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Mouse acceleration? - Page 2

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Puosu
Profile Blog Joined April 2007
6985 Posts
Last Edited: 2010-03-19 14:16:33
March 19 2010 14:13 GMT
#21
On March 19 2010 22:44 wolfy4033 wrote:
Show nested quote +
On March 19 2010 14:00 InRaged wrote:
On March 19 2010 10:47 Whakkah wrote:
I know that in FPS ppl generally say it's a really bad idea to have it on, is it the same for RTS?

Who says so? Low sens with tiny accel for a quick 180 degrees turns is pretty darn popular config, so people generally say that it's a matter of taste.


For what game? Mouse acceleration reduce your accuracy by alot, I cant see how any professional player would ever use it. You'd have to keep tab on how fast you move your mouse, why would you want to play with such a disadvantage.

Many (still a minority) of Quake professionals use slight amount of acceleration, for example the one who is by many considered to be the best right now Shane Hendrixson (Rapha). It's good for super low sensitivity players because it lets you have very precise low sens. aim yet makes it possible to do very fast flick shots without having to move your arm a million kilometres.

It's completely up to preference, it does take a little longer to get used to an accelerated sensitivity though but if it feels right for you there's really nothing wrong about it. Acceleration also tends to be harder to control on high sensitivity from what I've noticed, but FPS progamers usually use very very low sensitivities (30-50cm/360) so its obviously not relevant in there.

Other than being used to it there's not really any reason to prefer either way over the other, just stick with what you feel most comfortable with.
MorroW
Profile Joined August 2008
Sweden3522 Posts
March 19 2010 14:18 GMT
#22
mouse acceliration off

sc2 sensitivity full

control panel sensitivity full

its still about 20% slower from when i played bw but its fine since u dont need so fast mouse for mechanics now when u rather micro well which i find easier with this slower mouse :p (not to mention i couldnt have it faster without buying a new mouse)
Progamerpls no copy pasterino
Puosu
Profile Blog Joined April 2007
6985 Posts
Last Edited: 2010-03-19 14:22:37
March 19 2010 14:21 GMT
#23
control panel sensitivity full

Anything other than 6/11 (half-way) fucks up with your mouse badly, now that SC2 has a higher resolution that BW it should be always there, adjust your mouse sensitivity from other places just don't do it there because it just lowers your dpi (skips dots) to become faster and thus results in worse accuracy. Now if you're already using something ridiculous like 400 dpi mini optical your accuracy is going to be a fraction of what it would be with proper settings.
Nyth
Profile Joined March 2010
Netherlands19 Posts
March 19 2010 14:23 GMT
#24
Depends on the game a bit.
I know a lot don't want to turn it off because windows standard has it on and they are used to it.

I made the switch, and never regretted it. The advantage of turning it off is that its generally more accurate, and more predictable. If something is X inches away you move your mouse Y inches, if something is 2X inches away you move your mouse 2Y inches. Whether you move your mouse for 0.5 sec or 1 sec, it always moves at the same speed.
I also like to use my whole mousepad to its full effectiveness. I don't want my pointer to jump from midscreen to the edge, just by moving the mouse slightly because of accel.

Again though it differs per game. In Quake (the example mentioned here) it also requires fast reflexes. And mouse acceleration can actually help in that.
Take Counter Strike on the other hand where precision dominates most of the game. And from what i know 70% if not more plays without mouse acceleration in that game.

I'd put SC2 at a precision game. Selecting a specific unit without overshooting or misinterpreting the distance from your pointer to said unit; seems a lot easier without acceleration.
Then again, I doubt it's gonna hurt anyone much.

Again though, from most people i know. They said that switching to no acceleration was hard at first but paid off for them in the end.
Topazas
Profile Joined March 2010
Lithuania86 Posts
March 19 2010 14:56 GMT
#25
On March 19 2010 23:13 Puosu wrote:
Show nested quote +
On March 19 2010 22:44 wolfy4033 wrote:
On March 19 2010 14:00 InRaged wrote:
On March 19 2010 10:47 Whakkah wrote:
I know that in FPS ppl generally say it's a really bad idea to have it on, is it the same for RTS?

Who says so? Low sens with tiny accel for a quick 180 degrees turns is pretty darn popular config, so people generally say that it's a matter of taste.


For what game? Mouse acceleration reduce your accuracy by alot, I cant see how any professional player would ever use it. You'd have to keep tab on how fast you move your mouse, why would you want to play with such a disadvantage.

Many (still a minority) of Quake professionals use slight amount of acceleration, for example the one who is by many considered to be the best right now Shane Hendrixson (Rapha). It's good for super low sensitivity players because it lets you have very precise low sens. aim yet makes it possible to do very fast flick shots without having to move your arm a million kilometres.

