Special thanks to HawaiianPig for his help with the html
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I'm in SUCH a friggin' good mood!!! It's a beautiful day, I had a great day at work, and I'm so pumped to see these games! Thanks again to everyone who made this possible, it feels so good to be watching BW live like this again!
Is there a way I can get a playlist of the music during breaks of the TLS (every week)? I recognize some of them but I'd love it if I could get the rest too!
On March 10 2013 07:15 HawaiianPig wrote: idra gg timing and commentary by draw lol
GG timing was fine.
No army, no arbs, versus a maxed terran. All the eco was at bottom right. There was ZERO way he could possibly save that, as he needs 2-3 macro cycles to even get up something resembling an army, and even then won't be able to break the entrenched hold at bottom, certainly not before terran kills both bottom bases.
Commentary I guess could come off as BM, but it's not like he didn't gg. I could see how saying "tvp so easy" though could come across as being "you won not b/c of skill, but b/c of easy MU."
On March 10 2013 07:15 HawaiianPig wrote: idra gg timing and commentary by draw lol
GG timing was fine.
No army, no arbs, versus a maxed terran. All the eco was at bottom right. There was ZERO way he could possibly save that, as he needs 2-3 macro cycles to even get up something resembling an army, and even then won't be able to break the entrenched hold at bottom, certainly not before terran kills both bottom bases.
Wtf is this bullshit, where is blizzard with their resume from replay. How can one host decent tournies if Blizzard just fails to step up their game. I'm done here, see you guys in Red Alert 2.
On March 10 2013 07:44 Desertfaux wrote: Wtf is this bullshit, where is blizzard with their resume from replay. How can one host decent tournies if Blizzard just fails to step up their game. I'm done here, see you guys in Red Alert 2.
don't hate on Blizzard, they're doing everything in their power to support this game but they only have limited resources to work with.
On March 10 2013 07:50 BisuDagger wrote: trutaCz vs Dewalt second match. map neo jade
trutaCz spawn 11 Dewalt spawn 7
trutaCz with his natural taken and pool finished. Gas being built. Dewalt is forge expanding.
trutaCz overlord is scouting Dewalts base. speed being researched and Lair is done. citadul up for toss
Spire is in construction. Most looks like mutas since there are no corsairs. trutaCz is now in 3 bases.
The first corsair is now shown and scourge being built behind that to counter.
+1 air is being researched. zlots are running to the third but don't attack it.
DT's are on the map to control zerg aggression. Expect hydras at the natural. Dewalt cancels the third nexus in construction.
Dewalt not mining his gas with 3 probes. trutaCz still on 3 bases. Loses tons of drones to dts and his spire.
The 4th area has been cleared by trutaCz. He is looking to take that soon. A ninja 3rd for dewalt at the 4 position. It has not been scouted.
Overlord speed has been finished! The third is scouted and so is dewalts shuttle that was heading to the third of trutaCz. Storm goes off! 17 kills on the drones in the mineral line.
On March 10 2013 07:50 BisuDagger wrote: trutaCz vs Dewalt second match. map neo jade
trutaCz spawn 11 Dewalt spawn 7
trutaCz with his natural taken and pool finished. Gas being built. Dewalt is forge expanding.
trutaCz overlord is scouting Dewalts base. speed being researched and Lair is done. citadul up for toss
Spire is in construction. Most looks like mutas since there are no corsairs. trutaCz is now in 3 bases.
The first corsair is now shown and scourge being built behind that to counter.
+1 air is being researched. zlots are running to the third but don't attack it.
DT's are on the map to control zerg aggression. Expect hydras at the natural. Dewalt cancels the third nexus in construction.
Dewalt not mining his gas with 3 probes. trutaCz still on 3 bases. Loses tons of drones to dts and his spire.
The 4th area has been cleared by trutaCz. He is looking to take that soon. A ninja 3rd for dewalt at the 4 position. It has not been scouted.
Overlord speed has been finished! The third is scouted and so is dewalts shuttle that was heading to the third of trutaCz. Storm goes off! 17 kills on the drones in the mineral line.
scourge finding the shuttle and killing but too late. Tons of dragoons and zealots being macro-d up behind hat harrassment. trutaCz looking to head into aggression mode. Lots of army on the map.
