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How to keep SC2 interesting? - Page 4

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haitike
Profile Joined June 2009
Spain2713 Posts
April 09 2012 13:10 GMT
#61
I got back to iccup and his awesome MapPack with more than 30 ladder maps.

Starcraft2 bored me after a few months, all games are deathballs, all maps are equal (main with ramp, nat, and near third), battle.net is the worst MultiPlayer UI I have seen.
Chronald
Profile Joined December 2009
United States619 Posts
April 09 2012 13:14 GMT
#62
On April 08 2012 22:02 SinCitta wrote:
I think some people are lying to themselves if they say that it is Battle.net's fault or gamers today are much more whiny than they used to be. Fact is, matchmaking is fine, hosting games is fine (no problems with NAT traversal etc.) and cheating problem is still under control. Battle.net works fine for 99% of the people. It's just that missing features like cross-realm play, LAN support, reconnect ability and replay sharing leave a bitter taste in your mouth considering SC2 is supposed to be an e-sports title, but again, this maybe touches 1% of the player base.

You are missing moderated chat channels, embedded streams, alternative ladder systems? Guess what, older games didn't have all those features either but the community looked for and found better alternatives (IRC, scene sites, tournament orgs, etc.). The SC2 community appears to be extremely spoiled in this regard.

SC2 is possibly the gaming community with the biggest ratio of passive spectators to active players. This shows the interest and the reluctance to actually play the game at the same time. Don't you think the game itself is the problem here? SC2 is the best RTS of the last years, but it is so by doing its handcraft, it doesn't excel gameplay-wise in any point which would wow casual and expert players alike. Players that put a lot of work into the game will stick much longer to the game than just spectators. Yes, there is BW with a lot of spectators only in Korea, but it is a fully-dressed professional sports there with expensive production and its popularity developed from the grassroots PC bang scene.


SC2 is the best RTS of the last years?!? Haha. Doing so by handcraft? IDK what the means, but it sounds like you don't really understand what makes a good game. "it doesn't excel gameplay-wise in any point which would wow casual and expert players alike" I can remember watching BW and WC3 tournaments with my dad, and he was totally into both of them having never touched a game in his life. When I watch SC2 with him, he asks "why do I only get to see the base, where is the fighting?"

THAT is the core issue, SC2 is a game of 1 army ball vs 1 army ball, with one massive engage to decide the game. One player wins the fight, and simply has to hold onto their lead. If the other player isn't NesTea they can't come back, and might as well leave. It is uninteresting and boring.

Warcraft 3: Fronzen Throne completely outshines, outplays, and outlasts SC2. Also as someone else said WC3 had all of the things "old games" didn't have, minus stream in client since streams weren't really prevalent at the time. I mean shit dude, League of Fucking Legends has a better UI than Battle.Net, how sad is that? I dinky little indie company like Riot Games can make a better multiplayer interface than Blizzard-Activision, the people who INVENTED BATTLE.NET. It just shameful to the consumers and developers everywhere.

Your points about why people are "whiny" amuse me. Aren't you whining about the community you claim to be a member of? "Players that put a lot of work into the game will stick much longer to the game than just spectators" again, this is another core issue being raised here. Just because I am a professional Lacrosse fan doesn't mean I want to play. I like watching the sport, and enjoy the excitement. I shouldn't be urged out of the community because I don't play, that is counter intuitive to the longevity of a community surrounding a sport.

Oh - and what about disconnects at almost every major tournament outside of Korea? That definitely keeps people interested. When they have to listen to annoying-as-fuck Anna Prosser while the internet at Cosmo needs to be reset in the hopes that professionals won't have to worry about D'C while in a $40k match. The cards are stacked against SC2 in my mind, if they want to stick around and keep their jobs, Dustin and his team better get their shit together.
Got that.
CyDe
Profile Blog Joined November 2011
United States1010 Posts
Last Edited: 2012-04-09 13:41:59
April 09 2012 13:18 GMT
#63
On April 08 2012 17:46 TheAmazombie wrote:
Start going for more achievements and all that. I like playing the random Co-op matches vs. AIs. You meet some fun people and because the AIs suck in general, you can try out weird builds and whatnot while also getting achieves.


This. I started trying to get achievements just for fun by playing Co-op vs AI (very easy), the FIRST match I got this really awesome guy. He doesn't play very much, but we had this great chat for like a few hours even outside of the game and quickly became friends. If you can find people like that to play with, it makes the game so much better.

