• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:12
CET 23:12
KST 07:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion5Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 105
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Tournament Preview Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 All-Star Invitational: Jan 17-18 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
Potential ASL qualifier breakthroughs? BSL Season 2025 - Full Overview and Conclusion Fantasy's Q&A video [ASL21] Potential Map Candidates BW General Discussion
Tourneys
[BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [Megathread] Daily Proleagues
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1290 users

Why not Treat APM like weight classes? - Page 6

Forum Index > Closed
Post a Reply
Prev 1 4 5 6 7 8 Next All
DanLee
Profile Joined January 2012
Canada316 Posts
March 11 2013 23:10 GMT
#101
On March 12 2013 03:59 ffadicted wrote:
APM has 0 to do with almost anything related to starcraft skill, especially the new meaningless APM

I hate to break it to you but apm has a lot to do with skill in regards to mechanics and unfortunately for your comment apm is more meaningful right now then it has ever been. Not only does it track actions on a real 60 second minute but it also counts camera keys as far as I know.
nty
vaderseven
Profile Joined September 2008
United States2556 Posts
March 11 2013 23:11 GMT
#102
A more realistic idea is to do age classes.

Age tends to effect a player in terms of style and speed (older players [i.e. nestea] play a bit slower but smarter). Age also does not tend to say if a player is good or not.

It is not like a 28 year old is bad because of his age (which is outside of his control) just like a 120 pound fighter might be an amazing fighter in the ring.




The real question is if it makes sense to break the age groups up. In my opinion, at this time, the vast majority of players fall into the same age groups and the groups would be so small (only a few years apart) that it would be weird. If players spanned a much wider group of ages (say age 13-50 had hundreds of thousands at every age and pro gamers among all ages) then it would make sense.

The idea is to break the game up based on the strain of the game. In fighting a 500 pound person vs a 200 pound person just is a bad match of strain and takes skill out of the equation. In sc2, the equivalent would be matching a 38 year old and a 15 year old that both have played the game for 5 years? (notice the ? mark) (the real question is does a persons physical attributes [age, size, speed] require special bracketing similar to how it does in the fighting world).
ChEDo
Profile Joined November 2010
Canada310 Posts
March 11 2013 23:11 GMT
#103
I don't like this idea. In SC2, APM doesn't have a lot to do with skill. I have beaten players that have 300+ my APM, and I have seen pros with lesser APM beat pros with High APM.

The biggest problem I see with is how APM can change or manipulated. Couldn't People just play at 60APM to get qualified to the lower divisions and then play at 300 in tourney vs all the people with 60 APM? How can you keep someones APM capped and monitor it ? Players' APM can change based on injuries, condition, etc. This can happen in a matter of few days. I played games on ladder where my APM was 70, then next I had 140 APM. It is common that some days you will play higher or lower your average APM, and to use that and be placed in certain division, doesn't seem right. APM can change in matter of seconds, days. Weight on the other hand you have to workout, burn fat etc and it takes time, days and weeks. Unlike APM, you can't fake your weight

"Those with speed steamrolls every other type of player." This is most certainly not true.

Overall trying to compare weight and APM is bad idea imo.
JazzNL
Profile Joined March 2012
182 Posts
March 11 2013 23:31 GMT
#104
On March 12 2013 03:41 USvBleakill wrote:
APM has nothing to do with skill.


Not entirely true unless you're aiming at APM ''spamming''.
Havik_
Profile Joined November 2011
United States5585 Posts
March 11 2013 23:31 GMT
#105
I don't like this idea. It could be good maybe for ladder within a league (If you're 50 apm in silver, you get matched with other 50 apm silver players), but serious competition, forget it.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Falling
Profile Blog Joined June 2009
Canada11385 Posts
March 11 2013 23:33 GMT
#106
Well first you would have to fix APM to mean Actions per Minute and not whatever it has been for the last 3 years...
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
Bonkarooni
Profile Joined October 2010
United States383 Posts
March 11 2013 23:41 GMT
#107
No, just no. I don't think you actually understand how APM works.

Go play a 5 minute game, then a 35 minute game, look at average APM.

Go look at a players APM in a 100 game spread.

APM changes.

What do you do if, at the 40 APM class, one person accidently shoots to 60 APM in just ONE intense engagement, because his adrenline is flowing? Is the game stopped, is he dqed?

APM isn't weight.

this is a really dumb discussion
sUgArMaNiAc
Profile Joined March 2013
Australia110 Posts
March 11 2013 23:43 GMT
#108
A friend of mine was rank 60 in grandmasters on NA for a long while with ~80 APM. Good decisions equal good wins. Having the speed to pull it off well is gravy
No luck catching those swans then?
DanLee
Profile Joined January 2012
Canada316 Posts
March 11 2013 23:45 GMT
#109
On March 12 2013 08:33 Falling wrote:
Well first you would have to fix APM to mean Actions per Minute and not whatever it has been for the last 3 years...

They did that as of last patch
nty
MattBarry
Profile Joined March 2011
United States4006 Posts
March 11 2013 23:45 GMT
#110
It's way easier to gain APM than to gain weight. I don't see how someone could stay at 40 apm if they played a lot unless they were specifically trying to stay at sub 40 apm
Platinum Support GOD
lisward
Profile Blog Joined March 2011
Singapore959 Posts
March 11 2013 23:49 GMT
#111
On March 12 2013 08:43 sUgArMaNiAc wrote:
A friend of mine was rank 60 in grandmasters on NA for a long while with ~80 APM. Good decisions equal good wins. Having the speed to pull it off well is gravy

But but that doesn't make sense! Why aren't my 300apm bronze friends at GM yet?!?
Opinions are like phasers -- everybody ought to have one
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
March 12 2013 00:03 GMT
#112
His friend probably has korean blood, does your friend? Otherwise there is no hope
age: 84 | location: california | sex: 잘함
TAMinator
Profile Joined February 2011
Australia2706 Posts
March 12 2013 00:09 GMT
#113
Because unlike weight, you can fake APM. Also, APM =/= Skill, its how many actions you do per minute, a more effective stat would be EPM, but that doesn't even go into the other 90% of whats important e.g. strategy. Overall, worst idea i've heard all week.
SiroKO
Profile Joined February 2012
France721 Posts
Last Edited: 2013-03-12 00:15:49
March 12 2013 00:09 GMT
#114
They're weight category in boxing because a 70kg dude could very well get physically hurt by a similary talented 100kg heavy weight.
How does that relate to e-Sports ?
There's no risk.

