• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:09
CEST 12:09
KST 19:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy17ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen [ASL21] Ro24 Preview Pt2: News Flash Gypsy to Korea How Can I Add Timer & APM Count?
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13748 users

Mouse acceleration? - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 3 Next All
Puosu
Profile Blog Joined April 2007
7012 Posts
Last Edited: 2010-03-19 14:16:33
March 19 2010 14:13 GMT
#21
On March 19 2010 22:44 wolfy4033 wrote:
Show nested quote +
On March 19 2010 14:00 InRaged wrote:
On March 19 2010 10:47 Whakkah wrote:
I know that in FPS ppl generally say it's a really bad idea to have it on, is it the same for RTS?

Who says so? Low sens with tiny accel for a quick 180 degrees turns is pretty darn popular config, so people generally say that it's a matter of taste.


For what game? Mouse acceleration reduce your accuracy by alot, I cant see how any professional player would ever use it. You'd have to keep tab on how fast you move your mouse, why would you want to play with such a disadvantage.

Many (still a minority) of Quake professionals use slight amount of acceleration, for example the one who is by many considered to be the best right now Shane Hendrixson (Rapha). It's good for super low sensitivity players because it lets you have very precise low sens. aim yet makes it possible to do very fast flick shots without having to move your arm a million kilometres.

It's completely up to preference, it does take a little longer to get used to an accelerated sensitivity though but if it feels right for you there's really nothing wrong about it. Acceleration also tends to be harder to control on high sensitivity from what I've noticed, but FPS progamers usually use very very low sensitivities (30-50cm/360) so its obviously not relevant in there.

Other than being used to it there's not really any reason to prefer either way over the other, just stick with what you feel most comfortable with.
MorroW
Profile Joined August 2008
Sweden3522 Posts
March 19 2010 14:18 GMT
#22
mouse acceliration off

sc2 sensitivity full

control panel sensitivity full

its still about 20% slower from when i played bw but its fine since u dont need so fast mouse for mechanics now when u rather micro well which i find easier with this slower mouse :p (not to mention i couldnt have it faster without buying a new mouse)
Progamerpls no copy pasterino
Puosu
Profile Blog Joined April 2007
7012 Posts
Last Edited: 2010-03-19 14:22:37
March 19 2010 14:21 GMT
#23
control panel sensitivity full

Anything other than 6/11 (half-way) fucks up with your mouse badly, now that SC2 has a higher resolution that BW it should be always there, adjust your mouse sensitivity from other places just don't do it there because it just lowers your dpi (skips dots) to become faster and thus results in worse accuracy. Now if you're already using something ridiculous like 400 dpi mini optical your accuracy is going to be a fraction of what it would be with proper settings.
Nyth
Profile Joined March 2010
Netherlands19 Posts
March 19 2010 14:23 GMT
#24
Depends on the game a bit.
I know a lot don't want to turn it off because windows standard has it on and they are used to it.

I made the switch, and never regretted it. The advantage of turning it off is that its generally more accurate, and more predictable. If something is X inches away you move your mouse Y inches, if something is 2X inches away you move your mouse 2Y inches. Whether you move your mouse for 0.5 sec or 1 sec, it always moves at the same speed.
I also like to use my whole mousepad to its full effectiveness. I don't want my pointer to jump from midscreen to the edge, just by moving the mouse slightly because of accel.

Again though it differs per game. In Quake (the example mentioned here) it also requires fast reflexes. And mouse acceleration can actually help in that.
Take Counter Strike on the other hand where precision dominates most of the game. And from what i know 70% if not more plays without mouse acceleration in that game.

I'd put SC2 at a precision game. Selecting a specific unit without overshooting or misinterpreting the distance from your pointer to said unit; seems a lot easier without acceleration.
Then again, I doubt it's gonna hurt anyone much.

