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Petition for New (good) Maps

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iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-07-24 23:09:52
June 30 2011 02:16 GMT
#1
Do NOT donate anything to this petition! That is just an unfortunate advertisement on the site and does nothing to help us - we're gaining no money from this at all. We're just after your support!



With the close of Map of the Month Season 1, the Team Liquid Mapping Community feels that it has two maps worthy of a place in the map pools of major tournaments and the Blizzard Ladder.

funcmode's Sanctuarium and Antares777's Hysteria (currently being redone aesthetically) have proven through many Grand-Master-level games that they are quite well balanced, accommodate varied styles of play, and promote entertaining games (you can see such games in MrBitter's archives or with this Replay Pack)

But getting into major map pools isn't easy, in particular the Blizzard Ladder. To do so, we're looking for your support!

We've written up a petition so that SC2 fans can see good, community-made maps in all of their favorite tournaments, and so (hopefully) they can be played on the ladder!

Please, Sign Our Petition! We can't change SC2 without the support of all of you.

Maybe you watched the Map of the Month tournament and were blown away by the amazing games. Maybe you've played one too many games on Delta Quadrant. Maybe you remember the good old days of Brood War, where community maps were ALL that was used. Maybe, you just want to support the TL community!

Whatever the reason, we hope to reach our goal of 10,000 signatures as quickly as possible! Thank you!

Current Signature Count: 1,207
After you click to submit your petition on the main page it takes you to the donations page. It's clear that you don't have to donate, but it's hard to tell right away whether you have to click somewhere else to finalize your signature. I almost closed the window without actually adding my signature because I thought it was already confirmed.


Also, please upvote on reddit/starcraft! The more people who see this petition, the sooner we will reach our goal!

I'm not convinced these are good maps. Convince me.
Well, you can watch replays or VODs with MrBitter and Chill (skip to 1:39:40). Or, you can test the maps yourself! Search for "MotM" on battlenet to find these two maps and the other three finalists!


Below is the petition, which you can also read on the petition link above.

StarCraft is nothing without the maps the players play on. Blizzard provided us with some starting maps, but for every Metalopolis, there's a Delta Quadrant and Blistering Sands. The commonly used StarCraft II map pool needs to move beyond primarily Blizzard maps, and include more of the community-made maps. MotM has spent the last six months pulling excellent maps from the public community, with submissions from NA, EU, KR and more.

Therefore, we petition today to have MotM Hysteria and MotM Sanctuarium added to the following map pools:

Blizzard Ladder Pool
Global Star League
Major League Gaming
North American Star League
European Star League
IGN Pro League

The maps can be seen at the top of http://bit.ly/motmorg

These maps have been proven to support high-level play and many different strategies. They are more balanced than many maps in the above pools. These maps represent the best of the mapping community, and deserve to be recognized as such.

Blizzard, GSL, MLG, NASL, ESL, IGN: Please add these maps to your map pool!


*Note: European Star League should read Electronic Sports League. I wrote this in a huge rush unfortunately :/. There isn't a good way to go back and edit the petition, so we'll just let it be known that ESL is actually ESL :p
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
June 30 2011 02:19 GMT
#2
This is great! Signed!
133 221 333 123 111
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
June 30 2011 02:20 GMT
#3
excellent idea :D signing it now. hopefully blizzard listens! (if the maps get put on ladder, tournaments will naturally adopt them if they're good)
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
June 30 2011 02:21 GMT
#4
Wow that first map is really good! Not sure about the 2nd one though...
snigor
Profile Joined October 2010
Norway129 Posts
June 30 2011 02:23 GMT
#5
More maps are good, signed!
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
June 30 2011 02:23 GMT
#6
Hooray for map lovE! Next step: get ideas from 2007-2009 BW maps (Loki II, BlitzX, Hitchhiker)
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
monitor
Profile Blog Joined June 2010
United States2404 Posts
June 30 2011 02:23 GMT
#7
Signed. I would like to see 10,000 signatures!
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Duka08
Profile Blog Joined July 2010
3391 Posts
June 30 2011 02:24 GMT
#8
Both look like really good maps; second one could do with some re-texturing (less striking contrast) but the layout looks like a very good 2P map.
FiLmBoT
Profile Joined June 2011
United States107 Posts
June 30 2011 02:26 GMT
#9
Signed this real quick! First map looks good second one reminds me of gsl crossfire but yet different at the same time. Great maps guys!
Mereel
Profile Joined February 2010
Germany895 Posts
June 30 2011 02:27 GMT
#10
signed ofc
TPW Mapmaking Team
iinsom
Profile Joined December 2010
Australia339 Posts
June 30 2011 02:27 GMT
#11
bookmarking this for when i get home so i can connect with fbook, since it wont let me at work
Nagano
Profile Blog Joined July 2010
United States1157 Posts
June 30 2011 02:28 GMT
#12
I'm all for user-created content on bnet ladder. Signed
“The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn.”
Chainfire99
Profile Joined August 2010
Canada474 Posts
June 30 2011 02:28 GMT
#13
signed. gogogo
Vincere Vel Mori
AndAgain
Profile Joined November 2010
United States2621 Posts
June 30 2011 02:29 GMT
#14
Browder has said that they don't want ladder maps to be too macroish to scare away low level players. I wouldn't have my hopes up.
All your teeth should fall out and hair should grow in their place!
Arkias1002
Profile Joined March 2011
United States32 Posts
June 30 2011 02:30 GMT
#15
Signed it, let's make this happen.
monitor
Profile Blog Joined June 2010
United States2404 Posts
June 30 2011 02:30 GMT
#16
On June 30 2011 11:29 AndAgain wrote:
Browder has said that they don't want ladder maps to be too macroish to scare away low level players. I wouldn't have my hopes up.


I agree that chances are low, but for other reasons. They definitely don't refuse to add macro maps since they added TalDarim Altar.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
untiemyshoe
Profile Joined April 2011
New Zealand110 Posts
June 30 2011 02:30 GMT
#17
signed
kek
DuckS
Profile Joined September 2010
United States845 Posts
June 30 2011 02:33 GMT
#18
signed. hope blizzard can open their eyes for once
"You foiled us this time Americans, but your liberty will not protect your Marilyn Monroe forever - our Queen must FEED!" - Deleuze
DeepBlu2
Profile Blog Joined April 2004
United States975 Posts
Last Edited: 2011-06-30 02:35:19
June 30 2011 02:34 GMT
#19
signed but the reason they won't do it, which I disagree with, is because they believe that larger maps can be not only imbalanced but are terrible for low league players. The defense is that you can veto the maps you don't like but there are not enough vetoes sadly. If anything, you can expect the larger maps (like tal'darim) to be changed or removed. I doubt their mindset will change sadly. They do have a reasonable defense though.
u gotta sk8
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
June 30 2011 02:34 GMT
#20
Remember that it's not only about the Blizzard ladder pool but also about all the big tournaments and leagues.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
laharl23
Profile Joined February 2011
United States582 Posts
June 30 2011 02:34 GMT
#21
signed.

please for the love of god get rid of slag pits.

Close positions on that map are the dumbest thing I've ever seen.
Vinx
Profile Blog Joined May 2010
Canada259 Posts
June 30 2011 02:35 GMT
#22
sign me up
Starcraft 2 > RL ¯\_(ツ)_/¯
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
June 30 2011 02:36 GMT
#23
Signed! MotM hwaiting!
Comprehensive strategic intention: DNE
skatbone
Profile Joined August 2010
United States1005 Posts
June 30 2011 02:37 GMT
#24
I loved watching the MOTM games on Hysteria. What a badass map to spectate. Haven't had a chance to play on it yet but I'd love to see a gritty map like this added to the pool.
Mercurial#1193
Bobster
Profile Joined January 2011
Germany3075 Posts
June 30 2011 02:39 GMT
#25
Signed.

Sad my personal favourite (The Eighteenth) was not chosen to represent the community, but eh.

Please spotlight this in the community news section!

Also, are there any plans to have members of the TL mapping community actually representing a sort of Team Liquid mapping team? Like, LS and Jacky are both on the Clan Prime and seem to be accepted as the "official" mapmakers of the GSL for example. I think it would benefit both TL and the greater community to have an official mapping team so Blizzard is aware of what's out there.

We know that the big leagues are all looking around for maps, we know everyone is looking towards the GSL, that everyone is aware of iCCup and their mapping efforts - I think having a third "power" with officially sanctioned TL maps would be a great way to get Blizzard (and other big leagues) to take notice.

Certainly more than a petition on a website, at least.
Brotatolol
Profile Blog Joined November 2010
United States1742 Posts
June 30 2011 02:40 GMT
#26
Signed -- should've added remove slag pits to the petition
Mereel
Profile Joined February 2010
Germany895 Posts
June 30 2011 02:41 GMT
#27
On June 30 2011 11:39 Bobster wrote:
Signed.

Sad my personal favourite (The Eighteenth) was not chosen to represent the community, but eh.

Please spotlight this in the community news section!

Also, are there any plans to have members of the TL mapping community actually representing a sort of Team Liquid mapping team? Like, LS and Jacky are both on the Clan Prime and seem to be accepted as the "official" mapmakers of the GSL for example. I think it would benefit both TL and the greater community to have an official mapping team so Blizzard is aware of what's out there.

We know that the big leagues are all looking around for maps, we know everyone is looking towards the GSL, that everyone is aware of iCCup and their mapping efforts - I think having a third "power" with officially sanctioned TL maps would be a great way to get Blizzard (and other big leagues) to take notice.

Certainly more than a petition on a website, at least.

be patient and see what happens little padawan
TPW Mapmaking Team
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2011-06-30 02:47:36
June 30 2011 02:41 GMT
#28
I sign anything against blizzard's way of managing the game.

I would sign this a million times. DOWN WITH BLIZZARD'S HORRENDOUS MAPS

woooowowowow. Hysteria looks really good
Nada's body is South Korea's greatest weapon.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 02:42 GMT
#29
On June 30 2011 11:39 Bobster wrote:
Signed.

Sad my personal favourite (The Eighteenth) was not chosen to represent the community, but eh.

Please spotlight this in the community news section!

Also, are there any plans to have members of the TL mapping community actually representing a sort of Team Liquid mapping team? Like, LS and Jacky are both on the Clan Prime and seem to be accepted as the "official" mapmakers of the GSL for example. I think it would benefit both TL and the greater community to have an official mapping team so Blizzard is aware of what's out there.

We know that the big leagues are all looking around for maps, we know everyone is looking towards the GSL, that everyone is aware of iCCup and their mapping efforts - I think having a third "power" with officially sanctioned TL maps would be a great way to get Blizzard (and other big leagues) to take notice.

Certainly more than a petition on a website, at least.

I like to think that Map of the Month IS the Team Liquid mapping team. We're very community focused, we get submissions from all the kinds of mappers on TL.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
ForeverSleep
Profile Joined April 2011
Canada920 Posts
June 30 2011 02:47 GMT
#30
signed. hopefully, we get blizz to see this
"Life is what happens to you while you’re busy making other plans" - John Lennon
Yoshi Kirishima
Profile Blog Joined July 2009
United States10339 Posts
June 30 2011 02:47 GMT
#31
Those 2 actually look like really great maps, although the visuals on the 2nd one are a bit ugly =O
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 02:48 GMT
#32
On June 30 2011 11:47 Yoshi Kirishima wrote:
Those 2 actually look like really great maps, although the visuals on the 2nd one are a bit ugly =O

Hysteria is getting a complete aesthetic overhaul - I suppose I should add that to the first post!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
BertiliO
Profile Joined January 2011
Sweden134 Posts
June 30 2011 02:50 GMT
#33
Signed.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
June 30 2011 02:52 GMT
#34
On June 30 2011 11:48 iGrok wrote:
Show nested quote +
On June 30 2011 11:47 Yoshi Kirishima wrote:
Those 2 actually look like really great maps, although the visuals on the 2nd one are a bit ugly =O

Hysteria is getting a complete aesthetic overhaul - I suppose I should add that to the first post!


Oh REALLY?! I sort of love it. It's so bonkers it's pretty, and it actually does look nice screen by screen in game. Please tell me it's a touch up, not a departure from the style.

One of the things I really like is how the textures distinguish the areas of the map. It helps the play and it gives it character.

Waiting nervously.
Comprehensive strategic intention: DNE
neSix
Profile Blog Joined November 2004
United States1772 Posts
June 30 2011 02:55 GMT
#35
Awesome, signed. I am skeptical that this will get anywhere because I'm a cynic, but I'm very hopeful this will go somewhere because I think this would be awesome!
Bobster
Profile Joined January 2011
Germany3075 Posts
June 30 2011 02:56 GMT
#36
On June 30 2011 11:42 iGrok wrote:
Show nested quote +
On June 30 2011 11:39 Bobster wrote:
Signed.

Sad my personal favourite (The Eighteenth) was not chosen to represent the community, but eh.

Please spotlight this in the community news section!

Also, are there any plans to have members of the TL mapping community actually representing a sort of Team Liquid mapping team? Like, LS and Jacky are both on the Clan Prime and seem to be accepted as the "official" mapmakers of the GSL for example. I think it would benefit both TL and the greater community to have an official mapping team so Blizzard is aware of what's out there.

We know that the big leagues are all looking around for maps, we know everyone is looking towards the GSL, that everyone is aware of iCCup and their mapping efforts - I think having a third "power" with officially sanctioned TL maps would be a great way to get Blizzard (and other big leagues) to take notice.

Certainly more than a petition on a website, at least.

I like to think that Map of the Month IS the Team Liquid mapping team. We're very community focused, we get submissions from all the kinds of mappers on TL.

Oh, absolutely!

I'd just like it to be properly official, with tags and spotlights and everything. I'm sure the powers at TL have additional ways to contact Blizzard with these maps, presenting them as Team Liquid's official contribution to the map pool and to other leagues, start giving them play in the TLOpen, like iCCup does with their maps in their tournaments - that kind of thing.
kekek
Profile Joined May 2011
Finland26 Posts
June 30 2011 02:58 GMT
#37
Signed
o
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 30 2011 02:58 GMT
#38
It would be fucking amazing if blizzard added these maps, because of map pool decisions like DQ and slagpits, it's quite clear they have no idea what constitutes good, fun gameplay.
Porouscloud - NA LoL
Chibithor
Profile Joined April 2011
Brazil514 Posts
June 30 2011 02:59 GMT
#39
Both of these maps look...fun. A feature missing in the announced S3 maps. Signed, these maps entering the ladder pool would be amazing. I'm sure watching games played on them would be fun too. Map of the month kind of flew under my radar I guess but I'll be sure to pay more attention to it in the future.
Mortal
Profile Blog Joined November 2010
2943 Posts
June 30 2011 02:59 GMT
#40
Signed, but have you seen the maps Blizzard has elected to add on their own? They're awful 99% of the time. I highly doubt you'll get anywhere w/ them seeing as they don't understand what a "good" map constitutes, nor a bad one.
The universe created an audience for itself.
stormchaser
Profile Joined January 2011
Canada1009 Posts
Last Edited: 2011-06-30 03:01:03
June 30 2011 03:00 GMT
#41
Petitions won't do much
sevia
Profile Joined May 2010
United States954 Posts
June 30 2011 03:00 GMT
#42
Community maps are obviously far better for what we define as good gameplay, but unfortunately, Blizzard has a different idea of what 'good gameplay' is. Just look at their explanations of the new S3 maps. They strictly define a few of them as 'rush' maps, or as having 'rush' gameplay in certain spawning positions. The fact that they say this like it isn't a bad thing is troubling.

