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Souone
Brazil470 Posts
Get Burning. Profit. | ||
DucK-
Singapore11446 Posts
On August 13 2013 01:11 crms wrote: you can immediately tell how bad someones comprehension of dota is when they call xboct bad, easily replaceable, or na'vi's worst player. funny how words like throw become so common people just parrot each other. Xboct is god tier player, especially on LAN in high stress games. Exactly. Just because xboct's style deviates from the standard carry styles of Black/Burning/Loda/Sylar/Aui_2000 doesn't mean it's a worst style. Navi are an aggressive team that likes to create chaos and disrupt their opponents tempo. Arguably no other carry does this better than xboct. | ||
BurningSera
Ireland19621 Posts
On August 13 2013 01:13 TheYango wrote: Show nested quote + On August 13 2013 00:47 Warri wrote: He does look pissed in the videos, but i dont know why he would be pissed at kuro. Puppey drafted "cute" stuff that didnt work out. This is the difference between the old Na'Vi and the new Na'Vi. Puppey doesn't just draft "cute" stuff. He drafts what he believes will win. The only flaw is that sometimes this is independent of what Na'Vi's comfort zone is, but with the old Na'Vi this worked because quite simply, LightOfHeaven and Ars-Art had the breadth and the experience to play whatever Puppey wanted them to play. Funn1k and Kuro don't have this breadth, at least, not yet. They have a pretty clearly defined comfort zone with regard to what they can play well. This causes issues even with regard to some popular heroes, such as Funn1k's lackluster performance on Batrider in the finals. In game 4, Burning was saying on the Chinese stream that Na'Vi should have an almost guaranteed win from the draft, but later attributed the loss almost entirely to Funn1k. Thats why i said i cannot like this new Navi after the roster change, funnik is very talented and all but he really made some questionable decisions on some heroes but that kuroky guy is just.....i ll save some flame this time because of what he did for Navi in that game3. I love puppey exactly like what you said about those amazing drafting, he is not too bad himself and dendi/xboct almost always deliver on many different heroes and then AA+LoH will compliment/compensate for whatever they lack of, Navi at TI2 was beautiful, because I know this team has unlimited potential, dendi's rubick can make some GREAT shows due to the unsung hero AA supporting the team behind (I miss AA's Lesh so much T_T). Also, xboct carried the hell out of navi in ti3, it is unbelievable but he really delivered lol even BurNing was impressed by xboct's freefarm alche. | ||
KuKri
Germany168 Posts
On August 13 2013 01:13 TheYango wrote: Show nested quote + On August 13 2013 00:47 Warri wrote: He does look pissed in the videos, but i dont know why he would be pissed at kuro. Puppey drafted "cute" stuff that didnt work out. This is the difference between the old Na'Vi and the new Na'Vi. Puppey doesn't just draft "cute" stuff. He drafts what he believes will win. The only flaw is that sometimes this is independent of what Na'Vi's comfort zone is, but with the old Na'Vi this worked because quite simply, LightOfHeaven and Ars-Art had the breadth and the experience to play whatever Puppey wanted them to play. Funn1k and Kuro don't have this breadth, at least, not yet. They have a pretty clearly defined comfort zone with regard to what they can play well. This causes issues even with regard to some popular heroes, such as Funn1k's lackluster performance on Batrider in the finals. In game 4, Burning was saying on the Chinese stream that Na'Vi should have an almost guaranteed win from the draft, but later attributed the loss almost entirely to Funn1k. I don't know when Funn1k entered the scene, but saying that Kuroky doesn't have the same 'breath' as LoH and Ars-Art is wrong in my opinion. After all, Kuro is part of the scene for nearly as long as LoH. The first time I heard of LoH was after SP's victory in Pick League Season 2. Shortly after Kuroky became part of World Eaters, who were only a second tier team at that time, but they won PL S1. And Kuro stood out as their best player by far, playing carry or semi-carry back then. LoH was one of the scene's biggest names together with vigoss as Fear's glory time at col was just over (I think). Same with Ars-Art. But from patch 6.52 onwards Kuro was arguably the best (non-Sea) carry player and overly hyped. All of this happened quite some time ago, and I think it doesn't make that much of a difference if someone is in the scene for 5 years or for 6 years. It wasn't until Dota 2, that Kuroky switched his role to support. Which LoH, who was always carry, and Ars-Art, who was mostly ganker or semi-carry, never did. But since Kuroky is used to different roles, and he has shown to be able to excel in both, I just find it wrong to say he doesn't have the breadth of LoH or Ars-Art. | ||
