• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:46
CET 01:46
KST 09:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1040 users

[SC2] Why is this game Meta Meta Meta mode? - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 All
Aleski
Profile Joined May 2010
United Kingdom46 Posts
April 26 2011 14:39 GMT
#21
On April 26 2011 23:36 Yaotzin wrote:
Show nested quote +
On April 26 2011 23:32 Aleski wrote:
On April 26 2011 23:30 Yaotzin wrote:

Seriously. There must be a science to this. Why is it, that in any single tournament, any player can take sets and even Bo3/5s from any other player.

I'm not really sure from where comes the idea that this shouldn't be happening. It's normal. Perhaps it seems like it's happening a lot simply because there are a ton of games being played these days. So it can seem like MC is getting upset a lot, even when he's winning tournaments at his normal pace, and maintaining his outstanding win %.

Of course, there is also the fact that as the game is young, it is easy for a player to lose to some strange shit they've never seen. Look at MC's poor response to Thorzain on Crossfire. He clearly simply didn't know how to respond to that build. In a more "solved" game, this is unlikely to happen as he would know the correct response and the better player would win (not saying this is MC for sure).

The "everyones near the skill ceiling" option is a bit comical to be honest. The number of terribad mistakes in the GSL has been unbelievable. Pros amoving their infestors into the deathballs, Rain's game against Inca....


dont get me wrong, its not my personal opinion, i can just see how someone probably COULD make a semi decent arguement to suggest that that is possible

Responding to the last point? I'm not sure how you could. If it was a case of the games skill ceiling being hit, everyone would be playing really well, with games decided by small things. Instead we have even the best players making a laundry list of errors - big and small - in every single game they play. It's nowhere near perfect play, and that's even with our still limited understanding of what perfect play in SC2 actually is.


Well, perhaps ceiling is the wrong word. I kind of meant the pace that people are increasing in skill, has slowed to the point where the slower gamers or the late arrivals have managed to get right in the mix. I didnt mean that games are bieng knocked out flawlessly, but yeah, ceiling is clearly not the word i was thinking of reading it back.
So's your face.
Aleski
Profile Joined May 2010
United Kingdom46 Posts
April 26 2011 14:42 GMT
#22
On April 26 2011 23:37 Liquid`Tyler wrote:
By the way, the fuck is "meta meta meta mode?"


Well wiki defined Metagaming is kind of what i mean, but i see sc2 as a more hyper mode version, so i figured it was meta, meta, META
So's your face.
NonY
Profile Blog Joined June 2007
8751 Posts
April 26 2011 14:49 GMT
#23
On April 26 2011 23:42 Aleski wrote:
Show nested quote +
On April 26 2011 23:37 Liquid`Tyler wrote:
By the way, the fuck is "meta meta meta mode?"


Well wiki defined Metagaming is kind of what i mean, but i see sc2 as a more hyper mode version, so i figured it was meta, meta, META

That players watch previous games that their opponents have played and then blindly counter those strategies rather than responding to what they're seeing in the game?
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Aleski
Profile Joined May 2010
United Kingdom46 Posts
Last Edited: 2011-04-26 14:54:13
April 26 2011 14:52 GMT
#24
Well yeah, that falls into the category of meta gaming, but it isnt the entirety of metagaming. Its things like going hellions to force roaches then go banshees, but the other guy out meta's your ass and sees your hellions, goes queens and cancels out your banshees before they are even out.

BUT THEN

you out meta him by meta meta gaming and saying "i know he's gonna go queens, so ill just go hellions into a tank marine push" knowing he hasnt got anything bar lings and queens.

BUT THEN

he out meta's you again, by just seeing the hellions and making banelings anyway. Casters screaming saying "what is he doing!" but then they realise he is countering the counter to the counter that was going to be used as a counter.

Yeah, thats meta meta meta gaming and thats sc2
So's your face.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 26 2011 14:58 GMT
#25
On April 26 2011 23:52 Aleski wrote:
Well yeah, that falls into the category of meta gaming, but it isnt the entirety of metagaming. Its things like going hellions to force roaches then go banshees, but the other guy out meta's your ass and sees your hellions, goes queens and cancels out your banshees before they are even out.

BUT THEN

you out meta him by meta meta gaming and saying "i know he's gonna go queens, so ill just go hellions into a tank marine push" knowing he hasnt got anything bar lings and queens.

BUT THEN

he out meta's you again, by just seeing the hellions and making banelings anyway. Casters screaming saying "what is he doing!" but then they realise he is countering the counter to the counter that was going to be used as a counter.

Yeah, thats meta meta meta gaming and thats sc2

This Is so unbelievably wrong... Top players aren't gonna have that train of thought. What is more likely is they scout and deduce the most likely strategy and attempt to counter it. They will notice much more than you will and therefore have a better idea of how to counter play.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 26 2011 14:59 GMT
#26
On April 26 2011 23:33 Liquid`Tyler wrote:
Some players don't really belong in Code S and others don't really belong in Code A so there will always be "upsets" going on.

It's really the nature of a healthy competitive SC scene that anyone can beat anyone. Being significantly better than someone means you win ~60% of your games against them and dominating them means you win ~70% of your games against them. Single game matches and best of three games matches can easily go either way. And even if you're better than an opponent in general, you might be bad against the one thing they do best, so you have a tough time winning. Every match has the potential to be a roadblock.

It's the same for SC1. You can be the champion of MSL and fail to get through the offline qualifiers of OSL. It's incredibly rare for a player to be doing well in both leagues at once. You'd need to give your top 5 players outrageously high chances to win each game in order to get them to consistently be at the top of every league they play.