The awful state of the current map pool is purposeful. It's not ignorance on their part, it's just that they believe that being able to take a third base on every map is a bad thing. I doubt Blizzard ladder will ever change, and for that reason, it will continue to be worthless.

I'm sure you guys on the mapping team have seen some of the alternative ladder systems like NTBL popping up. Rather than trying to convince Blizzard to alter their mindset, it's probably better to support ladders that actual users have control over.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Ocedic
Profile Joined April 2010
United States1808 Posts
June 30 2011 03:04 GMT
#43
If you took 20 never before seen maps, 10 from Blizzard and 10 that were community made, and you had to decide which were which, no one would be able to do it.

Fact is, people reject Blizzard maps simply because they're Blizzard, and embrace community maps (even awful ones) simply because they aren't Blizzard maps. I wish I could give an anti-signature to this petition. It's one thing to create maps and hope the community embraces them, it's other to insult other peoples' (Blizzard's) work in order to promote your own.
Bobster
Profile Joined January 2011
Germany3075 Posts
June 30 2011 03:06 GMT
#44
On June 30 2011 12:04 Ocedic wrote:
If you took 20 never before seen maps, 10 from Blizzard and 10 that were community made, and you had to decide which were which, no one would be able to do it.

So you're saying the community maps are good enough to appear on the Blizzard ladder?

Awesome! TL mappers thank you for your vote of confidence. ^_^
3 Lions
Profile Blog Joined October 2007
United States3705 Posts
June 30 2011 03:07 GMT
#45
On June 30 2011 12:04 Ocedic wrote:
If you took 20 never before seen maps, 10 from Blizzard and 10 that were community made, and you had to decide which were which, no one would be able to do it.

Fact is, people reject Blizzard maps simply because they're Blizzard, and embrace community maps (even awful ones) simply because they aren't Blizzard maps. I wish I could give an anti-signature to this petition. It's one thing to create maps and hope the community embraces them, it's other to insult other peoples' (Blizzard's) work in order to promote your own.

but it'd be pretty obvious to tell the worst blizzard maps from the best community ones, which is the whole point of the petition
imareaver3
Profile Joined June 2010
United States906 Posts
June 30 2011 03:07 GMT
#46
On June 30 2011 12:04 Ocedic wrote:
If you took 20 never before seen maps, 10 from Blizzard and 10 that were community made, and you had to decide which were which, no one would be able to do it.

Fact is, people reject Blizzard maps simply because they're Blizzard, and embrace community maps (even awful ones) simply because they aren't Blizzard maps. I wish I could give an anti-signature to this petition. It's one thing to create maps and hope the community embraces them, it's other to insult other peoples' (Blizzard's) work in order to promote your own.



Meh, you could tell the maps of the top Korean mapmakers apart from Blizzard maps. They tend to experiment more (Less minerals at some bases, rich geysers) and allow for generally easier expansion and longer rush distances, along with less rocks across expansions.
insta111
Profile Blog Joined August 2010
United States80 Posts
June 30 2011 03:07 GMT
#47
On June 30 2011 12:04 Ocedic wrote:
If you took 20 never before seen maps, 10 from Blizzard and 10 that were community made, and you had to decide which were which, no one would be able to do it.

Fact is, people reject Blizzard maps simply because they're Blizzard, and embrace community maps (even awful ones) simply because they aren't Blizzard maps. I wish I could give an anti-signature to this petition. It's one thing to create maps and hope the community embraces them, it's other to insult other peoples' (Blizzard's) work in order to promote your own.


But if you could see which maps allowed close spawns, it would be pretty easy

However, I agree that Blizzard has put out decent maps, aside from DQ, Slag Pits, Scrap Station, and close positions Metal and Shattered. With three downvotes, though, my games as a Zerg turn out okay for the most part.
Utukka
Profile Joined September 2010
26 Posts
June 30 2011 03:09 GMT
#48
On June 30 2011 11:34 DeepBlu2 wrote:
signed but the reason they won't do it, which I disagree with, is because they believe that larger maps can be not only imbalanced but are terrible for low league players. The defense is that you can veto the maps you don't like but there are not enough vetoes sadly. If anything, you can expect the larger maps (like tal'darim) to be changed or removed. I doubt their mindset will change sadly. They do have a reasonable defense though.


If their big concern is lower level players, maybe they should consider adding maps that are for diamond and higher players only. That way the lower players aren't overwhelmed and the higher up players still get what they want. I personally would love for a larger map pool.
pyrestrike
Profile Joined October 2010
United States235 Posts
June 30 2011 03:09 GMT
#49
signed. Let's get this done! :D
( ^_^)o自自o(^_^ )
Atlare
Profile Blog Joined April 2010
Australia893 Posts
June 30 2011 03:10 GMT
#50
Signed and I believe I saw djWHEAT's name a few under mine so you're getting top notch support
Considering learning BW
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
June 30 2011 03:11 GMT
#51
These maps look pretty unique :D Would be fun to test, and smooth them out ^^
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
TerrorBird
Profile Joined December 2010
Canada58 Posts
June 30 2011 03:12 GMT
#52
I'm skeptical as to whether or not the petition will do anything, but I'm greatly in favor so I signed it anyway :D
Blacken the sun, bloody the moon.
Navillus
Profile Joined February 2011
United States1188 Posts
June 30 2011 03:16 GMT
#53
/Signed
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
AndreiDaGiant
Profile Joined October 2010
United States394 Posts
June 30 2011 03:18 GMT
#54
i really like the look of Sanctuarium... could make for some sick macro dood! Signed!!! :D
Terran Metal for the Win
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
June 30 2011 03:18 GMT
#55
I was going to say that Blizzard doesn't listen to petitions, but those maps are beautiful!
http://grooveshark.com/#/deltrus/music
Moff
Profile Joined August 2008
United Kingdom166 Posts
June 30 2011 03:22 GMT
#56
Signed
Reptilia
Profile Joined June 2010
Chile913 Posts
June 30 2011 03:32 GMT
#57
what about "the eighteenth"?
The secret to creativity is knowing how to hide your sources
sinani206
Profile Blog Joined November 2010
United States1959 Posts
June 30 2011 03:35 GMT
#58
signed
literally everything is wifom just shut the fuck up
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
June 30 2011 03:35 GMT
#59
signed!
https://soundcloud.com/thesamplethief
sOAvoid
Profile Joined June 2010
Canada206 Posts
June 30 2011 03:36 GMT
#60
bring back steppes please then i join
"We must believe in luck. For how else can we explain the success of those we don't like."
Headnoob
Profile Joined September 2010
Australia2108 Posts
Last Edited: 2011-06-30 03:47:55
June 30 2011 03:38 GMT
#61
Hysteria has so many easy bases, no

edit: they both do, double no.
Magrath
Profile Joined August 2010
Canada292 Posts
June 30 2011 03:40 GMT
#62
Signed yo.
Anything can be acheived through persistence and thought
Omnipresent
Profile Blog Joined December 2010
United States871 Posts
June 30 2011 03:41 GMT
#63
Here's something interesting. I played a while with DQ un-vetoed. I probably played 50 games in mid diamond without getting it. When I finally got a game on it, I was really surprised. I was sure I had vetoed it. So many people veto this map you rarely have to play it even if you don't veto it (in my region and approximate MMR).


I'd also add a note to the OP. After you click to submit your petition on the main page it takes you to the donations page. It's clear that you don't have to donate, but it's hard to tell right away whether you have to click somewhere else to finalize your signature. I almost closed the window without actually adding my signature because I thought it was already confirmed.

Give some instructions. You'll increase the number of signatures you get by eliminating human error.
ckunkel1
Profile Blog Joined December 2010
United States181 Posts
June 30 2011 03:42 GMT
#64
SIgn me up
StarBrift
Profile Joined January 2008
Sweden1761 Posts
June 30 2011 03:43 GMT
#65
On June 30 2011 11:29 AndAgain wrote:
Browder has said that they don't want ladder maps to be too macroish to scare away low level players. I wouldn't have my hopes up.


If that truly was the case then they could just have different maps for low level players. No they have a pride issue. They like to think that their maps are equally good because hey, they put effort into making them. What they fail to realise is the decisionmakers in the mapmaking team does not have nearly enough game knowledge to contribute with good maps. It's not their fault but they need to stop being stubborn and start listening to the community.
FakeDouble
Profile Blog Joined September 2010
Australia676 Posts
Last Edited: 2011-06-30 03:46:09
June 30 2011 03:45 GMT
#66
Wow, first map is soo pretty, with an interesting expanding pattern depending on spawns.
Also, like the rocks in the middle of the 2nd map.

I would love to see these maps on ladder one day.

Signed

Also, I wonder if you could get someone to spotlight this so everyone on TL can see this, we can reach almost 10k on our own
Formerly known as carbonaceous
AxelTVx
Profile Joined May 2010
Canada916 Posts
June 30 2011 03:48 GMT
#67
This is amazing, I've looked at these maps for like 10 minutes, I can see some minor problems, but they are by far better than the Blizzard maps.
Axel 145 Masters Protoss
Jesushooves
Profile Joined November 2010
Canada553 Posts
June 30 2011 03:51 GMT
#68
I'm all for new maps in ladder pool, not so sure about gsl, mlg, etc, but signed anyway ^^
Lose its good, after will be win.
Carras
Profile Joined August 2010
Argentina860 Posts
June 30 2011 03:57 GMT
#69
i think we need better maps, it makes NO SENSE AT ALL to hve maps like xel naga caverns where its imposible for zerg to take 3 bases while at the same time its very easy for the others to get 3, 1 of them gold , and hold the middle.. its so easy to deny a zergs 3rd.. just siege of ff, kill the 3rd and back down.. also, theres no way to defend your 3rd or gold, THE CONCAVE IS FOR THE ATTACKER !!!!
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
June 30 2011 03:57 GMT
#70
On June 30 2011 12:38 Headnoob wrote:
Hysteria has so many easy bases, no

edit: they both do, double no.

I'm curious why you think that's a bad thing? In my opinion it's a plus
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
pyrestrike
Profile Joined October 2010
United States235 Posts
June 30 2011 04:01 GMT
#71
Someone throw this on screddit and wellplayed too!

I'm also sad that Eighteenth didn't make it in... but I don't know if we're ready for another 3-player map after Testbug and Xel'Naga Fortress, even if Eighteenth is my 2nd fave to Hysteria.
( ^_^)o自自o(^_^ )
Kamikiri
Profile Joined October 2010
United States1319 Posts
June 30 2011 04:05 GMT
#72
Wow! I really like Sanctuarium. I wonder if blizzard would consider this?
Bango
Profile Joined April 2011
United States106 Posts
June 30 2011 04:06 GMT
#73
hmm.... i agree we should have new maps but these 2 are definately not the best maps that have been made in map community
ello x]
MK4512
Profile Blog Joined September 2010
Canada938 Posts
June 30 2011 04:07 GMT
#74
I really hope that we can get these maps on ladder, they look amazing (especially the second one)
Chill: "Please let us know when you will be streaming yourself eating a hat so I can put it on the calendar. Thanks."
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 04:08 GMT
#75
Also, please upvote on reddit/starcraft! The more people who see this petition, the sooner we will reach our goal!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
June 30 2011 04:08 GMT
#76
Blizzard ladder isn't probably going to add any maps until they are "proven" much like Tal'darim is a non-Blizz map that got included after the positive feedback it received in GSTL.

I'm okay with this, the Blizzard ladder doesn't have to be the /most/ cutting edge. Consider that people may only play a couple games a week, I'd rather not have them have to get used to the fast rotation of tournament map change.

So basically: if you want maps on blizzard ladder, get them in big tournaments.
Headnoob
Profile Joined September 2010
Australia2108 Posts
June 30 2011 04:10 GMT
#77
On June 30 2011 12:57 MonsieurGrimm wrote:
Show nested quote +
On June 30 2011 12:38 Headnoob wrote:
Hysteria has so many easy bases, no

edit: they both do, double no.

I'm curious why you think that's a bad thing? In my opinion it's a plus


The chokes are too easy to defend so early, a turtling terran could very easily take 2 extra bases and probably go unpunished. it's not quite as bad on sanctuarium, but yeah.

With the proximity of expansions, once a push happens and a base goes down, it's highly unlikely the push will able to be stopped.
BushidoSnipr
Profile Joined November 2010
United States910 Posts
June 30 2011 04:13 GMT
#78
I'll sign but there is no way in hell blizzard will listen to us. I would recommend playing Not The blizzard Ladder(essentially iccup for sc2)
WniO
Profile Blog Joined April 2010
United States2706 Posts
June 30 2011 04:15 GMT
#79
nice work, crucible still best though.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 30 2011 04:17 GMT
#80
On June 30 2011 13:08 DeckOneBell wrote:
Blizzard ladder isn't probably going to add any maps until they are "proven" much like Tal'darim is a non-Blizz map that got included after the positive feedback it received in GSTL.

I'm okay with this, the Blizzard ladder doesn't have to be the /most/ cutting edge. Consider that people may only play a couple games a week, I'd rather not have them have to get used to the fast rotation of tournament map change.

So basically: if you want maps on blizzard ladder, get them in big tournaments.


There's so many GSL maps that are nice, yet the only one that's used is tal'darim. The ones I'd especially like to see on the ladder are dualsite and bel'shir beach. It'd be awesome to have more 2 player maps on the map pool. Especially if blizzard wants casual-noob friendly maps, well 2 player maps are decidedly simpler because of only 1 possible positional spawn.

Honestly, does blizzard really think 4 player maps are the way to go because the argument of noob-friendlyness when regarding 2player vs 4player maps is pretty simple.
Porouscloud - NA LoL
TheCrimsonReaper
Profile Joined May 2011
United States167 Posts
June 30 2011 04:17 GMT
#81
Signed, new maps are a great thing
"The emperor protects"
LittleAtari
Profile Joined August 2010
Jordan1090 Posts
Last Edited: 2011-06-30 04:32:53
June 30 2011 04:21 GMT
#82
honestly, this has me thinking...
it would be neat if blizzard had a way that we could vote on the best 1v1 maps that werent in the ladder or have pro players pick 5 maps that they wanted in the pool and use that to add a few new maps in :O


edit:

http://us.battle.net/sc2/en/forum/topic/2743686312#1

suggested it \o/
Kolvacs
Profile Blog Joined June 2010
Canada1203 Posts
June 30 2011 04:21 GMT
#83
Signed!
Support the community
monitor
Profile Blog Joined June 2010
United States2404 Posts
June 30 2011 04:22 GMT
#84
On June 30 2011 12:04 Ocedic wrote:
If you took 20 never before seen maps, 10 from Blizzard and 10 that were community made, and you had to decide which were which, no one would be able to do it.


If Blizzard makes new maps, I accept the challenge. Unless they dramatically improve their concepts, aesthetics, and balance, it'll always be easy to tell.

