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Active: 1545 users

How to beat 2 zeal 1 Reaver drop?

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exalted
Profile Blog Joined March 2004
United States3612 Posts
May 17 2005 22:18 GMT
#1
I think reaver is just so strong in early TvP, how do you beat 6/9 robo before goon 2 zeal + 1 goon -> goon /reaver drop? Making a lot of marines is one solution, is that a requirement? Marines just seem to be so useless past early game :/.

What about if he is just going standard reaver (no cutting probes for the two zealots) and then goes the classic 2 zeal 1 tank drop? What is the best combo of units to get or upgrades?
too easy
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
Last Edited: 2005-05-17 22:21:44
May 17 2005 22:20 GMT
#2
1 fact port and drop him too -_- and wraith to kill his shuttle
pfff
Profile Joined May 2004
Belgium1352 Posts
May 17 2005 22:26 GMT
#3
i go 1 fact/port, get some rines, and make sure i dont lose my tank vs his 2 zeal 1 goon drop cuz otherwise its gg, basically micro better then him, possible pull off some scvs off mining, i then go wraith into drops.
his reav drop should do almost no dmg, and you can then do some cool micro tricks with 1 ship with 2 tanks and a wraith vs 1 shuttle and 2 goons, if you can kill his shuttle with youre wraith (works often if it already took dmg when he tried dropping his reav), he will have to wait for a new one before he can expo.
this build is pretty weak if he goes for a normal (not special 6v9) build, but you should scout this and adapt to it, only get the wraith if you know hes going for early drops.
i never try to drop his min line early with my ship, tosses always see this coming and youll just lose a tank or maybe even the ship.
It ain’t no sin to be glad you’re alive
Resonate
Profile Joined October 2002
United Kingdom8402 Posts
Last Edited: 2005-05-17 22:41:27
May 17 2005 22:40 GMT
#4
wraith to kill shuttle rapes this opening, but you should prolly go tanks not mines. 1-fac port is a great opening 6/9

oh also, make sure u can see the minerals at your natural with a building or something. You may need to be able to transfer your units there in a hurry when he drops, and u ant them to go through each other, not hitting.
Memory lane in nice
Kane
Profile Joined November 2002
Poland114 Posts
May 17 2005 22:41 GMT
#5
Drop dont have to be target vs SCV. look on some draco games when he target factory/starport by his reaver far far away from turrets and when tank comes he move a bit farther targeted him.
baisicly yo should def easli your sv with 2 turets and 1 tank (if you only watch good on map)
Ive become a death, Destroyer of world
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
May 17 2005 23:17 GMT
#6
kill his shuttle exp run 6 facts and roll over the toss -_-;;
azndng
Profile Joined July 2004
United States344 Posts
May 18 2005 00:20 GMT
#7
place mines strategically... or just invisible some turrets and leave tanks near cc... then wait for the drop. then after you gg the reaver, pick your tanks up (1fact-->port build) and drop him... while you expo.

orrrr if you know he's going reaver drop. make like 6-8 rines, send them with 8 scv's and attack his front. ifyou got good micro should be game =)
MVP[eV]
Profile Joined May 2005
United States270 Posts
May 18 2005 01:50 GMT
#8
On May 18 2005 09:20 azndng wrote:
place mines strategically... or just invisible some turrets and leave tanks near cc... then wait for the drop. then after you gg the reaver, pick your tanks up (1fact-->port build) and drop him... while you expo.

orrrr if you know he's going reaver drop. make like 6-8 rines, send them with 8 scv's and attack his front. ifyou got good micro should be game =)


No. Everyone drops a zeal first to absorb any mines that have been placed, then the reaver. Vultures don't do shit to reavers, especially if micro'd with a shuttle. Making 8 marines is a waste of minerals and a gamble. You need a quicker ebay and tanks or a wraith if you know he wont be dropping any goons.



