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Petition for New (good) Maps - Page 4

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Headnoob
Profile Joined September 2010
Australia2108 Posts
Last Edited: 2011-06-30 03:47:55
June 30 2011 03:38 GMT
#61
Hysteria has so many easy bases, no

edit: they both do, double no.
Magrath
Profile Joined August 2010
Canada292 Posts
June 30 2011 03:40 GMT
#62
Signed yo.
Anything can be acheived through persistence and thought
Omnipresent
Profile Blog Joined December 2010
United States871 Posts
June 30 2011 03:41 GMT
#63
Here's something interesting. I played a while with DQ un-vetoed. I probably played 50 games in mid diamond without getting it. When I finally got a game on it, I was really surprised. I was sure I had vetoed it. So many people veto this map you rarely have to play it even if you don't veto it (in my region and approximate MMR).


I'd also add a note to the OP. After you click to submit your petition on the main page it takes you to the donations page. It's clear that you don't have to donate, but it's hard to tell right away whether you have to click somewhere else to finalize your signature. I almost closed the window without actually adding my signature because I thought it was already confirmed.

Give some instructions. You'll increase the number of signatures you get by eliminating human error.
ckunkel1
Profile Blog Joined December 2010
United States181 Posts
June 30 2011 03:42 GMT
#64
SIgn me up
StarBrift
Profile Joined January 2008
Sweden1761 Posts
June 30 2011 03:43 GMT
#65
On June 30 2011 11:29 AndAgain wrote:
Browder has said that they don't want ladder maps to be too macroish to scare away low level players. I wouldn't have my hopes up.


If that truly was the case then they could just have different maps for low level players. No they have a pride issue. They like to think that their maps are equally good because hey, they put effort into making them. What they fail to realise is the decisionmakers in the mapmaking team does not have nearly enough game knowledge to contribute with good maps. It's not their fault but they need to stop being stubborn and start listening to the community.
FakeDouble
Profile Blog Joined September 2010
Australia676 Posts
Last Edited: 2011-06-30 03:46:09
June 30 2011 03:45 GMT
#66
Wow, first map is soo pretty, with an interesting expanding pattern depending on spawns.
Also, like the rocks in the middle of the 2nd map.

I would love to see these maps on ladder one day.

Signed

Also, I wonder if you could get someone to spotlight this so everyone on TL can see this, we can reach almost 10k on our own
Formerly known as carbonaceous
AxelTVx
Profile Joined May 2010
Canada916 Posts
June 30 2011 03:48 GMT
#67
This is amazing, I've looked at these maps for like 10 minutes, I can see some minor problems, but they are by far better than the Blizzard maps.
Axel 145 Masters Protoss
Jesushooves
Profile Joined November 2010
Canada553 Posts
June 30 2011 03:51 GMT
#68
I'm all for new maps in ladder pool, not so sure about gsl, mlg, etc, but signed anyway ^^
Lose its good, after will be win.
Carras
Profile Joined August 2010
Argentina860 Posts
June 30 2011 03:57 GMT
#69
i think we need better maps, it makes NO SENSE AT ALL to hve maps like xel naga caverns where its imposible for zerg to take 3 bases while at the same time its very easy for the others to get 3, 1 of them gold , and hold the middle.. its so easy to deny a zergs 3rd.. just siege of ff, kill the 3rd and back down.. also, theres no way to defend your 3rd or gold, THE CONCAVE IS FOR THE ATTACKER !!!!
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
June 30 2011 03:57 GMT
#70
On June 30 2011 12:38 Headnoob wrote:
Hysteria has so many easy bases, no

edit: they both do, double no.

I'm curious why you think that's a bad thing? In my opinion it's a plus
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
pyrestrike
Profile Joined October 2010
United States235 Posts
June 30 2011 04:01 GMT
#71
Someone throw this on screddit and wellplayed too!

I'm also sad that Eighteenth didn't make it in... but I don't know if we're ready for another 3-player map after Testbug and Xel'Naga Fortress, even if Eighteenth is my 2nd fave to Hysteria.
( ^_^)o自自o(^_^ )
Kamikiri
Profile Joined October 2010
United States1319 Posts
June 30 2011 04:05 GMT
#72
Wow! I really like Sanctuarium. I wonder if blizzard would consider this?
Bango
Profile Joined April 2011
United States106 Posts
June 30 2011 04:06 GMT
#73
hmm.... i agree we should have new maps but these 2 are definately not the best maps that have been made in map community
ello x]
MK4512
Profile Blog Joined September 2010
Canada938 Posts
June 30 2011 04:07 GMT
#74
I really hope that we can get these maps on ladder, they look amazing (especially the second one)
Chill: "Please let us know when you will be streaming yourself eating a hat so I can put it on the calendar. Thanks."
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 04:08 GMT
#75
Also, please upvote on reddit/starcraft! The more people who see this petition, the sooner we will reach our goal!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
June 30 2011 04:08 GMT
#76
Blizzard ladder isn't probably going to add any maps until they are "proven" much like Tal'darim is a non-Blizz map that got included after the positive feedback it received in GSTL.

I'm okay with this, the Blizzard ladder doesn't have to be the /most/ cutting edge. Consider that people may only play a couple games a week, I'd rather not have them have to get used to the fast rotation of tournament map change.

So basically: if you want maps on blizzard ladder, get them in big tournaments.
Headnoob
Profile Joined September 2010
Australia2108 Posts
June 30 2011 04:10 GMT
#77
On June 30 2011 12:57 MonsieurGrimm wrote:
Show nested quote +
On June 30 2011 12:38 Headnoob wrote:
Hysteria has so many easy bases, no

edit: they both do, double no.

I'm curious why you think that's a bad thing? In my opinion it's a plus


The chokes are too easy to defend so early, a turtling terran could very easily take 2 extra bases and probably go unpunished. it's not quite as bad on sanctuarium, but yeah.

With the proximity of expansions, once a push happens and a base goes down, it's highly unlikely the push will able to be stopped.
BushidoSnipr
Profile Joined November 2010
United States910 Posts
June 30 2011 04:13 GMT
#78
I'll sign but there is no way in hell blizzard will listen to us. I would recommend playing Not The blizzard Ladder(essentially iccup for sc2)
WniO
Profile Blog Joined April 2010
United States2706 Posts
June 30 2011 04:15 GMT
#79
nice work, crucible still best though.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 30 2011 04:17 GMT
#80
On June 30 2011 13:08 DeckOneBell wrote:
Blizzard ladder isn't probably going to add any maps until they are "proven" much like Tal'darim is a non-Blizz map that got included after the positive feedback it received in GSTL.

I'm okay with this, the Blizzard ladder doesn't have to be the /most/ cutting edge. Consider that people may only play a couple games a week, I'd rather not have them have to get used to the fast rotation of tournament map change.

So basically: if you want maps on blizzard ladder, get them in big tournaments.


There's so many GSL maps that are nice, yet the only one that's used is tal'darim. The ones I'd especially like to see on the ladder are dualsite and bel'shir beach. It'd be awesome to have more 2 player maps on the map pool. Especially if blizzard wants casual-noob friendly maps, well 2 player maps are decidedly simpler because of only 1 possible positional spawn.

Honestly, does blizzard really think 4 player maps are the way to go because the argument of noob-friendlyness when regarding 2player vs 4player maps is pretty simple.
Porouscloud - NA LoL
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