However, the true point is to get good maps into tournaments, not just remove Blizzard maps. For example, the OP/Petition clearly states that there are good Blizzard maps like Metalopolis. This point is to remove bad ones and replace them with these community maps.

On June 30 2011 12:04 Ocedic wrote:
Fact is, people reject Blizzard maps simply because they're Blizzard, and embrace community maps (even awful ones) simply because they aren't Blizzard maps. I wish I could give an anti-signature to this petition.


What? How about XelNaga Caverns (one, if not the most popular sc2 map)? What about all of love for Shakuras Plateau? I don't hear anybody begging for them to be removed from the ladder.

On June 30 2011 12:04 Ocedic wrote:
It's one thing to create maps and hope the community embraces them, it's other to insult other peoples' (Blizzard's) work in order to promote your own.


When is Blizzards work insulted?

Insult - in·sult/inˈsəlt/
Speak to or treat with disrespect or scornful abuse.

iGrok only mentions in the petition that there are currently bad maps in the map pool. This is a fact of the map, not disrespect towards Blizzard. The promotion is justified; the proposed maps are much better than some of those in the current ladder.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
June 30 2011 04:23 GMT
#85
I like both maps and would love to see them in more tournaments and hopefully the ladder. Hope we get 10,000 signatures but I'm doubting it will happen.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
June 30 2011 04:26 GMT
#86
On June 30 2011 13:22 monitor wrote:
Show nested quote +
On June 30 2011 12:04 Ocedic wrote:
If you took 20 never before seen maps, 10 from Blizzard and 10 that were community made, and you had to decide which were which, no one would be able to do it.


If Blizzard makes new maps, I accept the challenge. Unless they dramatically improve their concepts, aesthetics, and balance, it'll always be easy to tell.

However, the true point is to get good maps into tournaments, not just remove Blizzard maps. For example, the OP/Petition clearly states that there are good Blizzard maps like Metalopolis. This point is to remove bad ones and replace them with these community maps.

Show nested quote +
On June 30 2011 12:04 Ocedic wrote:
Fact is, people reject Blizzard maps simply because they're Blizzard, and embrace community maps (even awful ones) simply because they aren't Blizzard maps. I wish I could give an anti-signature to this petition.


What? How about XelNaga Caverns (one, if not the most popular sc2 map)? What about all of love for Shakuras Plateau? I don't hear anybody begging for them to be removed from the ladder.

Show nested quote +
On June 30 2011 12:04 Ocedic wrote:
It's one thing to create maps and hope the community embraces them, it's other to insult other peoples' (Blizzard's) work in order to promote your own.


When is Blizzards work insulted?

Insult - in·sult/inˈsəlt/
Speak to or treat with disrespect or scornful abuse.

iGrok only mentions in the petition that there are currently bad maps in the map pool. This is a fact of the map, not disrespect towards Blizzard. The promotion is justified; the proposed maps are much better than some of those in the current ladder.

stop being so logical, people like to argue
monitor
Profile Blog Joined June 2010
United States2404 Posts
Last Edited: 2011-06-30 04:30:26
June 30 2011 04:28 GMT
#87
On June 30 2011 13:26 Chocolate wrote:
Show nested quote +
On June 30 2011 13:22 monitor wrote:
On June 30 2011 12:04 Ocedic wrote:
If you took 20 never before seen maps, 10 from Blizzard and 10 that were community made, and you had to decide which were which, no one would be able to do it.


If Blizzard makes new maps, I accept the challenge. Unless they dramatically improve their concepts, aesthetics, and balance, it'll always be easy to tell.

However, the true point is to get good maps into tournaments, not just remove Blizzard maps. For example, the OP/Petition clearly states that there are good Blizzard maps like Metalopolis. This point is to remove bad ones and replace them with these community maps.

On June 30 2011 12:04 Ocedic wrote:
Fact is, people reject Blizzard maps simply because they're Blizzard, and embrace community maps (even awful ones) simply because they aren't Blizzard maps. I wish I could give an anti-signature to this petition.


What? How about XelNaga Caverns (one, if not the most popular sc2 map)? What about all of love for Shakuras Plateau? I don't hear anybody begging for them to be removed from the ladder.

On June 30 2011 12:04 Ocedic wrote:
It's one thing to create maps and hope the community embraces them, it's other to insult other peoples' (Blizzard's) work in order to promote your own.


When is Blizzards work insulted?

Insult - in·sult/inˈsəlt/
Speak to or treat with disrespect or scornful abuse.

iGrok only mentions in the petition that there are currently bad maps in the map pool. This is a fact of the map, not disrespect towards Blizzard. The promotion is justified; the proposed maps are much better than some of those in the current ladder.

stop being so logical, people like to argue


Lol, xD. Isn't the point of an argument to be logical? Ahem, otherwise its just a rant...
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
zerK
Profile Joined September 2010
Canada176 Posts
June 30 2011 04:29 GMT
#88
Amazing, the first map looks cool ! :D i signed i hope to see some tournement map into ladder!! :D
zerK the Zerg !
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
June 30 2011 04:32 GMT
#89
On June 30 2011 13:10 Headnoob wrote:
Show nested quote +
On June 30 2011 12:57 MonsieurGrimm wrote:
On June 30 2011 12:38 Headnoob wrote:
Hysteria has so many easy bases, no

edit: they both do, double no.

I'm curious why you think that's a bad thing? In my opinion it's a plus


The chokes are too easy to defend so early, a turtling terran could very easily take 2 extra bases and probably go unpunished. it's not quite as bad on sanctuarium, but yeah.

With the proximity of expansions, once a push happens and a base goes down, it's highly unlikely the push will able to be stopped.

but the expansions are easy for all races. terran and protoss benefit from the chokes, and zerg benefits from not having to make a ton of units to kill some fucking rocks (I fucking hate rocks) in order to expand. you don't always have to punish an expansion, you can often just expand yourself

I agree that the proximity of expansions leads to this, but so does having small maps and both of these maps are relatively large compared to some blizz maps. also, having far away, impossible to defend expansions doesn't help the gameplay much either since you're forced into low econ allins :S
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Yergidy
Profile Blog Joined April 2010
United States2107 Posts
June 30 2011 04:32 GMT
#90
Signed. GL guys!
One bright day in the middle of the night, Two dead boys got up to fight; Back to back they faced each other, Drew their swords and shot each other.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
June 30 2011 04:34 GMT
#91
Wouldn´t this work better as a thread in the Bnet forums instead of a petition.

I didn´t sign this because apart from the Blizzard Map pool this seems like an agenda from someone to get their maps recognized, which is fine I suppose but I feel its latching on that people want tourney maps for the ladder and basically asks for their maps to be included in other tournaments.

But I guess its hard for new map makers to make a name for themeselves, only iccup and GSL maps seem to get any recognition
"Its easy, just trust your CPU".-Boxer on being good at games
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
June 30 2011 04:36 GMT
#92
On June 30 2011 13:22 monitor wrote:
What? How about XelNaga Caverns (one, if not the most popular sc2 map)? What about all of love for Shakuras Plateau? I don't hear anybody begging for them to be removed from the ladder.

actually... xel naga and shakuras aren't really amazing, although they're far, far better than some of the other maps blizz has made. xelnaga is very, very hard to win zvt when terran takes the gold, and shakuras is full of chokes so zvp is pretty hard. that said, there are probably some zerg favoured ones in there that my bias is hiding (shattered temple maybe?) and the advantage given by the maps is very small. but they aren't perfect by any means.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Luzmik
Profile Joined June 2011
United States3 Posts
June 30 2011 04:37 GMT
#93
Signed and all good to go :D I hope blizzard starts acting up and fixing all their issues. They need to listen to us more.
Silent331
Profile Joined June 2010
United States356 Posts
June 30 2011 04:38 GMT
#94
Posted on the BNet Forums with a link to this thread and an explicit message saying that this is not my petition
They cant beat you, They only hope you beat yourself.
rickybobby
Profile Joined October 2010
United States405 Posts
June 30 2011 04:40 GMT
#95
as much as i would like better maps the chances of blizzard doing something other than what they want are basically 0, regardless of how many people sign the petition
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-06-30 04:41:44
June 30 2011 04:40 GMT
#96
On June 30 2011 13:34 windsupernova wrote:
Wouldn´t this work better as a thread in the Bnet forums instead of a petition.

I didn´t sign this because apart from the Blizzard Map pool this seems like an agenda from someone to get their maps recognized, which is fine I suppose but I feel its latching on that people want tourney maps for the ladder and basically asks for their maps to be included in other tournaments.

But I guess its hard for new map makers to make a name for themeselves, only iccup and GSL maps seem to get any recognition

The thing is...

Neither of these are my maps. In fact, none of the Map of the Month maps are mine. However, I'm doing everything I can to promote these maps, because I feel like they are the absolute best that the TL community has made.


On June 30 2011 13:38 Silent331 wrote:
Posted on the BNet Forums with a link to this thread and an explicit message saying that this is not my petition


Thank you! Could you link that here as well?
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
will.pity
Profile Joined April 2010
Australia89 Posts
June 30 2011 04:43 GMT
#97
Signed!

Please take community made maps into consideration for ladder! MOTM maps are more interesting than anything on ladder atm
http://us.battle.net/sc2/en/profile/2202857/1/pity/
Jimbooo
Profile Blog Joined October 2010
203 Posts
June 30 2011 04:44 GMT
#98
I like this idea, I watched a few of the MotM replays and these seem like great maps.


Signed ^^
Maynarde
Profile Joined September 2010
Australia1286 Posts
June 30 2011 04:46 GMT
#99
Awesome idea. Signed.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
omisa
Profile Joined January 2011
United States494 Posts
June 30 2011 04:48 GMT
#100
I would love to see Blizz incorporate those maps into the ladder pool!

Signed
\m/
Dusty
Profile Blog Joined December 2010
United States3359 Posts
June 30 2011 04:50 GMT
#101
Signed, really needs to be looked at!
shadymmj
Profile Joined June 2010
1906 Posts
June 30 2011 04:51 GMT
#102
The first map could work if one of the thirds were removed (at this point obviously the one closest to the nat for rotational balance) and the other ramp at the nat that was facing the now-removed expo was removed. Else, there's just too many expos too close.

The second map...well, all I can say is that I wish I could see it clearly. Also I really hate nats with 2 entrances.
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
Hailene
Profile Joined June 2011
United States80 Posts
June 30 2011 04:53 GMT
#103
I'd love to see some newer, player-made maps. Blizzard has done some great work to start us up, but now that the players have a good understanding of the game, it's the players that will be able to make balanced maps. Blizzard should start letting the community direct itself, rather than pulling it towards rushes and cheeses.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-06-30 04:55:14
June 30 2011 04:54 GMT
#104
On June 30 2011 13:51 shadymmj wrote:
The first map could work if one of the thirds were removed (at this point obviously the one closest to the nat for rotational balance) and the other ramp at the nat that was facing the now-removed expo was removed. Else, there's just too many expos too close.

The second map...well, all I can say is that I wish I could see it clearly. Also I really hate nats with 2 entrances.

I really recommend you watch the replays or VODs of the casts! You might be surprised by some of the games.

Also, we just hit 300 signatures, in a little over 2 hours. Shit yeah, TeamLiquid, we keep this up and we'll have 10,000 signatures in no time!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
monitor
Profile Blog Joined June 2010
United States2404 Posts
June 30 2011 04:57 GMT
#105
On June 30 2011 13:36 MonsieurGrimm wrote:
Show nested quote +
On June 30 2011 13:22 monitor wrote:
What? How about XelNaga Caverns (one, if not the most popular sc2 map)? What about all of love for Shakuras Plateau? I don't hear anybody begging for them to be removed from the ladder.

actually... xel naga and shakuras aren't really amazing, although they're far, far better than some of the other maps blizz has made. xelnaga is very, very hard to win zvt when terran takes the gold, and shakuras is full of chokes so zvp is pretty hard. that said, there are probably some zerg favoured ones in there that my bias is hiding (shattered temple maybe?) and the advantage given by the maps is very small. but they aren't perfect by any means.


Oh, I didn't mean they're balanced. I am just saying they're probably the 2 most widely used maps in tournaments, and they're both considered fun/balanced enough for tournament use. I only brought it up to use as a counterargument for saying that everybody instinctively hates Blizzard maps and blindly loves community maps.

What I think about their balance:
+ Show Spoiler +
I think the gold on XNC favors Pforts, and the natural is far too open for all the races to be comfortable fast expanding, especially Protoss. The sides of the map are also poorly designed because they do not allow much army movement in the corners. It serves as a purpose to make the expansion pattern less linear (a good thing), but it limits engagement areas to the center too much.

Shakuras Plateau doesn't have enough options for army pathing, and ends up being just big battles in the center or between naturals. This results in almost impossible scenerios for Zerg to harass ZvP, because you can't do a runby or flank. Protoss can defend their 3rd and 4th so easily because they just defend 1 choke/area, and deny any counter attacks (something Zergs rely on these days).
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
Last Edited: 2011-06-30 05:04:34
June 30 2011 05:02 GMT
#106
On June 30 2011 13:57 monitor wrote:
Show nested quote +
On June 30 2011 13:36 MonsieurGrimm wrote:
On June 30 2011 13:22 monitor wrote:
What? How about XelNaga Caverns (one, if not the most popular sc2 map)? What about all of love for Shakuras Plateau? I don't hear anybody begging for them to be removed from the ladder.

actually... xel naga and shakuras aren't really amazing, although they're far, far better than some of the other maps blizz has made. xelnaga is very, very hard to win zvt when terran takes the gold, and shakuras is full of chokes so zvp is pretty hard. that said, there are probably some zerg favoured ones in there that my bias is hiding (shattered temple maybe?) and the advantage given by the maps is very small. but they aren't perfect by any means.


Oh, I didn't mean they're balanced. I am just saying they're probably the 2 most widely used maps in tournaments, and they're both considered fun/balanced enough for tournament use. I only brought it up to use as a counterargument for saying that everybody instinctively hates Blizzard maps and blindly loves community maps.

What I think about their balance:
+ Show Spoiler +
I think the gold on XNC favors Pforts, and the natural is far too open for all the races to be comfortable fast expanding, especially Protoss. The sides of the map are also poorly designed because they do not allow much army movement in the corners. It serves as a purpose to make the expansion pattern less linear (a good thing), but it limits engagement areas to the center too much.

Shakuras Plateau doesn't have enough options for army pathing, and ends up being just big battles in the center or between naturals. This results in almost impossible scenerios for Zerg to harass ZvP, because you can't do a runby or flank. Protoss can defend their 3rd and 4th so easily because they just defend 1 choke/area, and deny any counter attacks (something Zergs rely on these days).

yep yep, and I agree, not all blizzard maps are hated on/bad, there are definitely some good ones in there. but for every good/decent map they make, they also make something ugly like jungle basin or delta quadrant :/
+ Show Spoiler +
I fucking hated jungle basin so much. 2base allins were the only possible thing but the whole map was a chokepoint >_______<


and yeah, I dont really want to see xel naga or shakuras plateau changed or removed. as long as a map isn't blatantly, ridiculously imbalanced, it adds variety and interest to have certain races/strategies leaned towards on different maps.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Archmage
Profile Joined November 2008
United States169 Posts
Last Edited: 2011-06-30 05:13:14
June 30 2011 05:12 GMT
#107
Sounds great to me!

glgl
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-06-30 05:41:25
June 30 2011 05:39 GMT
#108
Thank you to everyone who has signed so far! In just three hours, we've already hit more than 3% of our signature goal! I'm blown away by that. On behalf of the mapping community, thank you!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
XenoX101
Profile Joined February 2011
Australia729 Posts
June 30 2011 05:49 GMT
#109
Signed, having top quality user made-maps in the ladder pool can only be a benefit the community and esports.
MagnusHyperion
Profile Joined August 2010
United States288 Posts
June 30 2011 05:50 GMT
#110
Signed the petition and posted it on my CSL team's webpage! That should be another 20-200 votes!