On March 10 2013 07:51 BisuDagger wrote: [quote] trutaCz with his natural taken and pool finished. Gas being built. Dewalt is forge expanding.
trutaCz overlord is scouting Dewalts base. speed being researched and Lair is done. citadul up for toss
Spire is in construction. Most looks like mutas since there are no corsairs. trutaCz is now in 3 bases.
The first corsair is now shown and scourge being built behind that to counter.
+1 air is being researched. zlots are running to the third but don't attack it.
DT's are on the map to control zerg aggression. Expect hydras at the natural. Dewalt cancels the third nexus in construction.
Dewalt not mining his gas with 3 probes. trutaCz still on 3 bases. Loses tons of drones to dts and his spire.
The 4th area has been cleared by trutaCz. He is looking to take that soon. A ninja 3rd for dewalt at the 4 position. It has not been scouted.
Overlord speed has been finished! The third is scouted and so is dewalts shuttle that was heading to the third of trutaCz. Storm goes off! 17 kills on the drones in the mineral line.
scourge finding the shuttle and killing but too late. Tons of dragoons and zealots being macro-d up behind hat harrassment. trutaCz looking to head into aggression mode. Lots of army on the map.
The fourth hatchery is being built for trutaCz. Dewalt has secured his third at last too. 3bas vs 3base atm. Protoss moving to attack.
On March 10 2013 07:53 BisuDagger wrote: [quote] trutaCz overlord is scouting Dewalts base. speed being researched and Lair is done. citadul up for toss
Spire is in construction. Most looks like mutas since there are no corsairs. trutaCz is now in 3 bases.
The first corsair is now shown and scourge being built behind that to counter.
+1 air is being researched. zlots are running to the third but don't attack it.
DT's are on the map to control zerg aggression. Expect hydras at the natural. Dewalt cancels the third nexus in construction.
Dewalt not mining his gas with 3 probes. trutaCz still on 3 bases. Loses tons of drones to dts and his spire.
The 4th area has been cleared by trutaCz. He is looking to take that soon. A ninja 3rd for dewalt at the 4 position. It has not been scouted.
Overlord speed has been finished! The third is scouted and so is dewalts shuttle that was heading to the third of trutaCz. Storm goes off! 17 kills on the drones in the mineral line.
scourge finding the shuttle and killing but too late. Tons of dragoons and zealots being macro-d up behind hat harrassment. trutaCz looking to head into aggression mode. Lots of army on the map.
The fourth hatchery is being built for trutaCz. Dewalt has secured his third at last too. 3bas vs 3base atm. Protoss moving to attack.
A few overlords getting picked off. Many lurkers spread around the map to contain protoss pathways. Looks like an engagement in the middle!
On March 10 2013 07:54 BisuDagger wrote: [quote] Spire is in construction. Most looks like mutas since there are no corsairs. trutaCz is now in 3 bases.
The first corsair is now shown and scourge being built behind that to counter.
+1 air is being researched. zlots are running to the third but don't attack it.
DT's are on the map to control zerg aggression. Expect hydras at the natural. Dewalt cancels the third nexus in construction.
Dewalt not mining his gas with 3 probes. trutaCz still on 3 bases. Loses tons of drones to dts and his spire.
The 4th area has been cleared by trutaCz. He is looking to take that soon. A ninja 3rd for dewalt at the 4 position. It has not been scouted.
Overlord speed has been finished! The third is scouted and so is dewalts shuttle that was heading to the third of trutaCz. Storm goes off! 17 kills on the drones in the mineral line.
scourge finding the shuttle and killing but too late. Tons of dragoons and zealots being macro-d up behind hat harrassment. trutaCz looking to head into aggression mode. Lots of army on the map.
The fourth hatchery is being built for trutaCz. Dewalt has secured his third at last too. 3bas vs 3base atm. Protoss moving to attack.
A few overlords getting picked off. Many lurkers spread around the map to contain protoss pathways. Looks like an engagement in the middle!
trutaCz pulls back and lets protoss hold the middle position. both players a little indecissive about how to engage. a fifth base going up for trutaCz.
