• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:36
CET 22:36
KST 06:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book18Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Behind the Blue - Team Liquid History Book How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched Kaelaris on the futue of SC2 and much more...
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
CasterMuse Youtube A cwal.gg Extension - Easily keep track of anyone A new season just kicks off Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread New broswer game : STG-World Diablo 2 thread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1712 users

Dustin Browder On the Infestor - Page 35

Forum Index > Closed
Post a Reply
Prev 1 33 34 35 36 37 Next All
Fr0d0
Profile Joined May 2011
Belize37 Posts
November 11 2012 07:17 GMT
#681
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.
Snake.69
Profile Joined February 2010
Canada140 Posts
Last Edited: 2012-11-11 08:10:54
November 11 2012 07:31 GMT
#682
Lol, without infestor what is zerg suposed to do vs forcefields and colosus/immortal before broodlords?

You guys complain about infestor root, but at least all our units dont out range yours. Protoss units all out range zerg units with the Immortal range buff they got to defend 1/1/1.
Do you realize how retarded it is when toss has 10 sentries with full energy and can cast 63634 forcefields locking down entire army for 1 in game minute easily, wiping it out with taking no dmg?

With alot of sentries on the field, any possible aggression is almost impossible if protoss plays right; its all in the hands of protoss and not zerg. Its just as bad as fungal imo... just not in the late game.


Heres a deal: Remove fungal, remove forcefield. But then you need to nerf marines and marauders to compensate.


Funny protoss gets buff to defend 1/1/1 because it was too hard to hold.

You think immortal sentry all ins are easy to hold? If toss put some pressure early on and slowsdown the droning/powering, the following immortal sentry all ins are sooo hard to hold,.. if you dont have infestors its crazy...


Protoss whined about 1/1/1, got immortal buff. Protoss whined about mutas? got OP as hell pheonix that shoot while moving. Mutas cant even fight against pheonixes, even if almost double ressource investment.

I used to go mutas alot in ZvP, so i didnt have to deal with Forcefields bullshit. Now with the new pheonix, going mutas can lose you the game if protoss was making a bunch of pheonixes, you cant even run mutas away from pheonixes... So now only way, 5min gaz, lair early, rush to infestor. I fungal those damn sentries and throw infestted terran above forcefields. its the best and safest way to stop Immo/sentry all-ins, other than hoping that the toss miss forcefields...

Seriously if you want infestor nerf, better freaking fix situations where the outcome of a battle is ALLLLLL in the end of a protoss; all about his forcefield, zerg has to say in the battle, just try to *dodge* or bait bad forcefields, wich is again in the hands of the protoss.

I very much so agree that infestors and infested terran are ridiculusly too powerful, most zergs know that, we play ZvZ you know. In ZVZ, as soon as someone has 10+ infestors, its always too risky to make a move, or even attack, you just have to wait for broodlords and turtle, because in theory, defending players with infestors cannot lose in similar macro situations.

The whole game right now is a huge mess, starting from roaches beeing 75/25 but 2 supply, Game is designed around roach 1 supply. Either make roach weaker and put them back at 1 supply; or keep them 2 supply, but increase their cost and make them better. A 2 supply 75/25 roach makes no sense; its easy to see: A max roach army loses to max marine without stim, loses to everything terran has besides hellions or reapers. Max roach loses to max stalkers as well, but thats fair since stalkers cost more... but then again stalkers can attack air, move faster, have more range and can blink.


But theres even more!!! Without infestors, Good terrans could probably win with only marines... banelings alone dont cut it against good splits, marines dps is insanely good, and they cost 50 minerals only... Without infestors, i have no idea how we could beat a marine tank composition that is controlled almost perfectly.


Finally; heres a brilliant idea i just got.

Instead of nerfing infestors, give the other races proper ways to deal with them.

-Terrans already have emp, maybe increase its range a little bit ( might break tvp , but maybe not with the next change).

- For Protoss, remove vortex from mothership, but give it a MASS Aoe EMP like ability, you cast it on a clump of infestors and plop, no energy on all of them. It could be as big as current vortex, or even as big as recall. It would not break PVP since both sides can have one, would even make it interesting. It would also compensate for the increase EMP range on ghost, it would be a race of terran trying to emp the mothership, and mothership trying to emp ghost clumps, Obviously mothership emp would need bigger range to compensate fact that terran can spread their ghosts.


