[Spoilers] GSL Metropolis Neutral Depot Situation - Page 28
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etrensce
Australia337 Posts
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Fubi
2228 Posts
On July 13 2012 15:01 SeAK wrote: Man if you guys want to talk about "Esports" being recognized you gotta realize what it takes to be a competitor at the elite level of anything... so if byun found this and nobody else caught on, good for him. Shows that he knows what it takes to win and will be cheering for him for now on. Actually, a true sportsmanship behaviour in a real sport would of told GoM about the problem the first thing they noticed, and then asked if it was intended. | ||
Danglars
United States12133 Posts
I feel like I'm hurting eSports by failing to pay attention to important details like that >< | ||
snowbird
Germany2044 Posts
Dear GOMTV.net users, A wrong version of the map Metropolis was mistakenly used for Set 1 of IM-LGNesTea vs ByuNPrime’s match during the GSL Season 3 Code S Ro8 matches on July 12th. We would like to sincerely apologize for this incident and are sorry for disappointing the viewers and players, who have worked hard to prepare for these matches. The GSL map pool consists of official ladder maps and specially designed new maps. The maps used in the GSL are constantly evolving and are reviewed and improved upon every season. As you all know, the mapmakers for the GSL are of exceptional skill and have produced several outstanding maps, some of which have been accepted into Blizzard's official ladder map pool and are used by tournaments around the world. Among these maps we have Metropolis, which has been in use for several seasons now. Metropolis has had some specific problems, which are not related to balance, that have been fixed over time. Metropolis is a map that is plagued by performance issues caused by frame drops on certain locations, a fact that has been pointed out by many pro-gamers when the map was first released (that is why the map was removed from the official ladder map pool shortly after it was introduced). We worked together with the mapmaker to tackle the problem and fixed part of the frame drop issues by optimizing certain aspects regarding the use of environmental features. Despite these efforts, there have still been players who have complained about the low FPS. Upon request of a player, our mapmaker proceeded to fix the problems by making improvements to some of the textures used and re-published the map. During this process, the neutral supply depot that is placed in front of the entrance to the main base disappeared. This likely was caused due to a bug that sometimes appears when uploading a map to battle.net. The mapmaker did not contact GOMTV regarding the changes to the map as there have been no changes to the balance and only a slight texture adjustment had been made. The mapmaker was unaware of the fact that the supply depot had disappeared. Due to this oversight by the mapmaker and GOMTV, LG-IMNesTea was faced with an unfavorable position in Set 1 of LG-IMNesTea vs ByuNPrime. We would like to sincerely apologize to LG-IMNesTea, the LG-IM Team, and the viewers for this mistake. LG-IMNesTea and LG-IM's coach, Dong-Hoon Kang, realized there had been a change to the map and requested confirmation. At this point the match had already ended so they only requested a revision of the map for future matches. They did not ask for a rematch and accepted the loss. We would like to thank LG-IMNesTea and the LG-IM Team for this courageous decision. The supply depot issue has now been fixed and Metropolis has been re-published. It will be used in upcoming GSL and GSTL matches in its revised state. We will work hard to avoid similar mistakes in the future and would like to thank all parties involved for their cooperation. Thank you. GOMTV.net http://www.gomtv.net/forum/view.gom?topicid=223107&cid=0&kind=8 | ||
Talack
Canada2742 Posts
On July 13 2012 15:07 Danglars wrote: So surprising, I didn't even notice it in GSTL matches. I feel like I'm hurting eSports by failing to pay attention to important details like that >< You could argue that by this letting byun get ahead there is now more fans watching since all 3 races are represented. GOM conspiracy!!! | ||
darthfoley
United States8001 Posts
As my boi Herm always says, + Show Spoiler + | ||
stevarius
United States1394 Posts
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SnipedSoul
Canada2158 Posts
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Chaggi
Korea (South)1936 Posts
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tuho12345
4482 Posts
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Probe1
United States17920 Posts
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tuestresfat
2555 Posts
On July 13 2012 11:52 L3g3nd_ wrote: do we even need the neutral depot anymore? zergs have improved to a state where they are now capable of patroling a drone on the ramp, and as a protoss it annoys me for sim citying my wall off on some maps. do you really want every zerg to start qq'ing again, look at how many buffs they already got from doing it. They even brought a meaningless thread to 28 pages for christ sake. "He used Terran and beat a Zerg 3-0? Let's blame the entire series on imbalance!! In the meanwhile let's look pretty with our 80% winrate in GSL this season." | ||
mistax
United States415 Posts
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Existential
Australia2107 Posts
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lolmlg
619 Posts
On July 13 2012 15:05 Fubi wrote: Actually, a true sportsmanship behaviour in a real sport would of told GoM about the problem the first thing they noticed, and then asked if it was intended. Yeah, except a change in a map isn't a "problem". It's just a change in the map. He just saw that the depots were gone. It's not as if he asked the map maker and then kept the answer to himself. | ||
BoxingKangaroo
Japan955 Posts
On July 13 2012 15:45 Chaggi wrote: Holy crap why is this 28 pages. Byun found a bug, he exploited it and won. Whats wrong with that? No one plays this game to give your opponent an equal chance, people play to win. And that's just what Byun did. And it's not like it really matters that much, nestea got completely outplayed in the other 2 macro style games that all the whiners like to see. It's unsportsmanlike. Now the second such incident in Byun's SC2 history. Good on Nestea for being the better player and not asking for a rematch. That's class. Byun could learn a thing or two from Nestea. | ||
tranmillitary
210 Posts
Nestea lost all 3 maps, so he wasn't playin well anyways. | ||
Kpaxlol
813 Posts
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Andre
Slovenia3515 Posts
It's a sad affair but similiar things have happend in the past iirc, in wc3/bw. There were also many times when the players didn't know the spawn locations of maps, it's up to them to keep up with the new changes(which are every week it seems, hah). | ||
ZenithM
France15952 Posts
On July 13 2012 16:04 lolmlg wrote: Yeah, except a change in a map isn't a "problem". It's just a change in the map. He just saw that the depots were gone. It's not as if he asked the map maker and then kept the answer to himself. That's like if Byun noticed Nestea was systematically supply blocked at 150/150 every game, and he went to tell him about it beforehand, because it would be more sportsman-like. I'm really surprised that Nestea didn't notice in practice (or no Zergs for that matter), he must have played countless games on it. If he had been practicing ZvP you can be sure Seed or YongHwa would have 3 pylon blocked him, that's just something you instinctively do as Protoss if you can ;D | ||
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