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[ASL2] Ro8 BeSt vs hero - Page 20

Forum Index > Brood War Tournaments
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ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
January 03 2017 23:13 GMT
#381
Protoss imba
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
iamho
Profile Joined June 2009
United States3347 Posts
January 04 2017 00:31 GMT
#382
Too much cheese from hero, Best played safe and punished him for it
_Animus_
Profile Joined February 2011
Bulgaria1064 Posts
Last Edited: 2017-01-04 00:41:35
January 04 2017 00:39 GMT
#383
Great series, especially game 1 and 2, well deserved win for Best, altough i have to admit hero was looking like he plays on autopilot these games. Like seeing 2 stargates and going mutas... The interviewer before the match hyped his pvz dominance so much as if wins the match no matter what, looked to me that either underestimated his opponent or had a bad day.
Luv ya BroodWar!
Letmelose
Profile Blog Joined September 2006
Korea (South)3227 Posts
Last Edited: 2017-01-04 01:04:17
January 04 2017 00:59 GMT
#384
On January 04 2017 04:31 Miragee wrote:
Show nested quote +
On January 04 2017 00:29 Letmelose wrote:
On January 03 2017 23:36 Miragee wrote:
On January 03 2017 20:13 GTR wrote:
On January 03 2017 20:12 sharkie wrote:
On January 03 2017 20:10 Miragee wrote:
Hm, BD just spoke about the most memorial 3-0 comback after being down 0-2. He said Effort vs Flash. For me it's probably Jaedong vs Fantasy. The games were much better and much more exciting for me.


Yeah but in JD vs fantasy people never stopped believing in JD.
No one in their right mind ever expected Effort to win three times in a row vs Flash, no matter what.


for me it was gorush vs nada from the iops osl semi-finals
how nada won the 3rd set on dream of balhae, i'll never figure out.
when i was talking to gorush at artosis' christmas party in 2015 i kept ribbing him about it and all he could say was 'nada is just god'


Just watched the first 3 games and I must say the level of play is just laughable compared to modern age (not talking about strategies here). No offense intended, the games were probably insane for that day and age. It's also hard to figure out how GoRush lost set 3. Nada was basicall on 1 base for 30 minutes of the game. Everytime he got a second one he lost the other. If anything GoRush lost because of 2 things. First, he didn't defend his bases at all. Losing a base to 4 marines without reacting, losing 7 drones and half of a hatches life to ONE marine and a medic... He didn't react at all to all those attacks. Secondly, hydras suck ass against marines. They may have killed a billion CCs but in fights they were so damn ineffecient. In one of the earlier fights for example he lost more than 20 hydras vs a control group of marines+ a few medics when he had like 4 control groups of hydras. That's how bad hydras are against marines. If you waste so many minerals then yeah, you can be 5 bases ahead and still lose the game.


+ Show Spoiler +


You can't judge these games with a modern context. Watch the above clip. With a modern context in mind, you'll probably blame the zerg for not doing the appropriate building placements to stop the vulture run-by, and realize that the game is mostly over once two vultures went inside the base.

However, it wasn't the case when you watched it live. This is was when the vulture micro-management we take for granted today wasn't even in the minds of the viewers as being possible. If you can understand Korean, you'll notice how instead of realizing that the zerg player is in deep shit, the commentator (one of the greatest around) proceeds to tell us how merely two vultures won't be able to do that much damage versus that many zerglings (because he wasn't aware of the level of micro-management that was possible), then is audibly surprised by the level of NaDa displays here (the level of which you probably won't even blink an eye after watching).

This is the commentary of an ex-professional who was actively playing the terran race at the top level (his last appearance in the top 16 was in 2002) only a few years before. Imagine how mind blowing it was for me (a casual viewer) when I first watched it. I didn't even comprehend why NaDa made vultures in the first place, and was blown away by what he could do with it, as was his opponent GoRush, by how hard he got whooped by it. All past games suck ass if you just try to view it from a modern perspective without knowing how many years of advancements it took for the game to reach the current level. I literally thought that the plays I was witnessing being executed at the hands of NaDa would never be surpassed by any player ever, that's how clean his play seemed to be at the time.

