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figq
Profile Blog Joined May 2010
12519 Posts
October 25 2011 15:07 GMT
#121
Few people care enough to "hate"; everyone is welcome to SC2. However, Naniwa (former WC3 pro) did say that he doesn't consider WC3 players really progamers anymore, after seeing the SC scenes.
If you stand next to my head, you can hear the ocean. - Day[9]
Roggay
Profile Joined April 2010
Switzerland6320 Posts
Last Edited: 2011-10-25 15:09:51
October 25 2011 15:09 GMT
#122
Why is this discussion even happening? Nothing good will come out of it. Pretty much everyone with a decent brain knows that players coming from wc3 can be as strong as players coming from BW as long as they train properly.

And anyway, they are all SC2!!! players now, not wc3 or bw.
TheToast
Profile Blog Joined August 2010
United States4808 Posts
October 25 2011 15:12 GMT
#123
On October 25 2011 23:59 Desirous wrote:
@ Fleeze

Ya, I'm a troll. Yet can you pinpoint one thing in wc3 that if played at its skill ceiling would require both accurate movements, and 15,000 APM? The highest skill ceiling is what determines which game requires the most skill, not what the current level is at, not how many tournaments are being hosted for a game, and definitely not which game paved the way for the other.


I agree to a point. High level WC3 focused heavily on micro with less emphasis on macro. There was also less multitasking to worry about. So in that way you are correct, the apm requirements are much lower, and the skill ceiling for macroing is also much lower.

However in pro-play micro is so important. One tiny micro mistake can cost you a match. So in this way the micro skill required is much, much higher.

I get why some people don't like that style of play; I think you either end up loving it or hating it. Whether this helps them in SC2 I think has yet to be seen, we haven't yet seen Grubby doing well but it's only been a few months since he has switched.

FYI: Eliminating "early game pressure" by having "strong natural defense" in wc3, essentially eliminated one skill in particular - being able to read your opponent. And indirectly skewed some other skills, like being able to react accordingly. You can't walk into a BW or SC2 game thinking "I'm going to use this strategy no matter what", doing that gets your 14 cc 6 pooled. And getting away with a 14cc means you read your opponent well.


Yes and no. It also depends on the map and the race played. Night Elf I think had a crazy advantage in the early game in that they could wall themselves in with healing buildings, all of their production buildings could attack, and their gold miners could not be harrased. Scourge on the other hand had somewhat of a disadvantage in the early game-before TFT and the cold tower it was near game breaking. And there is some truth about opponent reading, once you knew what hero they had you could guess their strat, and there were a few matchups with fixed unit mixes (i.e. Orc versus Orc). Again the focus was really on the micro not so much the macro.

But I think a discussion of WC3 balance is really unecessary right now. Back on topic I think we almost all agree that the best WC3 pros are doing well in SC2 and their WC3 fan base has really helped them. There is no "hate" holding them back, and I think this whole idea is silly.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
fleeze
Profile Joined March 2010
Germany895 Posts
October 25 2011 15:13 GMT
#124
On October 25 2011 23:59 Desirous wrote:
@ Fleeze

Ya, I'm a troll. Yet can you pinpoint one thing in wc3 that if played at its skill ceiling would require both accurate movements, and 15,000 APM? The highest skill ceiling is what determines which game requires the most skill, not what the current level is at, not how many tournaments are being hosted for a game, and definitely not which game paved the way for the other.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=210057

Because apparently there are tons of scenarios like that in sc2 and sc:bw.


