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Light and Flying retire - Page 15

Forum Index > Closed
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DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
September 18 2013 02:07 GMT
#281
I loved both of these guys in BW.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Arco
Profile Joined September 2009
United States2090 Posts
September 18 2013 02:10 GMT
#282
On September 18 2013 10:46 GTPGlitch wrote:
Show nested quote +
On September 18 2013 10:25 WeRRa wrote:
On September 18 2013 10:02 GTPGlitch wrote:
On September 18 2013 09:49 Arco wrote:
On September 18 2013 08:13 PerSe wrote:
Whatever your opinions on SC2 might be, it isn't an easier game than BW, because the skill cap is still ridiculously high and nobody will reach it. That it happens to be easier to macro doesn't make the game ezpz, it just means the skill differentiation occurs in other areas of game play.

Having said that, there are some problems with the way SC2 seems to play out, that makes it less appealing to watch. The economy system, the way the units clump up, the posturing deathballs and then 5 sec battle that decides the game...

Can you tell me about these other areas of skill differentiation? Decision making? Metagaming?

Macro, as you stated, is easier. Micro is also much easier. Those are two huge aspects of RTS fundamentals being easier. That means multitasking is also easier. How does that make the game harder? Mechanically it's very simple compared to StarCraft.

Not trying to say that StarCraft 2 is "easy," but comparing the mechanical difficulty of it to StarCraft it is obvious which is more difficult. It's not like StarCraft didn't have decision making or metagaming.


Please tell me how micro is easier in star2... Speaking as a Terran player, there is so much more that requires micro to minimize damage than in bw... Ghost vs ht, splitting vs colossi, splitting vs banes, splitting vs fungals, mitigating forcefields, rapid positioning and redeployment of widow mines while also splitting bio, and so on..

And everything dies quick and clumps easy, so micro becomes a lot more urgent and necessary in big fights

The micro terran needs now, is nothing compared to what it is was in bw. All the stuff people call now really good micro, was standart stuff you learned at the lowest lvl in bw. You surely never played bw, otherwise you would talk not such nonsense.


Silly me, how could I not notice all the 4M pushing and forcefields and colossi and infestors in bw, a game where the pathing had units way more spread than in star2 and had much longer engagements

Obviously you never played BW because you never tried to A-Move dragoons into chokes which clumped up and got massacred by splash damage against Siege Tanks (which had higher damage in BW by far) and Spider Mines, played Bio TvZ against Plague and Lurkers, or split Muta stacks via cloning 1 by 1 against Irradiate.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 18 2013 02:13 GMT
#283
On September 18 2013 11:06 Arco wrote:
Show nested quote +
On September 18 2013 10:02 GTPGlitch wrote:
On September 18 2013 09:49 Arco wrote:
On September 18 2013 08:13 PerSe wrote:
Whatever your opinions on SC2 might be, it isn't an easier game than BW, because the skill cap is still ridiculously high and nobody will reach it. That it happens to be easier to macro doesn't make the game ezpz, it just means the skill differentiation occurs in other areas of game play.

Having said that, there are some problems with the way SC2 seems to play out, that makes it less appealing to watch. The economy system, the way the units clump up, the posturing deathballs and then 5 sec battle that decides the game...

Can you tell me about these other areas of skill differentiation? Decision making? Metagaming?

Macro, as you stated, is easier. Micro is also much easier. Those are two huge aspects of RTS fundamentals being easier. That means multitasking is also easier. How does that make the game harder? Mechanically it's very simple compared to StarCraft.

Not trying to say that StarCraft 2 is "easy," but comparing the mechanical difficulty of it to StarCraft it is obvious which is more difficult. It's not like StarCraft didn't have decision making or metagaming.


Please tell me how micro is easier in star2... Speaking as a Terran player, there is so much more that requires micro to minimize damage than in bw... Ghost vs ht, splitting vs colossi, splitting vs banes, splitting vs fungals, mitigating forcefields, rapid positioning and redeployment of widow mines while also splitting bio, and so on..