Otherwise every iconic moment in history becomes a piece of shit. Oh that BoxeR micro-management was so shit, what the hell was the zerg thinking. What's so amazing about iloveoov taking the natural off two barracks? It's called a natural for god's sake, it's the obvious thing to do. Bisu build? What is that newb sAviOr doing building mutalisks against corsair dark templar combination? Is he retarded?


I think you didn't quite get what I was saying. I specifically added "not talking about strategies here". Of course I won't judge GoRush for playing mass hydra against marines, even though today we know how much that sucks. Or for basically playing without swarm for 20-25 minutes into each game. That's not what I was talking about. I was talking about basics such as reaction-time when a push or harass happens, hence the examples. It's just ridiculous to see a single marine kill 7 drones and half a hatch. Even when I was a total noob and didn't even have an idea that a pro scene existed I had faster reaction times, lol.

I thought Nada's early game micro was pretty damn good btw. GoRush's ling control on the other hand sucked balls. Which is weird because his drone micro against the bunker rush (in game 3 I think) was actually pretty decent. Again, I'm not talking about all the silly runbys. That's a totally different story and I know that it was a common thing to do back then.


The level of strategies, utilization of units, understanding of army compositions, mini-map awarness, most efficient mouse and keyboard arrangement to manage bases, and build paths that are set in stone to the most minute detail are things that we all take for granted. Of course you have amazing reaction times when you have a list of certain things the opponent can do to you, in a list of decreasing order of likelihood, at every single moment of the game. With the situation of the early game, there is a push of three tanks, and one science vessel coming at 9 minutes 30 seconds, better re-position my lurkers in advance. There could be a dropship coming for my third base round about now, I KNEW IT, spotted the red dot in the mini-map, I have such INSANE REACTION TIME.

You do realize even the most mundane things that we take for granted are things that were processed at real-time when Brood War actually was a real-time strategy game, not a economy-based base management game with difficult execution of army control it evolved into. Even when you were a total newb, you probably had some knowledge of various situations of the game built-in within you, you weren't constantly thinking and trying to coming up with optimal strategies and reactions to stuff that you never experienced. Totally different set of circumstances. If you had superior mechanics, base management, and reaction times the first time you touched the game, without having the luxury all the built in knowledge from a game that was over ten years old (even without the advancements in the professional scene), you can ridicule this game for its low quality.

Otherwise this is like me saying I can prove my superior intellect to Leonardo Da Vinci by taking a textbook of advanced calculus written in a language he understands, and gloating about how I can learn how to solve difficult equations quicker than he can (and boast about the fact that I never even majored in mathematics). That's not taking into consideration that Leonardo Da Vinci has way more information he needs to process before he can even wrap his head around the concepts that are being shown to him.

If you were already on a similar level as a casual amateur way back then, then perhaps the world has missed a godly Brood War talent in you, if you're just gloating about how you had faster reaction times without taking into consideration all the circumstances that defined those eras, you're no better than those 300 APM Circuit Breaker spamming brain dead retards who give absolutely zero respect to the older generation of legends, thinking they were some dudes who were lucky to play before the game became advanced, just because they managed to hit E once on the Fish Server ladder.