On March 10 2013 07:55 BisuDagger wrote: [quote] The first corsair is now shown and scourge being built behind that to counter.
+1 air is being researched. zlots are running to the third but don't attack it.
DT's are on the map to control zerg aggression. Expect hydras at the natural. Dewalt cancels the third nexus in construction.
Dewalt not mining his gas with 3 probes. trutaCz still on 3 bases. Loses tons of drones to dts and his spire.
The 4th area has been cleared by trutaCz. He is looking to take that soon. A ninja 3rd for dewalt at the 4 position. It has not been scouted.
Overlord speed has been finished! The third is scouted and so is dewalts shuttle that was heading to the third of trutaCz. Storm goes off! 17 kills on the drones in the mineral line.
scourge finding the shuttle and killing but too late. Tons of dragoons and zealots being macro-d up behind hat harrassment. trutaCz looking to head into aggression mode. Lots of army on the map.
The fourth hatchery is being built for trutaCz. Dewalt has secured his third at last too. 3bas vs 3base atm. Protoss moving to attack.
A few overlords getting picked off. Many lurkers spread around the map to contain protoss pathways. Looks like an engagement in the middle!
trutaCz pulls back and lets protoss hold the middle position. both players a little indecissive about how to engage. a fifth base going up for trutaCz.
Dewalt is almost maxed out but trutaCz has many bases operational right now. The macro of zerg is getting fearsome. The fourth base for Dewalt is done and covered in cannons. Lings could not break the ramp.
On March 10 2013 07:56 BisuDagger wrote: [quote] +1 air is being researched. zlots are running to the third but don't attack it.
DT's are on the map to control zerg aggression. Expect hydras at the natural. Dewalt cancels the third nexus in construction.
Dewalt not mining his gas with 3 probes. trutaCz still on 3 bases. Loses tons of drones to dts and his spire.
The 4th area has been cleared by trutaCz. He is looking to take that soon. A ninja 3rd for dewalt at the 4 position. It has not been scouted.
Overlord speed has been finished! The third is scouted and so is dewalts shuttle that was heading to the third of trutaCz. Storm goes off! 17 kills on the drones in the mineral line.
scourge finding the shuttle and killing but too late. Tons of dragoons and zealots being macro-d up behind hat harrassment. trutaCz looking to head into aggression mode. Lots of army on the map.
The fourth hatchery is being built for trutaCz. Dewalt has secured his third at last too. 3bas vs 3base atm. Protoss moving to attack.
A few overlords getting picked off. Many lurkers spread around the map to contain protoss pathways. Looks like an engagement in the middle!
trutaCz pulls back and lets protoss hold the middle position. both players a little indecissive about how to engage. a fifth base going up for trutaCz.
Dewalt is almost maxed out but trutaCz has many bases operational right now. The macro of zerg is getting fearsome. The fourth base for Dewalt is done and covered in cannons. Lings could not break the ramp.
Dewalt looks for a fifth base at this point. Mutas are on the field for trutaCz what are they planning to do. Dewalt with wierd placement of gateways may be blcking in units. Fleet beacon done for Dewalt!
On March 10 2013 07:57 BisuDagger wrote: [quote] DT's are on the map to control zerg aggression. Expect hydras at the natural. Dewalt cancels the third nexus in construction.
Dewalt not mining his gas with 3 probes. trutaCz still on 3 bases. Loses tons of drones to dts and his spire.
The 4th area has been cleared by trutaCz. He is looking to take that soon. A ninja 3rd for dewalt at the 4 position. It has not been scouted.
Overlord speed has been finished! The third is scouted and so is dewalts shuttle that was heading to the third of trutaCz. Storm goes off! 17 kills on the drones in the mineral line.
scourge finding the shuttle and killing but too late. Tons of dragoons and zealots being macro-d up behind hat harrassment. trutaCz looking to head into aggression mode. Lots of army on the map.
The fourth hatchery is being built for trutaCz. Dewalt has secured his third at last too. 3bas vs 3base atm. Protoss moving to attack.
