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[WL] CJ Entus vs Woongjin Stars - Page 10

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 8 9 10 11 12 26 Next All
Choros
Profile Joined September 2007
Australia530 Posts
January 21 2009 04:49 GMT
#181
On January 21 2009 13:47 Realpenguin wrote:
EFFORT SCOUTING CROSS POSITIONS WITH HIS OVIE? WHAT?


It gives you the best chance of knowing their location. If they scout you from one location you know they are there, if they scout in the wrong direction you see the ovi with your own. If they are across then you find out first.
Qwertify
Profile Joined September 2008
United States2531 Posts
January 21 2009 04:49 GMT
#182
On January 21 2009 13:46 Choros wrote:
Show nested quote +
On January 21 2009 13:45 OSWater wrote:
ZvZ isn't about luck, it's more about your opening build order and twitch reflexes.

And picking off scourge really well.


The strategy with scourge is to get at least 6 mutas escorting them. So when they snipe your scourge, you get your mutas to fire off one round on their mutas. Since their combined damage will be 118 (compared to the 110 of a scourge) you are dealing more damage in the end this way.
CJ Entusman #24
MoRe_mInErAls
Profile Blog Joined November 2007
Canada1210 Posts
January 21 2009 04:49 GMT
#183
Seriously though try doing the math. If ZvZ is 50/50 or even 60/40 for Jaedong, it's almost impossible he ends up with 48-13
Realpenguin
Profile Joined December 2006
8253 Posts
January 21 2009 04:49 GMT
#184
Zero also putting a hatch at his nat

Lings out for Zero

Lair upgrading for both players, Effort slightly earlier
<Wolfpox> i remember when MVP beat that one guy, and everyone was like 'whoa' except that penguin dude.
Choros
Profile Joined September 2007
Australia530 Posts
January 21 2009 04:49 GMT
#185
On January 21 2009 13:49 Qwertify wrote:
Show nested quote +
On January 21 2009 13:46 Choros wrote:
On January 21 2009 13:45 OSWater wrote:
ZvZ isn't about luck, it's more about your opening build order and twitch reflexes.

And picking off scourge really well.


The strategy with scourge is to get at least 6 mutas escorting them. So when they snipe your scourge, you get your mutas to fire off one round on their mutas. Since their combined damage will be 118 (compared to the 110 of a scourge) you are dealing more damage in the end this way.

That is interesting I didnt know that.
NovaTheFeared
Profile Blog Joined October 2004
United States7222 Posts
January 21 2009 04:50 GMT
#186
The luck effect is more pronounced in ZvZ on 4 player maps. Already we see Effort with a 12 hatch vs. Zero's 12 pool, both expanding. Effort also has scouted correctly and Zero hasn't.
日本語が分かりますか
Realpenguin
Profile Joined December 2006
8253 Posts
January 21 2009 04:50 GMT
#187
Lings out for Effort

Zero sending his lings to Effort's nat, but Effort hatching a lot more
<Wolfpox> i remember when MVP beat that one guy, and everyone was like 'whoa' except that penguin dude.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
January 21 2009 04:50 GMT
#188
EffOrt scouts the right direction.

Both players expanding now. ZerO tries to harass EffOrts expansion, but EffOrt has too many zerglings, ZerO backs off.
RIP Aaliyah
Realpenguin
Profile Joined December 2006
8253 Posts
January 21 2009 04:50 GMT
#189
Zero being annoying with his lings, attacking his nat hatch from behind and taking out stray lings
<Wolfpox> i remember when MVP beat that one guy, and everyone was like 'whoa' except that penguin dude.
Realpenguin
Profile Joined December 2006
8253 Posts
January 21 2009 04:51 GMT
#190
Spire going up for both players, Effort's slightly earlier
<Wolfpox> i remember when MVP beat that one guy, and everyone was like 'whoa' except that penguin dude.
Choros
Profile Joined September 2007
Australia530 Posts
January 21 2009 04:51 GMT
#191
On January 21 2009 13:50 NovaTheFeared wrote:
The luck effect is more pronounced in ZvZ on 4 player maps. Already we see Effort with a 12 hatch vs. Zero's 12 pool, both expanding. Effort also has scouted correctly and Zero hasn't.

