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Pros and Cons of switching to Zerg ? - Page 2

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bendez
Profile Joined February 2010
Canada283 Posts
May 01 2011 23:30 GMT
#21
On May 02 2011 08:01 Djeez wrote:
Main pro for me is that winning games is more satisfying than the other races.

Main con is that some losses are more frustrating than the other races.


LOL I know EXACTLY how you feel
SweetAs
Profile Blog Joined April 2011
New Zealand290 Posts
May 01 2011 23:30 GMT
#22
Zerg FTW. Pros, destroying terran and protoss with better skill and tactics.

Cons: ZvZ, protoss, blue flame hellions, and obscure terran siege tank timing attacks.
CJ.sAviOr : oGsjookTo : mTwDIMAGA
WniO
Profile Blog Joined April 2010
United States2706 Posts
May 01 2011 23:31 GMT
#23
dont switch races now, wait for zerg to actually get good. (were almost there though! so keep your hopes up.)
but if you do switch, just remember to scout a lot.
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
May 01 2011 23:31 GMT
#24
dont buy into the bullshit of everyone saying "you will feel more satisfied winning because you are playing the hardest race" or cons of "you play the weakest race".. those are just major trolls.

The main benefit of zerg, is you almost ALWAYS will have map control. If you like dictating how the game is played, zerg is the race to play. The other two races have to play defensive until they are 200/200, thats the only time they can really move out, while zerg has the whole earlygame to expand and harass. Thats all zerg is really, you have to expand and harass enough to gain an advantage to survive the lategame.

And thats how you really play zerg.. If you sit in your base and get 125 drones then complain why your army of only roaches gets run over by a 200/200 protoss you let build up uncontested, you deserve to lose. Zerg has to be played AGGRESSIVELY, not defensively. dont even bother if you are a defensive player, you'll just end up a whiny nerd like most people.

User was temp banned for this post.
Canada Gaming ~~ The-Feared
synapse
Profile Blog Joined January 2009
China13814 Posts
Last Edited: 2011-05-01 23:41:27
May 01 2011 23:34 GMT
#25
Zerg can also work out well for people who have a hard time keeping their money low... if you can keep up larva injects, make a shitload of overlords then spam 100 units in 3 seconds XD

On May 02 2011 08:31 Skyze wrote:
dont buy into the bullshit of everyone saying "you will feel more satisfied winning because you are playing the hardest race" or cons of "you play the weakest race".. those are just major trolls.

The main benefit of zerg, is you almost ALWAYS will have map control. If you like dictating how the game is played, zerg is the race to play. The other two races have to play defensive until they are 200/200, thats the only time they can really move out, while zerg has the whole earlygame to expand and harass. Thats all zerg is really, you have to expand and harass enough to gain an advantage to survive the lategame.

And thats how you really play zerg.. If you sit in your base and get 125 drones then complain why your army of only roaches gets run over by a 200/200 protoss you let build up uncontested, you deserve to lose. Zerg has to be played AGGRESSIVELY, not defensively. dont even bother if you are a defensive player, you'll just end up a whiny nerd like most people.

There is some degree of truth to "zerg wins = more satisfaction." Map control only belongs to zerg while both players are on tier2 tech (mutas ZvT and roach ball ZvP), and lasts maybe 5 minutes. Once T or P is safely on 3 bases, they have map control just by moving out.

Obviously, you can never win if you just sit in your base, but playing Z too aggressively is just asking to be killed. Positioning matters a lot more for T and P when their armies are out in the open, but always being aggressive with your army as Z is essentially suicide. You have to wait for your higher base count / worker saturation to kick in and macro the hell out of your opponent. Z units are all incredibly squishy.
:)
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
May 01 2011 23:35 GMT
#26
Biggest plus to me is that all of your production comes out of 1 hotkey(hatchery), so you don't need to worry about getting the right amount of production buildings at the right time.

Biggest minus to me is the Queen/Creep management. You need to have Injects and Creep Spread carved into your brain or you will end up behind.
/commercial
Kindred
Profile Blog Joined May 2010
Canada396 Posts
May 01 2011 23:37 GMT
#27
somebody's been watching Spanishiwa games :D
Two 2.93GHz 6-Core Intel Xeon “Westmere” (12 cores) + 32GB RAM + Four 512GB Solid-State Drives + Two ATI Radeon HD 5770 1GB + Two Apple LED Cinema Display (27" flat panel) + Quad-channel 4Gb Fibre Channel PCI Express card
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
May 01 2011 23:38 GMT
#28
On May 02 2011 08:31 Skyze wrote:
dont buy into the bullshit of everyone saying "you will feel more satisfied winning because you are playing the hardest race" or cons of "you play the weakest race".. those are just major trolls.

The main benefit of zerg, is you almost ALWAYS will have map control. If you like dictating how the game is played, zerg is the race to play. The other two races have to play defensive until they are 200/200, thats the only time they can really move out, while zerg has the whole earlygame to expand and harass. Thats all zerg is really, you have to expand and harass enough to gain an advantage to survive the lategame.

And thats how you really play zerg.. If you sit in your base and get 125 drones then complain why your army of only roaches gets run over by a 200/200 protoss you let build up uncontested, you deserve to lose. Zerg has to be played AGGRESSIVELY, not defensively. dont even bother if you are a defensive player, you'll just end up a whiny nerd like most people.