It's completely up to preference, it does take a little longer to get used to an accelerated sensitivity though but if it feels right for you there's really nothing wrong about it. Acceleration also tends to be harder to control on high sensitivity from what I've noticed, but FPS progamers usually use very very low sensitivities (30-50cm/360) so its obviously not relevant in there.

Other than being used to it there's not really any reason to prefer either way over the other, just stick with what you feel most comfortable with.


Agreed, but I still think cooller is better than rapha.
fafalecureuil
Profile Joined January 2010
France69 Posts
March 19 2010 15:37 GMT
#26
Cooler and all russian Quake players use low sensitivity and high acceleration.
Jackafur
Profile Joined February 2010
United States116 Posts
March 19 2010 15:37 GMT
#27
On March 19 2010 22:53 Topazas wrote:
Show nested quote +
On March 19 2010 13:02 Chairman Ray wrote:
Mouse acceleration should ALWAYS be off for games.


No it shouldn't -_-

about 70% professional Quake Live players use accel.


I doubt it. Where did you get that statistic any way? you made it up right?
Puosu
Profile Blog Joined April 2007
6985 Posts
March 19 2010 15:40 GMT
#28
On March 20 2010 00:37 Jackafur wrote:
Show nested quote +
On March 19 2010 22:53 Topazas wrote:
On March 19 2010 13:02 Chairman Ray wrote:
Mouse acceleration should ALWAYS be off for games.


No it shouldn't -_-

about 70% professional Quake Live players use accel.


I doubt it. Where did you get that statistic any way? you made it up right?

Not sure about the percentage, seems like an exaggeration to me but if you look at the configurations of many of them you note quite a few of them do use at least some acceleration, like said before this is because that way they can get best of both worlds (high sens for good rails and low sens for lg).
L_Master
Profile Blog Joined April 2009
United States8017 Posts
March 19 2010 15:47 GMT
#29
Feels like I will instantly get carpal tunnel syndrome from moving my arm to much without it.


If you just browse the web and don't like having to move your hand much, I guess acceleration would be a good choice.


Really? This is so different from my experience. Whenever I turn off the mouse acceleration it seems like the mouse gets significantly more sensivitve at a given mouse speed setting.
EffOrt and Soulkey Hwaiting!
Socke
Profile Joined November 2002
Germany451 Posts
Last Edited: 2010-03-19 15:47:57
March 19 2010 15:47 GMT
#30
i got mousespeed at max in sc2 and in my mouse settings, but since i got my new comp i think it is slower than it used to be at nonmaxed settings. i installed the same mousedriver, so it cant be that.

can anyone tell me how to set my sensitivity higher?
Blacklizard
Profile Joined May 2007
United States1194 Posts
March 19 2010 18:49 GMT
#31
Whatever is more comfortable/natural. You can lower your sensitivity and put on low accel and your accuracy can be very very good if you have a good mouse. Just do a test for accuracy. Say like clicking on each of your workers individually during the first 3 minutes of the game. Do you ever miss? Even if you almost never miss, do you ever almost miss? Then adjust a little, practice more. I completely understand the argument for no accel, but the argument excludes a lot of other factors that medium sensitivity+low accel makes up for.
MrRey
Profile Blog Joined February 2009
183 Posts
March 19 2010 19:03 GMT
#32
I don't get why there should be a debate.
This entirely depends on personal taste.

You prefer with it? well turn it on.
Don't like it? turn it off.

It should not go further.
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
March 19 2010 19:42 GMT
#33
As there are many different viewpoints in this thread, I guess the issue could come to "it's all preference." However, my philosophy is that there is usually a better/best way to do things and the "it's all preference" thing feels like a happy-huggy-lovey copout. So here's my input:

Humans are better at keeping track of first derivatives (speed) than second derivatives (acceleration). Even just drawing a position plot on a graph, most people can tell you when the thing was going faster or slower. But if you ask them what happens with accel/decel, they have to either know about curvature in mathematics or will probably be unable to answer.

I suggest always disabling acceleration entirely from every source possible. This suggestion is based upon the idea that consistency is what you're looking for (you want to be able to repeat series of actions like drawing selection boxes consistently).

The reason I feel it's more consistent is that if you move the mouse 'x' distance, your mouse cursor moves 'y' distance. This is always true with acceleration off. With acceleration on, this isn't necessarily true. You have to move the mouse the right distance AND at the right speed to consistently move the mouse cursor the same distance.

