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Active: 1158 users

SC2 on xfire game statistics show a big drop - Page 5

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Redmark
Profile Joined March 2010
Canada2129 Posts
August 21 2010 21:07 GMT
#81
On August 22 2010 04:06 junkacc wrote:
Precisely, you obviously don't know how stats work. The large sample size eliminates personal choices people make. ie) Like the reasons people have suggested here.

Why don't you post on your actual account?
This isn't a fucking war, you don't need to go undercover to spread your propaganda. No one's going to ban you for arguing against SC2, but seeing you randomly sniping at it from a fake name is getting really annoying. (oh look SC2 fails in Korea hur)
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
August 21 2010 21:11 GMT
#82
Has xfire advertised LoL or LoL advertised xfire? If so, that would account for the statistics.
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
Last Edited: 2010-08-21 21:18:40
August 21 2010 21:17 GMT
#83
On August 22 2010 05:09 Mannerheim wrote:
Show nested quote +
On August 22 2010 04:24 Nihilnovi wrote:
On August 22 2010 00:47 shannn wrote:
I always see ~1million people online on bnet at minimum (and that's at 12 pm-1am CET which shows my next argument).
And I don't have xfire myself which a lot of other people don't have either.
For me it just shows that the people with sc2 and xfire are playing less rather than implying it isn't showing a promising future for sc2.


The "people online on b.net" accounts for WoW players as well. I would guesstimate at any given time there are 50k or so SC2 players online.


There's about 40k SC2 games up right now. On average a game has more than 2 people in it. Add people who are playing single player or just idling in b.net.

The claimed ~1M online at the moment isn't even enough to cover the saturday evening WoW players in EU.

I don't think it accounts for WoW players.


I agree, it cannot possibly be accounting for WoW players as they certainly have at least several million online at any given time. Even in the weekends i've only seen the number go up to 1,250,000 players. I think that number is only for SC2, BW, and WC3.

As for the xfire stuff, sc2ranks has the ladder population at almost 1.2 million already, and keep in mind sc2ranks is only counting people who have been placed in a division. I've seen tons of people who only play custom games, these people wouldn't be included in SC2ranks tally, and I'm sure there's tons of people who are only interested in the campaign.
http://www.sc2ranks.com/
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
pileopoop
Profile Blog Joined July 2010
Canada317 Posts
August 21 2010 21:21 GMT
#84
Most people who use xfire I wouldn't even count as gamers. Its such a bad program that anyone with any sense would not use it.
Spyridon
Profile Joined April 2010
United States997 Posts
Last Edited: 2010-08-21 21:48:23
August 21 2010 21:47 GMT
#85
People are funny.

Trying to convince themselves that it's a "bad omen" that less people are playing a game a month in to release, compared to release day.

It happens in EVERY game. The first few release days EVERYONE logs in. Then a couple weeks in, it hits a more normal trend.

Just look at SC1, WC, Diablo/D2, hell even WoW. They ALL start with a huge influx, slowly degrade to the "normal" trend, and then once things level out, they start slowly growing over time until the game ages.

Heck, WC3 a few weeks after release had a fraction of the player base they had a few weeks after Frozen Throne was released.

Haters need a reality check.
Hakker
Profile Blog Joined May 2010
United States1360 Posts
August 21 2010 21:48 GMT
#86
In other news, broodwar is all the way down at #107.

Just sayin in response to the sc2 haters.
Sputty
Profile Joined April 2010
Canada161 Posts
August 21 2010 21:52 GMT
#87
On August 22 2010 00:56 junkacc wrote:
This is a bad omen for SC2.

No it's not, every game has a similar drop in popularity and some completely crash the week after release. This is extremely typical player drop as most people play single player finish and whatever
Ygz
Profile Joined June 2010
England370 Posts
August 21 2010 22:17 GMT
#88
On August 22 2010 06:17 Dionyseus wrote:
I agree, it cannot possibly be accounting for WoW players as they certainly have at least several million online at any given time.


I guess we will never know until Blizzard confirms anything but I really doubt there are that many people playing concurrently at any one time in WoW.