ANd there you have it, those mass infestors clumps would be High risk in the late game, get them all EMPd and they are all useless. But a sprinkle of infestors here and there would still be very good to add to your army.

Scila
Profile Joined October 2010
Canada1849 Posts
November 11 2012 07:42 GMT
#683
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.



Thanks for adding to the discussion.
All we have to decide is what to do with the time that is given to us.
Fr0d0
Profile Joined May 2011
Belize37 Posts
Last Edited: 2012-11-11 07:58:15
November 11 2012 07:53 GMT
#684
On November 11 2012 16:42 Scila wrote:
Show nested quote +
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.



Thanks for adding to the discussion.


You are welcome!
Feel free to ask for more genuine theories.
dddoushio
Profile Joined November 2012
81 Posts
November 11 2012 07:58 GMT
#685
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Completely unbiased opinion, right here.
Fr0d0
Profile Joined May 2011
Belize37 Posts
November 11 2012 08:02 GMT
#686
On November 11 2012 16:58 dddoushio wrote:
Show nested quote +
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Completely unbiased opinion, right here.


I feel the same each time I see patch notes showed by game loader.
dddoushio
Profile Joined November 2012
81 Posts
November 11 2012 08:07 GMT
#687
On November 11 2012 17:02 Fr0d0 wrote:

I feel the same each time I see patch notes showed by game loader.


On November 11 2012 16:17 Fr0d0 wrote:

Terran took about 20 major nerfs to be balanced and toss took about 10.


?
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2012-11-11 08:14:21
November 11 2012 08:10 GMT
#688
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
Last Edited: 2012-11-11 08:15:46
November 11 2012 08:13 GMT
#689
whenever I see this topic, I always have the mental image of browder riding an infestor...

EDIT: can someone make a gif of it plox


On November 11 2012 17:10 rd wrote:
Show nested quote +
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.


imo the game was balanced after the first year, then some of the patches later were "nice"

but most after the first year just were fucking around with the game state
Twitter: @zhurai | Site: http://zhurai.com
kmillz
Profile Joined August 2010
United States1548 Posts
November 11 2012 08:16 GMT
#690
On November 11 2012 17:02 Fr0d0 wrote:
Show nested quote +
On November 11 2012 16:58 dddoushio wrote:
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Completely unbiased opinion, right here.


I feel the same each time I see patch notes showed by game loader.


You are adding nothing to this discussion about the infestor with your "l2p whiney terran/protoss" comment. The overwhelming majority of the community believes at the VERY least the infestor is flawed, mostly for the reason that it fills too many roles. Even if the game is technically balanced by blizzard's standards (win rates on all levels), it doesn't change the fact that a huge chunk of PvZ wins come from 2 base all ins and zerg wins the majority of the time the game reaches the later stages.
Fr0d0
Profile Joined May 2011
Belize37 Posts
November 11 2012 08:22 GMT
#691
On November 11 2012 17:10 rd wrote:
Show nested quote +
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.


Well, now zerg is just strong.
Terran struggle a little bit and still is dominating Code S. There were 14 terrans in Ro32.
I really see no any reason to this bitching storm on forums.
dddoushio
Profile Joined November 2012
81 Posts
November 11 2012 08:25 GMT
#692
On November 11 2012 17:22 Fr0d0 wrote:
Show nested quote +
On November 11 2012 17:10 rd wrote:
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.


Well, now zerg is just strong.
Terran struggle a little bit and still is dominating Code S. There were 14 terrans in Ro32.
I really see no any reason to this bitching storm on forums.


8 zergs in the ro16

I don't see how terran is "dominating" anything.
Fr0d0
Profile Joined May 2011
Belize37 Posts
November 11 2012 08:27 GMT
#693
On November 11 2012 17:16 kmillz wrote:
Show nested quote +
On November 11 2012 17:02 Fr0d0 wrote:
On November 11 2012 16:58 dddoushio wrote:
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Completely unbiased opinion, right here.


I feel the same each time I see patch notes showed by game loader.


You are adding nothing to this discussion about the infestor with your "l2p whiney terran/protoss" comment. The overwhelming majority of the community believes at the VERY least the infestor is flawed, mostly for the reason that it fills too many roles. Even if the game is technically balanced by blizzard's standards (win rates on all levels), it doesn't change the fact that a huge chunk of PvZ wins come from 2 base all ins and zerg wins the majority of the time the game reaches the later stages.


