Let's go team sonic! All these haters on the thread. Onicle going to take this. Also, I decided not to leave for work at my usual time so I could at least watch a full game.
On February 05 2014 22:00 Tufas wrote: Well he fought untill the end, even when full encircled :D
Yeah, a very entertaining game. He didn't play horrible. Ample is just really strong. I'm off to work. Please post players in this thread so I can update it. Thank you!
Shinee tried to depo block lights factory, delayed it by 5 seconds .. Shinee has a 2nd base now, researching at his factory, setting up a siege at lights natural
On February 05 2014 22:54 Tufas wrote: Ah can you watch the game ? I am pretty sure that you are the only one reading this
I'm reading it from you. But he defeated Ample and is now toe to toe with Light. So exciting! People will start catching on to PL popularity and your LR report today will be historic.
Light building additional starports, seems to build wraiths. Shinee's vultures get destroyed as they move out. One of his dropships gets intercepted by lights wraiths
Both players staying inside their territory but light has built up a huge wraith force and building additional starports I also wish I had a 2nd monitor.
Shinee has valkyries now, could be enough to destroy lights wraiths but they oneshot goliaths and turrets and break into Shinee's main and destroy addons and armories
Light still continues to build nothing but wraiths from his starports, does not even have addons. By now Shinee's BC's and valkyrie fleets starts to gain critical mass Air mech : light 0/2 Shinee 2/2
Airbattle : 3 valkyries lost for Shinee, even less Wraiths for Light. Light starting to build battlecruisers now. Siege lines unchanged for 15 minutes now
Light meanwhile regaining the ground he lost, even pusing further. Shinee seems to have no more tanks in the north while Light can easily resupply from the rest of the map. This starts to look grimm for SHinee
Both players elect to expand after pressure ends. Light gets an excellent scout of the base and sees the robo facility coming. Olympus pushes down with 5 dragoons into Light's natural and snipes the bunker, the first tank, and disrupts mining for quite a while, but is finally cleaned up.
Reaver gets a few good scarabs off before the push sets up with a turret, but a key scarab bugs like hell on a vulture. Reaver heading for the natural now.
no marines or goliaths, its shuttle reaver vs tanks vultures. one dud later marines arrive and drive the shuttle back. Olympus now attacks lights natural and destroyes a lot of scv's with his reaver !
Olympus mineral is under siege and no mining there ! He tries to destroy the contain with reaver micro and kills off 2 tanks, one remaining. still attacking at lights natural with the other reaver
Second reaver drop has excellent control and kills 2 tanks at the push, then heads to the natural as well and gets another 3 SCVs. Really good reaver control so far this game.
Olympus tries to drop some units to deal with the last tank seiging the natural, but Light's vultures are there at the same time. Shuttle heads back and drops units in Light's natural again, don't do much damage.
Olympus prepares to build carriers ! No one in sight yet the armies dance around each other but Olympus takes a lot of unnecessary shots while getting 3 zealots into lights natural- Meanwhile light building a 4th
Olympus has no answer for the tanks, only 3 carriers are built so far. tries to ambush from behind with goons while attacking the front with carriers, loses a lot of goons
Nexus at the 9 o'clock mineral only is under seige. Carriers have arrived to clear the tanks. Attempted flank on Light's army is pushed back. Slow zealots limbo line to their death.
3 carriers there but Light's goliaths arrive as well, GG.
He did seem to have scouted them, a full round of goliath production walked in to support the tanks at the end. Already had a few goliaths with the army due to the 3 shuttles in the early game but this looked like Light had a pretty good idea what was going on.
Lurker ling driving light back, meanwhile SOma expands to lights 3rd ! This is madness ! Marines try to destroy lurkersm fall vs ling/lurker and get driven back Soma now containing Lights 3rd, while building hive
Defiler mound has finished, lurkers are morphing in as Soma expands to the 3 oclock right below Light's natural. Light tests the contain, finds it still holds. Tanks starting to come out.
Defiler mound finishes already, minute 8. Light still at 2 base, going bio. No chance of braeking free First tank finishes, science facility (god I forgot the name) finished 50%
Devour finished, soma goes for a swarm lurker bust of the natural. Light's natural is broken, but a dropship goes straight for the main and pushes the drones out with 4 marines/2 medic/ 2 firebat. Light contained to his main, but holding with mines and tanks.
Spire also finished for Soma and keeps pushing into lights main with dark swarm/lurker Light destroys hydralisk den AND defiler mound with drop and first science vessel is out
On February 06 2014 00:07 BisuDagger wrote: Wow, that LR-ers battle on page 7 got pretty exciting! Thanks for the updates guys!!!! Also, who the hell played game 1?
I think we completed each other perfectly.. sometimes And I just came home to the 2nd game, no idea who played in the first