Also before WoW was added to Bnet 2.0 in P2 of the beta, the avg amount of players playing SC2 concurrently was around 30-50k as I recall. Start of P2 saw that number shoot to ~1 million. Based on that alone it's highly probable that the current player count does in fact include WoW.
Everything Newton said.
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
August 21 2010 22:19 GMT
#89
I don't think any sane SC2 player uses XFire
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Noocta
Profile Joined June 2010
France12578 Posts
August 21 2010 22:32 GMT
#90
On August 22 2010 00:44 Assault_1 wrote:
I dont understand why league of legends is played more than sc2


Because it's free and easy to play.
" I'm not gonna fight you. I'm gonna kick your ass ! "
blade55555
Profile Blog Joined March 2009
United States17423 Posts
August 21 2010 22:38 GMT
#91
On August 22 2010 07:19 FragKrag wrote:
I don't think any sane SC2 player uses XFire


lol I don't get whats so bad about xfire :S I use it and I like it to chat with friends so I don't have to tab in game
When I think of something else, something will go here
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
August 21 2010 22:39 GMT
#92
What is xfire O_O?
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
August 21 2010 23:02 GMT
#93
On August 22 2010 07:17 Ygz wrote:
Show nested quote +
On August 22 2010 06:17 Dionyseus wrote:
I agree, it cannot possibly be accounting for WoW players as they certainly have at least several million online at any given time.



Also before WoW was added to Bnet 2.0 in P2 of the beta, the avg amount of players playing SC2 concurrently was around 30-50k as I recall. Start of P2 saw that number shoot to ~1 million. Based on that alone it's highly probable that the current player count does in fact include WoW.


The reason for the big increase in phase 2 was that for the first time the counter was including games that aren't SC2, like BW and WC3.

9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
MythicalMage
Profile Joined May 2010
1360 Posts
August 21 2010 23:07 GMT
#94
Seems natural. I'll relate it to my experience with another game: Halo. When I bought Halo three, I immediately played through the campaign, and then I played a bit of multiplayer, and then other games came out, and I stopped. Months later, with nothing left to play, I returned to Halo. This sort of thing happens frequently after a game is released and players decide that they do or don't like the multiplayer. Plus advertising and hype for the game is going down and so forth. It's nothing, really, to worry about.
cocosoft
Profile Joined May 2010
Sweden1068 Posts
August 21 2010 23:22 GMT
#95
On August 22 2010 03:08 0mar wrote:
Not really a big surprise. The casual players finished the SP game, played a couple games of MP and realized it's basically SC/BW in 3-D.
What? And what is broodwar?
¯\_(ツ)_/¯
Tritonus
Profile Joined August 2010
Denmark125 Posts
August 22 2010 00:26 GMT
#96
I wouldn't read too much into this. Basically, when a game is released, people (almost everyone) play it for days on end and then gradually start playing less and less (unless you actually don't have anything else to do) until it's something they do "once in a while" to relax or whatever.

This, and then the fact that you had to stay online to play the campaign. A lot of people probably rushed through the campaign and then take a casual approach to matchmaking.
Wolfpox
Profile Blog Joined March 2010
Canada164 Posts
August 22 2010 00:29 GMT
#97
Well, I for one tried it out, and then decided to hold off until I was ready to put some more time into it, balance changes, etc.

I'll be back.
[B] Butigroove wrote:[/B] Blizzard is double expanding to the natural gold base of our poor little nerd hearts.
SiegeMode
Profile Joined August 2010
United States206 Posts
August 22 2010 00:41 GMT
#98
On August 22 2010 08:22 cocosoft wrote:
Show nested quote +
On August 22 2010 03:08 0mar wrote:
Not really a big surprise. The casual players finished the SP game, played a couple games of MP and realized it's basically SC/BW in 3-D.
What? And what is broodwar?


A difficult game with punishing gameplay and a high learning curve. Most people never reach the level where all the practice pays off.
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
August 22 2010 00:43 GMT
#99
first of all, the data is from all xfire users playing the game, not data drawn from battle.net.
second, xfire was bought by this titangaming thing so the xfiire numbers dropped quite a bit too, is my guess, obviously affecting the overall numbers
and the fact that every game has the most users online in the first weeks after release
disco
Profile Blog Joined June 2009
Netherlands1667 Posts
August 22 2010 00:43 GMT
#100
Why is there even a discussion about this? Ofcourse there's going to be a spike on release. People buy the game, play it, find out it's not their cup of tea and that is that.

How is this a surprise?
this game is a fucking jokie
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