A few overlords getting picked off. Many lurkers spread around the map to contain protoss pathways. Looks like an engagement in the middle!
trutaCz pulls back and lets protoss hold the middle position. both players a little indecissive about how to engage. a fifth base going up for trutaCz.
Dewalt is almost maxed out but trutaCz has many bases operational right now. The macro of zerg is getting fearsome. The fourth base for Dewalt is done and covered in cannons. Lings could not break the ramp.
Dewalt looks for a fifth base at this point. Mutas are on the field for trutaCz what are they planning to do. Dewalt with wierd placement of gateways may be blcking in units. Fleet beacon done for Dewalt!
Reaver drops sniped by scourge no significant damage. A 6th base in the works fo Dewalt but lings look to deny it. Guardians on the map but corsairs getting made.
On March 10 2013 07:58 BisuDagger wrote: [quote] Dewalt not mining his gas with 3 probes. trutaCz still on 3 bases. Loses tons of drones to dts and his spire.
The 4th area has been cleared by trutaCz. He is looking to take that soon. A ninja 3rd for dewalt at the 4 position. It has not been scouted.
Overlord speed has been finished! The third is scouted and so is dewalts shuttle that was heading to the third of trutaCz. Storm goes off! 17 kills on the drones in the mineral line.
scourge finding the shuttle and killing but too late. Tons of dragoons and zealots being macro-d up behind hat harrassment. trutaCz looking to head into aggression mode. Lots of army on the map.
The fourth hatchery is being built for trutaCz. Dewalt has secured his third at last too. 3bas vs 3base atm. Protoss moving to attack.
A few overlords getting picked off. Many lurkers spread around the map to contain protoss pathways. Looks like an engagement in the middle!
trutaCz pulls back and lets protoss hold the middle position. both players a little indecissive about how to engage. a fifth base going up for trutaCz.
Dewalt is almost maxed out but trutaCz has many bases operational right now. The macro of zerg is getting fearsome. The fourth base for Dewalt is done and covered in cannons. Lings could not break the ramp.
Dewalt looks for a fifth base at this point. Mutas are on the field for trutaCz what are they planning to do. Dewalt with wierd placement of gateways may be blcking in units. Fleet beacon done for Dewalt!
Reaver drops sniped by scourge no significant damage. A 6th base in the works fo Dewalt but lings look to deny it. Guardians on the map but corsairs getting made.
trutaCz finallly showing dark swarm. A ht walks its way into the 12 base and storms, does little damage. tons of lings sniping stuff around the map. Cows and lings going for the attack! A plague lands. Dewalt going to counter with sair dt in the late game.
On March 10 2013 07:59 BisuDagger wrote: [quote] The 4th area has been cleared by trutaCz. He is looking to take that soon. A ninja 3rd for dewalt at the 4 position. It has not been scouted.
Overlord speed has been finished! The third is scouted and so is dewalts shuttle that was heading to the third of trutaCz. Storm goes off! 17 kills on the drones in the mineral line.
scourge finding the shuttle and killing but too late. Tons of dragoons and zealots being macro-d up behind hat harrassment. trutaCz looking to head into aggression mode. Lots of army on the map.
The fourth hatchery is being built for trutaCz. Dewalt has secured his third at last too. 3bas vs 3base atm. Protoss moving to attack.
A few overlords getting picked off. Many lurkers spread around the map to contain protoss pathways. Looks like an engagement in the middle!
trutaCz pulls back and lets protoss hold the middle position. both players a little indecissive about how to engage. a fifth base going up for trutaCz.
Dewalt is almost maxed out but trutaCz has many bases operational right now. The macro of zerg is getting fearsome. The fourth base for Dewalt is done and covered in cannons. Lings could not break the ramp.
Dewalt looks for a fifth base at this point. Mutas are on the field for trutaCz what are they planning to do. Dewalt with wierd placement of gateways may be blcking in units. Fleet beacon done for Dewalt!
Reaver drops sniped by scourge no significant damage. A 6th base in the works fo Dewalt but lings look to deny it. Guardians on the map but corsairs getting made.
trutaCz finallly showing dark swarm. A ht walks its way into the 12 base and storms, does little damage. tons of lings sniping stuff around the map. Cows and lings going for the attack! A plague lands. Dewalt going to counter with sair dt in the late game.
