will be using the same system for ranked?
I, for once, think the base mmr in ranked (for your first game)should be your normal mmr

I disagree with this because people will have a different approach to ranked games and normal games. Whatever you've done in an unranked setting should not reflect your ranked setting.


Agreed. Sometimes i try to win, sometimes i don't...i try to have fun all the time and play accordingly

This has nothing to do with what he said though. The first game in ranked should 100% use your old MMR. It makes adjusting into your correct ranked MMR far easier. There's no reason make everyone start from scracth when you have something that is at least moderatelly acurate, even if both ranks will not end up being the same after a few games.

Yeah, starting with a general estimate of their ranking is a lot better than having absolutely no idea. Your uncertainty will be high, so you'll quickly adjust
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Taters_
Profile Joined September 2012
Finland123 Posts
December 07 2013 19:38 GMT
#239
Before you pass/reject the update, you should read the whole article from dota2 blog as the first post is only a part of the article. It seems like a good step (atleast) towards a balanced skill based mmr.
SKC
Profile Joined October 2010
Brazil18828 Posts
December 07 2013 19:39 GMT
#240
On December 08 2013 04:38 Taters_ wrote:
Before you pass/reject the update, you should read the whole article from dota2 blog as the first post is only a part of the article. It seems like a good step (atleast) towards a balanced skill based mmr.

I'm pretty sure it's not a step towards that, since he is talking about things that already exist. The only change is the addition of ranked.
Prev 1 10 11 12 13 14 116 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
07:30
Playoffs
Classic vs MaxPax
SHIN vs ReynorLIVE!
herO vs Maru
Crank 814
Tasteless566
Rex61
CranKy Ducklings49
3DClanTV 45
IndyStarCraft 37
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 814
Tasteless 566
Rex 61
IndyStarCraft 37
StarCraft: Brood War
Sea 10227
PianO 4089
firebathero 482
Larva 231
HiyA 102
Hm[arnc] 16
Bale 7
Dota 2
monkeys_forever441
NeuroSwarm114
League of Legends
JimRising 577
Counter-Strike
Coldzera 509
Heroes of the Storm
Khaldor63
Other Games
summit1g13025
C9.Mang0400
Happy154
Trikslyr28
Dewaltoss19
Organizations
Dota 2
PGL Dota 2 - Main Stream3024
Other Games
gamesdonequick728
StarCraft: Brood War
UltimateBattle 109
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH279
• Adnapsc2 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1694
Upcoming Events
WardiTV Korean Royale
4h 8m
SC Evo League
4h 38m
IPSL
9h 8m
Julia vs Artosis
JDConan vs DragOn
OSC
9h 8m
BSL 21
12h 8m
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
23h 38m
Wardi Open
1d 6h
IPSL
1d 12h
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
1d 12h
StRyKeR vs Artosis
OyAji vs KameZerg
OSC
1d 15h
[ Show More ]
OSC
2 days
Monday Night Weeklies
2 days
OSC
2 days
Wardi Open
3 days
Replay Cast
4 days
Wardi Open
4 days
Tenacious Turtle Tussle
4 days
The PondCast
5 days
Replay Cast
5 days
LAN Event
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.