The game became advanced because of these players, because of the accumulation of knowledge of a game played on a fixed patch for more than a decade, with advancements that were accelerated due to the wide spread of information due to the replays, televised games of absolute top level professionals who were literally breaking the known limitations of how to manipulate the game. These guys were the Neo to the matrix of Starcraft. Just because Neo can be beaten to a pulp outside the context of the matrix doesn't stop him from being a god within his realm. Respect the context of the era. Just have more respect in general. You can make light of almost every game, and player in existence, if you have that kind of attitude, with zero reverence of the era you weren't personally there to witness, and not understand the full context of. What now? Pele was a newb who can't even lick the boots of Suarez? Einstein in 2017 LUL, he didn't even accept quantum mechanics. How can this guy be considered a genius. Everything and everyone can becomes a joke given the loftly position of hindsight. Don't be that kind of guy.
TL+ Member
ortseam
Profile Joined April 2015
996 Posts
January 04 2017 01:36 GMT
#385
Wow that was a beastly performance from Best and nice preparation behind it too. ZvP has been a bad story in ASL2, at least zergs won the late mechanic games lol.
I actually liked Tastosis for once, they even caught the fast archives thing in game 2 which kinda surprised me. Poor hero realising it's 2 star as his mutas are popping.
Miragee
Profile Joined December 2009
8639 Posts
Last Edited: 2017-01-04 01:42:42
January 04 2017 01:42 GMT
#386
Dude calm down. You throw insults at me left and right, accusing me of something I didn't do. You are going way over the top and missinterpreting all of my statements for some reason. I'm sorry if I hurt you with my phrase "the level of play was laughable". It was at times. I'm not backing down on that. However, that doesn't mean at all that I don't respect the older generation. I gave specific examples of what I thought was pretty bad, even without all the knowledge we have now. I don't know why you are throwing in so many more "examples" I didn't ever mention. Bleh. I'm not even sure I want to discuss this anymore but I at least want to debunk some stuff you accusing me of.

The level of strategies, utilization of units, understanding of army compositions, mini-map awarness, most efficient mouse and keyboard arrangement to manage bases, and build paths that are set in stone to the most minute detail are things that we all take for granted. Of course you have amazing reaction times when you have a list of certain things the opponent can do to you, in a list of decreasing order of likelihood, at every single moment of the game.


I'm not talking about any of that. It's as simple as a marine attacking something and you get a pop-up warning ingame that something is attacking you. You don't need insane reaction times to react faster than GoRush did. It took him more than 30 seconds. I'm not asking him to be a Jaedong and scourge every dropship in advance. The funny thing is: Nada reacted way, way, waaaay quicker than Gorush. So I don't quite get your argument. Clearly even back then faster reaction times were possible.

Even when you were a total newb, you probably had some knowledge of various situations of the game built-in within you, you weren't constantly thinking and trying to coming up with optimal strategies and reactions to stuff that you never experienced.


I was actually talking about the time when I played offline vs AI, playing a self-invented 1 base lurker strat to not die to 16 zealots "rushing" me. I was beyond terrible.

Otherwise this is like me saying I can prove my superior intellect to Leonardo Da Vinci by taking a textbook of advanced calculus written in a language he understands, and gloating about how I can learn how to solve difficult equations quicker than he can (and boast about the fact that I never even majored in mathematics). That's not taking into consideration that Leonardo Da Vinci has way more information he needs to process before he can even wrap his head around the concepts that are being shown to him.


No. If Leonardo Da Vinci actually needed 30 seconds for remembering that he had to use +/- in every simple calculation then yes, that would be adequate.

If you were already on a similar level as a casual amateur way back then, then perhaps the world has missed a godly Brood War talent in you, if you're just gloating about how you had faster reaction times without taking into consideration all the circumstances that defined those eras


I never said I was on a similar level. I was as far away from that as my dog. And I don't even own one. Compared to me back they are basically superior in every way. But believe me, it wouldn't take me 30 seconds to react to something attacking my buildings.

you're no better than those 300 APM Circuit Breaker spamming brain dead retards who give absolutely zero respect to the older generation of legends, thinking they were some dudes who were lucky to play before the game became advanced, just because they managed to hit E once on the Fish Server ladder.


Never said that, never meant that.

[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6811 Posts
January 04 2017 01:51 GMT
#387
On January 04 2017 09:59 Letmelose wrote:
Show nested quote +
On January 04 2017 04:31 Miragee wrote:
On January 04 2017 00:29 Letmelose wrote:
On January 03 2017 23:36 Miragee wrote:
On January 03 2017 20:13 GTR wrote:
On January 03 2017 20:12 sharkie wrote:
On January 03 2017 20:10 Miragee wrote:
Hm, BD just spoke about the most memorial 3-0 comback after being down 0-2. He said Effort vs Flash. For me it's probably Jaedong vs Fantasy. The games were much better and much more exciting for me.