I didn't bring ladder statistic disscusion here, bro.
Your complain is misplaced.
Fr0d0
Profile Joined May 2011
Belize37 Posts
November 11 2012 08:29 GMT
#694
On November 11 2012 17:25 dddoushio wrote:
Show nested quote +
On November 11 2012 17:22 Fr0d0 wrote:
On November 11 2012 17:10 rd wrote:
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.


Well, now zerg is just strong.
Terran struggle a little bit and still is dominating Code S. There were 14 terrans in Ro32.
I really see no any reason to this bitching storm on forums.


8 zergs in the ro16

I don't see how terran is "dominating" anything.


May be it is so, because better players chose zerg.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
November 11 2012 08:33 GMT
#695
On November 11 2012 17:22 Fr0d0 wrote:
Show nested quote +
On November 11 2012 17:10 rd wrote:
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.


Well, now zerg is just strong.
Terran struggle a little bit and still is dominating Code S. There were 14 terrans in Ro32.
I really see no any reason to this bitching storm on forums.

representation != dominating

you have to look at the actual games to say anything about that.
Twitter: @zhurai | Site: http://zhurai.com
dddoushio
Profile Joined November 2012
81 Posts
November 11 2012 08:37 GMT
#696
On November 11 2012 17:29 Fr0d0 wrote:
Show nested quote +
On November 11 2012 17:25 dddoushio wrote:
On November 11 2012 17:22 Fr0d0 wrote:
On November 11 2012 17:10 rd wrote:
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.


Well, now zerg is just strong.
Terran struggle a little bit and still is dominating Code S. There were 14 terrans in Ro32.
I really see no any reason to this bitching storm on forums.


8 zergs in the ro16

I don't see how terran is "dominating" anything.


May be it is so, because better players chose zerg.


How was terran imbalanced then?
Fr0d0
Profile Joined May 2011
Belize37 Posts
Last Edited: 2012-11-11 08:46:10
November 11 2012 08:41 GMT
#697
On November 11 2012 17:33 zhurai wrote:
Show nested quote +
On November 11 2012 17:22 Fr0d0 wrote:
On November 11 2012 17:10 rd wrote:
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.


Well, now zerg is just strong.
Terran struggle a little bit and still is dominating Code S. There were 14 terrans in Ro32.
I really see no any reason to this bitching storm on forums.

representation != dominating

you have to look at the actual games to say anything about that.


I totally agree with your point of view. I have no idea why people makes post like this one(http://www.teamliquid.net/forum/viewmessage.php?topic_id=380738&currentpage=34#670) and are trying to claim some imbalance and demand unjustified nerfs.
Fr0d0
Profile Joined May 2011
Belize37 Posts
November 11 2012 08:44 GMT
#698
On November 11 2012 17:37 dddoushio wrote:
Show nested quote +
On November 11 2012 17:29 Fr0d0 wrote:
On November 11 2012 17:25 dddoushio wrote:
On November 11 2012 17:22 Fr0d0 wrote:
On November 11 2012 17:10 rd wrote:
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.


Well, now zerg is just strong.
Terran struggle a little bit and still is dominating Code S. There were 14 terrans in Ro32.
I really see no any reason to this bitching storm on forums.


8 zergs in the ro16

I don't see how terran is "dominating" anything.


May be it is so, because better players chose zerg.


How was terran imbalanced then?


I have no full information, unfortunately. I can only guess and make theories.
But Blizzard made 20 nerfs to terrans based on some internal statistics and extensive testing I believe.
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2012-11-11 09:00:02
November 11 2012 08:45 GMT
#699
On November 11 2012 17:13 zhurai wrote:
whenever I see this topic, I always have the mental image of browder riding an infestor...

EDIT: can someone make a gif of it plox


Show nested quote +
On November 11 2012 17:10 rd wrote:
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.


imo the game was balanced after the first year, then some of the patches later were "nice"

but most after the first year just were fucking around with the game state


Their patches afterwards were infuriating, nerfing anything within a month of it's advent. It's such an odd position Blizzard is at, finally backing off on patching to let the metagame develop when the metagame is in a stale state (from a patch too, lol). Overall I'm content and optimistic, though. At least some progress was made.

On November 11 2012 17:22 Fr0d0 wrote:
Show nested quote +
On November 11 2012 17:10 rd wrote:
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.


