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Active: 2414 users

Terran control groups? - Page 2

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CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
March 09 2012 04:35 GMT
#21
High masters terran:

1 - Main slow army
2 - Hellions(mech)/Ghosts
3 - Air/drops/
4 - Production (rax, facts, ports)
5 - CCs/OCs/PFs
6 - Armories/Ebays
7-0 - harass

f2 - Main
f3 - Nat
f4 - Third
f5 - Fourth
f6 - Fifth
etc...
forsooth
Profile Joined February 2011
United States3648 Posts
Last Edited: 2012-03-09 04:37:23
March 09 2012 04:35 GMT
#22
I've been using this setup since shortly after I started playing and it's worked well enough:

1-4 - units, varies according to what stage of the game/unit composition I have. Armies tend to be on 1-3 while single units/small groups of units I'm using for specific tasks like harass are on 4.
5 - CCs
6 - Barracks
7 - Factories
8 - Starports
9 - Engineering Bays
0 - Armories

F2-F5 are for expansions.
yoona2012
Profile Joined February 2012
Denmark196 Posts
Last Edited: 2012-03-09 05:27:38
March 09 2012 05:23 GMT
#23
1)
- Main army
2)
- Early game : scout
- Midgame/lategame : Tanks, Vikings, Banshees, Dropship(s)
3)
- Early game : tech labs
- Midgame/lategame : ghosts, ravens, dropship if I am doing 2 drops simultanouesly while pushing an expo with main army.
4) CCs
5) Raxes
6) Factories
7) Starports
8) Ghost Academy/Fusion Core
9) Armory
0) Ebays

F1) Main
F2) Natural/Ramp if 1 base play
F3) Third
F4) Fourth
F5) Idle workers

Space = tab between bases
Side Mouse Button 1: Remapped to Space
Side Mouse Button 2: Remapped to F2
Scroll : Remapped to Idle Workers
0 : Remapped to ~

Also remapped most of the unit buildings keys, took me close to 3 weeks of play to get used to it (almost caved in and went back to standard keys in frustration during the period of getting used to new keys) and now I am very satisfied.

As for watching progamers, it seems everybody has their preference. One thing I noticed is that IM_MVP likes to change his 1 hotkey alot to whatever group of unit he is active with, also at times he wont have anything hotkeyed and rely on boxing stuff rather than setting new ctrl groups till midgame/lategame where his hotkeys become more stable.
Ktk
Profile Blog Joined May 2010
Korea (South)753 Posts
Last Edited: 2012-03-09 05:31:37
March 09 2012 05:31 GMT
#24
1 SCV production
2 all production
345army
6 ups
789 etc.
0 detection

Considering moving ups on 1 to maximize army control group consistency. You don't hit it that often.

f2 f3 f4 f5
Bases in that order of taking. You can always change em. If I'm planning a cheese, f4 their nat.
Deleted User 255289
Profile Joined March 2012
281 Posts
March 09 2012 05:47 GMT
#25
I like to don't use control groups.
Zerg OP | CreansRNub | k-Poop | Zerg OP | Sea lions | \\m//
WinWalk
Profile Joined February 2012
Australia9 Posts
March 09 2012 06:00 GMT
#26
I don't know why people are giving advices on how you should hotkey your control groups.....

My advice: ignore all these advices/ what pros do, simply go for whatever you r comfortable with and you can use it for all kinds of RTS games.
Deleted User 255289
Profile Joined March 2012
281 Posts
March 09 2012 06:05 GMT
#27
Yeah actually I just group them to random numbers (whichever is closest to my hand at that moment.)
Zerg OP | CreansRNub | k-Poop | Zerg OP | Sea lions | \\m//
Access
Profile Joined November 2010
United States19 Posts
Last Edited: 2012-03-09 06:12:18
March 09 2012 06:11 GMT
#28
1 cc
2 army
3 rax
4 factory
5 port

9 0 whatever i keep a close eye on. drop, ghosts etceteetecetetettee
engy and armory are always near my cc. so i rebinded space bar to command center and glance at it to see if theyre researching.

i wanted to change it but my muscle memory doesnt allow me to
Abstinence
Profile Blog Joined November 2010
United States328 Posts
March 09 2012 06:22 GMT
#29
On March 09 2012 11:23 Absurd Bunny wrote:
I've been searching this on TL, and most of what I found was about hotkeys, or about brood war, so if there was a thread about this that I didn't find, please show me and close this thread.

So I've been losing a couple of games, that I think I can blame on my control groups sometimes, but I don't know yet.
I've been looking at korean terrans play (like polt, boxer, mkp, mma, jjakji, etc.) and I see their hotkeys, I understand some of them, but a lot of them don't make any sense to me...
Like I was watching a game with mma, and he hotkeyed his whole army, siege tanks, marines, vikings, everything. Everybody told me to hotkey all of my army separately, and that's what I've been following ever since, what is the reason he does this?
I was watching Polt, and he hotkeys his main to 0 and the rest of his expansions to 9. I have no idea why he does this, maybe so he can select an scv and build there? I don't know.

I haven't looked at most of the others, those are the 2 main ones that I've been looking at.

This is my layout so far, and I don't think that it's very good, if you can help me improve, or give me an entirely new layout I would like that.

1- Main army, bio units, medivacs, I also put thors here, but if not I can easily move it to 2
2. Siege tanks, if against protoss then its for ghosts, and other mech units
3. Vikings, other air units, maybe casters. If I have this empty or if the units are not being used, I will hotkey medivacs for drops here.
4. Rax
5. CC's
6. Factories
7. Starports
8. Not used
9. Armies
0. Engi bays

Help!!!


