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HOTS main buildings now displaying # of workers - Page 3

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MCXD
Profile Blog Joined February 2012
Australia2738 Posts
June 08 2012 21:30 GMT
#41
If it's spectator only, awesome. If the players can see it... eh... better if it wasn't that way.
WightyCity
Profile Joined May 2011
Canada887 Posts
June 08 2012 21:30 GMT
#42
kool. I suggested this a couple weeks ago. yay
90% watching it 8% talking about it and 2% playing it - sc2
NeonFox
Profile Joined January 2011
2373 Posts
June 08 2012 21:31 GMT
#43
As long as they give you the option to turn it off I see no problem.
Alacast
Profile Joined December 2011
United States205 Posts
June 08 2012 21:32 GMT
#44
How can anyone be against removing tedious, boring, archaic skill-requirements in order to allow players to do better and more interesting things with their APM?
Let us not rail about justice as long as we have arms and the freedom to use them. -Frank Herbert
Skullflower
Profile Joined July 2010
United States3779 Posts
June 08 2012 21:32 GMT
#45
Perhaps it's an option that you can turn off if you want. Either way who cares? This community gets riled up about the most pointless shit sometimes.
The ruminations are mine, let the world be yours.
Malinor
Profile Joined November 2008
Germany4727 Posts
June 08 2012 21:33 GMT
#46
Don't like it, but it won't matter much.
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
Lightswarm
Profile Blog Joined November 2008
Canada966 Posts
June 08 2012 21:34 GMT
#47
really redundant imo. you can already drag select each min line to see how many workers you have. it might take some SKILL, but you are mainly relying on the saturation of each base instead of the specific drone count (IE have 60 workers at your main).
Team[AoV]
Serimek
Profile Joined August 2011
France2274 Posts
Last Edited: 2012-06-08 21:34:46
June 08 2012 21:34 GMT
#48
What I'm afraid of is that, by adding that kind of facilitator to the game, good players can beat very good players quite often in HotS. It is already much more the case in WoL than in BW, but not at an extended that turn competition into a joke. Will see...
SC2 is the best game to watch and was the best to play before I grew old and slow...
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
June 08 2012 21:34 GMT
#49
Won't have much impact on anything. I would prefer it to be spectator only, but it's not like boxing the mineral line takes much longer. It's easy to see when it's over/under saturated anyway. This is the last thing we should be worried about in the grand scale of HotS.
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
zezamer
Profile Joined March 2011
Finland5701 Posts
June 08 2012 21:34 GMT
#50
Doesn't really matter.
shineq
Profile Joined July 2010
United Kingdom1453 Posts
June 08 2012 21:34 GMT
#51
I don't know how I feel about that. As a mid-level player, it's one thing off my mind, but it feels like it's hand holding instead of a skill that should be learned.
"If you can chill, chill." - Liquid`NonY, "david some do it T>T" - SlayerSBoxeR || Twitter: http://twtter.com/shineqGAMING || http://twitch.tv/shineq
aristarchus
Profile Blog Joined September 2010
United States652 Posts
June 08 2012 21:35 GMT
#52
Yeah, it's not a big deal, but I'm in favor of it. I want the game to be hard, but I don't want it to be hard because you have lots of stupid menial tasks to perform.
AcesAnoka
Profile Joined April 2011
Belgium262 Posts
June 08 2012 21:35 GMT
#53
What the fuck does it matter. I don't even need to know exact numbers to tell me if I'm saturated, I know out of experience. This doesn't have a huge effect on the game even if it goes through, deal with it.

Also if you guys so want to play a more difficult game go play sc2 with a joystick or go to bw...
masters terran eu
NEXUS6
Profile Joined July 2011
United States413 Posts
June 08 2012 21:35 GMT
#54
how can people complain about this?
pt
Profile Joined November 2010
United States813 Posts
June 08 2012 21:36 GMT
#55
On June 09 2012 06:15 Esk23 wrote:
Terrible idea, why doesn't Blizzard implement something that automatically mircos your army perfectly too.


don't see how this is even worth complaining about. or are you only doing so because you can?
EG-TL!
Dundron2000
Profile Joined October 2011
Sweden1140 Posts
June 08 2012 21:37 GMT
#56
jesus christ.. they need to make this game more difficult not easier......!!!!
n.Die_Jaedong
Jitsu
Profile Blog Joined June 2011
United States929 Posts
June 08 2012 21:38 GMT
#57
I agree with VPCursed.

If you think a change as small as this is going to magically make a Diamond Player beat a High Master's player, you have absolutely no idea what you are talking about.
Zerg Player in CheckMate Gaming - http://checkmategaming.webs.com/
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
June 08 2012 21:38 GMT
#58
you can roughly see the saturation from mining patterns, so it's not needed for me.. Maybe when someone just starts playing...
But i don't really see why not.
skeldark
Profile Joined April 2010
Germany2223 Posts
June 08 2012 21:38 GMT
#59
For the people who are not able to count this will help a lot. For the rest: who cares?
Save gaming: kill esport
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 08 2012 21:38 GMT
#60
I remember this other thread, about a game clock or something and some people not liking it.. Also, where is my "I don't care, because it won't change anything" button?
I have the Honor to be your Obedient Servant, P.6
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