Lings just barely taking down the 4position nexus of dewalt. DTs are running rampant at the 10 base of trutaCz. Cracklings taking the third base of Dewalt. They do quick damage to the protoss bases! 3 stargates massing sairs at this time.
On March 10 2013 08:00 BisuDagger wrote: [quote] Overlord speed has been finished! The third is scouted and so is dewalts shuttle that was heading to the third of trutaCz. Storm goes off! 17 kills on the drones in the mineral line.
scourge finding the shuttle and killing but too late. Tons of dragoons and zealots being macro-d up behind hat harrassment. trutaCz looking to head into aggression mode. Lots of army on the map.
The fourth hatchery is being built for trutaCz. Dewalt has secured his third at last too. 3bas vs 3base atm. Protoss moving to attack.
A few overlords getting picked off. Many lurkers spread around the map to contain protoss pathways. Looks like an engagement in the middle!
trutaCz pulls back and lets protoss hold the middle position. both players a little indecissive about how to engage. a fifth base going up for trutaCz.
Dewalt is almost maxed out but trutaCz has many bases operational right now. The macro of zerg is getting fearsome. The fourth base for Dewalt is done and covered in cannons. Lings could not break the ramp.
Dewalt looks for a fifth base at this point. Mutas are on the field for trutaCz what are they planning to do. Dewalt with wierd placement of gateways may be blcking in units. Fleet beacon done for Dewalt!
Reaver drops sniped by scourge no significant damage. A 6th base in the works fo Dewalt but lings look to deny it. Guardians on the map but corsairs getting made.
trutaCz finallly showing dark swarm. A ht walks its way into the 12 base and storms, does little damage. tons of lings sniping stuff around the map. Cows and lings going for the attack! A plague lands. Dewalt going to counter with sair dt in the late game.
Lings just barely taking down the 4position nexus of dewalt. DTs are running rampant at the 10 base of trutaCz. Cracklings taking the third base of Dewalt. They do quick damage to the protoss bases! 3 stargates massing sairs at this time.
All the bases on the map except Dewatls 3rd are taken. DTs still doing damage but so much zerg army getting macro-d up. Lots of money in both banks. Huge engagements look eminent! The
On March 10 2013 08:01 BisuDagger wrote: [quote] scourge finding the shuttle and killing but too late. Tons of dragoons and zealots being macro-d up behind hat harrassment. trutaCz looking to head into aggression mode. Lots of army on the map.
The fourth hatchery is being built for trutaCz. Dewalt has secured his third at last too. 3bas vs 3base atm. Protoss moving to attack.
A few overlords getting picked off. Many lurkers spread around the map to contain protoss pathways. Looks like an engagement in the middle!
trutaCz pulls back and lets protoss hold the middle position. both players a little indecissive about how to engage. a fifth base going up for trutaCz.
Dewalt is almost maxed out but trutaCz has many bases operational right now. The macro of zerg is getting fearsome. The fourth base for Dewalt is done and covered in cannons. Lings could not break the ramp.
Dewalt looks for a fifth base at this point. Mutas are on the field for trutaCz what are they planning to do. Dewalt with wierd placement of gateways may be blcking in units. Fleet beacon done for Dewalt!
Reaver drops sniped by scourge no significant damage. A 6th base in the works fo Dewalt but lings look to deny it. Guardians on the map but corsairs getting made.
trutaCz finallly showing dark swarm. A ht walks its way into the 12 base and storms, does little damage. tons of lings sniping stuff around the map. Cows and lings going for the attack! A plague lands. Dewalt going to counter with sair dt in the late game.
Lings just barely taking down the 4position nexus of dewalt. DTs are running rampant at the 10 base of trutaCz. Cracklings taking the third base of Dewalt. They do quick damage to the protoss bases! 3 stargates massing sairs at this time.
All the bases on the map except Dewatls 3rd are taken. DTs still doing damage but so much zerg army getting macro-d up. Lots of money in both banks. Huge engagements look eminent! The
The zerg army is no where on the map and Dewalt is surrounding the 12 positions. 4 ovie drop going down on the 5 base. No damage taken as cannons defend!