How did you manage to fit this into such an innocent thread?
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
EliteAzn
Profile Blog Joined April 2010
United States661 Posts
May 01 2011 23:41 GMT
#29
What I believe is that a decently high APM (100+) is pretty much required to be REALLY good with Zerg...which doesn't really apply for you right now, but if you do start moving up, make sure you have the capability to multi-task well/macro effectively.

Just give both of them more of a shot and go with what you feel comfortable with...but it will be really frustrating as Z, just tell you.
(╯`Д´)╯︵ ┻━┻ High Five! _o /\ o_
eatmyshorts5
Profile Blog Joined January 2009
United States1530 Posts
May 01 2011 23:42 GMT
#30
Kinda interesting, when i was playing terran, i was barely at 50%. Then i switched to zerg like 2 weeks ago and i've gone 17-4 since.
BF:BC2 ID: BisuStork//CJ Entusman #32
WniO
Profile Blog Joined April 2010
United States2706 Posts
May 01 2011 23:43 GMT
#31
On May 02 2011 08:31 Skyze wrote:
dont buy into the bullshit of everyone saying "you will feel more satisfied winning because you are playing the hardest race" or cons of "you play the weakest race".. those are just major trolls.

The main benefit of zerg, is you almost ALWAYS will have map control. If you like dictating how the game is played, zerg is the race to play. The other two races have to play defensive until they are 200/200, thats the only time they can really move out, while zerg has the whole earlygame to expand and harass. Thats all zerg is really, you have to expand and harass enough to gain an advantage to survive the lategame.

And thats how you really play zerg.. If you sit in your base and get 125 drones then complain why your army of only roaches gets run over by a 200/200 protoss you let build up uncontested, you deserve to lose. Zerg has to be played AGGRESSIVELY, not defensively. dont even bother if you are a defensive player, you'll just end up a whiny nerd like most people.

no. no. no. zerg most of the time reacts to their opponents, guessing or preparing for the inevitable attack. if a terran or a protoss player is 1 basing you better not be playing aggressive because i hear ramps are pretty tough to break. zerg rarely dictates the match. it is fun spreading creep though im not going to lie. (:
zawk9
Profile Joined March 2011
United States427 Posts
Last Edited: 2011-05-01 23:46:18
May 01 2011 23:45 GMT
#32
A fan to Idra: "You're so awesome! I started playing Zerg because of you!"

Idra's reply: "I'm sorry."

:p ..but jokes aside if you think Zerg fits your play style preference than go ahead and pick them. Yeah the race is very vulnerable to some things (early air cheese for #1 most annoying thing to deal with), but success/potential pro-level imbalance probably shouldn't determine how you play Starcraft. Personally I just feel too claustrophobic playing Terran and Protoss in SC2 even if its less frustrating sometimes.
there's a bug in the new patch where the other player keeps killing all my dudes.. please nerf this
rpgalon
Profile Joined April 2011
Brazil1069 Posts
Last Edited: 2011-05-01 23:54:22
May 01 2011 23:48 GMT
#33
On May 02 2011 08:02 Jermstuddog wrote:

The biggest Zerg con is: lots and lots of frustration. You will spend hours and hours scratching your head, throwing your keyboard, and screaming for no reason because you WILL lose games due to one tiny mistake.


just like PvP =P
I think you should play zerg, the swarm style is so fun!
badog
dogabutila
Profile Blog Joined December 2009
United States1437 Posts
May 01 2011 23:55 GMT
#34
On May 02 2011 08:31 Skyze wrote:
dont buy into the bullshit of everyone saying "you will feel more satisfied winning because you are playing the hardest race" or cons of "you play the weakest race".. those are just major trolls.

The main benefit of zerg, is you almost ALWAYS will have map control. If you like dictating how the game is played, zerg is the race to play. The other two races have to play defensive until they are 200/200, thats the only time they can really move out, while zerg has the whole earlygame to expand and harass. Thats all zerg is really, you have to expand and harass enough to gain an advantage to survive the lategame.

And thats how you really play zerg.. If you sit in your base and get 125 drones then complain why your army of only roaches gets run over by a 200/200 protoss you let build up uncontested, you deserve to lose. Zerg has to be played AGGRESSIVELY, not defensively. dont even bother if you are a defensive player, you'll just end up a whiny nerd like most people.



Are you being serious? Zerg is a reactionary race. Suiciding your army into the opponents natural is a good way to lose.
Baller Fanclub || CheAse Fanclub || Scarlett Fanclub || LJD FIGHTING!
awu25
Profile Joined April 2010
United States2003 Posts
May 01 2011 23:57 GMT
#35
On May 02 2011 08:09 grungust wrote:
Pro: Wins are satisfying because you almost certainly outplayed your opponent. (unless you 6 pool/cheese)

Con: Lots of frustration. You will lose despite playing better than your opponent simply because Zerg is the hardest race to play mechanically. Making mistakes as Zerg have far bigger consequences than the other races.

Really, you can play better than someone and lose? Must mean you didn't play better than him. I had a zerg say that to me. I looked at the replay, had more miners than him the whole game, engaged him in a choke and laid down good forcefields.
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
May 01 2011 23:59 GMT
#36
The OP got his question answered, and this is going downhill really quickly.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
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