Yeah but in JD vs fantasy people never stopped believing in JD.
No one in their right mind ever expected Effort to win three times in a row vs Flash, no matter what.


for me it was gorush vs nada from the iops osl semi-finals
how nada won the 3rd set on dream of balhae, i'll never figure out.
when i was talking to gorush at artosis' christmas party in 2015 i kept ribbing him about it and all he could say was 'nada is just god'


Just watched the first 3 games and I must say the level of play is just laughable compared to modern age (not talking about strategies here). No offense intended, the games were probably insane for that day and age. It's also hard to figure out how GoRush lost set 3. Nada was basicall on 1 base for 30 minutes of the game. Everytime he got a second one he lost the other. If anything GoRush lost because of 2 things. First, he didn't defend his bases at all. Losing a base to 4 marines without reacting, losing 7 drones and half of a hatches life to ONE marine and a medic... He didn't react at all to all those attacks. Secondly, hydras suck ass against marines. They may have killed a billion CCs but in fights they were so damn ineffecient. In one of the earlier fights for example he lost more than 20 hydras vs a control group of marines+ a few medics when he had like 4 control groups of hydras. That's how bad hydras are against marines. If you waste so many minerals then yeah, you can be 5 bases ahead and still lose the game.


+ Show Spoiler +
https://www.youtube.com/watch?v=rAAvTqpffnA&t=11s


You can't judge these games with a modern context. Watch the above clip. With a modern context in mind, you'll probably blame the zerg for not doing the appropriate building placements to stop the vulture run-by, and realize that the game is mostly over once two vultures went inside the base.

However, it wasn't the case when you watched it live. This is was when the vulture micro-management we take for granted today wasn't even in the minds of the viewers as being possible. If you can understand Korean, you'll notice how instead of realizing that the zerg player is in deep shit, the commentator (one of the greatest around) proceeds to tell us how merely two vultures won't be able to do that much damage versus that many zerglings (because he wasn't aware of the level of micro-management that was possible), then is audibly surprised by the level of NaDa displays here (the level of which you probably won't even blink an eye after watching).

This is the commentary of an ex-professional who was actively playing the terran race at the top level (his last appearance in the top 16 was in 2002) only a few years before. Imagine how mind blowing it was for me (a casual viewer) when I first watched it. I didn't even comprehend why NaDa made vultures in the first place, and was blown away by what he could do with it, as was his opponent GoRush, by how hard he got whooped by it. All past games suck ass if you just try to view it from a modern perspective without knowing how many years of advancements it took for the game to reach the current level. I literally thought that the plays I was witnessing being executed at the hands of NaDa would never be surpassed by any player ever, that's how clean his play seemed to be at the time.

Otherwise every iconic moment in history becomes a piece of shit. Oh that BoxeR micro-management was so shit, what the hell was the zerg thinking. What's so amazing about iloveoov taking the natural off two barracks? It's called a natural for god's sake, it's the obvious thing to do. Bisu build? What is that newb sAviOr doing building mutalisks against corsair dark templar combination? Is he retarded?


I think you didn't quite get what I was saying. I specifically added "not talking about strategies here". Of course I won't judge GoRush for playing mass hydra against marines, even though today we know how much that sucks. Or for basically playing without swarm for 20-25 minutes into each game. That's not what I was talking about. I was talking about basics such as reaction-time when a push or harass happens, hence the examples. It's just ridiculous to see a single marine kill 7 drones and half a hatch. Even when I was a total noob and didn't even have an idea that a pro scene existed I had faster reaction times, lol.

I thought Nada's early game micro was pretty damn good btw. GoRush's ling control on the other hand sucked balls. Which is weird because his drone micro against the bunker rush (in game 3 I think) was actually pretty decent. Again, I'm not talking about all the silly runbys. That's a totally different story and I know that it was a common thing to do back then.