FYI: Eliminating "early game pressure" by having "strong natural defense" in wc3, essentially eliminated one skill in particular - being able to read your opponent. And indirectly skewed some other skills, like being able to react accordingly. You can't walk into a BW or SC2 game thinking "I'm going to use this strategy no matter what", doing that gets your 14 cc 6 pooled. And getting away with a 14cc means you read your opponent well.

yes you are a troll, i did never argue on that point....
i said WC3 laid the path to the success of SC2 internationally. a statement that is HARD to argue, since WC3 was the rts played in competitive international tournaments. most of which have switched to SC2 since its release.

i NEVER said anything about WC3 being as mechanically demanding or needing as much macro as SC:BW. also the competition was higher in SC:BW, i NEVER argued about that.

but that doesn't mean WC3 is an inferior game. it is a DIFFERENT game where the focus was on heroes and micro in battles. nonetheless it was great to watch and had a lot of tournament support in the western world and even in korea before the map making scandal.
Msr
Profile Joined March 2011
Korea (South)495 Posts
October 25 2011 15:13 GMT
#125
when wc4 comes out no top wc3 player will drop a map to a sc player for atleast a year, the second sc2 came out anybody could beat players who played broodwar for 10 years. I think it is obvious which game takes more skill but of course brood war players will never admit it. Only thing that matters now though is sc2 so that shouldn't matter too much now.
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
October 25 2011 15:15 GMT
#126
While I loved the game, have you ever watched competitive WC3? By the end it turned into the same thing every game. Everyone is playing orc, you get your far seer and a couple grunts and battle for 55 minutes just microing grunts back and forth while applying salves to them. Its basically a macro-less game, there is only micro. Not to mention all micro just resolves around surrounding, and taking 5 mins to kill something. I played WC3 way too much, but the competitive scene was at best mediocre.
Jieun <3
Longshank
Profile Joined March 2010
1648 Posts
October 25 2011 15:18 GMT
#127
There's no hate but due to the korean BW phenomenon there's a clear sense of superiority. Which is weird considering the foreign scene had nothing to do with that. In the rest of the workd, wc3 was played at at least as high skill level as bw.
Squeegy
Profile Joined October 2009
Finland1166 Posts
October 25 2011 15:21 GMT
#128
On October 26 2011 00:13 Msr wrote:
when wc4 comes out no top wc3 player will drop a map to a sc player for atleast a year, the second sc2 came out anybody could beat players who played broodwar for 10 years. I think it is obvious which game takes more skill but of course brood war players will never admit it. Only thing that matters now though is sc2 so that shouldn't matter too much now.


I don't think by then anybody will identify themselves as WC3 players because the game will have been dead for a long time.
Stan: Dude, dolphins are intelligent and friendly. Cartman: Intelligent and friendly on rye bread with some mayonnaise.
WaSa
Profile Joined October 2011
Sweden749 Posts
October 25 2011 15:21 GMT
#129
On October 26 2011 00:15 PHILtheTANK wrote:
While I loved the game, have you ever watched competitive WC3? By the end it turned into the same thing every game. Everyone is playing orc, you get your far seer and a couple grunts and battle for 55 minutes just microing grunts back and forth while applying salves to them. Its basically a macro-less game, there is only micro. Not to mention all micro just resolves around surrounding, and taking 5 mins to kill something. I played WC3 way too much, but the competitive scene was at best mediocre.


What era are you now speaking of? I stopped following the scene in 2006 but and back then, it wasn't like that at all. The races were decently balanced (except nelfs) and people hadn't figured out everything yet. You saw new strategies develop all the time and meta shift like every 2-3 months.

BW is more monotonous to me albeit a better spectator 'sport'.
robih
Profile Joined September 2010
Austria1086 Posts
October 25 2011 15:22 GMT
#130
well BW needed more apm because the mechanics are old and tbh totally suck
yet i dont see how BW needed more "skill" asides from mastering the shitty interface

and desirous never played wc3 on a level anywhere near "decent" or is just plain stupid
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
October 25 2011 15:23 GMT
#131
On October 26 2011 00:15 PHILtheTANK wrote:
While I loved the game, have you ever watched competitive WC3? By the end it turned into the same thing every game. Everyone is playing orc, you get your far seer and a couple grunts and battle for 55 minutes just microing grunts back and forth while applying salves to them. Its basically a macro-less game, there is only micro. Not to mention all micro just resolves around surrounding, and taking 5 mins to kill something. I played WC3 way too much, but the competitive scene was at best mediocre.


lol farseer and grunts, which competitive wc3 did you exactly watch ? Blademaster and raiders were orc's bread&butter
Terran & Potato Salad.
Kamikiri
Profile Joined October 2010
United States1319 Posts
October 25 2011 15:24 GMT
#132
I dont really see the hate against Warcraft 3, some people may feel Broodwar players will have the advantage which is true because Warcraft 3 is more about micro than it is about macro.

HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 25 2011 15:26 GMT
#133
...there is hate on WC3 players? Why would anyone be biased in SC2 just because someone played WC3 instead of BW? -.-
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
Last Edited: 2011-10-25 15:34:36
October 25 2011 15:31 GMT
#134
On October 25 2011 23:37 TheToast wrote:
Show nested quote +
On October 25 2011 23:24 Beyonder wrote:
On October 25 2011 23:19 TheToast wrote:
On October 25 2011 22:59 Beyonder wrote:
Because sadly, half of the community (or more) consists of sad angry teenage nerds that only want their 'own thing' to be 'awesome' and 'succeed'. Its the same with the hate for LoL, wow, or any other game. It's pathetic and selfish. Other stuff than BW or Sc2 can be awesome, people have different opinions or experiences.

The fact that about half the people here try to make WC3 as the less skilled game is in itself absolutely pathetic. Its what the BW players say about SC2, the chess players say about checkers, and so on.

Ex-Wc3 players are amazing at SC2, and lets thank everyone that the two communities united half decently.

Other stuff than BW or Sc2 can be awesome, people have different opinions or experiences. LoL frequently has more viewers than SC2, omg!!11 Be happy that people are enjoying a game. Teen angst ftl.


....wut

Before I respond I want you to know that I am a huge WC3 fan. I must have spent 50% of my free time between 2004-2006 playing WC3 and TFT. In college I failed Finance 300 because I spent all my time playing TFT instead of studying. heh heh

So believe me when I say SC2 did not kill WC3. BW also did not kill WC3. TFT lasted for 7 friggin years. I sort of get the feeling that you are pasting the BW versus SC2 viewpoint to the WC3 situation and it's really not the same. There were never huge international leagues like the OSL or GSL to keep WC3 alive, it never had enigmatic players like idrA, the fan base never reached the size of BW and SC2--its fate was inevitable.

WC3 ran its course and people moved on to something new. Frankly that's one of the aspects of Esports I really love; anything is possible, any type of competition, in any form. While I was sad to see WC3 die away I was stoked because I would get to see players like my Orc hero Grubby play on in SC2.

There is no WC3 versus SC2 malice or competition, there never was, and likely there never will be.


For half of your points I have no idea what you're responding to or who, but it cannot be my post. For the part that I do get, there was TONS of 'hate' for WC3 and its players (low skilled game, no macro, easy, etc), especially in the BW days, and there still is. And I've been heavilly involved in all three communities (BW/SC2/WC3).


Exactly what was your point then? What I got out of your post is that vaguely defined 'sad teenagers' want only their own thing to be cool and hate everything else. My point (while admittely a bit rambly, sorry) was that WC3 ran its course and now the players are moving to SC2 successfully, despite whatever 'sad teenagers' think.

While I'm not entirely familiar with what SC fans though of WC3 during BW days (I was busy playing TFT) I don't see any "hate" holding back former WC3 players in the SC2 scene right now. In fact crazy fans of Grubby like myself are probably helping them more than anything.

Show nested quote +
On October 25 2011 23:27 Tommylew wrote:

SC paved the way for WC3 and that paved the way for sc2 same as sc2 will pave the way for wc4 and then possibiily sc3. Each game has helped the other go that little bit further. Without wc3 would we of had this many foriegn tournaments whcih have been built up from wc3?


Yes, this.


