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Blizzard Banning Singleplayer Cheaters?

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Pfhor
Profile Joined September 2010
123 Posts
Last Edited: 2010-10-11 06:06:38
October 11 2010 06:05 GMT
#1
http://www.cheathappens.com/article_blizzardbans.asp

What do you think about this? The article is a bit biased, but assuming its accurate it seems pretty inexcusable. Why are people who use trainers any threat to multiplayer, why are cheated achievements worth banning people from a game they gave you money for, and might have bought those extra expansions too. This doesn't seem like a logical way to handle this from either an ethical or business standpoint, so what is Blizzard thinking.
TheFinalWord
Profile Joined May 2010
Australia790 Posts
Last Edited: 2010-10-11 06:16:52
October 11 2010 06:16 GMT
#2
Maybe blizzard can't tell if they are using maphacks only against ai or against players as well. They knew that using external programs was against the rules so I think it's ok. If Blizzard knows that they are only using them against ai then yeah I think this is probably an overeaction.
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
Last Edited: 2010-10-11 06:20:28
October 11 2010 06:17 GMT
#3
I do agree getting banned for cheating is single player is rather silly, but I do think Blizzard makes it pretty clear not to cheat/hack... And if you have hacks in single player, Id be pretty certain they could use them in multiplayer too.

Let's just have an example, you have an iPod, and you download music illegally. So apple decides to disable your iPod by some trigger in the illegal songs code, is it fair? Possibly... They tell you not to do it! Do you care that music pirating is illegal? Probably not since you can get away with it. And I think bringing down the ban hammer on a select few is the way to go.

I for one am happy they are taking such measures, it's their creation, and according to them your account is theirs, so if you decide to not abide by the rules and run third party programs such as those you deserve it. Should probably scare some hackers too!

EDIT: I would just compare it to your mom or dad telling you something really stupid to do, that really won't change anything. You do it anyways, it doesn't harm you listening to them and doing as asked, and it's their house afterall.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
Slago
Profile Joined August 2010
Canada726 Posts
October 11 2010 06:35 GMT
#4
well this is stupid, I miss being able to make accounts when i please in BW, how much money did they lose on BW, oh yeah like negative 10s of millions, so why are they so harsh in SC2, I personally blame activision and the devil bobby
I came here to kick ass and chew bubble gum and I'm all out of... ah forget it
kwate
Profile Joined September 2010
8 Posts
October 11 2010 06:36 GMT
#5
Well maybe they should get a warning and get their achievs removed, but it seems like an awful lot of work :D. Just ban them, lesson learned they sure wont do it again. It must be done at the start to scare everyone considering 'having fun hacking' or it may grow into a public server shoot'em'up. And I guess that's not the plans Blizzard has for battle.net.
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
October 11 2010 06:37 GMT
#6
getting high achievement scores is a big thing for a lot of people, and im sure it is pretty competitive for the few front runners in achievement scores, having hackers running around with higher achievement score than them kinda ruins it for them..
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
.Aar
Profile Joined September 2010
2177 Posts
Last Edited: 2010-10-11 06:40:34
October 11 2010 06:39 GMT
#7
On October 11 2010 15:35 Slago wrote:
well this is stupid, I miss being able to make accounts when i please in BW


No thanks. This singlehandedly made battle.net completely unplayable. There were hackers and trolls in every game before the concept of an internet troll was even forged and recognized.

You might find the system unconvenient or unforgiving, but I for one think it is the single greatest change from BW.
now run into the setting sun, and suffer, but don't mess up your hair.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
October 11 2010 06:45 GMT
#8
On October 11 2010 15:39 .Aar wrote:
Show nested quote +
On October 11 2010 15:35 Slago wrote:
well this is stupid, I miss being able to make accounts when i please in BW


No thanks. This singlehandedly made battle.net completely unplayable. There were hackers and trolls in every game before the concept of an internet troll was even forged and recognized.

You might find the system unconvenient or unforgiving, but I for one think it is the single greatest change from BW.

