The truth is that this is something convenient and it makes sense to have this info displayed. And you will never lose or win a game purely because of this.
HOTS main buildings now displaying # of workers - Page 2
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pzea469
United States1520 Posts
The truth is that this is something convenient and it makes sense to have this info displayed. And you will never lose or win a game purely because of this. | ||
ShadowDrgn
United States2497 Posts
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CrazyF1r3f0x
United States2120 Posts
On June 09 2012 06:18 Daralii wrote: I'd suggest everyone calm the fuck down when we don't even know if it's only for spectators. This is good advice in general. For everything really. | ||
TheChostoProject
Mexico96 Posts
Blizzard just doesnt get it. We need to have a lot of mundane and hard tasks in the game that can keep us clicking all over the place to hide the fact there's literally ZERO strategy in the game. I was hoping that in HOTS they would finally remove MBS, automine, smart cast, and cap the selected units to 12. When will they learn?? | ||
imMUTAble787
United States680 Posts
On June 09 2012 06:13 Censured wrote: I already made a post in HOTS Info updates but I think this change deserve its own thread(if not close this please) So basicly now in HOTS your main buildings(nexus, hatch, cc) now display number of worker on your mineral fields+gas? What do you guys think? Poll: Do you like it? No (828) Yes (537) 1365 total votes Your vote: Do you like it? I personally don't like it very much. It makes it a LOT easier to know when to transfer workers to a new base, but on the other hand that's exactly what a skilled player should check all the time, spent some APM on it etc, It makes quite a difference if your saturation is perfect or your base is over/under saturated. Now EVERYONE would have a perfect saturation in every base. You don't even know if its spectator only. | ||
sunprince
United States2258 Posts
Unlike MBS, which actually changes macro, this does absolutely nothing. All it accomplishes is giving information that is redundant to everyone except for casual noobs. | ||
garlicface
Canada4196 Posts
Good change, spectator or in-game. | ||
sekalf
Sweden522 Posts
As others have said, it wont change a thing at high level play so why bitch about it? There will be plenty more micro intensive things to do with the new units so overall the game will definitely be harder to play after hots. | ||
AndAgain
United States2621 Posts
Seems like HOTS is moving away from base management and more into unit management/micro. | ||
Arco
United States2090 Posts
From a competitive standpoint, I dislike it. The vespene geyser change is way different than this. Keep this for spectator only, please! | ||
EscapingJail
United States212 Posts
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howLiN
Portugal1676 Posts
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Kluey
Canada1197 Posts
On June 09 2012 06:20 Testuser wrote: I don't think it'll make any difference. For the "noobs" it'll help them known if they've saturated their bases. For the pros... I really doubt they care at all. Honestly, why would they care? So basically, it makes a difference only for people that don't know how to check if their base is saturated. Not a big deal. It's taking one of the skills that you have to learn away from the game. Destiny when coaches always tells his students to ctrl+click his drones and keep checking. Even Diamond players sometimes forget to do that. If all they have to do is click their hatch, it becomes much easier. | ||
SiN]
United States540 Posts
this is clearly the worst lets all complain about something that everyone can easily see in the first place | ||
LotV
Canada24 Posts
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Sufinsil
United States760 Posts
Try to keep tabs that way if I have to few or to many. | ||
Velocirapture
United States983 Posts
On June 09 2012 06:21 ShadowDrgn wrote: This is one of those tiny things that no one is going to complain about when HotS is released. Exactly my thought. I am all for play difficulty but this is in the same arena as MBS and auto-mine which were predicted to ruin the game. IMO if a player has 300 APM I want to see it in the battlefield and army production not in moving miners to minerals or checking saturation 20 times. If Blizzard listened to the community on these issues we would have to enter the Konami code to select a unit or building and have no hotkeys because "only the pros should be able to do anything". | ||
Michaels
419 Posts
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[17]Purple
United Kingdom3489 Posts
On June 09 2012 06:18 Daralii wrote: I'd suggest everyone calm the fuck down when we don't even know if it's only for spectators. I would like to echo the sentiments of this man (or anything else) | ||
Eee
Sweden2712 Posts
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