These maps are GORGEOUS! :D Impeccable design and excellent spacing ^__^ Let's do this guys! :D
UC Davis Fighting!!! Support CSL visit their webpage and watch their streams!
phodacbiet
Profile Joined August 2010
United States1740 Posts
June 30 2011 06:04 GMT
#111
in a few days we will reach 10k easy. Just tell all your friends!
SnowSC2
Profile Blog Joined September 2010
United States678 Posts
June 30 2011 06:08 GMT
#112
Signed, i think itd be really interesting if this worked. Blizzard simply shouldnt be making the maps to be as frank as can be.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
June 30 2011 06:13 GMT
#113
signed. for esports and for mankind
jarhead271
Profile Joined October 2010
United States160 Posts
June 30 2011 06:13 GMT
#114
Signed. Keep up the good work!
Halcyondaze
Profile Joined January 2011
United States509 Posts
June 30 2011 06:17 GMT
#115
Blizzard know much more than you do about how to make a RTS game and maps. They have been doing it for years. This is ridiculous, let them do what they are best at. Test the maps before you cry about it
SnowSC2
Profile Blog Joined September 2010
United States678 Posts
June 30 2011 06:17 GMT
#116
On June 30 2011 15:17 Halcyondaze wrote:
Blizzard know much more than you do about how to make a RTS game and maps. They have been doing it for years. This is ridiculous, let them do what they are best at. Test the maps before you cry about it

Slag pits
DNB
Profile Blog Joined November 2010
Finland995 Posts
June 30 2011 06:18 GMT
#117
If these maps were made by Blizzard, people would probably hate on them... I would rather sign a petition to add GSL /iccup maps on the ladder pool.
MrBitter
Profile Joined January 2008
United States2940 Posts
June 30 2011 06:19 GMT
#118
On June 30 2011 15:17 Halcyondaze wrote:
Blizzard know much more than you do about how to make a RTS game and maps. They have been doing it for years. This is ridiculous, let them do what they are best at. Test the maps before you cry about it


o.O

Considering BW maps were all community made, I have to take issue with this statement.

Blizzard's map design is mediocre at best.

Sign it. Get the word out. Community mappers are doing some great work, and they deserve all the recognition in the world.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 06:23 GMT
#119
On June 30 2011 15:18 DNB wrote:
If these maps were made by Blizzard, people would probably hate on them... I would rather sign a petition to add GSL /iccup maps on the ladder pool.


What makes GSL or iCCup maps better than these?

On June 30 2011 15:17 Halcyondaze wrote:
Blizzard know much more than you do about how to make a RTS game and maps. They have been doing it for years. This is ridiculous, let them do what they are best at. Test the maps before you cry about it


A) The StarCraft and WarCraft (Blizzard's two major RTS titles) competitive scene's maps were NOT made by Blizzard.
B) These maps have been tested, by Masters and Grand Masters players.

Please read a bit before assuming that this is your every-day QQ thread. This isn't. This is the culmination of the mapmaking community's efforts over the last six months.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Tatari
Profile Blog Joined January 2011
United States1179 Posts
June 30 2011 06:29 GMT
#120
I'm all for this idea, but seeing as how Blizzard only included one of the GSL maps and changed it to fit their standards (Tal'Darim third has rocks and 8 mineral patches, etc), I'm pretty sure one way or another they'll find a way to screw over user made maps.

Jus' sayin'...
A fed jungler is no longer a jungler, but a terrorist.
Archvil3
Profile Joined September 2010
Denmark989 Posts
Last Edited: 2011-06-30 06:34:56
June 30 2011 06:31 GMT
#121
I am happy you decided to go for both Sanctuarium and Hysteria, I was having a hard time figuring which I thought was the better map. They are both so very excellent and deserve to be played a lot more.

@People who like to argue: Did you actually look at the maps? Do you know what makes a good map? Can you look at a map and at a glance and decide whether it's actually a good map? The map makers here on team liquid have spent the past year analyzing maps for balance and features, critizising each other into perfection. Go have a look at the Map section. Open up random map threads and look at the amount of analysis and testing going through to make a good map.

These maps arent coinsidentaly good; they are the result of hours and hours of testing, analysis and critique of map makers and top players.

This is not hate against Blizzard maps; Some blizzard maps like XNC are actually quite good. The latest batch of maps arent though; they are terrible. Flawed in originality, balance and features. We as a community should do what we can to promote the good maps made by the community to take the place of the bad maps.

This is not in the personal interest of iGrok, he didnt make these, he is doing it for the players and the community so we can get some prober maps to play on.
Let thy speech be better than silence, or be silent.
dartoo
Profile Joined May 2010
India2889 Posts
Last Edited: 2011-06-30 06:34:25
June 30 2011 06:34 GMT
#122
Signed it! agree with Tatari, they'll say okay we take your maps community, and then put a pile of rocks all over and say there you go!
Ketch
Profile Joined October 2010
Netherlands7285 Posts
June 30 2011 06:36 GMT
#123
Hm.... I get an error saying the petition is already signed... I want to support new maps and community maps as well T_T
MaxField
Profile Blog Joined May 2010
United States2386 Posts
June 30 2011 06:40 GMT
#124
I would love it if this works and we can get rid of DQ and other unmentionables. Signed it, and hope many others do so aswell.
"Zerg, so bad it loses to hydras" IdrA.
rancidmeat
Profile Joined March 2011
Canada20 Posts
June 30 2011 06:41 GMT
#125
I'll sign it because they look like half decent maps overall (definitely better than some current maps).

That said, these maps are not 100% balanced.

For example in the first map, if terran spawns in top left and zerg in top right or any adjacent positions in the circular positioning, its worse than close positions metalopolis for the zerg - tanks can safely siege the natural from the low ground.

The second map seems to favor protoss in the expanding section, and all paths go along one direction, so counterattacks are difficult and death pushes will be the only way to go for any race.

Not saying they're bad maps, just that they could be improved to some degree.
If you can't beat them, you probably need a bigger beat-stick.
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2011-06-30 06:46:59
June 30 2011 06:46 GMT
#126
On June 30 2011 15:17 Halcyondaze wrote:
Blizzard know much more than you do about how to make a RTS game and maps. They have been doing it for years. This is ridiculous, let them do what they are best at. Test the maps before you cry about it


Is that why we got Kulas Ravine, Steppes of War, Jungle Basin, Delta Quadrant, Desert Oasis, Scrap Station, Blistering Sands and other largely imbalanced maps from them?

They might make good maps but they're far from perfect. And well, I don't even need to mention the season 3 map pool.
BretZ
Profile Joined May 2011
United States1510 Posts
June 30 2011 06:49 GMT
#127
signed!
The maps are decent, but nothing beat player made maps
FearTheReaperMan
Profile Joined May 2011
154 Posts
June 30 2011 06:49 GMT
#128
signed. hopefully this works.
tsuxiit
Profile Joined July 2010
1305 Posts
June 30 2011 06:51 GMT
#129
I'd kill to play on these maps instead of Blizzard's shitty Season 3 maps. These look really fun and interesting.
crpeh
Profile Joined February 2011
Sweden15 Posts
June 30 2011 06:53 GMT
#130
I like Sanctuarium alot and played it a few times, Hysteria is kinda meh... Still better than DQ. Wish there was more maps to choose from so the players can choose aswell and not only the map makers them sleves.
ಠ_ರೃ
Zedex
Profile Joined January 2011
United Kingdom310 Posts
June 30 2011 06:56 GMT
#131
I'm not sure about these maps they look OK but if you think those maps should be added to the map pool we should go the whole way and add a load of the maps produced by the iccup map team. They have so many good maps fetured in MLG, ESL tournaments and probably a few other things they have so many amazing maps.
¯\_(ツ)_/¯
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 06:57 GMT
#132
On June 30 2011 15:41 rancidmeat wrote:
I'll sign it because they look like half decent maps overall (definitely better than some current maps).

That said, these maps are not 100% balanced.

For example in the first map, if terran spawns in top left and zerg in top right or any adjacent positions in the circular positioning, its worse than close positions metalopolis for the zerg - tanks can safely siege the natural from the low ground.

The second map seems to favor protoss in the expanding section, and all paths go along one direction, so counterattacks are difficult and death pushes will be the only way to go for any race.

Not saying they're bad maps, just that they could be improved to some degree.

Regarding the first point:
Fortunately, the Zerg could just as easily expand in the other direction. Thats one of the things that makes Sanctuarium so good - even though its rotational symmetry, positionally the imbalance is quite minimal.

To your second point:
While all the paths do follow the same direction, there are 3 paths from one base to the other, making counterattacks very viable. I really encourage you to watch the VODs and play on it yourself!


On June 30 2011 15:53 crpeh wrote:
I like Sanctuarium alot and played it a few times, Hysteria is kinda meh... Still better than DQ. Wish there was more maps to choose from so the players can choose aswell and not only the map makers them sleves.

Just fyi, when picking the maps, we pulled opinions from the pros who played on them as well as those who didn't, and took their opinions into account ^^
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
SnowSC2
Profile Blog Joined September 2010
United States678 Posts
Last Edited: 2011-06-30 06:59:27
June 30 2011 06:58 GMT
#133
On June 30 2011 15:56 Zedex wrote:
I'm not sure about these maps they look OK but if you think those maps should be added to the map pool we should go the whole way and add a load of the maps produced by the iccup map team. They have so many good maps fetured in MLG, ESL tournaments and probably a few other things they have so many amazing maps.

Im more for the idea of implementing the community's maps as a whole much more than just these specific maps, if something like this were to actually work it could get the ball rolling. Thats why i signed.
Ocedic
Profile Joined April 2010
United States1808 Posts
June 30 2011 07:03 GMT
#134
On June 30 2011 13:22 monitor wrote:
Show nested quote +
On June 30 2011 12:04 Ocedic wrote:
If you took 20 never before seen maps, 10 from Blizzard and 10 that were community made, and you had to decide which were which, no one would be able to do it.


If Blizzard makes new maps, I accept the challenge. Unless they dramatically improve their concepts, aesthetics, and balance, it'll always be easy to tell.

However, the true point is to get good maps into tournaments, not just remove Blizzard maps. For example, the OP/Petition clearly states that there are good Blizzard maps like Metalopolis. This point is to remove bad ones and replace them with these community maps.

Show nested quote +
On June 30 2011 12:04 Ocedic wrote:
Fact is, people reject Blizzard maps simply because they're Blizzard, and embrace community maps (even awful ones) simply because they aren't Blizzard maps. I wish I could give an anti-signature to this petition.


What? How about XelNaga Caverns (one, if not the most popular sc2 map)? What about all of love for Shakuras Plateau? I don't hear anybody begging for them to be removed from the ladder.

Show nested quote +
On June 30 2011 12:04 Ocedic wrote:
It's one thing to create maps and hope the community embraces them, it's other to insult other peoples' (Blizzard's) work in order to promote your own.


When is Blizzards work insulted?

Insult - in·sult/inˈsəlt/
Speak to or treat with disrespect or scornful abuse.

iGrok only mentions in the petition that there are currently bad maps in the map pool. This is a fact of the map, not disrespect towards Blizzard. The promotion is justified; the proposed maps are much better than some of those in the current ladder.


Wasn't necessarily directed at the OP in general, simply the general attitude on these forums. If you don't think there is automatic hate for Blizzard maps (before they're even played on, no less,) then you don't read these map threads enough.

What the OP is doing is taking advantage of that irrational hatred of Blizzard maps to promote the amateur maps he wants. Positive that 95% of posters in this thread have not even played the proposed maps and are bandwagon-ing onto it.

And lol if you don't think Blizzard's work is insulted. Read the Season 3 map thread. In short: read before you talk, peace.
Archvil3
Profile Joined September 2010
Denmark989 Posts
June 30 2011 07:04 GMT
#135
On June 30 2011 15:41 rancidmeat wrote:
I'll sign it because they look like half decent maps overall (definitely better than some current maps).

That said, these maps are not 100% balanced.

For example in the first map, if terran spawns in top left and zerg in top right or any adjacent positions in the circular positioning, its worse than close positions metalopolis for the zerg - tanks can safely siege the natural from the low ground.

The second map seems to favor protoss in the expanding section, and all paths go along one direction, so counterattacks are difficult and death pushes will be the only way to go for any race.

Not saying they're bad maps, just that they could be improved to some degree.


Valid conserns, BUT as sanctuarium is a proberly tested map the issue with siege tanks on low ground was fixed; doodads and the mineral patches blocks large units from getting in range.
Let thy speech be better than silence, or be silent.
Tofugrinder
Profile Joined September 2010
Austria899 Posts
Last Edited: 2011-06-30 07:07:59
June 30 2011 07:07 GMT
#136
btw GSL = global starcraft 2 league and ESL = electronic sports league

on topic: well it would be nice to have new maps - I didn't play on these 2 maps so I can't talk about them. I would love though to have a petition for updates on the Blizzard ladder pool for nearly any other map currently used instaed of these 2 specific maps
Zocat
Profile Joined April 2010
Germany2229 Posts
June 30 2011 07:22 GMT
#137
From my uneducated point of view I dont like Sanctuarium. Hysteria looks fine though.

But (!) you got my vote because it sets a precedent. If we manage to get those maps in it will be more likely to get other maps in as well.
I think it's better to see the vote as a "we want the ability to decide what maps are played" petition compared to a "we want those 2 specific maps" petition.
Irritation
Profile Joined August 2010
Austria129 Posts
Last Edited: 2011-06-30 07:24:32
June 30 2011 07:23 GMT
#138
signed !
good to see that i am not the only one unsatisfied with the mappool!
but i doubt blizzard cares bout all this
By failing to prepare, you are preparing for failure - Benjamin Franklin
NicoLoco
Profile Joined December 2010
Norway159 Posts
June 30 2011 07:26 GMT
#139
Signed. If this doesn't work out I will sign a petition that lets me veto more than 3 maps. lol
If I gave a shit you'd be the first to get it!
Iamportal
Profile Joined January 2011
United States184 Posts
June 30 2011 07:29 GMT
#140
Signed :D I've played a few games on both of these maps and they DEFINITELY beat the majority of the current map pool
If you're not attacking, you're probably loosing
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2011-06-30 07:30:53
June 30 2011 07:30 GMT
#141
Signing the petition. But I would really hope that if its used in tournaments, it's used on a global basis.

It seems that's the problem with iCCup Testbug. A lot of Koreans don't even play it and most western players don't really practice for it until MLG. The only way I see the problem being overcome is if Blizzard puts it in their ladder pool and that's really unlikely.