On March 10 2013 08:02 BisuDagger wrote: [quote] The fourth hatchery is being built for trutaCz. Dewalt has secured his third at last too. 3bas vs 3base atm. Protoss moving to attack.
A few overlords getting picked off. Many lurkers spread around the map to contain protoss pathways. Looks like an engagement in the middle!
trutaCz pulls back and lets protoss hold the middle position. both players a little indecissive about how to engage. a fifth base going up for trutaCz.
Dewalt is almost maxed out but trutaCz has many bases operational right now. The macro of zerg is getting fearsome. The fourth base for Dewalt is done and covered in cannons. Lings could not break the ramp.
Dewalt looks for a fifth base at this point. Mutas are on the field for trutaCz what are they planning to do. Dewalt with wierd placement of gateways may be blcking in units. Fleet beacon done for Dewalt!
Reaver drops sniped by scourge no significant damage. A 6th base in the works fo Dewalt but lings look to deny it. Guardians on the map but corsairs getting made.
trutaCz finallly showing dark swarm. A ht walks its way into the 12 base and storms, does little damage. tons of lings sniping stuff around the map. Cows and lings going for the attack! A plague lands. Dewalt going to counter with sair dt in the late game.
Lings just barely taking down the 4position nexus of dewalt. DTs are running rampant at the 10 base of trutaCz. Cracklings taking the third base of Dewalt. They do quick damage to the protoss bases! 3 stargates massing sairs at this time.
All the bases on the map except Dewatls 3rd are taken. DTs still doing damage but so much zerg army getting macro-d up. Lots of money in both banks. Huge engagements look eminent! The
The zerg army is no where on the map and Dewalt is surrounding the 12 positions. 4 ovie drop going down on the 5 base. No damage taken as cannons defend!
Reavers defending the protoss bases pretty well. Dewalt looking to do a drop was thwarted by more scourge. Dewalt still hasn't taken back his third. Zerg holding mid now moving across the map towards the main now. Plague thrown down! but not enough to kill off the toss army.
On March 10 2013 08:03 BisuDagger wrote: [quote] A few overlords getting picked off. Many lurkers spread around the map to contain protoss pathways. Looks like an engagement in the middle!
trutaCz pulls back and lets protoss hold the middle position. both players a little indecissive about how to engage. a fifth base going up for trutaCz.
Dewalt is almost maxed out but trutaCz has many bases operational right now. The macro of zerg is getting fearsome. The fourth base for Dewalt is done and covered in cannons. Lings could not break the ramp.
Dewalt looks for a fifth base at this point. Mutas are on the field for trutaCz what are they planning to do. Dewalt with wierd placement of gateways may be blcking in units. Fleet beacon done for Dewalt!
Reaver drops sniped by scourge no significant damage. A 6th base in the works fo Dewalt but lings look to deny it. Guardians on the map but corsairs getting made.
trutaCz finallly showing dark swarm. A ht walks its way into the 12 base and storms, does little damage. tons of lings sniping stuff around the map. Cows and lings going for the attack! A plague lands. Dewalt going to counter with sair dt in the late game.
Lings just barely taking down the 4position nexus of dewalt. DTs are running rampant at the 10 base of trutaCz. Cracklings taking the third base of Dewalt. They do quick damage to the protoss bases! 3 stargates massing sairs at this time.
All the bases on the map except Dewatls 3rd are taken. DTs still doing damage but so much zerg army getting macro-d up. Lots of money in both banks. Huge engagements look eminent! The
The zerg army is no where on the map and Dewalt is surrounding the 12 positions. 4 ovie drop going down on the 5 base. No damage taken as cannons defend!
Reavers defending the protoss bases pretty well. Dewalt looking to do a drop was thwarted by more scourge. Dewalt still hasn't taken back his third. Zerg holding mid now moving across the map towards the main now. Plague thrown down! but not enough to kill off the toss army.
So many sairs with their attack upgrades. Reaver drops at the 10. Guradians and defilers caught in the mid. A major attack in the mid again. Protoss tearing through once more. trutaCz laking minerals in half his bases.