+ Show Spoiler +

EDIT:
On April 08 2012 22:02 SinCitta wrote:
I think some people are lying to themselves if they say that it is Battle.net's fault or gamers today are much more whiny than they used to be. Fact is, matchmaking is fine, hosting games is fine (no problems with NAT traversal etc.) and cheating problem is still under control. Battle.net works fine for 99% of the people. It's just that missing features like cross-realm play, LAN support, reconnect ability and replay sharing leave a bitter taste in your mouth considering SC2 is supposed to be an e-sports title, but again, this maybe touches 1% of the player base.

You are missing moderated chat channels, embedded streams, alternative ladder systems? Guess what, older games didn't have all those features either but the community looked for and found better alternatives (IRC, scene sites, tournament orgs, etc.). The SC2 community appears to be extremely spoiled in this regard.

SC2 is possibly the gaming community with the biggest ratio of passive spectators to active players. This shows the interest and the reluctance to actually play the game at the same time. Don't you think the game itself is the problem here? SC2 is the best RTS of the last years, but it is so by doing its handcraft, it doesn't excel gameplay-wise in any point which would wow casual and expert players alike. Players that put a lot of work into the game will stick much longer to the game than just spectators. Yes, there is BW with a lot of spectators only in Korea, but it is a fully-dressed professional sports there with expensive production and its popularity developed from the grassroots PC bang scene.


That one percent that you are talking about is pretty much the only players that are left now. Which is ironic, in a way.

And yeah! We are spoiled. We are spoiled from other games, other games that have ALL THE FEATURES that this game should have, from clearly inferior companies. If it wasn't for the other games that had these features, we wouldn't be spoiled, would we? Blizzard is an incredible company, they made RTS's what they are today! They moved online gaming forward like no one else! They programmed an entire virtual world, and consistently deliver high quality games made only for PC in a very unique way.

It's just their goddamn Battle.net system they need to work on. Can you imagine, CAN YOU IMAGINE, how much better this game could be? Without changing the actual game? My god it makes me sad. And angry, because I KNOW Blizzard can deliver, I know because they've done it before for fuck's sake. I mean it used to be that the words "Battle.net" was said with respect and regard, now it is said in a disappointed and frustrated way.

Blizzard really needs to shape up and begin targeting the so-called "one percent" of the community that you refer to, because if they make it up to those "spoiled" standards, then EVERYONE benefits; even that 99 percent which supposedly doesn't care. Maybe they don't have the standards they should. Some people who quit SC2 don't even know what they are missing, since maybe they never played BW or WC3. Blizzard oughtta blow their fucking minds out with a new Battle.net. They truly have nothing to lose, as long as they keep the matchmaking system how it is now. Everything else they could implement could not hurt the game. It would be physically impossible for replay sharing to hurt the game, for clans to hurt the game, for chat channels (which no one is forced to use) to hurt the game... so much. So much untapped potential.

They better shape the fuck up with Heart of the Swarm. If this game is not exactly what the one percent wants by the release of Legacy of the Void, I will personally go out and picket Blizzard headquarters. I will. Hold me to it.


EDIT2: Spoilered my rant. Didn't realize I felt so strongly about this.
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
OptimusYale
Profile Blog Joined January 2011
Korea (South)1005 Posts
April 09 2012 13:18 GMT
#64
How to get remotivated:

1lay in some tournaments, either Playhem or Beyond gaming and just have fun playing other people
2:Join some people in a low level team/clan and just chat between games, makes the ladder less frustrating
3: Pick a day for 10 ladder games when you focus on one thing and one thing only. If you lose dont worry, as long as you hit goals/try strats. Go 10 ladder games using hydras intelligently (i.e not mass hydra), go 10 games with bane drops, infestor drops etc. Just something that you can try and if it works out you can use it more, if not you lost some ladder points but you had fun making your own strat
bouhko
Profile Joined January 2012
193 Posts
April 09 2012 13:27 GMT
#65
We need tournaments like in WC3. Not only 1v1, but team tournaments as well. I play almost only team games nowadays (because I can voicechat with friends while playing and it's really fun) and having tournaments would really get us playing more.
u sixpoll ?
Toboe
Profile Blog Joined February 2010
United States276 Posts
April 09 2012 13:38 GMT
#66
Despite the popular misconception in this thread, Blizzard did, in fact, add chat channels to SC2. You can even join them and chat in them. You may find people to play some games with.