I guess the biggest luck factor is start location vs BO vs scout direction. If you 12 hatch and the locations are good and they dont scout then you are well ahead.
Realpenguin
Profile Joined December 2006
8253 Posts
January 21 2009 04:51 GMT
#192
Zero sending more lings to Effort's nat

Effort has a lot more lings than him, forming a line along his nat hatch and his ramp
<Wolfpox> i remember when MVP beat that one guy, and everyone was like 'whoa' except that penguin dude.
Realpenguin
Profile Joined December 2006
8253 Posts
January 21 2009 04:52 GMT
#193
Zero just being annoying with them, but not actually engaging his lings

Zero's lings running away, and EFFORT CHASING WITH ALL OF HIS LINGS WHOA

EFFORT'S LINGS ALL OUTSIDE OF ZERO'S NAT
<Wolfpox> i remember when MVP beat that one guy, and everyone was like 'whoa' except that penguin dude.
rushz0rz
Profile Blog Joined February 2006
Canada5300 Posts
January 21 2009 04:52 GMT
#194
god i hate the way effort looks and i hope he loses just so i dont have to look at him.
IntoTheRainBOw fan~
Realpenguin
Profile Joined December 2006
8253 Posts
January 21 2009 04:52 GMT
#195
YAHHHHH ZERO HAS 1 SUNKEN UP AND SUCCESSFULLY HOLDS

EFFORT IS FORCED BACK
<Wolfpox> i remember when MVP beat that one guy, and everyone was like 'whoa' except that penguin dude.
Qwertify
Profile Joined September 2008
United States2531 Posts
January 21 2009 04:52 GMT
#196
On January 21 2009 13:51 Choros wrote:
Show nested quote +
On January 21 2009 13:50 NovaTheFeared wrote:
The luck effect is more pronounced in ZvZ on 4 player maps. Already we see Effort with a 12 hatch vs. Zero's 12 pool, both expanding. Effort also has scouted correctly and Zero hasn't.

I guess the biggest luck factor is start location vs BO vs scout direction. If you 12 hatch and the locations are good and they dont scout then you are well ahead.


Right.

ZvZ's are so tense. I don't know what it is about them, but I get so anxious watching them.
CJ Entusman #24
Apex
Profile Blog Joined January 2009
United States7227 Posts
Last Edited: 2009-01-21 04:53:58
January 21 2009 04:53 GMT
#197
Ahahaha Realpenguin has the most enthusiastic LR's that for sure.

Mutas out for Effort. Sniping a few of Zero's lings.

EDIT: Got colors mixed up. X_X
Realpenguin
Profile Joined December 2006
8253 Posts
January 21 2009 04:53 GMT
#198
MUTAS OUT FOR BOTH PLAYERS, ZERO ALREADY USING HIS TO DRIVE OFF THE REST OF EFFORT'S LINGS

Zero's mutas manage to snipe a stray overlord
<Wolfpox> i remember when MVP beat that one guy, and everyone was like 'whoa' except that penguin dude.
OmgIRok
Profile Blog Joined June 2008
Taiwan2699 Posts
January 21 2009 04:53 GMT
#199
sweet i got both free AND skyhigh on my fantasy team!!
"Wanna join my [combo] clan?" "We play turret d competitively"
Realpenguin
Profile Joined December 2006
8253 Posts
January 21 2009 04:54 GMT
#200
YAHHH MUTAS ENGAGING EACH OTHER OVER EFFORT'S NAT

EFFORT DOES HAVE SCOURGE OUT, AND
there is no clear victor, muta count remains about even
<Wolfpox> i remember when MVP beat that one guy, and everyone was like 'whoa' except that penguin dude.
Prev 1 8 9 10 11 12 26 Next All
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