Again though, from most people i know. They said that switching to no acceleration was hard at first but paid off for them in the end.
Topazas
Profile Joined March 2010
Lithuania86 Posts
March 19 2010 14:56 GMT
#25
On March 19 2010 23:13 Puosu wrote:
Show nested quote +
On March 19 2010 22:44 wolfy4033 wrote:
On March 19 2010 14:00 InRaged wrote:
On March 19 2010 10:47 Whakkah wrote:
I know that in FPS ppl generally say it's a really bad idea to have it on, is it the same for RTS?

Who says so? Low sens with tiny accel for a quick 180 degrees turns is pretty darn popular config, so people generally say that it's a matter of taste.


For what game? Mouse acceleration reduce your accuracy by alot, I cant see how any professional player would ever use it. You'd have to keep tab on how fast you move your mouse, why would you want to play with such a disadvantage.

Many (still a minority) of Quake professionals use slight amount of acceleration, for example the one who is by many considered to be the best right now Shane Hendrixson (Rapha). It's good for super low sensitivity players because it lets you have very precise low sens. aim yet makes it possible to do very fast flick shots without having to move your arm a million kilometres.

It's completely up to preference, it does take a little longer to get used to an accelerated sensitivity though but if it feels right for you there's really nothing wrong about it. Acceleration also tends to be harder to control on high sensitivity from what I've noticed, but FPS progamers usually use very very low sensitivities (30-50cm/360) so its obviously not relevant in there.

Other than being used to it there's not really any reason to prefer either way over the other, just stick with what you feel most comfortable with.


Agreed, but I still think cooller is better than rapha.
fafalecureuil
Profile Joined January 2010
France69 Posts
March 19 2010 15:37 GMT
#26
Cooler and all russian Quake players use low sensitivity and high acceleration.
Jackafur
Profile Joined February 2010
United States116 Posts
March 19 2010 15:37 GMT
#27
On March 19 2010 22:53 Topazas wrote:
Show nested quote +
On March 19 2010 13:02 Chairman Ray wrote:
Mouse acceleration should ALWAYS be off for games.


No it shouldn't -_-

about 70% professional Quake Live players use accel.


I doubt it. Where did you get that statistic any way? you made it up right?
Puosu
Profile Blog Joined April 2007
7012 Posts
March 19 2010 15:40 GMT
#28
On March 20 2010 00:37 Jackafur wrote:
Show nested quote +
On March 19 2010 22:53 Topazas wrote:
On March 19 2010 13:02 Chairman Ray wrote:
Mouse acceleration should ALWAYS be off for games.


No it shouldn't -_-

about 70% professional Quake Live players use accel.


I doubt it. Where did you get that statistic any way? you made it up right?

Not sure about the percentage, seems like an exaggeration to me but if you look at the configurations of many of them you note quite a few of them do use at least some acceleration, like said before this is because that way they can get best of both worlds (high sens for good rails and low sens for lg).
L_Master
Profile Blog Joined April 2009
United States8017 Posts
March 19 2010 15:47 GMT
#29
Feels like I will instantly get carpal tunnel syndrome from moving my arm to much without it.


If you just browse the web and don't like having to move your hand much, I guess acceleration would be a good choice.


Really? This is so different from my experience. Whenever I turn off the mouse acceleration it seems like the mouse gets significantly more sensivitve at a given mouse speed setting.
EffOrt and Soulkey Hwaiting!
Socke
Profile Joined November 2002
Germany451 Posts
Last Edited: 2010-03-19 15:47:57
March 19 2010 15:47 GMT
#30
i got mousespeed at max in sc2 and in my mouse settings, but since i got my new comp i think it is slower than it used to be at nonmaxed settings. i installed the same mousedriver, so it cant be that.

can anyone tell me how to set my sensitivity higher?
Blacklizard
Profile Joined May 2007
United States1194 Posts
March 19 2010 18:49 GMT
#31
Whatever is more comfortable/natural. You can lower your sensitivity and put on low accel and your accuracy can be very very good if you have a good mouse. Just do a test for accuracy. Say like clicking on each of your workers individually during the first 3 minutes of the game. Do you ever miss? Even if you almost never miss, do you ever almost miss? Then adjust a little, practice more. I completely understand the argument for no accel, but the argument excludes a lot of other factors that medium sensitivity+low accel makes up for.
MrRey
Profile Blog Joined February 2009
183 Posts
March 19 2010 19:03 GMT
#32
I don't get why there should be a debate.
This entirely depends on personal taste.

