Why not Treat APM like weight classes? - Page 5
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NubainMuscle
South Africa423 Posts
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HardlyNever
United States1258 Posts
While you can do some funny things with your weight before/after weigh-ins and actual fights, you generally can't get from one weight class to another easily (there are checks for this in most organizations). However, you could definitely tank your apm in any given test or trial, then play way faster in the actual game. Would you immediately end the game the second a player crests the apm cap for his class? This could be abused worse than those league-restricted tournaments are. | ||
jinorazi
Korea (South)4948 Posts
some players, like me, try to have low apm (low redundant apm %) on purpose and there are others vice versa. apm follows the skill output , skill does not follow apm (apm itself does not determine who is better/worse but rather how they're distributed, isnt there a master player using xbox controller???). apm restriction does nothing more than hampering a competent player for the sake of non competent. its useless restriction honestly. there are plenty of other sports that does not take "weight class" into equation, one sided view i think the OP is. i think this is the lazy american mentality. hear me out, popular UMS(custom) maps in NA are stuff like desert strike, nexus wars where you choose unit composition and thats that, units do the work on their own. on the other hand the popular UMS maps in KR are same thing, composition based BUT you micro those spawned units. interesting phenomenon i say that makes me say americans like it lazy mode. so, apm cap = i can compete. | ||
R3DT1D3
285 Posts
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Pulimuli
Sweden2766 Posts
there were D ranked players in BW with 400+ apm the classes should be regarded by skill,like they are now - Code A,Code S etc | ||
dpurple
Turkmenistan592 Posts
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AnachronisticAnarchy
United States2957 Posts
1. APM is extremely dissociated with skill in SC2. I've heard the argument that speed is important, but APM =/= speed either. Some people can be horrendously inefficient with their APM, others can be efficient but have bad multitasking and thus not feel the full results of their APM. 2. Different races have different APM. The APM disparity between races is sometimes pretty impressive, even at the same skill level. By capping APM in a tournament, you could very easily force certain divisions to be dominated to an unfair degree by a single race. 3. Not enough players at the higher levels. While I cannot say that we don't have enough players to form stuff like a semi-pro league, that separation of players is done in such a way that actually reflects their skill. We don't have a big enough scene to just arbitrarily divide our pros into APM divisions that have very little basis on their actual skill. 4. Freaks of nature. If we make this idea a reality, we're going to have to look forward to standouts in all the divisions, whether they be a Merz fighting among top Koreans (which is unfair for Merz) or an Elfi fighting among baddies (which is unfair for everyone). Not exactly fun, especially in the latter scenario. I could come up with way more, but this post is already getting pretty bloated. | ||
ZenithM
France15952 Posts
Useless APM don't give you anything. | ||
epidGoaty
United States219 Posts
I can fake APM, can't fake my weight | ||
snakeeyez
United States1231 Posts
Also you would need to make the argument that the system Blizzard uses now to rank people is not working well enough. That would be a hard argument to make its very accurate. | ||
FatkiddsLag
United States413 Posts
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playa
United States1284 Posts
There's only so much you can accomplish with 100 apm, 200 apm, 300 apm, etc. I can't believe anyone would debate the concept of having an adv with more apm. Jesus... how's bronze league. The only debate is how much of an adv. | ||
Aveng3r
United States2411 Posts
dont like the idea. | ||
dpurple
Turkmenistan592 Posts
On March 12 2013 07:44 playa wrote: APM doesn't matter! The top pros would be just as good if they started playing with 100 apm. Captain oblivious strikes again. Obviously it helps. If there is a clown that has wrong answers for all of the problems, but he's sure of himself and likes to click a lot, then yeah, he's going to end up "losing faster." But for anyone with any idea how to play, if they're able to execute what they want faster, then, *gasp*, they're going to end up getting better results. There's only so much you can accomplish with 100 apm, 200 apm, 300 apm, etc. I can't believe anyone would debate the concept of having an adv with more apm. Jesus... how's bronze league. The only debate is how much of an adv. Ofc more apm is better. But thats not what the thread is about. | ||
playa
United States1284 Posts
On March 12 2013 07:47 dpurple wrote: Ofc more apm is better. But thats not what the thread is about. I'm just saying, I saw some people saying APM doesn't matter. Should be banned. | ||
MannerMan
371 Posts
edit: or perhaps more accurately, people who can't dunk | ||
IndyO
390 Posts
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playa
United States1284 Posts
On March 12 2013 07:48 MannerMan wrote: Nobody would watch it, it would be like creating a basketball league for people under six feet tall. I'd watch basketball if it was broken up into height categories. Sounds interesting. As for your edit, no I wouldn't watch women's basketball now that Jackie Stiles is retired. No dunking, just not the same. | ||
TechNoTrance
Canada1007 Posts
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Eggi
478 Posts
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