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How to beat 2 zeal 1 Reaver drop?

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exalted
Profile Blog Joined March 2004
United States3612 Posts
May 17 2005 22:18 GMT
#1
I think reaver is just so strong in early TvP, how do you beat 6/9 robo before goon 2 zeal + 1 goon -> goon /reaver drop? Making a lot of marines is one solution, is that a requirement? Marines just seem to be so useless past early game :/.

What about if he is just going standard reaver (no cutting probes for the two zealots) and then goes the classic 2 zeal 1 tank drop? What is the best combo of units to get or upgrades?
too easy
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
Last Edited: 2005-05-17 22:21:44
May 17 2005 22:20 GMT
#2
1 fact port and drop him too -_- and wraith to kill his shuttle
pfff
Profile Joined May 2004
Belgium1352 Posts
May 17 2005 22:26 GMT
#3
i go 1 fact/port, get some rines, and make sure i dont lose my tank vs his 2 zeal 1 goon drop cuz otherwise its gg, basically micro better then him, possible pull off some scvs off mining, i then go wraith into drops.
his reav drop should do almost no dmg, and you can then do some cool micro tricks with 1 ship with 2 tanks and a wraith vs 1 shuttle and 2 goons, if you can kill his shuttle with youre wraith (works often if it already took dmg when he tried dropping his reav), he will have to wait for a new one before he can expo.
this build is pretty weak if he goes for a normal (not special 6v9) build, but you should scout this and adapt to it, only get the wraith if you know hes going for early drops.
i never try to drop his min line early with my ship, tosses always see this coming and youll just lose a tank or maybe even the ship.
It ain’t no sin to be glad you’re alive
Resonate
Profile Joined October 2002
United Kingdom8402 Posts
Last Edited: 2005-05-17 22:41:27
May 17 2005 22:40 GMT
#4
wraith to kill shuttle rapes this opening, but you should prolly go tanks not mines. 1-fac port is a great opening 6/9

oh also, make sure u can see the minerals at your natural with a building or something. You may need to be able to transfer your units there in a hurry when he drops, and u ant them to go through each other, not hitting.
Memory lane in nice
Kane
Profile Joined November 2002
Poland114 Posts
May 17 2005 22:41 GMT
#5
Drop dont have to be target vs SCV. look on some draco games when he target factory/starport by his reaver far far away from turrets and when tank comes he move a bit farther targeted him.
baisicly yo should def easli your sv with 2 turets and 1 tank (if you only watch good on map)
Ive become a death, Destroyer of world
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
May 17 2005 23:17 GMT
#6
kill his shuttle exp run 6 facts and roll over the toss -_-;;
azndng
Profile Joined July 2004
United States344 Posts
May 18 2005 00:20 GMT
#7
place mines strategically... or just invisible some turrets and leave tanks near cc... then wait for the drop. then after you gg the reaver, pick your tanks up (1fact-->port build) and drop him... while you expo.

orrrr if you know he's going reaver drop. make like 6-8 rines, send them with 8 scv's and attack his front. ifyou got good micro should be game =)
MVP[eV]
Profile Joined May 2005
United States270 Posts
May 18 2005 01:50 GMT
#8
On May 18 2005 09:20 azndng wrote:
place mines strategically... or just invisible some turrets and leave tanks near cc... then wait for the drop. then after you gg the reaver, pick your tanks up (1fact-->port build) and drop him... while you expo.

orrrr if you know he's going reaver drop. make like 6-8 rines, send them with 8 scv's and attack his front. ifyou got good micro should be game =)


No. Everyone drops a zeal first to absorb any mines that have been placed, then the reaver. Vultures don't do shit to reavers, especially if micro'd with a shuttle. Making 8 marines is a waste of minerals and a gamble. You need a quicker ebay and tanks or a wraith if you know he wont be dropping any goons.