The level of strategies, utilization of units, understanding of army compositions, mini-map awarness, most efficient mouse and keyboard arrangement to manage bases, and build paths that are set in stone to the most minute detail are things that we all take for granted. Of course you have amazing reaction times when you have a list of certain things the opponent can do to you, in a list of decreasing order of likelihood, at every single moment of the game. With the situation of the early game, there is a push of three tanks, and one science vessel coming at 9 minutes 30 seconds, better re-position my lurkers in advance. There could be a dropship coming for my third base round about now, I KNEW IT, spotted the red dot in the mini-map, I have such INSANE REACTION TIME.

You do realize even the most mundane things that we take for granted are things that were processed at real-time when Brood War actually was a real-time strategy game, not a economy-based base management game with difficult execution of army control it evolved into. Even when you were a total newb, you probably had some knowledge of various situations of the game built-in within you, you weren't constantly thinking and trying to coming up with optimal strategies and reactions to stuff that you never experienced. Totally different set of circumstances. If you had superior mechanics, base management, and reaction times the first time you touched the game, without having the luxury all the built in knowledge from a game that was over ten years old (even without the advancements in the professional scene), you can ridicule this game for its low quality.

Otherwise this is like me saying I can prove my superior intellect to Leonardo Da Vinci by taking a textbook of advanced calculus written in a language he understands, and gloating about how I can learn how to solve difficult equations quicker than he can (and boast about the fact that I never even majored in mathematics). That's not taking into consideration that Leonardo Da Vinci has way more information he needs to process before he can even wrap his head around the concepts that are being shown to him.

If you were already on a similar level as a casual amateur way back then, then perhaps the world has missed a godly Brood War talent in you, if you're just gloating about how you had faster reaction times without taking into consideration all the circumstances that defined those eras, you're no better than those 300 APM Circuit Breaker spamming brain dead retards who give absolutely zero respect to the older generation of legends, thinking they were some dudes who were lucky to play before the game became advanced, just because they managed to hit E once on the Fish Server ladder.

The game became advanced because of these players, because of the accumulation of knowledge of a game played on a fixed patch for more than a decade, with advancements that were accelerated due to the wide spread of information due to the replays, televised games of absolute top level professionals who were literally breaking the known limitations of how to manipulate the game. These guys were the Neo to the matrix of Starcraft. Just because Neo can be beaten to a pulp outside the context of the matrix doesn't stop him from being a god within his realm. Respect the context of the era. Just have more respect in general. You can make light of almost every game, and player in existence, if you have that kind of attitude, with zero reverence of the era you weren't personally there to witness, and not understand the full context of. What now? Pele was a newb who can't even lick the boots of Suarez? Einstein in 2017 LUL, he didn't even accept quantum mechanics. How can this guy be considered a genius. Everything and everyone can becomes a joke given the loftly position of hindsight. Don't be that kind of guy.

this is the new trend,anyone on the internet is an expert and can do better,just visit games of thrones/westworld or the walking dead threads.there are full of potential scripwriters for the oscar award.
Also thanks alot for all this information you are giving to us <3.at the same time it is a shame there is not just a thread for this and i fear this will be eventually forgotten =(
.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6811 Posts
January 04 2017 01:59 GMT
#388
Miragee sometmes this happens for reason,i didnt see this game u talking about but in my personal experience playing
#1 there are multiple actions happening in the game ,he defended the dropship but didnt notice 1 marine was left while his atention was in other place.
#2 he was sure the dropship was cleaned but it wasnt
#3 to much pressure
#4 are we talking about 1 marine push that killed 7 drones and half hatchery or?
thezanursic
Profile Blog Joined July 2011
5497 Posts
January 04 2017 02:21 GMT
#389
Watching VODs now, because I had work during the stream, this is definitely an upset (on game 4, but know the results), but this is the kind of upset I want to see, Bisu vs Sea was disappointing, this is BeSt genuinely impressing the fuck out of me.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Letmelose
Profile Blog Joined September 2006
Korea (South)3227 Posts
Last Edited: 2017-01-04 02:42:55
January 04 2017 02:42 GMT
#390
On January 04 2017 10:42 Miragee wrote:
Dude calm down. You throw insults at me left and right, accusing me of something I didn't do. You are going way over the top and missinterpreting all of my statements for some reason. I'm sorry if I hurt you with my phrase "the level of play was laughable". It was at times. I'm not backing down on that. However, that doesn't mean at all that I don't respect the older generation. I gave specific examples of what I thought was pretty bad, even without all the knowledge we have now. I don't know why you are throwing in so many more "examples" I didn't ever mention. Bleh. I'm not even sure I want to discuss this anymore but I at least want to debunk some stuff you accusing me of.