"Oh!" I hear you cry, "But there are no people in those chat rooms!" While unfortunately true for the most part (I'm starting to wonder myself, did we really want chat?), the only way for this to be fixed is for people to actually start using them. If you have a desire to stay interested in the community and want to help the community, then get in those chat channels, make a joke, theorycraft, and queue up those games. You may not be so interested in playing team games or co-op, but you'll shorten someone else's queue time, maybe make a friend (or arch nemesis), and at least get the other people to enjoy the game a bit more.

On April 09 2012 22:27 bouhko wrote:
We need tournaments like in WC3. Not only 1v1, but team tournaments as well. I play almost only team games nowadays (because I can voicechat with friends while playing and it's really fun) and having tournaments would really get us playing more.


This is very true. While 1v1 exploded with independently ran tournaments for SC2, team games definitely have not, and an in-game method of tournaments like WC3 would help tremendously on that front.
Immortals are your friend, you can tell by the way they waddle at you
CyDe
Profile Blog Joined November 2011
United States1010 Posts
Last Edited: 2012-04-09 13:52:33
April 09 2012 13:45 GMT
#67
On April 09 2012 22:38 Toboe wrote:
Despite the popular misconception in this thread, Blizzard did, in fact, add chat channels to SC2. You can even join them and chat in them. You may find people to play some games with.

"Oh!" I hear you cry, "But there are no people in those chat rooms!" While unfortunately true for the most part (I'm starting to wonder myself, did we really want chat?), the only way for this to be fixed is for people to actually start using them. If you have a desire to stay interested in the community and want to help the community, then get in those chat channels, make a joke, theorycraft, and queue up those games. You may not be so interested in playing team games or co-op, but you'll shorten someone else's queue time, maybe make a friend (or arch nemesis), and at least get the other people to enjoy the game a bit more.

Show nested quote +
On April 09 2012 22:27 bouhko wrote:
We need tournaments like in WC3. Not only 1v1, but team tournaments as well. I play almost only team games nowadays (because I can voicechat with friends while playing and it's really fun) and having tournaments would really get us playing more.


This is very true. While 1v1 exploded with independently ran tournaments for SC2, team games definitely have not, and an in-game method of tournaments like WC3 would help tremendously on that front.


Everyone realizes there are chat channels. People are frustrated with how small and rinkydink they are, and the lack of commands, and the fact that BN team seems to have just shoved them in their design, not be shaped the design around them. Of course there are chat channels, they just blow.

As for automated tournaments, yes. Brilliant, it really does draw people in.

There are actually some custom maps ('1v1 OBS Map of the Day' I think?) which are very fun to participate in and are similar to tournaments. This can reignite your interest in the game, it certainly did for me.
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
fuzzz
Profile Joined October 2010
267 Posts
April 09 2012 13:49 GMT
#68
it took me around ~1300 1v1 wins to lose interest in playing sc2. managed to get to mid masters as zerg. dunno what it is with sc2 but compared to bw and other competive online games (played q3a and bw pretty much all my life), it has a much higher frustration curve for me. i took a ~3 month break and tried to get back into sc2 but i sadly lost the interest in this game.
still watching some major tournaments if zerg players are still in but other than that i went back to play and watch bw and ql.

i think a major part in why i dont get myself to play anymore is the bad decisions made for bnet 2.0. i realy hate playing mirrow matches and i am to lazy and dont want to find ppl or organize my playtime that much. furthermore i think theres too much derpherp in sc2 compared to bw.

as for how you could get back into sc2 i dont know. maybe changing race, team games or just wait for hots and hope youll get hooked again.

usa lol
Hider
Profile Blog Joined May 2010
Denmark9384 Posts
April 09 2012 13:52 GMT
#69
Weird I continue to enjoy sc2 more and more as I keep getting better and better and I feel like more playstyle becomes more and more clean and more well throught out.