And everything dies quick and clumps easy, so micro becomes a lot more urgent and necessary in big fights

- Splitting is in Brood War
- Wraith/Mutalisk micro
- Vulture micro
- Shuttle/Reaver micro
- Cloning spells (no smartcast)
- 12 units per control group
- The need to create concaves before every battle while dealing with terrible AI

Most importantly of all:

- Units in Brood War can be manipulated to increase their effectiveness in some cases by a whopping 10x, whereas in StarCraft 2 units can be manipulated to increase their effectiveness between 1.5 and 1.55x, according to Day9. Video below.

+ Show Spoiler +


Day9 video about SC vs SC2 micro


Day9 in Korea at a BW MSL Ro8 match instead of a SC2 GSTL Final (SlayerS going for a second GSTL title)


Idk you are forgetting manly things here...
Such as tank positioning.
Lurker/Defiler composition
MnM control, yes the REAL kind
Carrier micro
Storm casting
Zealot bombing
Dragoon moving.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Arco
Profile Joined September 2009
United States2090 Posts
September 18 2013 02:16 GMT
#284
On September 18 2013 11:13 Xiphos wrote:
Show nested quote +
On September 18 2013 11:06 Arco wrote:
On September 18 2013 10:02 GTPGlitch wrote:
On September 18 2013 09:49 Arco wrote:
On September 18 2013 08:13 PerSe wrote:
Whatever your opinions on SC2 might be, it isn't an easier game than BW, because the skill cap is still ridiculously high and nobody will reach it. That it happens to be easier to macro doesn't make the game ezpz, it just means the skill differentiation occurs in other areas of game play.

Having said that, there are some problems with the way SC2 seems to play out, that makes it less appealing to watch. The economy system, the way the units clump up, the posturing deathballs and then 5 sec battle that decides the game...

Can you tell me about these other areas of skill differentiation? Decision making? Metagaming?

Macro, as you stated, is easier. Micro is also much easier. Those are two huge aspects of RTS fundamentals being easier. That means multitasking is also easier. How does that make the game harder? Mechanically it's very simple compared to StarCraft.

Not trying to say that StarCraft 2 is "easy," but comparing the mechanical difficulty of it to StarCraft it is obvious which is more difficult. It's not like StarCraft didn't have decision making or metagaming.


Please tell me how micro is easier in star2... Speaking as a Terran player, there is so much more that requires micro to minimize damage than in bw... Ghost vs ht, splitting vs colossi, splitting vs banes, splitting vs fungals, mitigating forcefields, rapid positioning and redeployment of widow mines while also splitting bio, and so on..

And everything dies quick and clumps easy, so micro becomes a lot more urgent and necessary in big fights

- Splitting is in Brood War
- Wraith/Mutalisk micro
- Vulture micro
- Shuttle/Reaver micro
- Cloning spells (no smartcast)
- 12 units per control group
- The need to create concaves before every battle while dealing with terrible AI

Most importantly of all:

- Units in Brood War can be manipulated to increase their effectiveness in some cases by a whopping 10x, whereas in StarCraft 2 units can be manipulated to increase their effectiveness between 1.5 and 1.55x, according to Day9. Video below.

+ Show Spoiler +

http://www.youtube.com/watch?v=kxx55e1ZQCY
Day9 video about SC vs SC2 micro

http://www.youtube.com/watch?v=Ak1ramFDaIA
Day9 in Korea at a BW MSL Ro8 match instead of a SC2 GSTL Final (SlayerS going for a second GSTL title)


Idk you are forgetting manly things here...
Such as tank positioning.
Lurker/Defiler composition
MnM control, yes the REAL kind
Carrier micro
Storm casting
Zealot bombing
Dragoon moving.

Yes, just a small list of examples...there are many many techniques in BW.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 18 2013 02:20 GMT
#285
I just feel that in BW, if you don't pay attention, your whole army might get wiped out in seconds too
BUT
BUT
because of the other aspects like actual harass units like toss' storm drop, Terran's vulture raids and bionic drops, Zerg, overlord drop/muta supports AND by the fact that macroing was much harder and had a more effect into the gameplay, you can sort of CLAW your way back into the game unlike SC2.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
September 18 2013 02:28 GMT
#286
I believe this thread is about Flying and Light retiring. There are probably other threads more suitable for an SC2 vs. BW argument. Or PMs, so other people don't have to read it.
WriterRecently Necro'd (?)
Scarecrow
Profile Blog Joined July 2009
Korea (South)9174 Posts
September 18 2013 02:37 GMT
#287
On September 18 2013 11:20 Xiphos wrote:
you can sort of CLAW your way back into the game unlike SC2.