Besides, APM is a very weak approximation of fingers agility, and doesn't measure accuracy nor reaction time which are the 2 main pillars of skill.
A man instantly dodging storm with a single or two clicks is much more efficient that a retard freeclicking 5 secs too late and in the wrong direction.
Our envy always last longer than the happiness of those we envy
FatNikE
Profile Joined March 2013
United Kingdom52 Posts
March 12 2013 00:11 GMT
#115
On March 12 2013 06:03 fourColo wrote:
How about playtime divisions? There's folks that have demanding jobs, but would still like to play competitively. They'll almost never be able to compete with anyone who plays ten times more than them though -- even with better practice methods, simple stuff like muscle memory and experience are so important. I think it would be pretty cool for tournaments for people who play < X hours a week or something.


Imagine if playtime had something to do with skill. Now, let's go out on a limb and say that skill has something to do with league... Holy crap! How about tournaments for lower leagues?!?!?

In my opinion, this thread is wasting bandwidth by being open.
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
March 12 2013 00:11 GMT
#116
On March 12 2013 08:45 MattBarry wrote:
It's way easier to gain APM than to gain weight. I don't see how someone could stay at 40 apm if they played a lot unless they were specifically trying to stay at sub 40 apm

Would actually be quite funny. Protoss would probably be the best race, since zlot costs so much and can be 1a'd while the opponent would be APM capped and couldn't micro against it
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
March 12 2013 00:15 GMT
#117
Because the majority of pros have high enough APM that it doesn't matter. Here's what would happen: it would be exactly the same as it is now, except some of the top pros who happen to have lower APM would win the slightly lower divisions, and people who suck at the game would win the lowest divisions and nobody would want to watch them play.
http://na.op.gg/summoner/userName=FLABREZU
Fumble
Profile Joined May 2010
156 Posts
March 12 2013 00:31 GMT
#118
I don't understand the comparison at all. Its like comparing apples to PCs.

Why is APM related to weight class? In your comparison, wouldn't APM be much more similar to speed/finesse of the boxer? I think you should write a thread in a boxing forum about how boxers should not be divided by weight classes but by how fast they are.

To bring the weight class thing into starcraft, we would probably have to put people into classes based on their internet connection quality and computer specs. That way, people with laggy and slow computers can compete with other people with laggy/slow computers.
RifleCow
Profile Joined February 2008
Canada637 Posts
March 12 2013 00:41 GMT
#119
APM has only a weak correlation to performance. While weight can directly cause a certain performance in boxing.
hohoho
mierin
Profile Joined August 2010
United States4943 Posts
March 12 2013 00:42 GMT
#120
On March 12 2013 09:41 RifleCow wrote:
APM has only a weak correlation to performance. While weight can directly cause a certain performance in boxing.


Pretty much my thoughts. You can do all of the "smart" moves with comparably little APM....
JD, Stork, Calm, Hyuk Fighting!
Prev 1 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
Non-Korean Championship - D3
Mihu vs eOnzErG
Dewalt vs Sziky
Bonyth vs DuGu
XuanXuan vs eOnzErG
Dewalt vs eOnzErG
ZZZero.O244
LiquipediaDiscussion
AI Arena Tournament
20:00
Swiss - Round 2
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 113
StarCraft: Brood War
ZZZero.O 244
Shuttle 119
Dewaltoss 106
NaDa 16
Dota 2
Pyrionflax274
capcasts102
LuMiX1
Counter-Strike
FalleN 3567
fl0m2022
minikerr31
Other Games
tarik_tv10763
summit1g9180
gofns4441
Grubby3905
FrodaN3575
crisheroes467
Liquid`Hasu279
ToD214
KnowMe151
XaKoH 149
ViBE36
Organizations
Other Games
gamesdonequick2598
StarCraft 2
WardiTV824
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 57
• poizon28 28
• musti20045 22
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21269
Other Games
• imaqtpie2436
• Shiphtur183
Upcoming Events
All-Star Invitational
4h 49m
MMA vs DongRaeGu
herO vs Solar
Clem vs Reynor
Rogue vs Oliveira
Sparkling Tuna Cup
11h 49m
OSC
13h 49m
Shameless vs NightMare
YoungYakov vs MaNa
Nicoract vs Jumy
Gerald vs TBD
Creator vs TBD
BSL 21
21h 49m
Bonyth vs Sziky
Mihu vs QiaoGege
Sziky vs XuanXuan
eOnzErG vs QiaoGege
Mihu vs DuGu
Dewalt vs Bonyth
IPSL
21h 49m
Dewalt vs Sziky
Replay Cast
1d 10h
Wardi Open
1d 13h
Monday Night Weeklies
1d 18h
The PondCast
3 days
Replay Cast
5 days
[ Show More ]
Big Brain Bouts
5 days
Serral vs TBD
BSL 21
6 days
Liquipedia Results

Completed

Escore Tournament S1: W4
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
SC2 All-Star Inv. 2025
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.