But we need some new maps anyway (and not just from the Korean scene) so I'll sign it and hope for action rather than inaction.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Pwere
Profile Joined April 2010
Canada1556 Posts
June 30 2011 07:43 GMT
#142
Signed, although I'm afraid of the way they would Blizzardify such maps...
+ Show Spoiler +
Adding rocks, removing one base...[image loading]Adding rocks and gold...[image loading]
Yet they would still be better than most ladder maps =)
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 07:46 GMT
#143
On June 30 2011 16:43 Pwere wrote:
Signed, although I'm afraid of the way they would Blizzardify such maps...
+ Show Spoiler +
Adding rocks, removing one base...[image loading]Adding rocks and gold...[image loading]
Yet they would still be better than most ladder maps =)

You made me cry ;(
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Archvil3
Profile Joined September 2010
Denmark989 Posts
June 30 2011 07:46 GMT
#144
On June 30 2011 16:43 Pwere wrote:
Signed, although I'm afraid of the way they would Blizzardify such maps...
+ Show Spoiler +
Adding rocks, removing one base...[image loading]Adding rocks and gold...[image loading]
Yet they would still be better than most ladder maps =)


oh god the horror lol. My eyes are hurt haha
Let thy speech be better than silence, or be silent.
Nyovne
Profile Joined March 2006
Netherlands19135 Posts
Last Edited: 2011-06-30 08:06:59
June 30 2011 07:46 GMT
#145
Reopening this pending further investigation.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 08:12 GMT
#146
On June 30 2011 16:46 Nyovne wrote:
Reopening this pending further investigation.

Thank you ^^
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 08:31 GMT
#147
We've already hit 500 signatures! 5% of the way there, and we aren't even 6 hours into this!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
aksfjh
Profile Joined November 2010
United States4853 Posts
June 30 2011 08:37 GMT
#148
You know, as a policy, Blizzard doesn't read or care for petitions. Just putting that out there.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
June 30 2011 08:37 GMT
#149
On June 30 2011 16:46 Nyovne wrote:
Reopening this pending further investigation.


I have written a large response, then you closed the thread. Then I deleted my response because I thought the thread was closed...now you reopen it. DAMN YOU JK, of course.

Anywho, my main point I wanted to make is, that I think it's crucial to get Blizz to realize that the discrepancy between maps played on ladder and maps played in tournaments is very BAD. I've always loved watching tournaments not only because of the excitement but because of seeing new strats that I can use in my own play. Now when the maps are so completely different, then I can't use any of the builds used in tournaments.

Therefore I really support petitions like this one, because the community must convince Blizz to listen to professional players and tournament hosts. Not having tournament maps on ladder is very bad for the development of sc2 in general.
"You see....YOU SEE..." © 2010 Sen
rebuffering
Profile Joined December 2010
Canada2436 Posts
June 30 2011 08:43 GMT
#150
Those 2 maps look brilliant, signed. But im sure this will go un-noticed to blizzard, considering their maps are garbage and haven't listened to the community. Hope this works. GL to us all!
http://www.twitch.tv/rebufferingg
uNiGNoRe
Profile Blog Joined June 2007
Germany1115 Posts
June 30 2011 08:45 GMT
#151
Blizzard Ladder Pool
Global Star League
Major League Gaming
North American Star League
European Star League
IGN Pro League

What is that? Did I miss something?
Mereel
Profile Joined February 2010
Germany895 Posts
June 30 2011 08:47 GMT
#152
its electronic sports league ofc^^
TPW Mapmaking Team
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 08:48 GMT
#153
On June 30 2011 17:45 uNiGNoRe wrote:
Show nested quote +
Blizzard Ladder Pool
Global Star League
Major League Gaming
North American Star League
European Star League
IGN Pro League

What is that? Did I miss something?

That is my mistake! It should read the Electronic Sports League. Unfortuantely there is no way to go back and edit petitions >.<
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
TheSilverfox
Profile Joined December 2010
Sweden1928 Posts
June 30 2011 08:49 GMT
#154
Add Dreamhack to the list of tournaments as well. They will be running more and more SC2 tournaments with Invitational and DH Winter coming up.

They need to see this as well.

And yes - I've signed it!
Also known as Joinsimon on Twitter/Reddit
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 08:51 GMT
#155
On June 30 2011 17:49 TheSilverfox wrote:
Add Dreamhack to the list of tournaments as well. They will be running more and more SC2 tournaments with Invitational and DH Winter coming up.

They need to see this as well.

And yes - I've signed it!

Excellent Idea! I'll send this to DH as well - unfortunately there is no good way to edit petitions, but rest assured that I will send it to them!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
transience
Profile Joined February 2011
Belgium74 Posts
June 30 2011 08:54 GMT
#156
Signed.
Violence is the last refuge of the incompetent.
nickbalev
Profile Joined March 2011
Bulgaria241 Posts
June 30 2011 08:56 GMT
#157
Eh internet petitions the second most useless initiatives after UN resolutions nevertheless i`ll sign just to show support
noipe
Ruscour
Profile Blog Joined April 2011
5233 Posts
June 30 2011 08:58 GMT
#158
We couldn't get The Eighteenth? Haha, unfortunately the aesthetic of the map will forbid it from ever being seriously used, but that is still one awesome map.

Voted for sure. MotM is a great initiative and it's time that great maps from the community start getting used, instead of just Blizzard/GSL maps (although the GSL maps are indeed great). Seriously, even iCCup only has one map that's ever used.
Gotmog
Profile Joined October 2010
Serbia899 Posts
June 30 2011 09:00 GMT
#159
Whats is actually the problem with Larger maps for low leagues ?
Isn't it better to actually have a player win because he can (for that lvl) macro on 3-4-12 bases ? Then because he microed 1 base all in better or made 3 more marines with better BO and atacked ?

And at the same time, it's not like cheese and all ins don't exist on larger maps.
"When you play the game of drones, you win or you die. There is no middle ground"
Anomandaris
Profile Joined July 2010
Afghanistan440 Posts
June 30 2011 09:00 GMT
#160
I have never seen this maps before. But, wow, they are really good. They are as good as GSL crevasse, and better then a couple of other gsl maps, truly impressed.
They have good size, not too big, not too small. They have an interesting expansion pattern, and a good center wich leaves room to maneuver and flank.
I sincerely hope these 2 maps get added to the map pool.
dANiELcanuck
Profile Joined April 2010
Canada217 Posts
June 30 2011 10:14 GMT
#161
Signed. Really hope this gets some exposure, I especially love the layout of the first map.
AveranceEU
Profile Joined June 2011
Germany23 Posts
June 30 2011 10:36 GMT
#162
On June 30 2011 11:21 Chocolate wrote:
Wow that first map is really good! Not sure about the 2nd one though...


I think so, too. Since it isn't worse than the Blizzard maps, I still signed, though.
Stingray012
Profile Joined January 2011
Hungary19 Posts
June 30 2011 10:44 GMT
#163
Agreed and signed.
thOr6136
Profile Blog Joined July 2009
Slovenia1775 Posts
June 30 2011 10:51 GMT
#164
Signed gogo guys, make it 10k
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
Last Edited: 2011-06-30 10:56:10
June 30 2011 10:55 GMT
#165
The petition to bring LAN into sc2 was signed by 263,074 people. I doubt a petition to change maps will help.
Blizzard is againts petitions, but asking for better maps would be a better thread.
Spacedude
Profile Joined April 2011
Denmark161 Posts
Last Edited: 2011-06-30 11:11:30
June 30 2011 11:09 GMT
#166
I really like Sanctuarium. I think it could be the new Tal'Darim Altar on the ladder. It needs some polishing to make it more enjoyable for the eyes, but overall I like it.

I'll sign it as I think Blizzard should be more open to user made maps.
Protoss win, Protoss OP. Terran win, Terran OP. Zerg win, Zerg OP. Less whine, more gg.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
June 30 2011 11:12 GMT
#167
The saddest thing about this thread is....we will never see these maps on ladder. I'm pessimistic
"You see....YOU SEE..." © 2010 Sen
LittleJohn
Profile Joined January 2011
Sweden204 Posts
June 30 2011 11:23 GMT
#168
On June 30 2011 11:34 DeepBlu2 wrote:
signed but the reason they won't do it, which I disagree with, is because they believe that larger maps can be not only imbalanced but are terrible for low league players. The defense is that you can veto the maps you don't like but there are not enough vetoes sadly. If anything, you can expect the larger maps (like tal'darim) to be changed or removed. I doubt their mindset will change sadly. They do have a reasonable defense though.



A simple solution would be to allow for more vetoes.

anyway these maps seem pretty nice, at least the first one, haven't made up my mind on the second yet.
Spacedude
Profile Joined April 2011
Denmark161 Posts
Last Edited: 2011-06-30 11:43:14
June 30 2011 11:23 GMT
#169
On June 30 2011 15:17 Halcyondaze wrote:
Blizzard know much more than you do about how to make a RTS game and maps. They have been doing it for years. This is ridiculous, let them do what they are best at. Test the maps before you cry about it


Do I sense blind devotion here with my Jedi senses? Blizzard is not a perfect and omniscient god, you know. Blizzard's got a lot of seriously talented people, no doubt about that. But there's a whole lot of talent out there besides Blizzard, you know, and they too have the ability to make some really good maps. Think GSL, Iccup, ect. These freelance map makers are an added resource to the community and without them we would be poorer as a community and as players.

Edit:

Edited my post a little bit.
Protoss win, Protoss OP. Terran win, Terran OP. Zerg win, Zerg OP. Less whine, more gg.
Dymeter
Profile Joined December 2010
Macedonia74 Posts
June 30 2011 11:30 GMT
#170
singed
Man is a gaming animal. He must always be trying to get the better in something or other.- Charles Lamb
Jockewolf
Profile Joined February 2011
Sweden23 Posts
June 30 2011 11:33 GMT
#171
Signed, i would love if this could happen.
"Random op" - Guy on ladder
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
June 30 2011 11:34 GMT
#172
On June 30 2011 19:55 Drey wrote:
The petition to bring LAN into sc2 was signed by 263,074 people. I doubt a petition to change maps will help.
Blizzard is againts petitions, but asking for better maps would be a better thread.


Adding LAN also goes against profits according to most video game developers at this point in time.

That petition would cost Blizzard money in their eyes, this petition only gives paying customers what they want.
As it turns out, marines don't actually cost any money -Jinro
Owii
Profile Joined July 2010
United States357 Posts
June 30 2011 11:39 GMT
#173
On June 30 2011 20:23 Spacedude wrote:
Show nested quote +
On June 30 2011 15:17 Halcyondaze wrote:
Blizzard know much more than you do about how to make a RTS game and maps. They have been doing it for years. This is ridiculous, let them do what they are best at. Test the maps before you cry about it


Do I sense blind devotion here with my Jedi senses? Blizzard is not a perfect and omniscient god, you know. Blizzard's got a lot of seriously talented people, no doubt about that. But there's a whole lot of talent out there besides Blizzard, you know, and they too have the ability to make some really good maps. Think GSL, Iccup, ect.


Also, MSL and OSL have been using Korean made maps for 10+ years, and ICCup just used those maps because the Blizzard-made maps in BW were just as bad as a lot of the ladder maps in SC2.
Gemini_19
Profile Joined June 2010
United States1238 Posts
June 30 2011 11:45 GMT
#174
Wow, 10,000? If we can get that that'd be amazing.

Signed.
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
iNViCiOUZ
Profile Joined January 2011
Germany364 Posts
June 30 2011 11:52 GMT
#175
I never heard of this maps, never saw anyone playing on this maps.
This is the wrong way to publish new maps!

What gives you the right to demand organizations to use your maps in their map pool?
They organize events, support players, and do everything to help sc2 growing.
You say that all leagues and tournaments using bad maps in their map pool?
What does make your maps better then for example the GSL maps like Terminus or Bel Shir Beach?

How is it about: Just ask them if they would try your maps in their map pool?
Yes maybe you wouldn't get an answer from blizzard, but I think every other organization would take some time and analyze the map.

Also you can try to get your maps in smaller tournaments like z33k daily, ICCup, Go4sc2 etc.

I don't like the way you try to publish your maps to get more attention. Therefore i am not going to sign this.
vojnik
Profile Joined October 2010
Macedonia923 Posts
June 30 2011 11:58 GMT
#176
signed
For the swarm!
Archvil3
Profile Joined September 2010
Denmark989 Posts
June 30 2011 12:00 GMT
#177
On June 30 2011 20:52 iNViCiOUZ wrote:
I never heard of this maps, never saw anyone playing on this maps.
This is the wrong way to publish new maps!

What gives you the right to demand organizations to use your maps in their map pool?
They organize events, support players, and do everything to help sc2 growing.
You say that all leagues and tournaments using bad maps in their map pool?
What does make your maps better then for example the GSL maps like Terminus or Bel Shir Beach?

How is it about: Just ask them if they would try your maps in their map pool?
Yes maybe you wouldn't get an answer from blizzard, but I think every other organization would take some time and analyze the map.

Also you can try to get your maps in smaller tournaments like z33k daily, ICCup, Go4sc2 etc.

I don't like the way you try to publish your maps to get more attention. Therefore i am not going to sign this.


You may want to read the OP once more cause you got just about everything wrong with that post.
Let thy speech be better than silence, or be silent.
JackhammerIV
Profile Joined March 2011
United Kingdom221 Posts
Last Edited: 2011-06-30 15:47:37
June 30 2011 12:06 GMT
#178
On June 30 2011 11:16 iGrok wrote:
I'm not convinced these are good maps. Convince me.
Well, you can watch replays or VODs with MrBitter and Chill (skip to 1:39:40). Or, you can test the maps yourself! Search for "MotM" on battlenet to find these two maps and the other three finalists!


The time stamp you gave is kinda inaccurate....it's 1:14:20 for Sanctuarium and 1:32:20 for Hysteria. I'm gonna watch it now and I'll sign if the map looks good.:p

EDIT: Not going to sign. Don't particularly like the maps.
OnebaseroachGG
Profile Joined June 2011
Australia11 Posts
June 30 2011 12:09 GMT
#179
Signed. Fingers crossed for some action.
hax
Attican
Profile Joined October 2010
Denmark531 Posts
June 30 2011 12:11 GMT
#180
Signed, I hope it works but that thread about the Senate bill to more or less make streaming illegal has left me a bit more cynical than usual.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
June 30 2011 12:28 GMT
#181
I'm not a fan of all of these maps, but I'm watching the MrBitter MotM vods, and some of them seem pretty nice. For the record, do not put on Marshlands, that map only has 1 decent spawn position, the others are horrible. However, the 1v1 dedicated maps seem really awesome.
VERY FRAGILE, LIKE A BABY PANDA EGG
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2011-06-30 12:31:43
June 30 2011 12:29 GMT
#182
141 posts and 5 months iNViCiOUZ. You should read things a little more carefully.


In other news, signed and supported. Anythings better than DQ and Slag but I like these maps. (708th)
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
Last Edited: 2011-06-30 12:43:00
June 30 2011 12:39 GMT
#183
It's fine for the ladder to be honest, simply because of how absolutely horrible the ladder map pool is.

