Keep in mind this only applies at low level play, which I'm assuming everyone is talking about. ^^
Why is protoss considered to be the "easiest race" - Page 28
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ThaZenith
Canada3116 Posts
Keep in mind this only applies at low level play, which I'm assuming everyone is talking about. ^^ | ||
The KY
United Kingdom6252 Posts
On August 11 2011 11:46 quiet noise wrote: oh my, people actually bring up valid points and obvious flaws in the game balance? hit them with the ban hammer! show no mercy. NOONE points out obvious game design flaws on my watch! care to explain to me how terran having flying DTs with range that actually works well as an addition to your army DESPITE your opponent having detection (unlike DTS) makes any sense? or are you just gonna sidestep any kind of argument by making another "peole wo discuss balance r st00pid the game is fine stfu"-post? Yes. Shut the fuck up, the game is fine, balance whine is retarded, go back to b.net forums. Anything I missed? | ||
Deleted User 183001
2939 Posts
If the Korean stats say anything, like what ctuchik posted a couple months ago, Protoss is pretty bad in Korea. I don't know, but that's the sort of indication that Protoss isn't really easy to play. | ||
Lowell
Germany346 Posts
On August 11 2011 11:44 dukem wrote: And the most forgiving race in terms of macro after micro goes to shit. I do not think that any race is consideribly easier/harder/stronger whatever than other, cause theres no reason to and everyone i've heard on the topic so far was "uhh my race is the worst and hardest and the other 2 are sooooo ez", but you're still talking bullshit. In terms of the actual macro mechanics warp-ins are the least forgiving, if you miss a warp in u don't get it back and you can't queue. After that comes robo/stargate and Terran production, same as warp in, but with queuing. The most forgiving is larvae, you don't have to instantly spend it. For the secondary macro mechanics injects are by faaaaaaar the least forgiving, probably making Zerg the hardest race to macro, but idk cause i've never really played Zerg. Mules are the most forgiving cause you can throw them all down if you missed some, not saying that this is optimal for Terran. Chronoboosts are a little less forgiving than Mules, you can spend them later if you missed them, but you can't use multiple Chronos on the same building. Thats the fact, face it. I am a low level player whos played Terran in Diamond and now plays Toss in Plat, working my way up. I had the same Problems with both races, if ive had to say something i'd say that Toss macro is a little harder for me and Terran micro was more challenging, but thats personal feelings and reaaaally minor difference. Every balance discussion there is from non pros is ridiculous anyway, I really really dont get why people have to blame everything else, but themselves for losses, it's absolutely pathetic. (Of course i am saying that there is no such thing as imbalance, or that things like the reaper pre nerf or beta roaches cant be pointed out, but simply whining at this point is unnecessary and won't help anything.) | ||
Agh
United States896 Posts
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Vore210
Ireland256 Posts
On August 11 2011 11:40 quiet noise wrote: Yep, and Zerg builds everything from 1 building and therefor doesnt need to add new facilities to increase production. Also, its cool if you slack on your macro for a minute because your larvae stacks up. Zerg has by far the easiest macro imo. Injects. Fall behind on them and you die, that's why people say zerg macro is hard. Well that and the multiple base management and having to deal with harassment when you're so spread out. The reason people say protoss macro is easier is because chrono boost and warp gate mechanics are very forgiving if you mess up. You can remake a very cost effective army quickly, churn out upgrades quicker than other races (so you can hit timings better) and have units such as the observer which are a permanent eye on the opponents army/base (sans detection of course, but that goes without saying). If you get dropped, you also have the warp in mechanic to defend when your army is far away. You can also be lazy and just sit back and macro on 3 bases, if your opponent isn't aggressive while using multi-pronged attacks to snipe tech, you will build up a very hard to stop death ball (when managed properly). I've played all 3 races. Terran the most and the journey to diamond was a straightforward one but I had to work for it. I then played protoss for a while and reached diamond level very quickly (about 10% of the games I played as terran). Lastly I played zerg for a bit, and while mid to endgame they felt unstoppable the early game all-ins and pressure builds were a pain in the ass. Think im around high plat level with zerg though i'm pretty sure I played more games as Z than P. When playing protoss it just feels more relaxing as well. You can stop the vast majority of cheese (or any weird strategy you haven't seen before) by making a forge and cannons. This is opposed to the various drone cutting times and particular unit comps or