ZiggyStardust
119 Posts
Na'Vi have shown times and times again, that if they have their 3 core players (Puppey, XBOCT and Dendi) they are still going to be a top team no matter what. I think if someone was to go, it probably would be KuroKy, purely on that he isn't fluent in Russian. I still hope Smile will end up in the roster once again. I don't think you can blame him or Funn1k for the bad performance. It is team after all. XBOCT has thrown so much games it is not even funny. Yes, he played quite well in the tournament as a whole, but nobody is immune from having a bad day. | ||
Gevna
France2332 Posts
That and the fucking roshan bash on Dendi :-/ I still don't get how, after TI3 people can still call Hvost a bad carry, and an easy replaceable. Well whatever, they will recover and everything will be fine. | ||
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BisuDagger
Bisutopia19200 Posts
On August 13 2013 01:29 Plansix wrote: Show nested quote + On August 13 2013 01:23 ymir233 wrote: On August 13 2013 01:19 Plansix wrote: On August 13 2013 01:18 ymir233 wrote: On August 13 2013 01:15 BisuDagger wrote: On August 13 2013 01:12 ymir233 wrote: On August 13 2013 01:01 BisuDagger wrote: I'd be pissed if I had Dendi on my team in that finals game too. XBOST knows his teammates are no Nature's Prophet TP spam. Fixed that for you ![]() You can hate greatness all you want. It's just counter intuitive.You should learn to welcome greatness into your hearts. Alliance played great, Bulldog played great, s4 played great during a time of ridiculous pressure. I don't hate split push. But TP everywhere/treants break my heart. Its no better than Chen and his ability to get a lucky harpy with the first pull and just win mid for free. I'll just pretend like that analogy made sense in terms of gameplay. You win, I totally hated Alliance from when they started way back in Age of Mythology. There is a ton of BS stuff in Dota 2, its why we play it. NP split push of glory is one of them. Puck/lifestealer is also pretty BS. Timber saw and the endless AOEs is pretty dumb. KotL and PL are pretty fucked up. Hell, KotL is pretty fucked up. Who gives out free mana? The point of the game is to have a number of ways to win. If they don't, then the game becomes stale and no one takes risks. I absolutely agree with this. In Brood War there was tons of BS abilities/units in the right situations. That ability for those tense moments and wow factors made the game so edge of your seat to watch. That is why I really enjoyed watching TI3. It has those elements. | ||
zeru
8156 Posts
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Grettin
42381 Posts
On August 13 2013 01:36 zeru wrote: Like there isnt enough communication problems :p i'm sure burning can learn few words of english and russian. They are fine. Get on it! | ||
Numy
South Africa35471 Posts
On August 13 2013 01:34 KuKri wrote: Show nested quote + On August 13 2013 01:13 TheYango wrote: On August 13 2013 00:47 Warri wrote: He does look pissed in the videos, but i dont know why he would be pissed at kuro. Puppey drafted "cute" stuff that didnt work out. This is the difference between the old Na'Vi and the new Na'Vi. Puppey doesn't just draft "cute" stuff. He drafts what he believes will win. The only flaw is that sometimes this is independent of what Na'Vi's comfort zone is, but with the old Na'Vi this worked because quite simply, LightOfHeaven and Ars-Art had the breadth and the experience to play whatever Puppey wanted them to play. Funn1k and Kuro don't have this breadth, at least, not yet. They have a pretty clearly defined comfort zone with regard to what they can play well. This causes issues even with regard to some popular heroes, such as Funn1k's lackluster performance on Batrider in the finals. In game 4, Burning was saying on the Chinese stream that Na'Vi should have an almost guaranteed win from the draft, but later attributed the loss almost entirely to