Actually pretty easily explained. Progamers from BW are used to using all 10 hotkeys so their hand is always near the middle. That's why they tend to hotkey CCs to 0 and 9 because it's a leftover habit from bw. And because of that, they also can hotkey their production each to a different hotkey if they want. However if you play like me and keep your hand on the left side (asdf) I recommend you compress your hotkeys a bit more and hotkey the production all to one.
Xirroh
Profile Joined May 2010
Canada146 Posts
March 09 2012 06:50 GMT
#30
You can bind control groups to letter keys. Using this you can create a very simple layout. Focus on minimizing hand movement and awkward finger angels - reduces chances of hand pain/damage. Don't forget poor TLO

I use F, G, V & B as my main army control groups. CRAZY! I know, but If you quickly go f,a,g,a,v,a,b,a (as if you would attack with 4 control groups in SC2!) you will feel how comfortable it is for your hand.

All functions (stim/ siege/ Snipe /etc.) are rebound to W and E. This way W & E do almost everything. Almost like A & B on a Nintendo.

Notice how pressing f,w, or g,e, is still very comfortable.

CC on 1 with scan on E. Notice with ring finger on 1 your index naturally falls on the E. Very fast and smooth minimizing error. Try to set it up this way.

Q -Rax
2- Fac
3- Port

A lot has to be rebound when you start to use letters as control, but it is really nice once you create a good system. Play around with it and have fun.
RoboBob
Profile Blog Joined September 2010
United States798 Posts
Last Edited: 2012-03-09 07:09:29
March 09 2012 06:59 GMT
#31
I like to put all production on one hotkey so it's quicker to re-rally and check for constant production. I use tab (rebound to a mouse button) to cycle between between building groups within a control group. This method slows down your apm a bit compared to isolating each building on its own hotkey, but I think it's definitely worth it for Terrans (maybe not Protoss though).

Also remember that you can rebind your control groups to other letters on the keyboard. It's tough to reach 7 through = from WASD. I remapped all my hotkeys around ESDF. So here's how I do my control groups:

1: OCs+PFs (I use camera saves for when I want to jump to a specific base)
2: Depot wall
3: Ebays+Armories+Ghost Academies+Fusion Cores
4: Barracks+Factories+Starports
5: Primary ground army (MMM or Hellions)
6: Secondary ground army (Tanks or Thors)
T: Air army (Vikings or Banshees)
G: Spellcasters (Ghosts or Ravens)
Y: Harass#1 (Variable)
H: Harass#2 (Variable)
graNite
Profile Blog Joined December 2010
Germany4434 Posts
March 09 2012 07:36 GMT
#32
Put your ebays and/or armories in your CC control group and your upgrades will be spot on.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
PaNiCterrran
Profile Joined August 2011
Sweden47 Posts
Last Edited: 2012-03-09 07:44:29
March 09 2012 07:43 GMT
#33
I feel like there's not that many with my hotkey setup, but it works just fine for me.

1 - CC
2 - Barracks, Factories, Starports
3 - Scout SCV / Hellions / Ghosts/ Tanks
4 - Main army (Bio, Medivacs, Tanks etc.)
5 - Vikings / Half of main army
6 - Engineering Bay, Armory
One One One Build, To Rule Them All!
iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
Last Edited: 2012-03-09 07:47:24
March 09 2012 07:43 GMT
#34
1 Army
2 Tanks/Ghosts (been working on this, 1control group army FTW)
3 Factories (3e [hellion] 3s [tank] 3t[thor] flows very nicely) (rebound pre-ignitor upgrade to E instead of I)
4 CC
5 Barracks
6 Starports
7 Engineering bays + Armories
8 not used
9 not used
0 rebound to foward mouse button, rarely used though

I would really like to rebind some hot keys so control groups would be easier, 1a2a is very clunky.

I'm considering rebinding tanks to R instead of S. It seems every time it hit 3 (middle finger), my index finger finds it way from F to R and 3r is more fluid than 3s.
Team Liquid needs more Terrans.
nOondn
Profile Joined March 2011
564 Posts
March 09 2012 07:47 GMT
#35
i using this
1. Mainarmy
2. Support Army ( tank& air units)
3. ghost
4. all CC
5. Rax
6. Fact
7. Starport
8. Enginering Bay
9-0 . CC

i also use Location screen
F1 for my main
F2-F7 for my other bases
Mid Master Terran @ kr server fighting !!!
symtab
Profile Joined September 2010
Romania11 Posts
March 09 2012 08:03 GMT
#36
My hotkeys:
1 - mmm
2 - tanks/drops (vs protoss this is vikings)
3 - cc's (this changes to 0 once i need 3) (i use this for ghosts)
4 - baracks
5 - factories
6 - starports
7 - addons (upgrades once i have ebay/armory)
0 - cc's only

F1 - F7 locations

After reading this topic:
1 - main army
2 - tanks/drops
3 - cc's
4 - baracks
5 - factory
6 - starports
7 - ebay/armory/addons
8 - drop
9 - drop

q - vikings/banshee/raven
w - ghosts

f1 - f7 locations
Kokujin
Profile Joined July 2010
United States456 Posts
March 09 2012 08:17 GMT
#37
Don't copy someone's setup. Take a few hours and create your own, then force yourself to use it. Then play a ton. Thats the secret to mechanics, but there is no shortcut
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 09 2012 08:23 GMT
#38
List thread
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