On March 10 2013 08:04 BisuDagger wrote: [quote] trutaCz pulls back and lets protoss hold the middle position. both players a little indecissive about how to engage. a fifth base going up for trutaCz.
Dewalt is almost maxed out but trutaCz has many bases operational right now. The macro of zerg is getting fearsome. The fourth base for Dewalt is done and covered in cannons. Lings could not break the ramp.
Dewalt looks for a fifth base at this point. Mutas are on the field for trutaCz what are they planning to do. Dewalt with wierd placement of gateways may be blcking in units. Fleet beacon done for Dewalt!
Reaver drops sniped by scourge no significant damage. A 6th base in the works fo Dewalt but lings look to deny it. Guardians on the map but corsairs getting made.
trutaCz finallly showing dark swarm. A ht walks its way into the 12 base and storms, does little damage. tons of lings sniping stuff around the map. Cows and lings going for the attack! A plague lands. Dewalt going to counter with sair dt in the late game.
Lings just barely taking down the 4position nexus of dewalt. DTs are running rampant at the 10 base of trutaCz. Cracklings taking the third base of Dewalt. They do quick damage to the protoss bases! 3 stargates massing sairs at this time.
All the bases on the map except Dewatls 3rd are taken. DTs still doing damage but so much zerg army getting macro-d up. Lots of money in both banks. Huge engagements look eminent! The
The zerg army is no where on the map and Dewalt is surrounding the 12 positions. 4 ovie drop going down on the 5 base. No damage taken as cannons defend!
Reavers defending the protoss bases pretty well. Dewalt looking to do a drop was thwarted by more scourge. Dewalt still hasn't taken back his third. Zerg holding mid now moving across the map towards the main now. Plague thrown down! but not enough to kill off the toss army.
So many sairs with their attack upgrades. Reaver drops at the 10. Guradians and defilers caught in the mid. A major attack in the mid again. Protoss tearing through once more. trutaCz laking minerals in half his bases.
Dewalt moving to bust up the 10. Continues to remax his army in no time. Dewalt pulls back now and does no damage. Transitions into sair reaver dt now. trutaCz looking for the key to busting up Dewalt just sitting in his bases.
On March 10 2013 08:05 BisuDagger wrote: [quote] Dewalt is almost maxed out but trutaCz has many bases operational right now. The macro of zerg is getting fearsome. The fourth base for Dewalt is done and covered in cannons. Lings could not break the ramp.
Dewalt looks for a fifth base at this point. Mutas are on the field for trutaCz what are they planning to do. Dewalt with wierd placement of gateways may be blcking in units. Fleet beacon done for Dewalt!
Reaver drops sniped by scourge no significant damage. A 6th base in the works fo Dewalt but lings look to deny it. Guardians on the map but corsairs getting made.
trutaCz finallly showing dark swarm. A ht walks its way into the 12 base and storms, does little damage. tons of lings sniping stuff around the map. Cows and lings going for the attack! A plague lands. Dewalt going to counter with sair dt in the late game.
Lings just barely taking down the 4position nexus of dewalt. DTs are running rampant at the 10 base of trutaCz. Cracklings taking the third base of Dewalt. They do quick damage to the protoss bases! 3 stargates massing sairs at this time.
All the bases on the map except Dewatls 3rd are taken. DTs still doing damage but so much zerg army getting macro-d up. Lots of money in both banks. Huge engagements look eminent! The
The zerg army is no where on the map and Dewalt is surrounding the 12 positions. 4 ovie drop going down on the 5 base. No damage taken as cannons defend!
Reavers defending the protoss bases pretty well. Dewalt looking to do a drop was thwarted by more scourge. Dewalt still hasn't taken back his third. Zerg holding mid now moving across the map towards the main now. Plague thrown down! but not enough to kill off the toss army.
So many sairs with their attack upgrades. Reaver drops at the 10. Guradians and defilers caught in the mid. A major attack in the mid again. Protoss tearing through once more. trutaCz laking minerals in half his bases.
Dewalt moving to bust up the 10. Continues to remax his army in no time. Dewalt pulls back now and does no damage. Transitions into sair reaver dt now. trutaCz looking for the key to busting up Dewalt just sitting in his bases.