Leagues like NASL/GSL could consider them also, but I really wouldn't want any single/multi-day tournaments adopting them before they are infact widespread on either the ladder or other tournaments. Otherwise you just end up with another Testbug.

International, multiday tourneys like MLG, dreamhack and IEM should stay the hell away from using maps that aren't widely used internationally, simply because it leads to a more even playing field.

Also, and this is nothing but gut feeling and seeing about 1,5 games on both maps total, I have issues with how both maps offer expansions that are way too safe, leading to inevitable 'I'm gonna sit in my base and max out' games.
aDd3z
Profile Joined March 2011
Germany885 Posts
June 30 2011 12:45 GMT
#184
signed
Cj Entus | Effort | Prime | MarineKing | mouz | HasuObs
TORTOISE
Profile Joined December 2010
United States515 Posts
June 30 2011 12:50 GMT
#185
iGrok hwaiting!
◕ ‿‿ ◕ ๑•́ ₃ •̀๑ ( ͡ ° ͜ ʖ ͡°)
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
June 30 2011 13:08 GMT
#186
signed. Let's do this!
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
ampson
Profile Blog Joined January 2011
United States2355 Posts
June 30 2011 13:10 GMT
#187
Why are we whining about the S3 maps before playing a single game on them?
Klosetmonkey
Profile Joined August 2010
Norway208 Posts
June 30 2011 13:11 GMT
#188
Signed! gogo maps
Always remember that you are unique. Just like everyone else
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
June 30 2011 13:13 GMT
#189
On June 30 2011 22:10 ampson wrote:
Why are we whining about the S3 maps before playing a single game on them?


This has got nothing to do with S3 maps. This is just 2 really good community maps that need to be put out there.
Doz
Profile Joined July 2010
United States145 Posts
June 30 2011 13:28 GMT
#190
Signed
Check out my map thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=192306
sleepingdog
Profile Joined August 2008
Austria6145 Posts
June 30 2011 13:41 GMT
#191
On June 30 2011 22:10 ampson wrote:
Why are we whining about the S3 maps before playing a single game on them?


Actually, nobody in this thread is whining.

This isn't about complaining that something is bad (-) but promoting something supposedly good (+).
"You see....YOU SEE..." © 2010 Sen
iLLiTHiD
Profile Joined June 2011
Canada16 Posts
June 30 2011 14:05 GMT
#192
I really like the look of Sanctuarium!
Team CFMF
stevarius
Profile Joined August 2010
United States1394 Posts
June 30 2011 14:09 GMT
#193
I'd be happy just to see MLG and GSL maps in the pool.
¯\_(ツ)_/¯
InfectedGoat
Profile Joined December 2010
Canada444 Posts
June 30 2011 14:11 GMT
#194
signed!!! sick idea
and i was like BANELINGS x 3
WniO
Profile Blog Joined April 2010
United States2706 Posts
June 30 2011 14:13 GMT
#195
actually, if you really want hysteria or even sanctuarium in the blizzard pool, you'll need to make it more visually like the other maps, and call it something like them, not just "Hysteria."
turamn
Profile Blog Joined October 2010
United States1374 Posts
June 30 2011 14:21 GMT
#196
Down with destructable rocks...signed city
Klyberess
Profile Joined October 2010
Sweden345 Posts
June 30 2011 14:23 GMT
#197
claims i have already signed the petition, although i havent...
EmpireHappy <3 STHack <3 ByunPrime
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
Last Edited: 2011-06-30 14:30:52
June 30 2011 14:25 GMT
#198
About time this was posted!
/signed

edit: iNViCiOUZ, how nice of you to vent your opinion. too bad you dont have a clue... go read the mapforum on here first.
iGrok is a legend, and does alot, ALOT for mappers and mapping in general. Also he has a pretty epic mustache.
KCCO!
decaf
Profile Joined October 2010
Austria1797 Posts
Last Edited: 2011-06-30 14:31:22
June 30 2011 14:30 GMT
#199
nvm
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
June 30 2011 14:31 GMT
#200
On June 30 2011 23:30 decaf wrote:
They are asking for a zip code that prevents me from signing. What should I put there?


1234AB
KCCO!
cekkmt
Profile Joined November 2010
United States352 Posts
June 30 2011 14:36 GMT
#201
Is it just me or does Hysteria remind me kinda of ICcup destination
Fearlezz
Profile Joined April 2010
Croatia176 Posts
June 30 2011 16:18 GMT
#202
Signed, I fully support this initiative!
GamerSyneX
Profile Blog Joined August 2010
United Kingdom64 Posts
June 30 2011 16:20 GMT
#203
signed
lSasquatchl
Profile Joined February 2011
United States309 Posts
June 30 2011 16:22 GMT
#204
Signed
branflakes14
Profile Joined July 2010
2082 Posts
June 30 2011 16:25 GMT
#205
This is game balance, not politics. This just sounds like a case of new maps for the sake of new maps, with everyone bandwagoning by saying they look good. I remember when people were happy to see Bel'Shir Beach, but now everyone would love to see the back of it. I also remember when everyone said Tal'Darim Altar looked amazing, but have you ever tried playing PvP on it? It's hopelessly screwed. HuK and MC had a 19 minute long one base game on there because it's just that bad for PvP.

I wouldn't mind Blizzard putting out some 2 player maps though.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
June 30 2011 16:29 GMT
#206
great idea, signed.
MacroKing
Profile Blog Joined January 2011
Canada298 Posts
June 30 2011 16:30 GMT
#207
Signed!
Member of the NEX Clan!
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 16:31 GMT
#208
847 signatures so far!

Damn guys, at this rate we'll be there in no time.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
weaknurse
Profile Joined October 2010
Australia320 Posts
June 30 2011 16:35 GMT
#209
While I appreciate the effort and respect your cause, Blizzard are stubborn on this. If they weren't they would have added more than just one of the GSL maps by now.
It is very sad.
Mephiztopheles1
Profile Blog Joined December 2010
1124 Posts
June 30 2011 16:36 GMT
#210
Signed, although I have a feeling you'd have more signatures if: a) you had put an image of the new look of Hysteria or b) you had only put Sanctuarium in the petition. Anyway, best of luck with this!
decemvre
Profile Joined May 2010
Romania639 Posts
June 30 2011 16:44 GMT
#211
BAD MAPS.

Please don't support; i've looked at hysteria. For the love of god please stop adding dumb stuff on the maps that get in the way of your vision and make the screen raise and fall because of them.

Horrible maps.

Seriously, i know the game allows you to add a thousand dumb features to the map, that doesn't mean you should. For competitive gameplay you need the opposite.
decemberTV
MrBitter
Profile Joined January 2008
United States2940 Posts
June 30 2011 16:53 GMT
#212
On June 30 2011 23:36 cekkmt wrote:
Is it just me or does Hysteria remind me kinda of ICcup destination


Thank you!

My thoughts exactly!
FenneK
Profile Joined November 2010
France1231 Posts
June 30 2011 16:54 GMT
#213
yes, these would be so cool to be added, they look fantastic.
good luck have batman
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
June 30 2011 17:03 GMT
#214
Sanctuariam looks alright. Hysteria looks horrible. Turtle fest that hurts my eyes.
hYdrA-MeNo
Profile Joined January 2010
Mexico344 Posts
Last Edited: 2011-06-30 17:11:24
June 30 2011 17:10 GMT
#215
agreed
Cant Tell you Whats good....But i can tell you what's what
WniO
Profile Blog Joined April 2010
United States2706 Posts
June 30 2011 17:13 GMT
#216
On July 01 2011 01:44 decemberTV wrote:
BAD MAPS.

Please don't support; i've looked at hysteria. For the love of god please stop adding dumb stuff on the maps that get in the way of your vision and make the screen raise and fall because of them.

Horrible maps.

Seriously, i know the game allows you to add a thousand dumb features to the map, that doesn't mean you should. For competitive gameplay you need the opposite.

have you actually played on them or just looked at the overview?
Nando
Profile Joined June 2011
Germany32 Posts
June 30 2011 17:15 GMT
#217
I can't vote for this maps without playing on them. The overview screenshot isn't that great to judge a map.
ENM_Alexb
Profile Joined July 2010
United States129 Posts
June 30 2011 17:35 GMT
#218
i voted but i hope the arcs on hysteria get taken out
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2011-06-30 18:05:07
June 30 2011 17:37 GMT
#219
On July 01 2011 01:44 decemberTV wrote:
BAD MAPS.

Please don't support; i've looked at hysteria. For the love of god please stop adding dumb stuff on the maps that get in the way of your vision and make the screen raise and fall because of them.

Horrible maps.

Seriously, i know the game allows you to add a thousand dumb features to the map, that doesn't mean you should. For competitive gameplay you need the opposite.


You scream "BAD MAPS" cause of some trivial visual "problems" on one of the maps? And it says in the OP that Hysteria will get a visual overhaul anyway... this post just makes me cry...

I think those two maps are pretty solid so I'll sign your petition. Blizzard will never put these maps on ladder tho, they are to proud and love their own maps regardless of what the community says.
And according to them putting maps like Sanctuarium on ladder is bad because noobs can't scout.. except putting Tal'darim on ladder is fine... it's just the biggest map one could imagine, no problem.

Anyway, great job! <3

edit: I forgot to mention that people focus too much on blizz ladder cos that won't happen anyway (like 0,01% chance). But especially for ESL and smaller EU weekly cups there is a good chance (ESL just takes a risk and decides to try new maps and then the smaller cups follow).

GSL has their own map makers and they will probably exclusively use their maps (also cause their map makers are Korean which makes it easier) and NASL or IGN will not take risks and use GSL/Blizzard maps. MLG is very open to fan suggestions if we get a certain amount of people signing this tho.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
June 30 2011 17:41 GMT
#220
On July 01 2011 01:44 decemberTV wrote:
BAD MAPS.

Please don't support; i've looked at hysteria. For the love of god please stop adding dumb stuff on the maps that get in the way of your vision and make the screen raise and fall because of them.

Horrible maps.

Seriously, i know the game allows you to add a thousand dumb features to the map, that doesn't mean you should. For competitive gameplay you need the opposite.

Can you add some justification to this? So far you have "All these maps are terrible because I looked at one of the maps and things get in the way of your vision and make your screen raise and fall."

I don't think these maps are the best possible map pool, but I certainly think a lot of them are great. I would never call them bad maps or horrible maps.
Moderator
Papulatus
Profile Joined July 2010
United States669 Posts
June 30 2011 17:49 GMT
#221
These look like great maps to me, but Blizzard won't accept any of these maps until there are rocks at the third base.
4 Corners in a day.
Pwere
Profile Joined April 2010
Canada1556 Posts
June 30 2011 18:01 GMT
#222
That's already been taken care of.
+ Show Spoiler +
Adding rocks, removing one base...[image loading]Adding rocks and gold...[image loading]

akaname
Profile Joined July 2010
United Kingdom599 Posts
June 30 2011 18:05 GMT
#223
signed, i'm all for MORE maps.

not signing for Blizzard's map pool, signing to get these used in other tournaments.
There can be only none
sixfour
Profile Blog Joined December 2009
England11061 Posts
June 30 2011 18:57 GMT
#224
looks good, having more than one <4 player map that isn't terrible in the map pool would be great
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Icetoad
Profile Joined May 2010
Canada262 Posts
June 30 2011 18:59 GMT
#225
It's time that some TL maps get chosen to play in tourny or even the ladder, if you are a map maker you got to sign this and even everyone should sign it.
Map Maker of Nimbus
Penke
Profile Joined October 2010
Sweden346 Posts
Last Edited: 2011-06-30 20:41:01
June 30 2011 20:40 GMT
#226
If Blizzard would accept using these maps on the ladder I wouldn't be able to explain how awesome it would be. I play Sanctuarium all the time against my friends. I am absolutely in love with it :D
SilverJohnny
Profile Blog Joined October 2010
United States885 Posts
June 30 2011 20:43 GMT
#227
wowowowow both maps look so good! signed!!
also i think you should be able to combine like 5 archons to make a really really shitty oliver stone film - Keanu_Reaver, bw balance genius
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
June 30 2011 20:47 GMT
#228
How can people like maps like Hysteria that are begging for a 3base 200/200 turtle fest :/
Smigi
Profile Joined April 2010
United States328 Posts
June 30 2011 20:51 GMT
#229
Signed. Its time we voice what we want.
Drone then Own
.Enigma.
Profile Joined January 2011
Sweden1461 Posts
June 30 2011 20:55 GMT
#230
Great idea, signed it.
"Jupiters c*ck!" - Quintus Lentulus Batiatus
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 30 2011 20:56 GMT
#231
Been following MotM since the beginning (with that terrible, terrible submission of mine), and I never thought it would get enough publicity to take off. I really hope I am wrong.
I put the sexy in dyslexia.
rfoster
Profile Joined December 2010
United States1005 Posts
June 30 2011 20:56 GMT
#232
Well im all for the ladder including it but I think tournaments should use whatever maps they please. Which will most of the time be the best maps anyway.
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 30 2011 20:57 GMT
#233
On July 01 2011 03:01 Pwere wrote:
That's already been taken care of.
+ Show Spoiler +
Adding rocks, removing one base...[image loading]Adding rocks and gold...[image loading]


That's some great 'map-making' skills employed there :D
I put the sexy in dyslexia.
tsuxiit
Profile Joined July 2010
1305 Posts
June 30 2011 21:00 GMT
#234
On July 01 2011 05:47 Yaotzin wrote:
How can people like maps like Hysteria that are begging for a 3base 200/200 turtle fest :/


I disagree. It actually looks quite difficult to defend from 3 bases because of the opponent's ability to pressure both the third and natural simultaneously while dividing the defender's forces. This looks to me like a map where both players, atleast in cross positions, have a huge incentive to take more than 3 bases, mostly because the 4th and 5th expansions don't draw you gradually closer to your opponent, as is the case in most Blizzard maps.
Ravencruiser
Profile Blog Joined May 2011
Canada519 Posts
June 30 2011 21:04 GMT
#235
When I play on DQ ZvT, I 11/12 drone scout close position. If he's there, I quit. It's that frustrating.

So yes, you have my support
"Yah, free will is a bitch" - Drone
Johanaz
Profile Joined September 2010
Denmark363 Posts
June 30 2011 21:11 GMT
#236
Signed!

Please don´t theorycraft about Hysteria from a glance at the overview image.

The map was chosen from a pool of 100+ and won because it proved itself in 2 awesome tournaments featuring pros like dde, Ddoro, Cruncher, Spanishiwa to name a few.
Go watch the VODs and replays.
TPW Map Maker - theplanetaryworkshop.com
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
Last Edited: 2011-06-30 21:30:48
June 30 2011 21:25 GMT
#237
On July 01 2011 02:41 Chill wrote:
Show nested quote +
On July 01 2011 01:44 decemberTV wrote:
BAD MAPS.

Please don't support; i've looked at hysteria. For the love of god please stop adding dumb stuff on the maps that get in the way of your vision and make the screen raise and fall because of them.

Horrible maps.

Seriously, i know the game allows you to add a thousand dumb features to the map, that doesn't mean you should. For competitive gameplay you need the opposite.