But I think its about having goals for for how you play. I want to improve, and I can feel that I become 0.1% better for each game I play, and thats what motivates me.
canikizu
Profile Joined September 2010
4860 Posts
April 09 2012 14:10 GMT
#70
I tank myself to bronze, and since I hate protoss, I only play PvT or TvP, I leave the game if the opponents are other races. Because of that, I keep playing bronze and pwn bronze. Since I always win, I feel good about myself and keep SC2 interesting.
Skwid1g
Profile Joined April 2011
United States953 Posts
Last Edited: 2012-04-09 14:15:06
April 09 2012 14:13 GMT
#71
On April 09 2012 22:14 Chronald wrote:
Show nested quote +
On April 08 2012 22:02 SinCitta wrote:
I think some people are lying to themselves if they say that it is Battle.net's fault or gamers today are much more whiny than they used to be. Fact is, matchmaking is fine, hosting games is fine (no problems with NAT traversal etc.) and cheating problem is still under control. Battle.net works fine for 99% of the people. It's just that missing features like cross-realm play, LAN support, reconnect ability and replay sharing leave a bitter taste in your mouth considering SC2 is supposed to be an e-sports title, but again, this maybe touches 1% of the player base.

You are missing moderated chat channels, embedded streams, alternative ladder systems? Guess what, older games didn't have all those features either but the community looked for and found better alternatives (IRC, scene sites, tournament orgs, etc.). The SC2 community appears to be extremely spoiled in this regard.

SC2 is possibly the gaming community with the biggest ratio of passive spectators to active players. This shows the interest and the reluctance to actually play the game at the same time. Don't you think the game itself is the problem here? SC2 is the best RTS of the last years, but it is so by doing its handcraft, it doesn't excel gameplay-wise in any point which would wow casual and expert players alike. Players that put a lot of work into the game will stick much longer to the game than just spectators. Yes, there is BW with a lot of spectators only in Korea, but it is a fully-dressed professional sports there with expensive production and its popularity developed from the grassroots PC bang scene.


SC2 is the best RTS of the last years?!? Haha. Doing so by handcraft? IDK what the means, but it sounds like you don't really understand what makes a good game. "it doesn't excel gameplay-wise in any point which would wow casual and expert players alike" I can remember watching BW and WC3 tournaments with my dad, and he was totally into both of them having never touched a game in his life. When I watch SC2 with him, he asks "why do I only get to see the base, where is the fighting?"

THAT is the core issue, SC2 is a game of 1 army ball vs 1 army ball, with one massive engage to decide the game. One player wins the fight, and simply has to hold onto their lead. If the other player isn't NesTea they can't come back, and might as well leave. It is uninteresting and boring.

Warcraft 3: Fronzen Throne completely outshines, outplays, and outlasts SC2. Also as someone else said WC3 had all of the things "old games" didn't have, minus stream in client since streams weren't really prevalent at the time. I mean shit dude, League of Fucking Legends has a better UI than Battle.Net, how sad is that? I dinky little indie company like Riot Games can make a better multiplayer interface than Blizzard-Activision, the people who INVENTED BATTLE.NET. It just shameful to the consumers and developers everywhere.

Your points about why people are "whiny" amuse me. Aren't you whining about the community you claim to be a member of? "Players that put a lot of work into the game will stick much longer to the game than just spectators" again, this is another core issue being raised here. Just because I am a professional Lacrosse fan doesn't mean I want to play. I like watching the sport, and enjoy the excitement. I shouldn't be urged out of the community because I don't play, that is counter intuitive to the longevity of a community surrounding a sport.

Oh - and what about disconnects at almost every major tournament outside of Korea? That definitely keeps people interested. When they have to listen to annoying-as-fuck Anna Prosser while the internet at Cosmo needs to be reset in the hopes that professionals won't have to worry about D'C while in a $40k match. The cards are stacked against SC2 in my mind, if they want to stick around and keep their jobs, Dustin and his team better get their shit together.


This is so wrong that it hurts. Maybe in 2010 it was a 1 ball vs 1 ball fight, but it's pretty rare that it occurs now, and when it does it's usually the fault of the other player. I don't even know where people come up with this shit (barring PvP, but that's been a bad match-up since BW) even though I hear it all the time.

And anecdotal evidence is meaningless, none of my friends or family (who don't play) enjoyed watching BW or WC3, but they (mostly) all enjoy watching sc2. Not to mention the fact that Riot has hundreds of millions of dollars and only 1 game to support, with a chat system that continually crashes, looks terrible, and performs even more terribly.

There is a lot that Blizzard can/could improve on, that's basically the only thing you got right. But that could be said for any game ever created to be completely honest.