Funn1k. I don't know when Funn1k entered the scene, but saying that Kuroky doesn't have the same 'breath' as LoH and Ars-Art is wrong in my opinion. After all, Kuro is part of the scene for nearly as long as LoH. The first time I heard of LoH was after SP's victory in Pick League Season 2. Shortly after Kuroky became part of World Eaters, who were only a second tier team at that time, but they won PL S1. And Kuro stood out as their best player by far, playing carry or semi-carry back then. LoH was one of the scene's biggest names together with vigoss as Fear's glory time at col was just over (I think). Same with Ars-Art. But from patch 6.52 onwards Kuro was arguably the best (non-Sea) carry player and overly hyped. All of this happened quite some time ago, and I think it doesn't make that much of a difference if someone is in the scene for 5 years or for 6 years. It wasn't until Dota 2, that Kuroky switched his role to support. Which LoH, who was always carry, and Ars-Art, who was mostly ganker or semi-carry, never did. But since Kuroky is used to different roles, and he has shown to be able to excel in both, I just find it wrong to say he doesn't have the breadth of LoH or Ars-Art. He doesn't though. It doesn't matter where he comes from or what he's done. At this current moment of time he didn't have the breath that AA had in the role KKY is playing. He might one day gain that breath but that is irrelevant to what happened in TI3 | ||
Comeh
United States18918 Posts
On August 13 2013 01:38 Numy wrote: Show nested quote + On August 13 2013 01:34 KuKri wrote: On August 13 2013 01:13 TheYango wrote: On August 13 2013 00:47 Warri wrote: He does look pissed in the videos, but i dont know why he would be pissed at kuro. Puppey drafted "cute" stuff that didnt work out. This is the difference between the old Na'Vi and the new Na'Vi. Puppey doesn't just draft "cute" stuff. He drafts what he believes will win. The only flaw is that sometimes this is independent of what Na'Vi's comfort zone is, but with the old Na'Vi this worked because quite simply, LightOfHeaven and Ars-Art had the breadth and the experience to play whatever Puppey wanted them to play. Funn1k and Kuro don't have this breadth, at least, not yet. They have a pretty clearly defined comfort zone with regard to what they can play well. This causes issues even with regard to some popular heroes, such as Funn1k's lackluster performance on Batrider in the finals. In game 4, Burning was saying on the Chinese stream that Na'Vi should have an almost guaranteed win from the draft, but later attributed the loss almost entirely to Funn1k. I don't know when Funn1k entered the scene, but saying that Kuroky doesn't have the same 'breath' as LoH and Ars-Art is wrong in my opinion. After all, Kuro is part of the scene for nearly as long as LoH. The first time I heard of LoH was after SP's victory in Pick League Season 2. Shortly after Kuroky became part of World Eaters, who were only a second tier team at that time, but they won PL S1. And Kuro stood out as their best player by far, playing carry or semi-carry back then. LoH was one of the scene's biggest names together with vigoss as Fear's glory time at col was just over (I think). Same with Ars-Art. But from patch 6.52 onwards Kuro was arguably the best (non-Sea) carry player and overly hyped. All of this happened quite some time ago, and I think it doesn't make that much of a difference if someone is in the scene for 5 years or for 6 years. It wasn't until Dota 2, that Kuroky switched his role to support. Which LoH, who was always carry, and Ars-Art, who was mostly ganker or semi-carry, never did. But since Kuroky is used to different roles, and he has shown to be able to excel in both, I just find it wrong to say he doesn't have the breadth of LoH or Ars-Art. He doesn't though. It doesn't matter where he comes from or what he's done. At this current moment of time he didn't have the breath that AA had in the role KKY is playing. He might one day gain that breath but that is irrelevant to what happened in TI3 Absolutely true. LoH could play practically every offlane / solo role he was put into at a near perfect level - KKY is a support player that doesn't perform as highly on support as AA did. (though the change with AA needed to happen). | ||
Yacobs
United States846 Posts
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Plansix
United States60190 Posts