Show nested quote +
The level of strategies, utilization of units, understanding of army compositions, mini-map awarness, most efficient mouse and keyboard arrangement to manage bases, and build paths that are set in stone to the most minute detail are things that we all take for granted. Of course you have amazing reaction times when you have a list of certain things the opponent can do to you, in a list of decreasing order of likelihood, at every single moment of the game.


I'm not talking about any of that. It's as simple as a marine attacking something and you get a pop-up warning ingame that something is attacking you. You don't need insane reaction times to react faster than GoRush did. It took him more than 30 seconds. I'm not asking him to be a Jaedong and scourge every dropship in advance. The funny thing is: Nada reacted way, way, waaaay quicker than Gorush. So I don't quite get your argument. Clearly even back then faster reaction times were possible.

Show nested quote +
Even when you were a total newb, you probably had some knowledge of various situations of the game built-in within you, you weren't constantly thinking and trying to coming up with optimal strategies and reactions to stuff that you never experienced.


I was actually talking about the time when I played offline vs AI, playing a self-invented 1 base lurker strat to not die to 16 zealots "rushing" me. I was beyond terrible.

Show nested quote +
Otherwise this is like me saying I can prove my superior intellect to Leonardo Da Vinci by taking a textbook of advanced calculus written in a language he understands, and gloating about how I can learn how to solve difficult equations quicker than he can (and boast about the fact that I never even majored in mathematics). That's not taking into consideration that Leonardo Da Vinci has way more information he needs to process before he can even wrap his head around the concepts that are being shown to him.


No. If Leonardo Da Vinci actually needed 30 seconds for remembering that he had to use +/- in every simple calculation then yes, that would be adequate.

Show nested quote +
If you were already on a similar level as a casual amateur way back then, then perhaps the world has missed a godly Brood War talent in you, if you're just gloating about how you had faster reaction times without taking into consideration all the circumstances that defined those eras


I never said I was on a similar level. I was as far away from that as my dog. And I don't even own one. Compared to me back they are basically superior in every way. But believe me, it wouldn't take me 30 seconds to react to something attacking my buildings.

Show nested quote +
you're no better than those 300 APM Circuit Breaker spamming brain dead retards who give absolutely zero respect to the older generation of legends, thinking they were some dudes who were lucky to play before the game became advanced, just because they managed to hit E once on the Fish Server ladder.


Never said that, never meant that.



In my personal opinion, it was way more of a challenge to keep up to pace with NaDa, the most mechanically gifted player of all time in terms of how far ahead he was ahead of his peers, than it was to keep up with Jaedong, or Bisu during his absolute peak. You don't see the same level of mockery for players that are being overwhelmed by the sheer number of battles, haraassments, and intense battles of micro-management presented by modern day mechanical gods such as Jaedong, or Bisu.

You're pretending NaDa is the acceptable level, and make light of the level of play GoRush was capable of at the time, that is nothing short of disrepectful. Do you know how good GoRush was at the time, the auora he had as the member of Yang-Park? Who cares about your reaction time when you were playing against an AI? How fast would your reaction time be if you were pummeled to the ground by the then unprecedented 400 APM of pure NaDa carnage? You so sure that you would have been able to keep up?

NaDa was the freak of nature because he still looks moderately decent even by today's standards. He's basically the greatest talent in the history of the game, and you think I won't take offense to your couch expert opinions on how everyone was bad at the time, and the unimaginable level of manipulation of the game NaDa was capable of pulling off is merely "pretty good"?