spine/spore crawler timing as zerg, or the build order changes/unit comp changes that terran needs to do. I've known people with "ladder anxiety" which goes away when they play P. As a closing point however, it's not as if it doesn't take skill to play protoss at a high level. Seeing someone like MC play shows it. But it is a more relaxing, 1a'ing kind of army with a fantastic mix of units and great ability to reinforce/rebuild armies in the late game while also having pretty awesome tech. It's also got the widest range of effective cheese of any race (terran obviously has the best all-in's, zerg is kinda lacking in both) which can net free wins, and cements the view of the relaxing race to play at a lower level. I'm not going to pretend I know anything about protoss in masters/grandmasters. | ||
SilentCrono
United States1420 Posts
forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield oh no i lost my entire army! good thing i can warp in a new one in 3 seconds | ||
Radipon
United States47 Posts
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sickle
New Zealand656 Posts
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Makura
United States317 Posts
Id say no race is easy, just races suit players more. Just dont pay heed to people who tell you that your race was easy, you deserve your wins :D | ||
Applesmack
Canada680 Posts
On August 11 2011 12:13 SilentCrono wrote: 1a forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield oh no i lost my entire army! good thing i can warp in a new one in 3 seconds You so smart.Though I think there are supposed to be some storms in there as well if you use HT's. | ||
ForeverSleep
Canada920 Posts
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figq
12519 Posts
On August 11 2011 12:01 EliteReplay wrote: It counts actions such as "Train Stalker (Warp gate)". About your other point, I agree.Terran and Zerg have more apm because the action when producing units are taking into count when u press W and warping units that doest count. but if protoss as to manually produce units apm will be arround 190-220 for protoss. Plus Terran and Zerg are always moving arround their units while protoss need to play defensive = less apm. | ||
lyAsakura
United States1414 Posts
On August 11 2011 12:14 sickle wrote: If protoss is so easy to play then why isn't the gsl dominated by them? Instead of that we have endless TvTvTvTs? Easy to play doesn't mean they're better... Protoss in BW is commonly accepted as the easiest to play race but protoss as a race has significantly less titles and usually very few top players. | ||
Sc2ttyl
United States245 Posts
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Applesmack
Canada680 Posts
On August 11 2011 12:21 lyAsakura wrote: Easy to play doesn't mean they're better... Protoss in BW is commonly accepted as the easiest to play race but protoss as a race has significantly less titles and usually very few top players. That makes no sense though. Why does protoss have very few top players if its so easy? You saying players will deliberately make it "harder" for themselves or something? I somehow doubt that. People say protoss is the easiest all the time yet at the top levels they often the ones doing the worst. | ||
Dfgj
Singapore5922 Posts
On August 11 2011 12:13 SilentCrono wrote: 1a forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield forcefield oh no i lost my entire army! good thing i can warp in a new one in 3 seconds Barring the forcefield thing, I think this applies a lot more to Zerg :p | ||
Jacob666
United States285 Posts
On August 11 2011 05:10 Lewan72 wrote: I hate it when people say Protoss is 1a move attack win. Protoss requires the MOST micro out of any race. If anything ZERG is a 1a move attack win race (not trying to diss on zerg, zerg is still hard and you have to macro very good). And then they say Protoss is then OP when we have the lowest winrate. Yay i play zerg and i agree that zerg has the least amount of micro in a battle, i used to feel insulted when i heard people say this but now i have come to realized that i just want it to change, i dont want to be look at my hatchery making units the entire time instead of putting down rows of FF and storms or spliting my marine and stutter steping like a pro. | ||
EnderCraft
United States1746 Posts
![]() Zerg on the other hand is a little less forgiving when teching. However, I believe an infestation pit only costs 100/100 to make one of the best spell casters in the game. Toss needs to invest in a twilight council, a templar archives, AND STORM! Infestors start with all their abilities except neural parasite and can get khadarin amulet. So in a tech sense, protoss is by far the hardest to tech with and the other races are a lot more forgiving. | ||
sickle
New Zealand656 Posts
On August 11 2011 12:21 lyAsakura wrote: Easy to play doesn't mean they're better... Protoss in BW is commonly accepted as the easiest to play race but protoss as a race has significantly less titles and usually very few top players. That's why I agree that at low-levels toss is easier to play. But at higher-levels I think it's definitely the hardest. | ||
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