I'm not saying this is incredibly difficult. Obviously people can do this and can play games with acceleration (even well sometimes). However, I believe your brain and your muscle memory will find it a lot easier if you depend entirely upon moving a consistent distance. Making things easier on yourself is like removing a barrier to gameplay.

In RTS, I really think it's particularly important to have acceleration off entirely. The reason is that you likely want to plant your wrist bone and never move your arm. If you have acceleration on, you'll find that you sometimes overdo or underdo a movement, and you'll have to pick your wrist up and replant it. It's much easier if you just have your mouse settings so that you can go over the entire range of the screen without moving your arm (i.e. picking up your wrist and replanting it).

Now if you've played with acceleration for 10 years and never even knew about its existence, it's likely you will have a tough time readjusting your mouse sense - that's a different issue entirely. But from a learning perspective, if it doesn't make any initial difference to you, I suggest disabling acceleration.
Jandos
Profile Blog Joined December 2003
Czech Republic928 Posts
March 19 2010 19:43 GMT
#34
On March 19 2010 23:21 Puosu wrote:
Show nested quote +
control panel sensitivity full

Anything other than 6/11 (half-way) fucks up with your mouse badly, now that SC2 has a higher resolution that BW it should be always there, adjust your mouse sensitivity from other places just don't do it there because it just lowers your dpi (skips dots).


Is this true ? ;]
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
March 19 2010 19:48 GMT
#35
On March 20 2010 04:43 Jandos wrote:
Show nested quote +
On March 19 2010 23:21 Puosu wrote:
control panel sensitivity full

Anything other than 6/11 (half-way) fucks up with your mouse badly, now that SC2 has a higher resolution that BW it should be always there, adjust your mouse sensitivity from other places just don't do it there because it just lowers your dpi (skips dots).


Is this true ? ;]


Anything above 6/11 skips pixels. Anything below 6/11 repeats pixels (so you could actually practice moving your mouse without moving the cursor).

Never ever use the windows slider to adjust the mouse speed.
ROOTslush
Profile Joined March 2010
Canada170 Posts
March 19 2010 19:49 GMT
#36
On March 19 2010 22:53 Topazas wrote:
Show nested quote +
On March 19 2010 13:02 Chairman Ray wrote:
Mouse acceleration should ALWAYS be off for games.


No it shouldn't -_-

about 70% professional Quake Live players use accel.



And 100% of counter-strike players have it off.
Floophead_III
Profile Joined September 2009
United States1832 Posts
March 19 2010 19:58 GMT
#37
On March 20 2010 04:49 SLush wrote:
Show nested quote +
On March 19 2010 22:53 Topazas wrote:
On March 19 2010 13:02 Chairman Ray wrote:
Mouse acceleration should ALWAYS be off for games.


No it shouldn't -_-

about 70% professional Quake Live players use accel.



And 100% of counter-strike players have it off.


I didn't even know it existed til I started playing competitive CSS. My friend/teammate told me to lose it and I bitched for about 2 weeks cause I couldn't hit anything, but then my aim got better and better. I would never play with it again, and it pisses me off to no end when someone has it on their computer which I'm trying to play something on. It puts a skill cap on your ability to move the mouse quickly and accurately and why you'd want to handicap yourself because you're "lazy" is beyond me. Also, mouse acceleration is completely retarded with modern gaming mice. My g5 can goto 2000 dpi (I play at 800 in SC2 though) and I hardly have to move that thing at all to go across the screen. If you want, you can go up to 4000+ dpi with newer mice like the g9.

TLDR - Never play with acceleration or you're handicapping yourself.
Half man, half bear, half pig.
Zyrre
Profile Blog Joined June 2008
Sweden291 Posts
March 19 2010 20:02 GMT
#38
You're not handicapping yourself by playing with it. It simply takes longer to get accurate with.
"Take the risk of thinking for yourself, much more happiness, truth, beauty, and wisdom will come to you that way."
ROOTslush
Profile Joined March 2010
Canada170 Posts
March 19 2010 20:07 GMT
#39
On March 20 2010 05:02 Zyrre wrote:
You're not handicapping yourself by playing with it. It simply takes longer to get accurate with.


Yes you are, because you are reacting from what you see on the screen.

If you have it off u don't need to react, you just move X cm on your mouse pad.
Skaff
Profile Joined February 2010
United States240 Posts
March 19 2010 20:12 GMT
#40
On March 20 2010 04:49 SLush wrote:
Show nested quote +
On March 19 2010 22:53 Topazas wrote:
On March 19 2010 13:02 Chairman Ray wrote:
Mouse acceleration should ALWAYS be off for games.


No it shouldn't -_-

about 70% professional Quake Live players use accel.



And 100% of counter-strike players have it off.


I love stats made up on the fly.
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