You prefer with it? well turn it on.
Don't like it? turn it off.

It should not go further.
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
March 19 2010 19:42 GMT
#33
As there are many different viewpoints in this thread, I guess the issue could come to "it's all preference." However, my philosophy is that there is usually a better/best way to do things and the "it's all preference" thing feels like a happy-huggy-lovey copout. So here's my input:

Humans are better at keeping track of first derivatives (speed) than second derivatives (acceleration). Even just drawing a position plot on a graph, most people can tell you when the thing was going faster or slower. But if you ask them what happens with accel/decel, they have to either know about curvature in mathematics or will probably be unable to answer.

I suggest always disabling acceleration entirely from every source possible. This suggestion is based upon the idea that consistency is what you're looking for (you want to be able to repeat series of actions like drawing selection boxes consistently).

The reason I feel it's more consistent is that if you move the mouse 'x' distance, your mouse cursor moves 'y' distance. This is always true with acceleration off. With acceleration on, this isn't necessarily true. You have to move the mouse the right distance AND at the right speed to consistently move the mouse cursor the same distance.

I'm not saying this is incredibly difficult. Obviously people can do this and can play games with acceleration (even well sometimes). However, I believe your brain and your muscle memory will find it a lot easier if you depend entirely upon moving a consistent distance. Making things easier on yourself is like removing a barrier to gameplay.

In RTS, I really think it's particularly important to have acceleration off entirely. The reason is that you likely want to plant your wrist bone and never move your arm. If you have acceleration on, you'll find that you sometimes overdo or underdo a movement, and you'll have to pick your wrist up and replant it. It's much easier if you just have your mouse settings so that you can go over the entire range of the screen without moving your arm (i.e. picking up your wrist and replanting it).

Now if you've played with acceleration for 10 years and never even knew about its existence, it's likely you will have a tough time readjusting your mouse sense - that's a different issue entirely. But from a learning perspective, if it doesn't make any initial difference to you, I suggest disabling acceleration.
Jandos
Profile Blog Joined December 2003
Czech Republic928 Posts
March 19 2010 19:43 GMT
#34
On March 19 2010 23:21 Puosu wrote:
Show nested quote +
control panel sensitivity full

Anything other than 6/11 (half-way) fucks up with your mouse badly, now that SC2 has a higher resolution that BW it should be always there, adjust your mouse sensitivity from other places just don't do it there because it just lowers your dpi (skips dots).


Is this true ? ;]
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
March 19 2010 19:48 GMT
#35
On March 20 2010 04:43 Jandos wrote:
Show nested quote +
On March 19 2010 23:21 Puosu wrote:
control panel sensitivity full

Anything other than 6/11 (half-way) fucks up with your mouse badly, now that SC2 has a higher resolution that BW it should be always there, adjust your mouse sensitivity from other places just don't do it there because it just lowers your dpi (skips dots).


Is this true ? ;]


Anything above 6/11 skips pixels. Anything below 6/11 repeats pixels (so you could actually practice moving your mouse without moving the cursor).

Never ever use the windows slider to adjust the mouse speed.
ROOTslush
Profile Joined March 2010
Canada170 Posts
March 19 2010 19:49 GMT
#36
On March 19 2010 22:53 Topazas wrote:
Show nested quote +
On March 19 2010 13:02 Chairman Ray wrote:
Mouse acceleration should ALWAYS be off for games.