Simple, there's a lot of teens, even right now, who hate 'the other games' and feel threatened or the need to feel superior. You are right though, the wc3 players have been embraced. Because they are fucking good (and generally work harder)!
Moderator
Offhand
Profile Joined June 2010
United States1869 Posts
October 25 2011 15:31 GMT
#135
People are excited to see more BW pros switch over because Korean BW players represent the most mechanically sound RTS players not-already-playing SC2. BW is the only game that gives that kind of mechanics training. SC2 has had lots of crossover from players in other RTS games (Select - DoW, TLO - CnC3 I think) but those games have even less of an emphasis on macro than WC3.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
October 25 2011 15:40 GMT
#136
On October 25 2011 23:11 RotterdaM wrote:
Actually wonder where Johan/Nani said that cause tbh when I spoke with him in the past he always spoke very highly of wc3 oO, he loved the game and had a lot of passion for it from time to time I could know since we were teammates for quite a while, he did pick a rather unfortunate race but then again, it was mostly about the maps. There's actually a lot of nonsense in this thread ;D wonder how many of you actually played Wc3 ;p. Saying Wc3 was easy is bullshit , if anything everybody who ever played and followed the pro scene closely knew that upsets did not happen _very_ often, just because there was an insane amount of skill and every single season you'd see the same guys (grubby/tod/creo/deadman) with the best win records in Wc3l since it was just _VERY_ hard for an inferior player to beat a guy thats actually better than you ( While as we all know, this happens quite often in SC2 , ask Greg! ), Orc Vs UD was prolly the match-up where this happened the most, but even then, if the UD was really better he'd win most of the time. Just the simple fact that it was the same guys winning over and over again ( yet wc3 was INCREDIBLE competitive + a ton of guys REALLY tryed to be _that_ good ) shows there was a ton of skill in this game, I mean HuK and Stephano are really tearing it up lately, but its still absolutely nothing compared to what Grubby did in late 2004 till Summer 2005, it didn't matter which tournament he attended, everybody knew he was going to win, won like 4/5/6 massive tournaments on a row ;D if that ain't skill, I wonder what is ,

aa anyway to much text, to much passion when I'm writing bout Wc3 ;D, missing dem good old days <3 ;D hf with the discussion

Nostalgia ... Wc3, an amazing game ...
And indeed, there was no cheese, just lame strat (tower rush hu/ne on turtle rock in close pose, i hate you)
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
October 25 2011 15:44 GMT
#137
I guess it has to do with SC:BW-Elitism: Many ppl here believe (I share that believe) that SC:BW is the hardest game to master and fosters essential skills necessary for being good at games like that.

What many ppl here disregard is, that SC2 is easier than SC:BW and players that did very well in WC3 or other games probably have the skills necessary to learn these lessons from SC:BW very fast.

Also, WC3-players can copy playstyles/builds/ways to think by the ex SC:BW-Pros, so they don't need to have the RTS-Brain you needed to play SC:BW on a higher level.
https://soundcloud.com/thesamplethief
Dante08
Profile Blog Joined February 2008
Singapore4139 Posts
October 25 2011 15:49 GMT
#138
On October 26 2011 00:22 robih wrote:
well BW needed more apm because the mechanics are old and tbh totally suck
yet i dont see how BW needed more "skill" asides from mastering the shitty interface

and desirous never played wc3 on a level anywhere near "decent" or is just plain stupid


I hate posts like this, you basically just state how shitty the graphics and interface are, brush it aside and probaby didnt make an effort to watch it. I never watched much WC3 and I don't go around making posts about how WC3 sucks, so please respect our game.
Horse...falcon
Profile Joined December 2010
United States1851 Posts
October 25 2011 15:50 GMT
#139
This happens in every game...

CS players hate CoD players
Dota players hate LoL players

Get over it
Artosis: "From horsssse....falcon"
Bobster
Profile Joined January 2011
Germany3075 Posts
October 25 2011 15:52 GMT
#140
They're all SC2 players.

Time to put the past behind us, doesn't matter which game they played before, WC3 or BW or DoWII or Quake or whatever.

They're all SC2 players now.
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