On August 13 2013 01:36 BisuDagger wrote: Show nested quote + On August 13 2013 01:29 Plansix wrote: On August 13 2013 01:23 ymir233 wrote: On August 13 2013 01:19 Plansix wrote: On August 13 2013 01:18 ymir233 wrote: On August 13 2013 01:15 BisuDagger wrote: On August 13 2013 01:12 ymir233 wrote: On August 13 2013 01:01 BisuDagger wrote: I'd be pissed if I had Dendi on my team in that finals game too. XBOST knows his teammates are no Nature's Prophet TP spam. Fixed that for you ![]() You can hate greatness all you want. It's just counter intuitive.You should learn to welcome greatness into your hearts. Alliance played great, Bulldog played great, s4 played great during a time of ridiculous pressure. I don't hate split push. But TP everywhere/treants break my heart. Its no better than Chen and his ability to get a lucky harpy with the first pull and just win mid for free. I'll just pretend like that analogy made sense in terms of gameplay. You win, I totally hated Alliance from when they started way back in Age of Mythology. There is a ton of BS stuff in Dota 2, its why we play it. NP split push of glory is one of them. Puck/lifestealer is also pretty BS. Timber saw and the endless AOEs is pretty dumb. KotL and PL are pretty fucked up. Hell, KotL is pretty fucked up. Who gives out free mana? The point of the game is to have a number of ways to win. If they don't, then the game becomes stale and no one takes risks. I absolutely agree with this. In Brood War there was tons of BS abilities/units in the right situations. That ability for those tense moments and wow factors made the game so edge of your seat to watch. That is why I really enjoyed watching TI3. It has those elements. If anything, I want to see them buff stuff on other heroes deal with these issues. I want PA's dart to cancel teleports and slark to be able to run down a natures prophet and lock him down. The key to making the game better is to get more heroes in the line ups in new ways. Rather than nerfing, they should happy NP is viable and get new heroes in to counter him. | ||
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BisuDagger
Bisutopia19200 Posts
On August 13 2013 01:41 Plansix wrote: Show nested quote + On August 13 2013 01:36 BisuDagger wrote: On August 13 2013 01:29 Plansix wrote: On August 13 2013 01:23 ymir233 wrote: On August 13 2013 01:19 Plansix wrote: On August 13 2013 01:18 ymir233 wrote: On August 13 2013 01:15 BisuDagger wrote: On August 13 2013 01:12 ymir233 wrote: On August 13 2013 01:01 BisuDagger wrote: I'd be pissed if I had Dendi on my team in that finals game too. XBOST knows his teammates are no Nature's Prophet TP spam. Fixed that for you ![]() You can hate greatness all you want. It's just counter intuitive.You should learn to welcome greatness into your hearts. Alliance played great, Bulldog played great, s4 played great during a time of ridiculous pressure. I don't hate split push. But TP everywhere/treants break my heart. Its no better than Chen and his ability to get a lucky harpy with the first pull and just win mid for free. I'll just pretend like that analogy made sense in terms of gameplay. You win, I totally hated Alliance from when they started way back in Age of Mythology. There is a ton of BS stuff in Dota 2, its why we play it. NP split push of glory is one of them. Puck/lifestealer is also pretty BS. Timber saw and the endless AOEs is pretty dumb. KotL and PL are pretty fucked up. Hell, KotL is pretty fucked up. Who gives out free mana? The point of the game is to have a number of ways to win. If they don't, then the game becomes stale and no one takes risks. I absolutely agree with this. In Brood War there was tons of BS abilities/units in the right situations. That ability for those tense moments and wow factors made the game so edge of your seat to watch. That is why I really enjoyed watching TI3. It has those elements. If anything, I want to see them buff stuff on other heroes deal with these issues. I want PA's dart to cancel teleports and slark to be able to run down a natures prophet and lock him down. The key to making the game better is to get more heroes in the line ups in new ways. Rather than nerfing, they should happy NP is viable and get new heroes in to counter him. Yup. The nerf or remove approach from blizzard in SC2 only reduced the amount of fun things available. Remember how awesome it was to watch snipe vs ultras in the MVP vs JulyZerg game. Now ghosts suck to watch. I feel like if something is removed something must be added or you are always going backwards. | ||