The term 'troll' has been around has since the early 90s, before bnet existed.
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
October 11 2010 06:47 GMT
#9
My thoughts on this are that it's perfectly acceptable. You paid to play THEIR game, and I agree that you should be able to do what you want, but as stated before Blizzard doesn't know if thats just a trainer for SP or a maphack for MP.

Quite frankly I don't get what people find so invigorating in the SP to play it this much and flip out this much that they can't cheat their way through it... I don't quite understand people.

And I feel the people who got permanently banned not only hacked just to get highest achievement scores, but also hacked MP games too, I can't see blizz banning people permanently from SC2 for just hacking SP.
twitch.tv/schamtoo | twitter.com/schamtoo
Pfhor
Profile Joined September 2010
123 Posts
Last Edited: 2010-10-11 06:58:36
October 11 2010 06:51 GMT
#10
Just to raise a point brought in the article.

A blizzard spokesperson defended the company and its actions, saying that the bannings were done in an effort to be fair to all users rather than for money. In an e-mail to a Cheat Happens user appealing their suspension, the company claims that single player Starcraft 2 games have an effect on multiplayer. “While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play,” read the email.


It's pretty clear that Blizzard has the capability to distinguish singleplayer hacking from multiplayer hacking. I'm not too bright on the technical side of things, but I believe they are 2 different mods of the engine?
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
October 11 2010 06:58 GMT
#11
Hmph, I retract my first statement then.

Kinda weird situation, I'm not really on either side.
twitch.tv/schamtoo | twitter.com/schamtoo
Vedic
Profile Joined March 2008
United States582 Posts
October 11 2010 07:02 GMT
#12
Since you can already cheat in singelplayer, the only reason to use outside hacks would be to play on harder difficulties in order to unlock online achievements. Cheats already let you just breeze through the content (if your skill/time is lacking, but the easier difficulties are pretty damn easy), so there is no justification for people who use these hacks in any way/shape/form.
I tried to commit seppuku, but I accidentally committed bukkake.
gokai
Profile Blog Joined August 2004
United States812 Posts
October 11 2010 07:08 GMT
#13
Haha, this is pretty stupid. "Cheaters in single player will be ban", is not an obvious rule. It's just not intuitive. The players should have gotten a warning.

I don't mind that they want to keep achievements legit. But considering that most of the cheaters didn't know shit about this rule, the punishment is harsh.
KingofHearts
Profile Blog Joined January 2009
Japan562 Posts
October 11 2010 07:09 GMT
#14
actually in the business stand point of view,, blizzard is doing themselves a favor because the banned players will buy a new copy of sc2 = more revenue. and hackers are actually giving more money to blizzard.
moshi moshi~
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
Last Edited: 2010-10-11 07:12:51
October 11 2010 07:10 GMT
#15
Achievements are not single player, unless you think MMOs are single player games. They ban people for doing this kind of crap in WoW all the time

Achievements are a big selling point for less e-sports oriented players, and cheating to get them ahead of others cheapens the game for them.

You're perfectly entitled to think the achievement score dick waving is for scrubs. But even these scrubs should have a fair and level playing field safe from people who break the Terms of Use.

Note that these banned people can still play the campaign offline, they're just banned from Bnet and the achievement system.

On October 11 2010 16:08 gokai wrote:
I don't mind that they want to keep achievements legit. But considering that most of the cheaters didn't know shit about this rule, the punishment is harsh.


My ass they didn't.

And sorry, but if they really didn't realize "modifying the game client so as to trick Battle.net" is actionable, then consider that new copy of SC2 they buy a tax on stupidity.
whatsgrackalackin420
awu25
Profile Joined April 2010
United States2003 Posts
October 11 2010 07:13 GMT
#16
i can't see why they're complaining when they obviously hacked
sure, the immediate ban was pretty harsh, but it sounds like these guys don't even think hacking is wrong (in single player at least)
Almania
Profile Joined September 2010
145 Posts
October 11 2010 07:24 GMT
#17
So what, you're saying players making a mockery of the achievement system aren't worth banning? I disagree. What's the point in having achievements if you can download a hack which will give you them all in a minute?