For people who aren't familiar with SC1 and OSL and MSL: Imagine that aside from GomTV's GSL, there was a 2nd league that was run in essentially the same manner, HomTV's HSL. Everyone plays in both leagues and tries equally hard in both of them. They each have rough equivalents to Code S, Code A, and Code B. Then what we saw in SC1 was that it's not uncommon for someone to be the champion, or top 4 or top 8 of Code S of GSL, while being unable to make it out of Code B of HSL. Of course, it wasn't always so extreme. But there's no magical barrier between players that GSL has somehow detected and drawn a line upon. Being #1 in the world doesn't mean you win 99% of the time against #50 in the world, especially not when #50 could possibly play you with any race and on any map and in any context.

Holy shit, I'm gonna save this quote for whenever someone comes around to claiming the game's volatility. This is absolutely right on target and crystal clear. Epic quote is epic.

I really think there should be more Korean tournaments to follow besides GSL. Having to judge players based off of one tournament can lead to some extremely flawed thinking. A lot of players start dominating or slumping in other lesser-known tournaments before being judged via GSL results.
ㅇㅅㅌㅅ
Aleski
Profile Joined May 2010
United Kingdom46 Posts
April 26 2011 15:01 GMT
#27
On April 26 2011 23:58 Pokebunny wrote:
Show nested quote +
On April 26 2011 23:52 Aleski wrote:
Well yeah, that falls into the category of meta gaming, but it isnt the entirety of metagaming. Its things like going hellions to force roaches then go banshees, but the other guy out meta's your ass and sees your hellions, goes queens and cancels out your banshees before they are even out.

BUT THEN

you out meta him by meta meta gaming and saying "i know he's gonna go queens, so ill just go hellions into a tank marine push" knowing he hasnt got anything bar lings and queens.

BUT THEN

he out meta's you again, by just seeing the hellions and making banelings anyway. Casters screaming saying "what is he doing!" but then they realise he is countering the counter to the counter that was going to be used as a counter.

Yeah, thats meta meta meta gaming and thats sc2

This Is so unbelievably wrong... Top players aren't gonna have that train of thought. What is more likely is they scout and deduce the most likely strategy and attempt to counter it. They will notice much more than you will and therefore have a better idea of how to counter play.


hey, i didnt say this is exactly waht happens. Ofcourse not. But a lot of "blind countering" is just evaluating what they can see, to make a judgement on what they WILL see. which is still meta gaming. What are you trying to do? prove my point?
So's your face.
SweetAs
Profile Blog Joined April 2011
New Zealand290 Posts
April 26 2011 15:12 GMT
#28
I voted other. For reference, refer to the "What is starcraft 2 missing" thread, and read the majority of posts there, along side with Lalush's comments. I think some features of starcraft 2 are just made to please noobs, forcefields, concussive shells, and fungal growth all negate the ability to micro and have fun with your units (unless your the executer xD)

All that aside the game is still young, things have yet to develop fully. I think however the skill is definitlly starting to even out, I mean, compare this gsl, with gsl seaons 1, 2 or 3. This season it is very hard to distinguish who is the best, where as with previous seasons we were all thinking the same thing.


CJ.sAviOr : oGsjookTo : mTwDIMAGA
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
April 26 2011 15:31 GMT
#29
Complacency of pros. MC for example just did what Tyler predicted, a risky strategy and was punished for it. Nothing to do with the meta game or skill ceilings.
And, as has been pointed out, sometimes players just loose.
If you have a 70% competitive win ratio (i.e. you are really good) you will still loose 30% of the time, some times in the first round, some times in the final. That's just the way it works.
VERY FRAGILE, LIKE A BABY PANDA EGG
Chill
Profile Blog Joined January 2005
Calgary25987 Posts
April 26 2011 15:33 GMT
#30
This title and OP make my head fucking explode.
Moderator
Chill
Profile Blog Joined January 2005
Calgary25987 Posts
April 26 2011 15:35 GMT
#31
For clarity, look: You can't just ask a bold question and then offer potential solutions without going through the analysis yourself.

Is the SC2 proscene volatile? Yes. Is it more volatile than BW? No. Case closed. No further analysis needed.
Moderator
Chill
Profile Blog Joined January 2005
Calgary25987 Posts
June 30 2011 17:48 GMT
#32
Bump. I hate your thread title with every fiber of my being.
Moderator
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
OSC
23:00
OSC Elite Rising Star #17
ReBellioN vs HiGhDrA
Shameless vs Demi
LetaleX vs Mute
Percival vs TBD
CranKy Ducklings100
Liquipedia
BSL 21
20:00
ProLeague - RO32 Group B
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
ZZZero.O106
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 314
ProTech122
UpATreeSC 66
Ketroc 21
StarCraft: Brood War
Artosis 740
ZZZero.O 106
NaDa 25
Super Smash Bros
hungrybox1436
Other Games
Grubby2967
summit1g941
fl0m599
Maynarde133
JuggernautJason12
Organizations
Other Games
gamesdonequick1470
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 84
• RyuSc2 50
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 18
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21115
League of Legends
• imaqtpie3228
Other Games
• Scarra640
Upcoming Events
OSC
8h 14m
Wardi Open
11h 14m
Wardi Open
15h 14m
Replay Cast
22h 14m
WardiTV Korean Royale
1d 11h
Replay Cast
2 days
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
3 days
RSL Revival
3 days
Solar vs Zoun
MaxPax vs Bunny
[ Show More ]
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
Replay Cast
3 days
RSL Revival
4 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.