lacho_u
Bulgaria535 Posts
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Ahzz
Finland780 Posts
On August 13 2013 01:18 1Dhalism wrote: Show nested quote + On August 13 2013 01:11 crms wrote: you can immediately tell how bad someones comprehension of dota is when they call xboct bad, easily replaceable, or na'vi's worst player. funny how words like throw become so common people just parrot each other. Xboct is god tier player, especially on LAN in high stress games. You don't even have to comprehend DOTA. In case of XBOCT the results speak for themselves and there is no room for interpretation. He is by far the most accomplished carry in DOTA2 and frankly if you think that makes him easily replaceable, then you dont know anything about ESPORTS. Pretty much this. XBoct played absolutely amazing here in TI3. He farmed many comebacks and made huge plays. In the games where it counted, he barely 'threw' games at all. Sure he played without motivation in many competitions leading up to TI3, which is why he was rated '4' as a carry. But in an enviroment that counts, he has performed extremely well. They definately didn't lose because of him. Does it justify blaming his teammates? No, and its not a very mature thing to do. But he has played computer games his whole life probably, and at some point he will get his reality check. However, as many have pointed out, funnik and kuroky have a couple of heroes that they play very well, as seen with kurokys rubik and perhaps with funniks bh, but they lack the experience to play a larger pool of heroes, and that is what lost Na'Vi the finals. funniks batrider was really quite mediocre imo | ||
superstartran
United States4013 Posts
On August 13 2013 01:11 crms wrote: you can immediately tell how bad someones comprehension of dota is when they call xboct bad, easily replaceable, or na'vi's worst player. funny how words like throw become so common people just parrot each other. Xboct is god tier player, especially on LAN in high stress games. Hvost is still easily the weakest player on his team when LOH and AA were on that team. And Hvost also does throw very hard, just that he played well enough in the other games to compensate in the games he threw. For him not to listen to Puppey's calls (the captain of the team) is a pretty big deal. Don't care how good you are, if you don't listen to a call, you're probably being a jackass. There were multiple times where Hvost got caught with his pants down against Orange and Tongfu, and really it almost cost them the game had they not bailed him out big time. Like I said, it was a massive mistake to remove LOH and AA. If LOH and AA were still on this team and performing up to par, they probably win this easily. LOH is probably one of the few offlaners that can go toe to toe with Bulldog and actually come out ahead. On August 13 2013 01:41 Plansix wrote: Show nested quote + On August 13 2013 01:36 BisuDagger wrote: On August 13 2013 01:29 Plansix wrote: On August 13 2013 01:23 ymir233 wrote: On August 13 2013 01:19 Plansix wrote: On August 13 2013 01:18 ymir233 wrote: On August 13 2013 01:15 BisuDagger wrote: On August 13 2013 01:12 ymir233 wrote: On August 13 2013 01:01 BisuDagger wrote: I'd be pissed if I had Dendi on my team in that finals game too. XBOST knows his teammates are no Nature's Prophet TP spam. Fixed that for you ![]() You can hate greatness all you want. It's just counter intuitive.You should learn to welcome greatness into your hearts. Alliance played great, Bulldog played great, s4 played great during a time of ridiculous pressure. I don't hate split push. But TP everywhere/treants break my heart. Its no better than Chen and his ability to get a lucky harpy with the first pull and just win mid for free. I'll just pretend like that analogy made sense in terms of gameplay. You win, I totally hated Alliance from when they started way back in Age of Mythology. There is a ton of BS stuff in Dota 2, its why we play it. NP split push of glory is one of them. Puck/lifestealer is also pretty BS. Timber saw and the endless AOEs is pretty dumb. KotL and PL are pretty fucked up. Hell, KotL is pretty fucked up. Who gives out free mana? The point of the game is to have a number of ways to win. If they don't, then the game becomes stale and no one takes risks. I absolutely agree with this. In Brood War there was tons of BS abilities/units in the right situations. That