WCG: Maps changed - Page 2
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							Flopgun
							
							
						 
						
						Germany274 Posts
						 
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							iNfeRnaL
							 
						 
							
							
						
						Germany1908 Posts
						 
					This is so retarded. YES ADD NEW PRO MAPS THAT WERE PLAYED ABOUT 20 TIMES. Yes ALL THE FOREIGNERS practiced for NOTHING the last 3 months. GOOD JOB WCG THANK YOU. Python/Blue/Tau/Gaia/Peaks was probably the BEST and most balanced map pool that WCG ever ever ever ever could have gotten... and now you do what? Just leave thing all out to the Koreans who practice those maps 15h a day anyway? Thats just not fair.  | ||
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							Highways
							
							
						 
						
						Australia6105 Posts
						 
					They might reverse the decision.  | ||
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							Excello.ChOseN
							
							
						 
						
						United States82 Posts
						 
					As well as removing some maps that we have played, and have practiced for a long time, python peaks so forth, they added new pro-league maps. Troy is an example of an unbalanced map, favoriing p>z as the p can just turtle for 2 hours. If we could manage to get a thread going as a "petition thread" where all who posted in it, would have their name put into a TL.Net Email to WCG, this might cause some WCG interest. If we could have an admin open such a thread where we all put our names down, then have some1 write this email with all those names of those who posted in it I would be the first name ^^. Anyway I hope we can find some way to change WCG's mind.  | ||
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							arew
							
							
						 
						
						Lithuania1861 Posts
						 
					<3 blue,troy,othello!  | ||
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							iNfeRnaL
							 
						 
							
							
						
						Germany1908 Posts
						 
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							DeadVessel
							
							
						 
						
						United States6269 Posts
						 
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							BlackStar
							
							
						 
						
						Netherlands3029 Posts
						 
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							ahole-surprise
							
							
						 
						
						United States813 Posts
						 
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							Eatme
							
							
						 
						
						Switzerland3919 Posts
						 
					EDIT:I'd rather se fastest than Troy.  | ||
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							Storchen
							
							
						 
						
						Sweden4385 Posts
						 
					"whats that korea? you want those maps? ok, I'm sorry rest of the world!"  | ||
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							RaiZ
							
							
						 
						
						2813 Posts
						 
					As if you play like the progamers and know everything about imbalances... Jesus fucking christ. Don't make me laugh plz cauz you obviously don't know wtf you're really talking about. It's soooo fucking nice that we got rid of this shitty map pool that is gaia paranoid baekdudaeganwhatever. God just stop talking like sh!t without even mentionning any argument to remove theses maps. Again stop whinning plz thanks.  | ||
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							Plexa
							
							
						 
						
						Aotearoa39261 Posts
						 
					On June 27 2008 21:19 FrozenArbiter wrote: what.. this year?lol troy I haven't found WCG nearly as interesting ever since they stopped using their own maps. Way cooler that way.  | ||
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							Eatme
							
							
						 
						
						Switzerland3919 Posts
						 
					On June 27 2008 22:49 RaiZ wrote: WTF ? Stop whinning bitches... As if you play like the progamers and know everything about imbalances... Jesus fucking christ. Don't make me laugh plz cauz you obviously don't know wtf you're really talking about. It's soooo fucking nice that we got rid of this shitty map pool that is gaia paranoid baekdudaeganwhatever. God just stop talking like sh!t without even mentionning any argument to remove theses maps. Again stop whinning plz thanks. http://www.teamliquid.net/tlpd/maps/168_Troy It seems to me that troy just might be a little bit hard for zergs. My personal main consern is that it is boring tho.  | ||
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							BlackStar
							
							
						 
						
						Netherlands3029 Posts
						 
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							Jonoman92
							
							
						 
						
						United States9104 Posts
						 
					edit: Now I actually have to practice.... I've only played these maps a handful of times. Tau and Python are my best maps and I just know i'll suck on Troy even though it's a P map.  | ||
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							RaiZ
							
							
						 
						
						2813 Posts
						 
					Fuk macro boring python, fuk gaia and its obstacles and critter everywhere that just annoy the sh!t out of me, Tau cross is OK just macro as well and it doesn't have ramps so less strategics bo, baek is just plain boring because we have to scout all over the maps in order to prevent any greedy bases, and its center is just painfull to play. And no i don't like them just because i lose everytime on them, in fact i've a positive ratio on all those maps, it's just that it's so boring to play nothing more. Hell i'll stop there because i may face so many haters now that i've mentionned all my thoughts. I'll just say : stop whining.  | ||
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							Artosis
							 
						 
							
							
						
						United States2140 Posts
						 
					On June 27 2008 21:04 Excello.ChOseN wrote: I Hate Wcg. Pure Hate, at the only tournament run with the exact opposite of professionalism. Might as well be a tournament run by 10 year olds all randomly changing things during the tournament. I Hate Wcg. *NODS*  | ||
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							Artosis
							 
						 
							
							
						
						United States2140 Posts
						 
					On June 27 2008 21:27 iNfeRnaL wrote: GOD DAMN. This is so retarded. YES ADD NEW PRO MAPS THAT WERE PLAYED ABOUT 20 TIMES. Yes ALL THE FOREIGNERS practiced for NOTHING the last 3 months. GOOD JOB WCG THANK YOU. Python/Blue/Tau/Gaia/Peaks was probably the BEST and most balanced map pool that WCG ever ever ever ever could have gotten... and now you do what? Just leave thing all out to the Koreans who practice those maps 15h a day anyway? Thats just not fair. *NODS*  | ||
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							JWD
							
							
						 
						
						United States12607 Posts
						 
					The argument against the new maps from a balance perspective is more subjective than the "screwing foreigners" perspective. WCG players will probably have more luck if they talk about their practice time on the former map pool rather than just saying "WTF these maps suck".  | ||
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