You're so biased it's ridiculous, comebacks happen regularly in SC2 and if there's a significant skill difference the weaker player virtually can't win, even if they get a lead. If you can't claw your way back it's because you're not as good as you think you are.
Yhamm is the god of predictions
LuckyMacro
Profile Joined July 2010
United States1482 Posts
September 18 2013 02:38 GMT
#288
On September 18 2013 02:12 Crisium wrote:
Light is the best TvZ player to never win a SL, certainly. But his TvP was always considered sub par, and his TvT was only good; rarely great.

Best Terrans to never win a SL, I'd say:

1. Sea
2. Midas
3. Light
4. Iris

Light's really only known for his TvZ, but my god that TvZ...

Unspoiler for awesomeness:

+ Show Spoiler +

[image loading]


The only blip was a 9 game (!!) TvZ span where he only played JD and still went an impressive 4-5 against the Tyrant.


Midas number 1 for me

Light's tvz wassss pretty freaken beautiful. Should rewatch some of those games.
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
September 18 2013 02:40 GMT
#289
In any case, I'm sad that they're retiring but light at least was expected - but he will always be immortal in the mbc wallpaper with shark/Pusan/sea/jaehoon
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
Last Edited: 2013-09-18 03:05:43
September 18 2013 02:54 GMT
#290
On September 18 2013 11:37 Scarecrow wrote:
Show nested quote +
On September 18 2013 11:20 Xiphos wrote:
you can sort of CLAW your way back into the game unlike SC2.

You're so biased it's ridiculous, comebacks happen regularly in SC2 and if there's a significant skill difference the weaker player virtually can't win, even if they get a lead. If you can't claw your way back it's because you're not as good as you think you are.


Everytime I see a comeback happening, it is mostly because of the lead player blew it by doing something stupid.

Like Innovation vs MVP in WCS Grand Final Season 1

Inno got a huge lead with his medivac/hellbat combination and gained a huge map presence. Then MVP tech switched to Vikings to shut down medivac. Innovation went bogus and dogmatically stuck with Medivac/hellbat marine tank combosition and got all of his medivac shut down and gg for him. Case in point: being adamantly stupid. MVP did have a few good engagement there with what he have but it was mainly due to Bogus' stubbornness that he won.

And there is no reason for petulances like name calling.

EDIT: It was actually in WCS Grand Final Season 1
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
September 18 2013 03:01 GMT
#291
On September 18 2013 02:12 Crisium wrote:
Light is the best TvZ player to never win a SL, certainly. But his TvP was always considered sub par, and his TvT was only good; rarely great.

Best Terrans to never win a SL, I'd say:

1. Sea
2. Midas
3. Light
4. Iris

Light's really only known for his TvZ, but my god that TvZ...

Unspoiler for awesomeness:

+ Show Spoiler +

[image loading]


The only blip was a 9 game (!!) TvZ span where he only played JD and still went an impressive 4-5 against the Tyrant.

Holy, all those wins :O I've only ever watched several of his TvZs but man, this guy is frickin good if his TvZ record is like that Oo; Where does he compare with Flash? I'm guessing equal in TvZ? Either way, sad to see light and flying go. I remember light's first PL SCII game where he rolled over Fantasy with sheer macro and flying knocked out Stephano with the same 4 gate build(+1 attack as well, more delayed in 2nd) back in Code S or something.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
palexhur
Profile Joined May 2010
Colombia730 Posts
September 18 2013 03:02 GMT
#292
On September 18 2013 11:54 Xiphos wrote:
Show nested quote +
On September 18 2013 11:37 Scarecrow wrote:
On September 18 2013 11:20 Xiphos wrote:
you can sort of CLAW your way back into the game unlike SC2.