USWest - op eV)
LastWish
Profile Blog Joined September 2004
2015 Posts
May 18 2005 02:01 GMT
#9
marines are way useless against this, firstly it is important to scout it, make any gay attempt to scan toss tech even gather trick. If u know he is robo early or even see bay, u may eigher go engeneering bay(turrets) with siege tanks into expand. Or starport with the wraith...
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
FroST(TE)
Profile Joined September 2004
United States909 Posts
May 18 2005 02:15 GMT
#10
go fact/cc

sucker -_-
<--p player ;p!
PoorUser on LP
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2005-05-18 02:17:18
May 18 2005 02:16 GMT
#11
On May 18 2005 09:20 azndng wrote:
place mines strategically... or just invisible some turrets and leave tanks near cc... then wait for the drop. then after you gg the reaver, pick your tanks up (1fact-->port build) and drop him... while you expo.

orrrr if you know he's going reaver drop. make like 6-8 rines, send them with 8 scv's and attack his front. ifyou got good micro should be game =)

When protoss players go for a reaver, they typically make 2 zealots, which basically rapes marines together with the goon + ramp Not to mention the fact that there's a reaver just around the corner!
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
May 18 2005 02:22 GMT
#12
Two fact tank:
if shuttle and reaver is dead then
exp right away make 6 fact stop scv production pump non-stop and steam-roll
if shuttle and reaver escaped then
whatever you want -_-;
pfff
Profile Joined May 2004
Belgium1352 Posts
May 18 2005 03:31 GMT
#13
everyone who is suggesting to 1 fac port without rines should really shut up and learn how to read.
he said its 9v6 where the toss goes for very early 2 zeal 1 goon drop to try to either take out youre tank or atleast slow down youre turrets.
if you dont get rines vs this and you 1 fac port you are automatically dead, youre going to have so many trouble saving youre 1 tank, and when the reav comes, youre dead.
best thing to do is to get like 3-4 rines, so you dont lose youre tank vs the first drop, and then get a wraith + siege vs the second drop.
you dont need a bay if you get a wraith.
2 fac tanking is also good, but this is imo a worse build then fac port if he doesnt try to drop/doesnt follow his first drop up with reavs.
marines are way useless against this, firstly it is important to scout it, make any gay attempt to scan toss tech even gather trick. If u know he is robo early or even see bay, u may eigher go engeneering bay(turrets) with siege tanks into expand. Or starport with the wraith...


It ain’t no sin to be glad you’re alive
Peatza
Profile Joined November 2003
Sweden393 Posts
Last Edited: 2005-05-18 04:01:06
May 18 2005 03:48 GMT
#14
On May 18 2005 07:18 exalted wrote:
I think reaver is just so strong in early TvP

Almost funny, Reaver to powerful? Turrets is simply your best defence, Shuttle dies insanely fast.
I can show you many replays where Terran players easily defeats Reaver drop by swiftly get turrets at the right moment. You need to place your tanks and turrets well. Very often a well defended mineral line provokes some major mistake by the Protoss.

If Protoss don't manage to kill some scv then he's been set on a major drawback, expand and macro hard.
gosu = high hand ; means who has superior technique
SatAere
Profile Joined April 2005
United States396 Posts
May 18 2005 04:49 GMT
#15
yes u need marines to stop first initial drop since 2 zlot goon is very very strong early on ... id say like 4 marines

Yes fact port is good to get wraith ...
But i think another viable strategy is gundam to play mines around base + u get tanks ---> port for a wraith and drops to drop vult/tank

ive been doing it recently and it seems to be a strong counter
NWA 4 LYFE http://www.nerdswithattitude.net
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
May 18 2005 06:58 GMT
#16
honestly go 2 starport with addon for cloacked wraith
hunt the first shuttle and you will win
SatAere
Profile Joined April 2005
United States396 Posts
May 18 2005 07:23 GMT
#17
On May 18 2005 15:58 {ToT}Strafe wrote:
honestly go 2 starport with addon for cloacked wraith
hunt the first shuttle and you will win


lol ill try that ... pretty much over if they just go obs on ur ass tho
NWA 4 LYFE http://www.nerdswithattitude.net
Casper...
Profile Joined October 2002
Liberia4948 Posts
May 18 2005 07:32 GMT
#18
1 fact tanks and get a wraith
aggressively hunt/kill shuttle, manage your defense and win
pumping 2 volleys into it before he even loads makes a huge difference
JAM THE FUCKER!
hasuwar
Profile Joined April 2003
7365 Posts
May 18 2005 08:44 GMT
#19
wraith before add on
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
Sorrow_eyes
Profile Joined February 2005
United States1007 Posts
May 18 2005 08:55 GMT
#20
Better wall in around ur mineral lines so not even scarabs cant get in :p