ability for those tense moments and wow factors made the game so edge of your seat to watch. That is why I really enjoyed watching TI3. It has those elements. If anything, I want to see them buff stuff on other heroes deal with these issues. I want PA's dart to cancel teleports and slark to be able to run down a natures prophet and lock him down. The key to making the game better is to get more heroes in the line ups in new ways. Rather than nerfing, they should happy NP is viable and get new heroes in to counter him. Natures Prophet has been viable literally forever since the inception of DotA 1 competitive play simply because of teleport. He's one of those conceptually broken heroes because of that one damn skill. | ||
Gentso
United States2218 Posts
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Plansix
United States60190 Posts
On August 13 2013 01:45 BisuDagger wrote: Show nested quote + On August 13 2013 01:41 Plansix wrote: On August 13 2013 01:36 BisuDagger wrote: On August 13 2013 01:29 Plansix wrote: On August 13 2013 01:23 ymir233 wrote: On August 13 2013 01:19 Plansix wrote: On August 13 2013 01:18 ymir233 wrote: On August 13 2013 01:15 BisuDagger wrote: On August 13 2013 01:12 ymir233 wrote: On August 13 2013 01:01 BisuDagger wrote: I'd be pissed if I had Dendi on my team in that finals game too. XBOST knows his teammates are no Nature's Prophet TP spam. Fixed that for you ![]() You can hate greatness all you want. It's just counter intuitive.You should learn to welcome greatness into your hearts. Alliance played great, Bulldog played great, s4 played great during a time of ridiculous pressure. I don't hate split push. But TP everywhere/treants break my heart. Its no better than Chen and his ability to get a lucky harpy with the first pull and just win mid for free. I'll just pretend like that analogy made sense in terms of gameplay. You win, I totally hated Alliance from when they started way back in Age of Mythology. There is a ton of BS stuff in Dota 2, its why we play it. NP split push of glory is one of them. Puck/lifestealer is also pretty BS. Timber saw and the endless AOEs is pretty dumb. KotL and PL are pretty fucked up. Hell, KotL is pretty fucked up. Who gives out free mana? The point of the game is to have a number of ways to win. If they don't, then the game becomes stale and no one takes risks. I absolutely agree with this. In Brood War there was tons of BS abilities/units in the right situations. That ability for those tense moments and wow factors made the game so edge of your seat to watch. That is why I really enjoyed watching TI3. It has those elements. If anything, I want to see them buff stuff on other heroes deal with these issues. I want PA's dart to cancel teleports and slark to be able to run down a natures prophet and lock him down. The key to making the game better is to get more heroes in the line ups in new ways. Rather than nerfing, they should happy NP is viable and get new heroes in to counter him. Yup. The nerf or remove approach from blizzard in SC2 only reduced the amount of fun things available. Remember how awesome it was to watch snipe vs ultras in the MVP vs JulyZerg game. Now ghosts suck to watch. I feel like if something is removed something must be added or you are always going backwards. I can't really blame or Blizzard for that, though. The only reason I know nerfing is bad is because of SC2. If you asked me when I started playing SC2, I would have said you need to nerf stuff that is to good. It is only through my experience with that game that I now know that nerfing stuff is bad and unstable games are better than stable ones. Unstable games means you have to figure stuff out, stable ones just like you sit back and do what is standard. Also, if Blizzard went that route right now, the community would explode(not that I care that much, they need a good kick in the ass) Dota 2 benifits a lot from Icefrog giving no fucks about the community or their whining. He didn't nerf anything they begged for(like PL) and only buff stuff that he thought would deal with it. Its the, "Fine, here is some shit thats awesome, you figure it out" approach. Its better, more exciting and generally leads to a more happy community. And the lack of a ladder, which is a great way to make people keep playing your game. Want to get rid of ladder anxiety? Remove the ladder. | ||
Dysatr
South Africa33 Posts
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