Can you add some justification to this? So far you have "All these maps are terrible because I looked at one of the maps and things get in the way of your vision and make your screen raise and fall."

I don't think these maps are the best possible map pool, but I certainly think a lot of them are great. I would never call them bad maps or horrible maps.


Big caveat: I've only watched a couple of replays and a few of the casted games.

That said, hysteria has a single choke covering 3 bases. Granted, the choke has multiple entrances, but the running distance between them is huge. I'd say that pretty much ruins the map when it comes to ZvP, but I play neither, so I'll reserve judgement there.

On to sanctuarium, which I actually played a couple of games on. I find it to be a poor map for TvZ. You can pretty much straight up throw any aggressive opener you were considering out of the window. The choke is too small for effective hellion play, and spines are crazy powerful against any early marine play, again due to the crazy small choke. The map pretty much forces a 1 rax FE into a 2 base tank timing, which seems to be crazy strong as long as you aren't on cross position. Loads of chokes, loads of high grounds and you're pretty much at the edge of the Z's base in 2-3 hops. Past a 2-base, mutas get very strong due to the fact that you have 3 mineral lines pretty much hugging eachother, while there's relatively long ground paths inbetween

That said: I accept that certain playstyles are stronger on certain maps, but I think that maps that pretty much force a build out of a player go too far. These maps are definately better than some of the current maps in the map pool, especially slag pits and DQ are abominations, but both these maps could be better if they would encourage more variable strategies then the same thing over and over again.

It would be interesting to see a tournament try them, like the NASL for example (typhon peaks, really?), but so far I'm not convinced these maps would offer more than the GSL mappool. I'd welcome these 2 replacing DQ and slag tho, I mean, worst case is that they'll be my new vetoes ;p.
Broodie
Profile Blog Joined May 2008
Canada832 Posts
June 30 2011 21:27 GMT
#238
Broodie signs this, but asks that you hire him xD
SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
Antares777
Profile Joined June 2010
United States1971 Posts
June 30 2011 21:36 GMT
#239
Signed! I guess I have to add rocks to make it Blizzard approved though.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
June 30 2011 21:48 GMT
#240
On July 01 2011 06:00 tsuxiit wrote:
Show nested quote +
On July 01 2011 05:47 Yaotzin wrote:
How can people like maps like Hysteria that are begging for a 3base 200/200 turtle fest :/


I disagree. It actually looks quite difficult to defend from 3 bases because of the opponent's ability to pressure both the third and natural simultaneously while dividing the defender's forces. This looks to me like a map where both players, atleast in cross positions, have a huge incentive to take more than 3 bases, mostly because the 4th and 5th expansions don't draw you gradually closer to your opponent, as is the case in most Blizzard maps.

From a Protoss perspective (since I play that)

PvZ. FE to natural. Wall choke to natural, then take 3rd. Defend either a ramp (forcefields booya) or a simcity with cannons. Easy as pie. No reason to do anything at all until I've saturated 3 bases.

PvT. Defend area a little north of natural. I have 3 decent chokes to forcefield here. Not ideal, but pretty good. Third is then trivial to take.

I see no reason for Terran or Zerg to do anything but a turtle into 3base style, either. Bases are nice and close for Zerg, and a siege tank wall protects all 3 for Terran.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
Last Edited: 2011-06-30 23:10:37
June 30 2011 23:10 GMT
#241
While the layout on both is fine i still hate the lightning used on Sanctuarium. It just feels wrong ingame and completly throws me of everytime. Signed anyway because still - Blizz mappool is just a pain.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 30 2011 23:16 GMT
#242
On July 01 2011 06:48 Yaotzin wrote:
Show nested quote +
On July 01 2011 06:00 tsuxiit wrote:
On July 01 2011 05:47 Yaotzin wrote:
How can people like maps like Hysteria that are begging for a 3base 200/200 turtle fest :/


I disagree. It actually looks quite difficult to defend from 3 bases because of the opponent's ability to pressure both the third and natural simultaneously while dividing the defender's forces. This looks to me like a map where both players, atleast in cross positions, have a huge incentive to take more than 3 bases, mostly because the 4th and 5th expansions don't draw you gradually closer to your opponent, as is the case in most Blizzard maps.

From a Protoss perspective (since I play that)

PvZ. FE to natural. Wall choke to natural, then take 3rd. Defend either a ramp (forcefields booya) or a simcity with cannons. Easy as pie. No reason to do anything at all until I've saturated 3 bases.

PvT. Defend area a little north of natural. I have 3 decent chokes to forcefield here. Not ideal, but pretty good. Third is then trivial to take.

I see no reason for Terran or Zerg to do anything but a turtle into 3base style, either. Bases are nice and close for Zerg, and a siege tank wall protects all 3 for Terran.

Sure 3 bases may be easy to defend against zerg, but 4-5 bases can be easy to take as zerg. Look at the way the fourth sets itself up, a different choke but close by. It forces you to posture differently but is easily accessed. Just like turtling on any other map, if your opponent shows no intention of expanding or pressuring then expand yourself.
I put the sexy in dyslexia.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 30 2011 23:24 GMT
#243
On July 01 2011 06:48 Yaotzin wrote:
Show nested quote +
On July 01 2011 06:00 tsuxiit wrote:
On July 01 2011 05:47 Yaotzin wrote:
How can people like maps like Hysteria that are begging for a 3base 200/200 turtle fest :/


I disagree. It actually looks quite difficult to defend from 3 bases because of the opponent's ability to pressure both the third and natural simultaneously while dividing the defender's forces. This looks to me like a map where both players, atleast in cross positions, have a huge incentive to take more than 3 bases, mostly because the 4th and 5th expansions don't draw you gradually closer to your opponent, as is the case in most Blizzard maps.

From a Protoss perspective (since I play that)

PvZ. FE to natural. Wall choke to natural, then take 3rd. Defend either a ramp (forcefields booya) or a simcity with cannons. Easy as pie. No reason to do anything at all until I've saturated 3 bases.

PvT. Defend area a little north of natural. I have 3 decent chokes to forcefield here. Not ideal, but pretty good. Third is then trivial to take.

I see no reason for Terran or Zerg to do anything but a turtle into 3base style, either. Bases are nice and close for Zerg, and a siege tank wall protects all 3 for Terran.

You can't just wall off your natural because theres a backdoor into it, which means you need to either sacrifice a lot of economy to wall off both places or have a decent-sized army to defend it.

Watch Game 1 of DdoRo vs PhoeNix in the replay pack provided (Round 3 Game 1).
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-06-30 23:34:42
June 30 2011 23:33 GMT
#244
On July 01 2011 08:24 iGrok wrote:
Show nested quote +
On July 01 2011 06:48 Yaotzin wrote:
On July 01 2011 06:00 tsuxiit wrote:
On July 01 2011 05:47 Yaotzin wrote:
How can people like maps like Hysteria that are begging for a 3base 200/200 turtle fest :/


I disagree. It actually looks quite difficult to defend from 3 bases because of the opponent's ability to pressure both the third and natural simultaneously while dividing the defender's forces. This looks to me like a map where both players, atleast in cross positions, have a huge incentive to take more than 3 bases, mostly because the 4th and 5th expansions don't draw you gradually closer to your opponent, as is the case in most Blizzard maps.

From a Protoss perspective (since I play that)

PvZ. FE to natural. Wall choke to natural, then take 3rd. Defend either a ramp (forcefields booya) or a simcity with cannons. Easy as pie. No reason to do anything at all until I've saturated 3 bases.

PvT. Defend area a little north of natural. I have 3 decent chokes to forcefield here. Not ideal, but pretty good. Third is then trivial to take.

I see no reason for Terran or Zerg to do anything but a turtle into 3base style, either. Bases are nice and close for Zerg, and a siege tank wall protects all 3 for Terran.

You can't just wall off your natural because theres a backdoor into it, which means you need to either sacrifice a lot of economy to wall off both places or have a decent-sized army to defend it.

Watch Game 1 of DdoRo vs PhoeNix in the replay pack provided (Round 3 Game 1).

I'm Protoss yo, I don't need a big army to defend a ramp :p A few sentries + a cannon at my wall and I'm golden on that map.

Dunno why I watched that game. Ling runbys are pretty good against people who fail wall I guess?
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
July 01 2011 00:09 GMT
#245
On July 01 2011 08:33 Yaotzin wrote:
Show nested quote +
On July 01 2011 08:24 iGrok wrote:
On July 01 2011 06:48 Yaotzin wrote:
On July 01 2011 06:00 tsuxiit wrote:
On July 01 2011 05:47 Yaotzin wrote:
How can people like maps like Hysteria that are begging for a 3base 200/200 turtle fest :/


I disagree. It actually looks quite difficult to defend from 3 bases because of the opponent's ability to pressure both the third and natural simultaneously while dividing the defender's forces. This looks to me like a map where both players, atleast in cross positions, have a huge incentive to take more than 3 bases, mostly because the 4th and 5th expansions don't draw you gradually closer to your opponent, as is the case in most Blizzard maps.

From a Protoss perspective (since I play that)

PvZ. FE to natural. Wall choke to natural, then take 3rd. Defend either a ramp (forcefields booya) or a simcity with cannons. Easy as pie. No reason to do anything at all until I've saturated 3 bases.

PvT. Defend area a little north of natural. I have 3 decent chokes to forcefield here. Not ideal, but pretty good. Third is then trivial to take.

I see no reason for Terran or Zerg to do anything but a turtle into 3base style, either. Bases are nice and close for Zerg, and a siege tank wall protects all 3 for Terran.

You can't just wall off your natural because theres a backdoor into it, which means you need to either sacrifice a lot of economy to wall off both places or have a decent-sized army to defend it.

Watch Game 1 of DdoRo vs PhoeNix in the replay pack provided (Round 3 Game 1).

I'm Protoss yo, I don't need a big army to defend a ramp :p A few sentries + a cannon at my wall and I'm golden on that map.

Dunno why I watched that game. Ling runbys are pretty good against people who fail wall I guess?

Yeah I heard a few sentries + a cannon are pretty strong vs 2 base Roach [image loading]
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 01 2011 01:43 GMT
#246
we're currently sitting at just under 1,000 signatures!

Thats 10% of our goal in 24 hours. Holy shit guys.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Homard
Profile Blog Joined October 2010
Canada92 Posts
July 01 2011 02:09 GMT
#247
Signed.
Dronessssssd
monitor
Profile Blog Joined June 2010
United States2404 Posts
July 01 2011 04:23 GMT
#248
On July 01 2011 10:43 iGrok wrote:
we're currently sitting at just under 1,000 signatures!

Thats 10% of our goal in 24 hours. Holy shit guys.


Man this is quick. Glad to see such a positive reaction from the community!
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Ashfalt
Profile Joined August 2010
Canada83 Posts
July 01 2011 04:37 GMT
#249
I hope Blizzard actually responds to this petition .
justindab0mb
Profile Joined October 2010
United States213 Posts
July 01 2011 07:15 GMT
#250
signed!
"Hi there! I'm a big fan of all-ins, and I also play Terran"
Acnologia
Profile Joined June 2011
Australia410 Posts
July 01 2011 08:32 GMT
#251
signed
♥
PBJ
Profile Joined August 2010
United States141 Posts
July 01 2011 09:16 GMT
#252
I hope something good comes from this, but remember that we've been petitioning for good maps since last fall
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 01 2011 09:56 GMT
#253
On July 01 2011 08:10 dezi wrote:
While the layout on both is fine i still hate the lightning used on Sanctuarium. It just feels wrong ingame and completly throws me of everytime. Signed anyway because still - Blizz mappool is just a pain.


Glad someone else thinks the same. Lighting on that map really has to be fixed, so ugly!
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Ruyguy
Profile Blog Joined January 2011
Canada988 Posts
July 01 2011 09:59 GMT
#254
el signo
Bobster
Profile Joined January 2011
Germany3075 Posts
July 01 2011 10:04 GMT
#255
Great that the community seems to take to the petition, but I hope iGrok and the other organisers are in contact with the TL administration to bring this to Blizzard's attention and present the case (with the number of signed petitions being one happy argument).

The big thing to do is to get these maps out there and played. The MotM (excellent tournament btw) is a good start, but without being visible continuously and being adopted by an established league/tournament, no petition will ever do anything.

We do have Go4SC2 admins on the site, we do have the CraftCup guys here, and of course the TLOpen. Get those maps out there.
Arco
Profile Joined September 2009
United States2090 Posts
July 01 2011 10:04 GMT
#256
signed
MeddlinG
Profile Joined April 2011
Czech Republic6 Posts
July 01 2011 10:06 GMT
#257
signed
He who fights may lose. He who doesn't fight has already lost.
Affluenza
Profile Joined April 2010
United Kingdom214 Posts
July 01 2011 10:12 GMT
#258
On July 01 2011 19:04 Bobster wrote:
Great that the community seems to take to the petition, but I hope iGrok and the other organisers are in contact with the TL administration to bring this to Blizzard's attention and present the case (with the number of signed petitions being one happy argument).

The big thing to do is to get these maps out there and played. The MotM (excellent tournament btw) is a good start, but without being visible continuously and being adopted by an established league/tournament, no petition will ever do anything.

We do have Go4SC2 admins on the site, we do have the CraftCup guys here, and of course the TLOpen. Get those maps out there.


This....x 100

Seriously...you need to get these maps exposed in competitions...a petition only helps if the maps have been given exposure...
My children, the hour of our victory is at hand. For upon this world of Aiur shall we incorporate the strongest known species into our fold. Then shall we be the greatest of creation's children. We shall be... Perfect.
Sennap
Profile Joined December 2010
Iceland88 Posts
July 01 2011 10:15 GMT
#259
Signed. I really like both of those maps, I want to thank the creator.
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 01 2011 10:27 GMT
#260
On July 01 2011 19:04 Bobster wrote:
Great that the community seems to take to the petition, but I hope iGrok and the other organisers are in contact with the TL administration to bring this to Blizzard's attention and present the case (with the number of signed petitions being one happy argument).

The big thing to do is to get these maps out there and played. The MotM (excellent tournament btw) is a good start, but without being visible continuously and being adopted by an established league/tournament, no petition will ever do anything.

We do have Go4SC2 admins on the site, we do have the CraftCup guys here, and of course the TLOpen. Get those maps out there.


Do you really think TL is open for something like this? I think they are rather conservative and won't take any risks or any responsibility for maps and thus they will exclusively do whatever Korea (GSL) does and use their maps...
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 01 2011 16:25 GMT
#261
This petition will be posted on PlayXP soon ^^
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
livingstontf
Profile Joined December 2010
United States8 Posts
July 01 2011 21:21 GMT
#262
Signed!

I'd love to see some more community-created maps in the map pool!
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 01 2011 21:37 GMT
#263
--- Nuked ---
Antares777
Profile Joined June 2010
United States1971 Posts
Last Edited: 2011-07-02 15:51:33
July 02 2011 15:50 GMT
#264
On July 01 2011 05:47 Yaotzin wrote:
How can people like maps like Hysteria that are begging for a 3base 200/200 turtle fest :/


Maybe the players want a map that makes them do something different in their build. On Hysteria, Terran mech builds work better than on most other maps, and it is very easy to be aggressive on the map as well. Destroying the rocks decrease rush time and the natural has an unblocked backdoor. I'm not sure if I can really think of any other map that would change gameplay as much as Hysteria.