actually, do what hasuwar says.
Myacctmessup: People tried to create a Perfect language that the whole world can communicate with out difficulty, that it is universal and easy to learn. Do you hapen to know what language is it? Fireblast: You mean love?
mightypenny
Profile Joined January 2005
Philippines163 Posts
May 18 2005 12:39 GMT
#21
Two Fac Tank is the safest way... Then expo right after his harrass... and ofcourse, u need to have a good micro to pull it off::: scv repair...
SlayerS_`BoxeR` + [ReD]NaDa
exalted
Profile Blog Joined March 2004
United States3612 Posts
May 18 2005 17:27 GMT
#22
On May 18 2005 21:39 mightypenny wrote:
Two Fac Tank is the safest way... Then expo right after his harrass... and ofcourse, u need to have a good micro to pull it off::: scv repair...


No, Pff's advice for the most part is correct - vs this build it is best to go 3 rines, fact port, wraith, bay isn't really required vs wraith but today I played a Protoss that went for DT drop instead of Reaver so I think it's still a good strat to get it - also a side note is that you can float the barracks early becuase the walking distance is so far and the scouting is just so good (you have the rines + tank anyway in the case that he tries to goon rush or something)

Thanks for the comments, I think what's also crucial is getting the siege tank protected by turrets and being able to run away the scvs (ideally through maynarding) - a lot of the times I just funnel them back and forth from gas and minerals in the attempt to nullify the scarab (and lose 39 scv instead =])
too easy
LastWish
Profile Blog Joined September 2004
2015 Posts
May 18 2005 17:36 GMT
#23
I advise any terran player not to lift barracks for scouting, unless u have securely mined up or have a lot of marines. This can lead to a disaster. Use e-bay for scouting instead...
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
pfff
Profile Joined May 2004
Belgium1352 Posts
May 18 2005 17:42 GMT
#24
On May 19 2005 02:27 exalted wrote:
Show nested quote +
On May 18 2005 21:39 mightypenny wrote:
Two Fac Tank is the safest way... Then expo right after his harrass... and ofcourse, u need to have a good micro to pull it off::: scv repair...


No, Pff's advice for the most part is correct - vs this build it is best to go 3 rines, fact port, wraith, bay isn't really required vs wraith but today I played a Protoss that went for DT drop instead of Reaver so I think it's still a good strat to get it - also a side note is that you can float the barracks early becuase the walking distance is so far and the scouting is just so good (you have the rines + tank anyway in the case that he tries to goon rush or something)

Thanks for the comments, I think what's also crucial is getting the siege tank protected by turrets and being able to run away the scvs (ideally through maynarding) - a lot of the times I just funnel them back and forth from gas and minerals in the attempt to nullify the scarab (and lose 39 scv instead =])

nah, if you get a wraith, a dt drop isnt a problem, you should have perfect scouting with the wraith.
It ain’t no sin to be glad you’re alive
Liquid`Daaman
Profile Joined January 2003
Sweden1225 Posts
May 18 2005 19:02 GMT
#25
aren't you blowing this up too much? can't be all that scary=P
2fact provides: 1tank, 1vult, 3 rines.. u dont die shit vs the 2zeas+goon if u use the units well!
i remember usually getting enough units in time for the next threat..

ohwell~~
Comfortably Numb
Liquid`Drone
Profile Joined September 2002
Norway28875 Posts
May 18 2005 21:01 GMT
#26
lastwish part of the reason why you want to scout is to see how early you have to build your ebay. scouting with ebay is nice but it obviously doesn't help with that.

scouting with rax is often good 6 vs 9 or 9 vs 6.

Moderator
January
Profile Joined May 2004
123 Posts
May 18 2005 21:34 GMT
#27
Micro.
On February 07 2005 14:57 Nal_Testie wrote: Everytime i came home from his house something of mine was sore.
exalted
Profile Blog Joined March 2004
United States3612 Posts
May 18 2005 21:46 GMT
#28
On May 19 2005 06:34 January wrote:
Micro.