Well, now zerg is just strong.
Terran struggle a little bit and still is dominating Code S. There were 14 terrans in Ro32.
I really see no any reason to this bitching storm on forums.


The metagame is at a stale point where Terrans and Protoss are reliant on timing attacks to manage zerg's fairly strong lategame, as broodlord infestor compositions are generally more often victorious than not. I'm not sure how you can see no reason for Terrans to be disgruntled at the current state of the metagame where Zerg is very strong at the moment. While I'd love for an epiphany in some Terran genius that solves the metagame and mixes everything up again, at some point, if the metagame remains as is, it'd probably be better off being patched. This conclusion isn't knee-jerk either. Blizzard gave the community ample opportunity. As long as the solution is appropriate.

Keep in mind this all began when Queens were buffed, effectively ending hellion pressure denying thirds giving way for fast 3 cc -- conversely, resulting in the turtle zerg style: rushing to broodlords behind wall upon wall of fungals.
dddoushio
Profile Joined November 2012
81 Posts
November 11 2012 08:46 GMT
#700
On November 11 2012 17:44 Fr0d0 wrote:
Show nested quote +
On November 11 2012 17:37 dddoushio wrote:
On November 11 2012 17:29 Fr0d0 wrote:
On November 11 2012 17:25 dddoushio wrote:
On November 11 2012 17:22 Fr0d0 wrote:
On November 11 2012 17:10 rd wrote:
On November 11 2012 16:17 Fr0d0 wrote:
I've got a good theory about current state of the ladder too.
Zerg were disgustingly underpowered for 2 years.
Terran took about 20 major nerfs to be balanced and toss took about 10.
So zergs worked their ass off to get any chance to win single game.
While terran/toss were collecting free wins against zerg in 10 minutes of play by executing blind 1/2 bases all-ins/pushes composed of 1-2 units.

And now instead of l2p on even footing most terrans/tosses are just whining big time.


Lol, zerg wasn't underpowered at all, Terran was just strong. The map pool being terrible was why Zerg struggled a little bit. Their winrates quickly asymptoted at 45-55 once GSL maps hit the scene, and despite all this Zerg's have had competitive performances since launch. And, "underpowered" for two years? Maybe WEAK for the first 5-6 months. What's really disgusting is the bias thats pervasive in this post.


Well, now zerg is just strong.
Terran struggle a little bit and still is dominating Code S. There were 14 terrans in Ro32.
I really see no any reason to this bitching storm on forums.


8 zergs in the ro16

I don't see how terran is "dominating" anything.


May be it is so, because better players chose zerg.


How was terran imbalanced then?


I have no full information, unfortunately. I can only guess and make theories.
But Blizzard made 20 nerfs to terrans based on some internal statistics and extensive testing I believe.

No no no, clearly terran and protoss just had the better players.

Blizzard's nerfs were unnecessary and unjustified, and now zerg needs to be nerfed too so there is an even playing ground.
Prev 1 33 34 35 36 37 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#41
Clem vs herOLIVE!
RotterdaM1294
TKL 535
IndyStarCraft 258
SteadfastSC253
BRAT_OK 162
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1294
TKL 535
IndyStarCraft 258
SteadfastSC 253
BRAT_OK 162
JuggernautJason75
StarCraft: Brood War
UpATreeSC 106
nyoken 91
NaDa 8
Dota 2
Gorgc5725
canceldota55
Other Games
summit1g6942
Grubby3890
FrodaN3055
shahzam539
ToD265
Liquid`Hasu208
C9.Mang0161
KnowMe155
Livibee66
Trikslyr54
ZombieGrub43
Organizations
Counter-Strike
PGL1099
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• kabyraGe 126
• Reevou 7
• OhrlRock 2
• Hupsaiya 0
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• IndyKCrew
StarCraft: Brood War
• Eskiya23 14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV285
• lizZardDota250
League of Legends
• TFBlade1409
Other Games
• imaqtpie1258
• Shiphtur234
Upcoming Events
OSC
2h 24m
WardiTV Winter Champion…
14h 24m
Replay Cast
1d 11h
WardiTV Winter Champion…
1d 14h
The PondCast
2 days
Replay Cast
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
SC Evo Complete
4 days
Replay Cast
5 days
[ Show More ]
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Jeongseon Sooper Cup
Spring Cup 2026
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.