You're so biased it's ridiculous, comebacks happen regularly in SC2 and if there's a significant skill difference the weaker player virtually can't win, even if they get a lead. If you can't claw your way back it's because you're not as good as you think you are.


Everytime I see a comeback happening, it is mostly because of the lead player blew it by doing something stupid.

Like Innovation vs MVP in MLG.

Inno got a huge lead with his medivac/hellbat combination and gained a huge map presence. Then MVP tech switched to Vikings to shut down medivac. Innovation went bogus and dogmatically stuck with Medivac/hellbat marine tank combosition and got all of his medivac shut down and gg for him. Case in point: being adamantly stupid. MVP did have a few good engagement there with what he have but it was mainly due to Bogus' stubbornness that he won.


Actually you are right Xiphos, when I see a comeback in SC2, most of the time is becuase the leading player just threw the game, I dont even remember the name of the players but that happens in DH Bucarest like two or three times (one game was TvT with one having a very bad engagement where he lost all his army), I like much more BW than SC2 but I watch SC2 and I think the one being biased is you Scarecrow.
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
September 18 2013 03:04 GMT
#293
SC2 should make their own pimpest plays. With the amount of players claiming they are hella good, there should be a long list of pimp plays we can watch and let's try to compare those to BW. for example, are there any games comparable to Boxer vs Joyo?

I'm tired of all these SC2 people claiming that their game is as equally hard as BW yet in BW few can claim to be the best while in SC2, almost everyone in a sponsored is considered the best by their peers.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
DreamChaser
Profile Blog Joined February 2011
1649 Posts
September 18 2013 03:05 GMT
#294
On September 17 2013 16:04 Delphiki wrote:
Too many retirements


I don't visit TL as often but i swear i see at least one decent name retiring every time i look on that side bar.
Plays against every MU with nexus first.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
Last Edited: 2013-09-18 03:13:00
September 18 2013 03:11 GMT
#295
On September 18 2013 12:04 shaftofpleasure wrote:
SC2 should make their own pimpest plays. With the amount of players claiming they are hella good, there should be a long list of pimp plays we can watch and let's try to compare those to BW. for example, are there any games comparable to Boxer vs Joyo?

I'm tired of all these SC2 people claiming that their game is as equally hard as BW yet in BW few can claim to be the best while in SC2, almost everyone in a sponsored is considered the best by their peers.


BW is clearly harder mechanically. Anyone who argues otherwise is nuts.

But mechanics isn't the only thing that makes a game difficult. Decision making and strategy in SC2 is far more difficult because everything is so punishing and quick. Unless you keep making the right decisions you can let your opponent back in the game. In a way, the fact that there isn't a steady list of dominant players just shows how difficult it is to master that side of SC2; basically, noone has done it yet.

Whether or not that is the kind of 'difficult' or 'hard' that makes the game more pleasing to watch is beside the point that both games have facets that are harder than the other.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
September 18 2013 03:13 GMT
#296
On September 18 2013 11:54 Xiphos wrote:
Show nested quote +
On September 18 2013 11:37 Scarecrow wrote:
On September 18 2013 11:20 Xiphos wrote:
you can sort of CLAW your way back into the game unlike SC2.

You're so biased it's ridiculous, comebacks happen regularly in SC2 and if there's a significant skill difference the weaker player virtually can't win, even if they get a lead. If you can't claw your way back it's because you're not as good as you think you are.


Everytime I see a comeback happening, it is mostly because of the lead player blew it by doing something stupid.

Like Innovation vs MVP in MLG.

Inno got a huge lead with his medivac/hellbat combination and gained a huge map presence. Then MVP tech switched to Vikings to shut down medivac. Innovation went bogus and dogmatically stuck with Medivac/hellbat marine tank combosition and got all of his medivac shut down and gg for him. Case in point: being adamantly stupid. MVP did have a few good engagement there with what he have but it was mainly due to Bogus' stubbornness that he won.

And there is no reason for petulances like name calling.

gotta agree with this. MVP won that game because Innovation didn't take advantage of being ahead so much and just sat back allowing MVP to macro up then lost lots of engagements then mvp made the right decision and sieging his natural = GG.