Thanks man.
too easy
Fayth[pG]
Profile Joined March 2004
Canada1093 Posts
May 18 2005 22:46 GMT
#29
fac + port, make a wraith indeed rapes this opening, but gets raped by dt drop !
oOa
SojT
Profile Joined February 2004
United States789 Posts
May 19 2005 00:03 GMT
#30
It's amazing how many talented players i've beat just by simply getting a wraith before add on and killing their drop ship. Never under estimate the mighty wraith!
as long as you scout it and know that it's coming, reaver shouldn't be much of a problem.
=]
LastWish
Profile Blog Joined September 2004
2015 Posts
May 19 2005 00:25 GMT
#31
On May 19 2005 06:01 Liquid`Drone wrote:
lastwish part of the reason why you want to scout is to see how early you have to build your ebay. scouting with ebay is nice but it obviously doesn't help with that.

scouting with rax is often good 6 vs 9 or 9 vs 6.


I'm sure an scv can serve perfectly for an early scout.
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
May 19 2005 01:39 GMT
#32
appearantly you being sure doesnt mean much!

anyone tried my double port ownage strat?
ssj5
Profile Joined January 2006
Afghanistan10 Posts
January 13 2006 06:52 GMT
#33
no
You guys crack me up
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
January 13 2006 07:28 GMT
#34
On May 19 2005 10:39 {ToT}Strafe wrote:
appearantly you being sure doesnt mean much!

anyone tried my double port ownage strat?


Yeah. It's a lot of fun :D
My psychiatrist says I have deep-seated Ragneuroses :(
suxN
Profile Blog Joined March 2004
Finland1167 Posts
January 13 2006 07:33 GMT
#35
BBS anyone?
I dont want to be totally out :3
chrusher97
Profile Blog Joined October 2004
Canada811 Posts
January 13 2006 09:46 GMT
#36
On January 13 2006 15:52 ssj5 wrote:
no


Wtf why would you bump this thread just to say that
omgbnetsux
Profile Blog Joined April 2004
United States3749 Posts
January 13 2006 10:10 GMT
#37
On January 13 2006 15:52 ssj5 wrote:
no


Profound.
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
January 13 2006 10:50 GMT
#38
wraith can really mess up their drop. putting up turrets in the right places work nicely. another good strat is dont let him get reavers. while hes teching up. hes obviously low on goons and gateways. do a 2 fac 5 marine 2 scv 1 vult 1 tank push with mines. then keep sending in a few tanks and a lot of vultures. he will be down before his reaver is even out.
Micro.Macro.Scouting.Harassment.
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
January 13 2006 10:51 GMT
#39
also try to put up floating eng bays or barracks in the right spots so you know when its coming.

scout harass macro micro. good key elements of the game in my opinion.
scouting is vital. youd be amazed how hard it is to beat a protoss that uses observers correctly in pvt
Micro.Macro.Scouting.Harassment.
Empyrean
Profile Blog Joined September 2004
17077 Posts
January 13 2006 11:02 GMT
#40
He's still giving advice?

:[
Moderator
RiSE
Profile Joined April 2004
United States3182 Posts
January 13 2006 13:22 GMT
#41
Honestly, thanks for such a meaningful bump.
heavy hand upon the land, feel it's weight inside you
mcmascote
Profile Joined September 2004
Brazil1575 Posts
January 13 2006 16:36 GMT
#42
On January 13 2006 18:46 chrusher97 wrote:
Show nested quote +
On January 13 2006 15:52 ssj5 wrote:
no


Wtf why would you bump this thread just to say that


probably he tried it (2port) and got owned ;p
The smallest minority on earth is the individual. Those who deny individual rights cannot claim to be defenders of minorities.
ChApFoU
Profile Blog Joined July 2004
France2984 Posts
January 13 2006 16:47 GMT
#43
I'm not very good but I guess a safe 2 rines fact 2rines 2nd fact tank with rather early ebay should do the trick. Then you can expo safely with a few tanks and outmacro him
"I honestly think that whoever invented toilet paper in a genius" Kang Min
ferox
Profile Joined August 2004
Canada3 Posts
January 16 2006 02:14 GMT
#44
As toss I get headaches when I see 2 spread out tanks by the cc -
straight up reaver vs tank is a difficult matchup for reaver IMHO...

And don't forget that scarabs are land units, with all the advantages and disadvantages therein...
contain, control, and dominate
iG.ErlinGho
Profile Joined November 2005
136 Posts
January 16 2006 02:19 GMT
#45
if you just go 2 fact you will have more than enough units to handle drops
pizza
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