NaDa/Fantasy/Zero/Soulkey pls
morlakaix
Profile Joined February 2011
United States860 Posts
April 09 2012 14:21 GMT
#72
Laddering is the problem with this game. People want easy wins, so the game turns into a coinflippy cheese fest and gets boring after you spend your day getting 6 raxxed or 7 gate all ined.

too bad the mentality is "win no matter how you do it!" because it just makes the game boring and not at all fun to play
Toboe
Profile Blog Joined February 2010
United States276 Posts
Last Edited: 2012-04-09 14:43:49
April 09 2012 14:34 GMT
#73
On April 09 2012 22:45 CyDe wrote:
Everyone realizes there are chat channels. People are frustrated with how small and rinkydink they are, and the lack of commands, and the fact that BN team seems to have just shoved them in their design, not be shaped the design around them. Of course there are chat channels, they just blow.


Nonetheless people keep saying in this thread that sc2 is devoid of an ability to connect with other people through the interface. The size problems will be addressed in patch 1.5 as someone linked to at the end of the 3rd page of this thread. The lack of chat commands doesn't stop you from finding new people and playing with them. Don't get me wrong, it helps to have them, but they're far from necessary. My point is that while people can make all the excuses they want for not using chat channels (like 'chat channels were shoved into the design so I refuse to use them on principle'), but they exist and they work fine.

If we're going to bring up the chat channels, let's at least bring up the actual problem - nobody uses them.

Edit: sorry that's vague. Let me be more clear: even with vast improvements to the chat channels, I highly doubt we'll see some miraculous increase in their use. Are there really so many people that draw the line at "lack of chat commands" before they'll use an otherwise completely working chat channel to speak with people?
Immortals are your friend, you can tell by the way they waddle at you
Swift118
Profile Joined January 2012
United Kingdom335 Posts
April 09 2012 14:40 GMT
#74
SC2 is much better than any other RTS game to spectate, smooth gameplay and slaughter fest battles. When it comes to playing the game from an amateur point of view.......... I do not think its the best game. Its still really good do not get me wrong but very punishing, everything dies so fast and the learning curve with regards to holding off all ins so you can feel like a genuine solid player just seems to not suit people who do not have a lot of time to invest into the game thus frustrating people and eventually turning them off playing SC2 long term.

If you can play the game with the attitude of not taking losses too hard and just try to improve and have fun at the same time then their is plenty to keep your interest in SC2. Sadly for many the frustration dominates and I think most can understand it.
raf3776
Profile Blog Joined August 2010
United States1904 Posts
April 09 2012 14:42 GMT
#75
i find playing with ladder annoying sometimes. but playing with practice partners is much more enjoyable and less stressful
WWJD (What Would Jaedong Do)
spectres
Profile Joined April 2011
United Kingdom88 Posts
April 09 2012 14:46 GMT
#76
join a clan, my clan has 1v1 leagues, 2v2 league, ffa's, etc and we just hang out on TS whenever we're on SC2
Gyro_SC2
Profile Joined November 2010
Canada540 Posts
April 09 2012 14:52 GMT
#77
Play the ladder ! winning ladder point is very addicting. And when i lost I try to fix my strategy.

tasteless say : when you play a game like diablo3, playing make your character better, but when you play sc2, you become better.
ColterTV
Profile Joined September 2010
Argentina163 Posts
April 09 2012 15:01 GMT
#78
I'd say try different things to keep it entertaining, repetition is probably the worst.

For example I have opened a stream and been interacting with my viewers, talking with them, taking advice, giving advice, and knowing new people, even a few of these are now my practice partners and/or friends !
ColterTV Stream -> http://www.twitch.tv/ColterTV
Meldrath
Profile Joined June 2010
United States620 Posts
April 09 2012 15:01 GMT
#79
I personally find great satisfaction in self improvement even through a game so I keep my interest in starcraft 2 the same way I keep my interest in league of legends... trying to be the best or at least my personal best... having been as high as mid masters rank in sc2 I want to get top 10 in a season or maybe even push myself for a grandmasters spot in sc2. so thats how i keep my interest. I fuel it with my competitive nature.
slap me I must be dreaming another "imba" arugment! fffffffffuuuuuuuuuuuuu!!!!!
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
April 09 2012 15:07 GMT
#80
low content thread.
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