What next, those that hack but still lose their games shouldn't be banned? Yes, they're not breaking multiplayer, but isn't that a bit besides the point?
Almania
Profile Joined September 2010
145 Posts
October 11 2010 07:28 GMT
#18
On October 11 2010 16:08 gokai wrote:
Haha, this is pretty stupid. "Cheaters in single player will be ban", is not an obvious rule. It's just not intuitive. The players should have gotten a warning.

I don't mind that they want to keep achievements legit. But considering that most of the cheaters didn't know shit about this rule, the punishment is harsh.


Just for the record, cheater's aren't being banned. The thread title is misleading. There's plenty of Blizzard implemented cheat codes out there you can use to your heart's content.

Blizzard is however banning -hackers-, ie those that are blatantly breaking ToS and absolutely 100% know they are. I guarantee you every hack site out there will have some form of "use at your own risk as Blizzard may ban you" spelt out all over the page, to say that a hacker is ignorant that they're breaking ToS is silly.
midgettoes
Profile Joined June 2010
Australia180 Posts
October 11 2010 07:28 GMT
#19
Completely agree with these bans. Why shouldn't they ban them? They used clearly prohibited means to achieve something they don't deserve.

If it was just winning they wanted, they can use the BUILD IN cheats... I just googled "sc2 in game cheats" and found plenty they could have used. All the classics are there - instant win, god mode, etc.

These players wanted to go further, and no doubt if they ever expanded to multiplayer their hacks would have followed. Glad they were banned for sure.
Gifted
Profile Joined November 2009
United States17 Posts
Last Edited: 2010-10-11 07:39:14
October 11 2010 07:33 GMT
#20
I believe this article has many GLARING fallacies to it and does a great job of showing a one sided skewed opinion.

1. You click "Accept" to an EULA when you install the game and the article even touches on it in a slanted attempt to disillusion that it's looking at both sides. Like any agreement, it's up to the person who it's placed before to read it. If we should bring to a real life example (which the article does often to support it's point) would a person sign a legal document regarding purchasing a car without even looking at it in any way? Isn't it pretty much general knowledge that this is a stupid decision to make? Too many people do just that when they click "accept" to an EULA.

2. Unfortunately, by accepting the EULA a person also accepts the terms which they actually have purchased the game. The CD alone does jack crap, or the download file. To use it they have completely set in stone that you are purchasing the ability to play the game and not the game itself. This is so standard as it's in pretty much EVERY EULA ever created by a company with more than 2 games under it's belt. And I'm sure this point alone brings out the constant flow of people saying "But that's not right! I payed money for this game!" but you lose a lot of credibility when you "agree" to the terms and say later "I don't like the terms". You have full authority to say "Not Agree" and walk away from StarCraft II if your beliefs were so important to you.

3. I never understood the need to use a trainer or cheat program in StarCraft II single player when there is a FULL LIST of in game cheats to allow you to do all that you need. They give you the means to do all the silly stuff on your own, HELL, they even let you edit the maps themselves if you look at how to do it.. they are all right there in your folders.

4. When the article visited analogies regarding "purchasing a car that gets taken back" is also a poor fallacy. If you purchased the car and it said in the actual agreement "We will take back the car if you put a new stereo in it" and you "agree" to the terms.. you have ONLY yourself to blame when the car gets repossessed.

I'm sorry guys... but when I read an article like this... I just see a public attempt to sway opinions to a self-motivated cause. This editorial is so full of holes I think I'm gonna make a swiss cheese sandwich.

No matter the case with the article, I do feel for those people who got banned from using a hack on a single player game. But at the same time, I'm not going to point the finger at Blizzard and say "Bad!" cause it'd be completely unjustified. These are people who either didn't read a EULA that they agreed to... or they knew exactly what was coming and assumed there would be no concequences. I'm sorry, this is a lesson learned that companies are starting to take EULA's seriously, as people should to.

EDIT: I am aware of 4 people who got caught using hacks in SP. They all received 14 day suspensions and not bans. I have since found out that one of my multiplayer friends used a hack for MP, he has received a permanant ban/CD-Key deactivation. This is as good a "warning" as I can see Blizzard providing for the two different cases.
Content Staff, StarCraft: Legacy
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