@Barrin: <3
angrybacon
Profile Joined March 2010
United States98 Posts
July 02 2011 19:48 GMT
#265
I doubt that this will ever work, but I'll sign it.
DashedHopes
Profile Blog Joined November 2010
Canada414 Posts
July 02 2011 19:52 GMT
#266
I kind of hate these maps.. I think they are completely zerg favored.. I will sign it just because i hate the maps right now even more
Bubbas
Profile Joined December 2010
Sweden76 Posts
Last Edited: 2011-07-03 12:06:43
July 02 2011 20:02 GMT
#267
signed
monitor
Profile Blog Joined June 2010
United States2404 Posts
July 02 2011 20:15 GMT
#268
On July 03 2011 04:52 DashedHopes wrote:
I kind of hate these maps.. I think they are completely zerg favored.. I will sign it just because i hate the maps right now even more


Would be helpful if you elaborate on why they're Zerg favored. I think they're just more macro-heavy than current Blizzard maps. A bit like TalDarim Altar.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Archvil3
Profile Joined September 2010
Denmark989 Posts
July 03 2011 11:55 GMT
#269
I feel that the votes have stagnated a bit .. but does it matter really if we hit 10k or not.. what matters is that we can present the maps to Blizzard and major tournaments and tell them the community backs them up.
Let thy speech be better than silence, or be silent.
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
July 03 2011 11:57 GMT
#270
I dont understand why there are so few votes when teamliquid.net has too many active users. Right now there are more users logged in than signed in that petition...strange.
Just another gold Protoss...
bgx
Profile Joined August 2010
Poland6595 Posts
July 03 2011 12:03 GMT
#271
signed GL!
Stork[gm]
PeZuY
Profile Blog Joined February 2011
935 Posts
July 03 2011 12:06 GMT
#272
Signed, hopefully this works atleast in a some way or another.
Adventurekid
Profile Blog Joined April 2011
Sweden505 Posts
July 03 2011 12:08 GMT
#273
This looks awesome, signed !
You should build a turtle fence!
Elem
Profile Joined April 2011
Sweden4717 Posts
July 03 2011 12:12 GMT
#274
Sanctuarium is too Terran favoured on Counterclockwise compared to the Protoss or Zerg. Until that is fixed I will not sign anything I am afraid.
#freeshauni
letmegopls
Profile Blog Joined August 2010
105 Posts
July 03 2011 12:18 GMT
#275
hope blizz doesn't give any fucks about this petition
Dusty
Profile Blog Joined December 2010
United States3359 Posts
July 03 2011 12:20 GMT
#276
On July 03 2011 21:18 HALFKNOT wrote:
hope blizz doesn't give any fucks about this petition


Thanks for spreading the hate on 2 extremely well designed maps.

Signed. We really need more maps like these =]
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
July 03 2011 12:24 GMT
#277
Signed but only 2 maps isn't enough.
We need more suggestions. :p
freakhill
Profile Blog Joined November 2010
Japan463 Posts
Last Edited: 2011-07-03 13:15:55
July 03 2011 13:08 GMT
#278
Hysteria is too big and too complicated to appear on battle.net. Can you see people playing 2-3 times a week playing on that? Not voting for unrealistic things.
moo ForGG, Dragon, MVP, Gumiho, DRG, PartinG, Life]0[!
dukem
Profile Joined January 2011
Norway189 Posts
July 03 2011 13:18 GMT
#279
Signed Gogo!
"Flash just accidentally killed grubby lol" - MangoMountain
Lorch
Profile Joined June 2011
Germany3682 Posts
July 03 2011 13:23 GMT
#280
Signed, though I doubt it'll work. I don't really understand why they don't just put in 3-4 "rush" maps for bad players and 3-4 makro maps for good players, makes everyone happy. Plus it's not like there aren't ton of good community maps out there they could use.
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
July 03 2011 13:23 GMT
#281
Signed, I don't have too much of a problem with the maps
But then I don't play 1v1 often
How devious | http://anartisticanswer.blogspot.com.au/
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 04 2011 01:58 GMT
#282
Signature count updated - 1,108!

Please sign this petition. These are Team Liquid's mapmakers here - Antares777 and funcmode worked damn hard on these maps because of their love for SC2 - please show them even more support!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
exleos
Profile Joined September 2010
United States55 Posts
July 04 2011 20:20 GMT
#283
SIGNED
"I can't build there" TRY HARDER DAMMIT
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 05 2011 02:36 GMT
#284
Thanks MrBitter for the shoutout!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 05 2011 12:29 GMT
#285
On July 03 2011 22:08 freakhill wrote:
Hysteria is too big and too complicated to appear on battle.net. Can you see people playing 2-3 times a week playing on that? Not voting for unrealistic things.


This is not only about ladder... in fact, ladder is very unrealistic anyway and I guess they know that.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Spacedude
Profile Joined April 2011
Denmark161 Posts
Last Edited: 2011-07-05 14:06:51
July 05 2011 14:05 GMT
#286
On July 03 2011 21:18 HALFKNOT wrote:
hope blizz doesn't give any fucks about this petition


I hope no one gives dumb comments like yours any attention. Learn to add in a bit of subtence, at least.
Protoss win, Protoss OP. Terran win, Terran OP. Zerg win, Zerg OP. Less whine, more gg.
wattabeast
Profile Blog Joined March 2011
United States957 Posts
July 05 2011 19:02 GMT
#287
Please please please please listen to Groky!
:O
Miragee
Profile Joined December 2009
8507 Posts
July 05 2011 20:08 GMT
#288
Signed up and send to all my starcraft playing friends! Sadly there aren't much. But better than nothing!
houseurmusic
Profile Blog Joined September 2006
United States544 Posts
July 05 2011 20:13 GMT
#289
signed
Endure
Profile Joined March 2011
Canada287 Posts
July 05 2011 20:22 GMT
#290
This is definitely what we need in the community, blizzard being less focused on their own maps and giving maps like these a try. Both look well thought out also
Whitewing
Profile Joined October 2010
United States7483 Posts
July 05 2011 20:26 GMT
#291
I support the attempt, but I do want to point out that Blizzard has a policy in place that essentially states that they do not pay any attention at all to petitions.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 06 2011 17:24 GMT
#292
On July 06 2011 05:26 Whitewing wrote:
I support the attempt, but I do want to point out that Blizzard has a policy in place that essentially states that they do not pay any attention at all to petitions.

This isn't just to Blizzard - but even if that is their policy, they can't really ignore a petition with thousands of signatures!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 07 2011 10:51 GMT
#293
25,000 thread views and 1,142 signatures for the petition , people are lazy
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Brunaland
Profile Joined February 2011
Iceland36 Posts
July 07 2011 13:20 GMT
#294
That site doesn´t accept 3 numbers as a zip code... don´t know what to call it but thats kind of unfair for Iceland since our zip codes are all 3 numbers mine being 108 so i had to write 4 numbers -_- You racist rofl D:
Just wanna be better
Logros
Profile Joined September 2010
Netherlands9913 Posts
July 07 2011 13:28 GMT
#295
On July 07 2011 19:51 Ragoo wrote:
25,000 thread views and 1,142 signatures for the petition , people are lazy

Or they might not agree with the petition.
Warlock-X
Profile Joined September 2010
Canada37 Posts
July 07 2011 14:52 GMT
#296
Signed. Easiest way is to sign with facebook imo.
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
July 07 2011 14:57 GMT
#297
signed, even if i doubt it will change anything
Romanes eunt domus
synapse
Profile Blog Joined January 2009
China13814 Posts
July 07 2011 14:57 GMT
#298
Signed. I think Blizz did say something about wanting most of their stuff to be their own content, but I mean TDA is in the map pool so >.>
:)
BoondockVeritas
Profile Joined August 2010
United States191 Posts
July 07 2011 16:12 GMT
#299
chance to finally ditch maps like delta and slag pits? signed!
NA server Veritas.414, KR server Bullet.382. 지지요!
Ownos
Profile Joined July 2010
United States2147 Posts
Last Edited: 2011-07-07 17:33:15
July 07 2011 17:31 GMT
#300
On June 30 2011 11:29 AndAgain wrote:
Browder has said that they don't want ladder maps to be too macroish to scare away low level players. I wouldn't have my hopes up.


No, they said they want to have a well rounded ladder map pool. Given enough vetos you can play whatever maps you want. You get 3 vetoes and there are 3 maps of each size. Veto all the small ones and you're set for macro-oriented games.

It should be noted that Tal'darim is among 3 of the most vetoed maps on the ladder. Crota/Blizshouter noted this might be more because Terran players feel uncomfortable on this map. I guess it feels too big to execute the usual timing rushes. ^^
...deeper and deeper into the bowels of El Diablo
ravenKRaz
Profile Joined March 2011
United States580 Posts
Last Edited: 2011-07-07 17:35:03
July 07 2011 17:34 GMT
#301
signed, the ladder maps we have now (dq, backwater gulch, slag pits, scrap station) are just terrible compared to gsl maps (belshir beach, dual sight, terminus, and crevasse)
DarkneSS.1360
willoc
Profile Joined February 2011
Canada1530 Posts
July 07 2011 18:39 GMT
#302
I'd be down to sign if you wanted these maps in Season 4 but adding these to Season 3 seems rather unfeasible due to the time constraints for testing.
Be bold and mighty forces will come to your aid!
Fierco
Profile Joined February 2011
United States31 Posts
July 07 2011 19:30 GMT
#303
Signed! Gl with the petition!
Whitewing
Profile Joined October 2010
United States7483 Posts
July 07 2011 20:54 GMT
#304
On July 07 2011 02:24 iGrok wrote:
Show nested quote +
On July 06 2011 05:26 Whitewing wrote:
I support the attempt, but I do want to point out that Blizzard has a policy in place that essentially states that they do not pay any attention at all to petitions.

This isn't just to Blizzard - but even if that is their policy, they can't really ignore a petition with thousands of signatures!


They did with World of Warcraft, and as much as I wish for your success here (I signed the petition also), I unfortunately doubt they will take this seriously or give it weight.

Their answer to petitions is that "Petitions represent skewed data from the vocal minority, we trust our own data more." (paraphrasing)
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Erzz
Profile Blog Joined August 2010
Canada184 Posts
July 07 2011 21:04 GMT
#305
Signed, both maps look awesome.
Three downvotes is not enough for the current map pool.
TW_Covenant
Profile Joined June 2011
Denmark104 Posts
July 07 2011 21:06 GMT
#306
signed
New to sc2 old AoE player.
Strike_
Profile Blog Joined January 2011
Netherlands704 Posts
July 07 2011 21:23 GMT
#307
better maps or 5 vetos
Antares777
Profile Joined June 2010
United States1971 Posts
July 08 2011 23:11 GMT
#308
I finished the new version of Hysteria! Also, if you have not signed the petition yet, please do! There's been a lot of aesthetic changes, so I'm just going to list the gameplay ones:

-Fifth expansion is now a gold. This should influence people to actually get a fifth expansion up and may even influence unusual expansion patterns, which should increase spectator value.
-Fifth expansion can now no longer be sieged from the adjacent main.
-The mineral line of the main has been moved slightly to make the space less awkward and allow for more building room.
-The cliff outside of the natural in the middle is pathable and buildable. The other cliff is still unpathable and is marked by the glowing lines and other doodads.

Map Thread

[image loading]

I'm going away for a month in less than 24 hours, so you will not be seeing me online 'til August 6th. Peace out, community! <3

Jred
Profile Joined March 2011
United States27 Posts
July 08 2011 23:12 GMT
#309
signed!
"Personality should be irrelevant. This is a computer game tournament, not a dating show. " - IdrA
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 10 2011 12:12 GMT
#310
Updated vote-count ^^

(1,181)
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
ahronee
Profile Joined October 2010
38 Posts
July 10 2011 12:16 GMT
#311
finally! signed.
Asday
Profile Joined November 2010
United Kingdom388 Posts
July 10 2011 12:46 GMT
#312
I see Tal'Darim happening all over again, to be honest.

"LET'S ADD ROCKS."
"No, that is a bad idea."
"Ok then. ... Is he gone? ROOOOOOOOOOCKS."
lindn
Profile Joined July 2010
Sweden833 Posts
July 10 2011 13:23 GMT
#313
On July 10 2011 21:46 Asday wrote:
I see Tal'Darim happening all over again, to be honest.

"LET'S ADD ROCKS."
"No, that is a bad idea."
"Ok then. ... Is he gone? ROOOOOOOOOOCKS."

"so this tal'darim map seems pretty large.. how are people gonna 2 base in a map this big?"
"rocks."
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
July 10 2011 14:42 GMT
#314
Just voted, really hope to see community made maps in the ladder pool, but I highly doubt that this would ever happen :s
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 13 2011 15:47 GMT
#315
--- Nuked ---
Tumba1
Profile Blog Joined January 2011
United States102 Posts
July 24 2011 23:27 GMT
#316
Signed
ChineseWife
Profile Joined August 2010
United States373 Posts
July 24 2011 23:37 GMT
#317
how can you petition for this? its not like its within any of our rights
Oops I made no units
Tewks44
Profile Joined April 2011
United States2032 Posts
July 24 2011 23:38 GMT
#318
Thank goodness we're petitioning for good maps. That would be awful if we just petitioned for maps and blizzard got confused and made bad maps instead thinking that's what we wanted.
"that is our ethos; free content, starcraft content, websites that work occasionally" -Sean "Day[9]" Plott
Inside.Out
Profile Blog Joined December 2010
Canada569 Posts
July 24 2011 23:41 GMT
#319
PLZ BLIZZARD PLZ.



these maps are so much better than the ones on the PTR.




BeeNu
Profile Joined June 2011
615 Posts
July 24 2011 23:42 GMT
#320
signed
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 25 2011 00:23 GMT
#321
On July 25 2011 08:37 ChineseWife wrote:
how can you petition for this? its not like its within any of our rights

Its not within our rights to ask for a better experience playing a game we bought?

On July 25 2011 08:38 Tewks44 wrote:
Thank goodness we're petitioning for good maps. That would be awful if we just petitioned for maps and blizzard got confused and made bad maps instead thinking that's what we wanted.

You joke, I know, but to be blunt such a scenario would not surprise me in the least.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Diks
Profile Joined January 2010
Belgium1880 Posts
July 25 2011 00:28 GMT
#322
Signed !
This is a great initiative from you guys !
The hard work of the map makers should be recognized.
OsoVega
Profile Joined December 2010
926 Posts
July 25 2011 00:30 GMT
#323
On July 25 2011 08:37 ChineseWife wrote:
how can you petition for this? its not like its within any of our rights

It's not within our rights to use force to change the maps (i.e. through hacking, kidnapping Dustin Browder's family, etc.) against Blizzards will but that is not what the petition is for. How is it not within any of our rights to ask Blizzard to provide us a good service?
espMisio
Profile Blog Joined July 2011
Poland143 Posts
July 25 2011 00:32 GMT
#324
Signed.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
July 25 2011 18:41 GMT
#325
Reddit guy is right. This thread is shit. Don't make threads that have people go "SIGNED!"
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