USWest - op eV)
LastWish
Profile Blog Joined September 2004
2015 Posts
May 18 2005 02:01 GMT
#9
marines are way useless against this, firstly it is important to scout it, make any gay attempt to scan toss tech even gather trick. If u know he is robo early or even see bay, u may eigher go engeneering bay(turrets) with siege tanks into expand. Or starport with the wraith...
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
FroST(TE)
Profile Joined September 2004
United States909 Posts
May 18 2005 02:15 GMT
#10
go fact/cc

sucker -_-
<--p player ;p!
PoorUser on LP
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2005-05-18 02:17:18
May 18 2005 02:16 GMT
#11
On May 18 2005 09:20 azndng wrote:
place mines strategically... or just invisible some turrets and leave tanks near cc... then wait for the drop. then after you gg the reaver, pick your tanks up (1fact-->port build) and drop him... while you expo.

orrrr if you know he's going reaver drop. make like 6-8 rines, send them with 8 scv's and attack his front. ifyou got good micro should be game =)

When protoss players go for a reaver, they typically make 2 zealots, which basically rapes marines together with the goon + ramp Not to mention the fact that there's a reaver just around the corner!
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
May 18 2005 02:22 GMT
#12
Two fact tank:
if shuttle and reaver is dead then
exp right away make 6 fact stop scv production pump non-stop and steam-roll
if shuttle and reaver escaped then
whatever you want -_-;
pfff
Profile Joined May 2004
Belgium1352 Posts
May 18 2005 03:31 GMT
#13
everyone who is suggesting to 1 fac port without rines should really shut up and learn how to read.
he said its 9v6 where the toss goes for very early 2 zeal 1 goon drop to try to either take out youre tank or atleast slow down youre turrets.
if you dont get rines vs this and you 1 fac port you are automatically dead, youre going to have so many trouble saving youre 1 tank, and when the reav comes, youre dead.
best thing to do is to get like 3-4 rines, so you dont lose youre tank vs the first drop, and then get a wraith + siege vs the second drop.
you dont need a bay if you get a wraith.
2 fac tanking is also good, but this is imo a worse build then fac port if he doesnt try to drop/doesnt follow his first drop up with reavs.
marines are way useless against this, firstly it is important to scout it, make any gay attempt to scan toss tech even gather trick. If u know he is robo early or even see bay, u may eigher go engeneering bay(turrets) with siege tanks into expand. Or starport with the wraith...


It ain’t no sin to be glad you’re alive
Peatza
Profile Joined November 2003
Sweden393 Posts
Last Edited: 2005-05-18 04:01:06
May 18 2005 03:48 GMT
#14
On May 18 2005 07:18 exalted wrote:
I think reaver is just so strong in early TvP

Almost funny, Reaver to powerful? Turrets is simply your best defence, Shuttle dies insanely fast.
I can show you many replays where Terran players easily defeats Reaver drop by swiftly get turrets at the right moment. You need to place your tanks and turrets well. Very often a well defended mineral line provokes some major mistake by the Protoss.

If Protoss don't manage to kill some scv then he's been set on a major drawback, expand and macro hard.
gosu = high hand ; means who has superior technique
SatAere
Profile Joined April 2005
United States396 Posts
May 18 2005 04:49 GMT
#15
yes u need marines to stop first initial drop since 2 zlot goon is very very strong early on ... id say like 4 marines

Yes fact port is good to get wraith ...
But i think another viable strategy is gundam to play mines around base + u get tanks ---> port for a wraith and drops to drop vult/tank

ive been doing it recently and it seems to be a strong counter
NWA 4 LYFE http://www.nerdswithattitude.net
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
May 18 2005 06:58 GMT
#16
honestly go 2 starport with addon for cloacked wraith
hunt the first shuttle and you will win
SatAere
Profile Joined April 2005
United States396 Posts
May 18 2005 07:23 GMT
#17
On May 18 2005 15:58 {ToT}Strafe wrote:
honestly go 2 starport with addon for cloacked wraith
hunt the first shuttle and you will win


lol ill try that ... pretty much over if they just go obs on ur ass tho
NWA 4 LYFE http://www.nerdswithattitude.net
Casper...
Profile Joined October 2002
Liberia4948 Posts
May 18 2005 07:32 GMT
#18
1 fact tanks and get a wraith
aggressively hunt/kill shuttle, manage your defense and win
pumping 2 volleys into it before he even loads makes a huge difference
JAM THE FUCKER!
hasuwar
Profile Joined April 2003
7365 Posts
May 18 2005 08:44 GMT
#19
wraith before add on
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
Sorrow_eyes
Profile Joined February 2005
United States1007 Posts
May 18 2005 08:55 GMT
#20
Better wall in around ur mineral lines so not even scarabs cant get in :p

actually, do what hasuwar says.
Myacctmessup: People tried to create a Perfect language that the whole world can communicate with out difficulty, that it is universal and easy to learn. Do you hapen to know what language is it? Fireblast: You mean love?
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