I gotta agree. It's easier to come back in BW because of how macro works. Forgetting to go back and make units compared to forgetting to click a control group and make units. One is easier and one is harder imo. Anyways, let's focus on light and flying retiring. Someone mentioned light said he won't stream BW
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
September 18 2013 03:18 GMT
#297
On September 18 2013 12:11 lichter wrote:
Show nested quote +
On September 18 2013 12:04 shaftofpleasure wrote:
SC2 should make their own pimpest plays. With the amount of players claiming they are hella good, there should be a long list of pimp plays we can watch and let's try to compare those to BW. for example, are there any games comparable to Boxer vs Joyo?

I'm tired of all these SC2 people claiming that their game is as equally hard as BW yet in BW few can claim to be the best while in SC2, almost everyone in a sponsored is considered the best by their peers.


BW is clearly harder mechanically. Anyone who argues otherwise is nuts.

But mechanics isn't the only thing that makes a game difficult. Decision making and strategy in SC2 is far more difficult because everything is so punishing and quick. Unless you keep making the right decisions you can let your opponent back in the game. In a way, the fact that there isn't a steady list of dominant players just shows how difficult it is to master that side of SC2; basically, noone has done it yet.

Whether or not that is the kind of 'difficult' or 'hard' that makes the game more pleasing to watch is beside the point that both games have facets that are harder than the other.


What the fuck are you talking about? Do you think BW doesn't have this? It practically created the Decision making + strategy in RTS. SC2 is a rock/paper/scissors game. It is not complicated. Decision making and strategy is almost non-existent in SC2 because there is no time for it. It's all about countering what your opponents is making and that is not fucking strategy and this is based on most games I saw. You do not see that in BW.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2013-09-18 03:23:08
September 18 2013 03:19 GMT
#298
On September 18 2013 12:04 shaftofpleasure wrote:
SC2 should make their own pimpest plays. With the amount of players claiming they are hella good, there should be a long list of pimp plays we can watch and let's try to compare those to BW. for example, are there any games comparable to Boxer vs Joyo?

I'm tired of all these SC2 people claiming that their game is as equally hard as BW yet in BW few can claim to be the best while in SC2, almost everyone in a sponsored is considered the best by their peers.

What? Doesn't make any sense haha. There are like 4-5 players that we say can pretend to the title of "best". Like 1 or 2 per race...
And players don't claim shit, it's the community who likes to give them titles and make power rankings.
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
September 18 2013 03:22 GMT
#299
On September 18 2013 12:19 ZenithM wrote:
Show nested quote +
On September 18 2013 12:04 shaftofpleasure wrote:
SC2 should make their own pimpest plays. With the amount of players claiming they are hella good, there should be a long list of pimp plays we can watch and let's try to compare those to BW. for example, are there any games comparable to Boxer vs Joyo?

I'm tired of all these SC2 people claiming that their game is as equally hard as BW yet in BW few can claim to be the best while in SC2, almost everyone in a sponsored is considered the best by their peers.

What? Doesn't make any sense haha. There are like 4-5 players that we say can pretend to the title of "best". Like 1 or 2 per race...


and in BW there's 1.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2013-09-18 03:26:01
September 18 2013 03:25 GMT
#300
On September 18 2013 12:22 shaftofpleasure wrote:
Show nested quote +
On September 18 2013 12:19 ZenithM wrote:
On September 18 2013 12:04 shaftofpleasure wrote:
SC2 should make their own pimpest plays. With the amount of players claiming they are hella good, there should be a long list of pimp plays we can watch and let's try to compare those to BW. for example, are there any games comparable to Boxer vs Joyo?

I'm tired of all these SC2 people claiming that their game is as equally hard as BW yet in BW few can claim to be the best while in SC2, almost everyone in a sponsored is considered the best by their peers.

What? Doesn't make any sense haha. There are like 4-5 players that we say can pretend to the title of "best". Like 1 or 2 per race...


and in BW there's 1.

Well, there is hardly more than one guy playing the game now so it's not that hard.

But seriously, was there? You're thinking Flash? He was certainly the most successful, but was he the best at the end of BW? Not Jangbi? Not Fantasy?
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