No it shouldn't -_-

about 70% professional Quake Live players use accel.



And 100% of counter-strike players have it off.
Floophead_III
Profile Joined September 2009
United States1832 Posts
March 19 2010 19:58 GMT
#37
On March 20 2010 04:49 SLush wrote:
Show nested quote +
On March 19 2010 22:53 Topazas wrote:
On March 19 2010 13:02 Chairman Ray wrote:
Mouse acceleration should ALWAYS be off for games.


No it shouldn't -_-

about 70% professional Quake Live players use accel.



And 100% of counter-strike players have it off.


I didn't even know it existed til I started playing competitive CSS. My friend/teammate told me to lose it and I bitched for about 2 weeks cause I couldn't hit anything, but then my aim got better and better. I would never play with it again, and it pisses me off to no end when someone has it on their computer which I'm trying to play something on. It puts a skill cap on your ability to move the mouse quickly and accurately and why you'd want to handicap yourself because you're "lazy" is beyond me. Also, mouse acceleration is completely retarded with modern gaming mice. My g5 can goto 2000 dpi (I play at 800 in SC2 though) and I hardly have to move that thing at all to go across the screen. If you want, you can go up to 4000+ dpi with newer mice like the g9.

TLDR - Never play with acceleration or you're handicapping yourself.
Half man, half bear, half pig.
Zyrre
Profile Blog Joined June 2008
Sweden291 Posts
March 19 2010 20:02 GMT
#38
You're not handicapping yourself by playing with it. It simply takes longer to get accurate with.
"Take the risk of thinking for yourself, much more happiness, truth, beauty, and wisdom will come to you that way."
ROOTslush
Profile Joined March 2010
Canada170 Posts
March 19 2010 20:07 GMT
#39
On March 20 2010 05:02 Zyrre wrote:
You're not handicapping yourself by playing with it. It simply takes longer to get accurate with.


Yes you are, because you are reacting from what you see on the screen.

If you have it off u don't need to react, you just move X cm on your mouse pad.
Skaff
Profile Joined February 2010
United States240 Posts
March 19 2010 20:12 GMT
#40
On March 20 2010 04:49 SLush wrote:
Show nested quote +
On March 19 2010 22:53 Topazas wrote:
On March 19 2010 13:02 Chairman Ray wrote:
Mouse acceleration should ALWAYS be off for games.


No it shouldn't -_-

about 70% professional Quake Live players use accel.



And 100% of counter-strike players have it off.


I love stats made up on the fly.
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
07:00
Season 4: Playoffs Day 7
MaxPax vs RogueLIVE!
Tasteless2594
ComeBackTV 382
CranKy Ducklings150
Rex111
3DClanTV 71
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 2594
ProTech133
Rex 111
LamboSC2 106
MindelVK 27
Codebar 14
StarCraft: Brood War
Shuttle 547
Larva 476
Pusan 172
sorry 87
Shinee 86
hero 81
Dewaltoss 80
Hm[arnc] 66
NaDa 58
sSak 54
[ Show more ]
Sharp 50
Free 39
Sacsri 26
zelot 21
NotJumperer 16
ajuk12(nOOB) 12
Movie 11
Last 8
Dota 2
XaKoH 953
XcaliburYe363
NeuroSwarm130
canceldota50
Heroes of the Storm
Khaldor111
Other Games
singsing1870
Organizations
Counter-Strike
PGL13252
Other Games
BasetradeTV190
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 25
• CranKy Ducklings SOOP2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1435
• Stunt466
Upcoming Events
uThermal 2v2 Circuit
3h 51m
BSL
8h 51m
Afreeca Starleague
23h 51m
Wardi Open
23h 51m
Replay Cast
1d 13h
Sparkling Tuna Cup
1d 23h
Kung Fu Cup
3 days
The PondCast
3 days
Replay Cast
4 days
Replay Cast
5 days
[ Show More ]
CranKy Ducklings
5 days
BSL
6 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.