It's okay to say that the level of play was laughable compared to today's games, even if it is in very poor taste. You had me triggered by having the nerve to compare yourself to these gods, even if it was in the most specific capacity. It's exactly like me comparing my intelligence to Leonardo Da Vinci.
TL+ Member
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2017-01-04 12:15:31
January 04 2017 07:33 GMT
#391
Perhaps instead of arguing, we can all agree that the great players of today are standing on the shoulders of the great players of yesterday... i.e. they're using and extending the innovations of trailblazing past players to bring the level of play ever higher. And then contributing new innovations of their own.

So, props to the greats of today, and props to the greats of yesteryear. All contributed to BW's evolution, all are deserving.

User was warned for being hilarious
classicyellow83
Profile Joined June 2016
United States2393 Posts
January 04 2017 09:18 GMT
#392
Best said he just practiced builds against computer. -_-;;;;;;;;;
Reach!!! Come back to BW!!
NewbOnTheFloor
Profile Joined November 2013
Poland160 Posts
January 04 2017 09:29 GMT
#393
On January 04 2017 18:18 classicyellow83 wrote:
Best said he just practiced builds against computer. -_-;;;;;;;;;

LMFAO :D
Qikz
Profile Blog Joined November 2009
United Kingdom12025 Posts
January 04 2017 09:40 GMT
#394
On January 04 2017 18:18 classicyellow83 wrote:
Best said he just practiced builds against computer. -_-;;;;;;;;;


That's normal no? Especially in the post professional era, because it might leak too easily right now.

Also, BeSt is a Macro beast, all he has to do is memorise the build order to the tee and then he can probably execute it no matter what people throw at him.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
January 04 2017 10:11 GMT
#395
Best gonna win asl for sure
I don't need luck, luck is for noobs, good luck to you though
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
January 04 2017 11:24 GMT
#396
On January 03 2017 21:06 classicyellow83 wrote:
Show nested quote +
On January 03 2017 21:03 PVJ wrote:
On January 03 2017 20:55 classicyellow83 wrote:
Best received total of 50,000 balloons from fans when had advanced to round 8. I wonder how many he will receive today.

What's the conversion rate?

50,000 balloons equal 5,000,000 Won. Since Best is BestBJ, He receives 70%. Which is 3,750,000 Won (3115.33 USD)

Thanks.
The heart's eternal vow
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2017-01-04 12:02:31
January 04 2017 12:01 GMT
#397
On January 04 2017 18:18 classicyellow83 wrote:
Best said he just practiced builds against computer. -_-;;;;;;;;;

haha funny since someone just mentioned playing against the computer but still cool to hear, admittely.


You do realize even the most mundane things that we take for granted are things that were processed at real-time when Brood War actually was a real-time strategy game, not a economy-based base management game with difficult execution of army control it evolved into

very interesting analyse
I can see where this is coming from, still hard to understand all concepts of it i think.
Before it was more improvisation, right? You could harass more freely, the gameplay was more open to things.

In today present time and a few years back, harass didnt work as well, if you tried something and it didnt work you were behind. Before that, you werent really behind.
Something like this?
GTR
Profile Blog Joined September 2004
51548 Posts
January 04 2017 13:18 GMT
#398
anybody know if someone recorded the fpvods from the past two ro8 series? would like to watch.
Commentator
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2017-01-04 18:57:30
January 04 2017 18:57 GMT
#399
How could someone say hydras are inefficient against marines, when everyone (who isnt bad) knows that hydra lurker is in fact the best composition against marines one could think of? Hydra lurker was phased out because it was too gas intensive to survive in tandem with dark swarm + 3 factory tank builds destroy hydra lurker, more precise macro timings from terrans, etc. In other words it was phased out in spite of it being the better composition because it was too gas intensive to do while hitting key timings.
Never say Die! ||| Fight you? No, I want to kill you.
Cryoc
Profile Joined July 2011
Germany912 Posts
January 04 2017 19:49 GMT
#400
On January 04 2017 22:18 GTR wrote:
anybody know if someone recorded the fpvods from the past two ro8 series? would like to watch.

Bisu vs Sea: http://vod.afreecatv.com/PLAYER/STATION/16771606
Best vs Hero: http://vod.afreecatv.com/PLAYER/STATION/16839907
http://www.twitch.tv/cryoc
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