10 ultras vs 10 reavers. Reavers win!!!!!!! Reavers are melting the zerg army and can't be touched at this time. Dark Swarm on the reavers but shuttles save 6 of them!
On March 10 2013 08:06 BisuDagger wrote: [quote] Dewalt looks for a fifth base at this point. Mutas are on the field for trutaCz what are they planning to do. Dewalt with wierd placement of gateways may be blcking in units. Fleet beacon done for Dewalt!
Reaver drops sniped by scourge no significant damage. A 6th base in the works fo Dewalt but lings look to deny it. Guardians on the map but corsairs getting made.
trutaCz finallly showing dark swarm. A ht walks its way into the 12 base and storms, does little damage. tons of lings sniping stuff around the map. Cows and lings going for the attack! A plague lands. Dewalt going to counter with sair dt in the late game.
Lings just barely taking down the 4position nexus of dewalt. DTs are running rampant at the 10 base of trutaCz. Cracklings taking the third base of Dewalt. They do quick damage to the protoss bases! 3 stargates massing sairs at this time.
All the bases on the map except Dewatls 3rd are taken. DTs still doing damage but so much zerg army getting macro-d up. Lots of money in both banks. Huge engagements look eminent! The
The zerg army is no where on the map and Dewalt is surrounding the 12 positions. 4 ovie drop going down on the 5 base. No damage taken as cannons defend!
Reavers defending the protoss bases pretty well. Dewalt looking to do a drop was thwarted by more scourge. Dewalt still hasn't taken back his third. Zerg holding mid now moving across the map towards the main now. Plague thrown down! but not enough to kill off the toss army.
So many sairs with their attack upgrades. Reaver drops at the 10. Guradians and defilers caught in the mid. A major attack in the mid again. Protoss tearing through once more. trutaCz laking minerals in half his bases.
Dewalt moving to bust up the 10. Continues to remax his army in no time. Dewalt pulls back now and does no damage. Transitions into sair reaver dt now. trutaCz looking for the key to busting up Dewalt just sitting in his bases.
10 ultras vs 10 reavers. Reavers win!!!!!!! Reavers are melting the zerg army and can't be touched at this time. Dark Swarm on the reavers but shuttles save 6 of them!
6 reavers in shuttles threaten drop.Dewalt is running rampant now. trutaCz is in trouble. Scourge coming in one shuttle down another barely lived. A group of scourge run at a shuttle but all die just before impact!
On March 10 2013 08:08 BisuDagger wrote: [quote] Reaver drops sniped by scourge no significant damage. A 6th base in the works fo Dewalt but lings look to deny it. Guardians on the map but corsairs getting made.
trutaCz finallly showing dark swarm. A ht walks its way into the 12 base and storms, does little damage. tons of lings sniping stuff around the map. Cows and lings going for the attack! A plague lands. Dewalt going to counter with sair dt in the late game.
Lings just barely taking down the 4position nexus of dewalt. DTs are running rampant at the 10 base of trutaCz. Cracklings taking the third base of Dewalt. They do quick damage to the protoss bases! 3 stargates massing sairs at this time.
All the bases on the map except Dewatls 3rd are taken. DTs still doing damage but so much zerg army getting macro-d up. Lots of money in both banks. Huge engagements look eminent! The
The zerg army is no where on the map and Dewalt is surrounding the 12 positions. 4 ovie drop going down on the 5 base. No damage taken as cannons defend!
Reavers defending the protoss bases pretty well. Dewalt looking to do a drop was thwarted by more scourge. Dewalt still hasn't taken back his third. Zerg holding mid now moving across the map towards the main now. Plague thrown down! but not enough to kill off the toss army.
So many sairs with their attack upgrades. Reaver drops at the 10. Guradians and defilers caught in the mid. A major attack in the mid again. Protoss tearing through once more. trutaCz laking minerals in half his bases.
Dewalt moving to bust up the 10. Continues to remax his army in no time. Dewalt pulls back now and does no damage. Transitions into sair reaver dt now. trutaCz looking for the key to busting up Dewalt just sitting in his bases.
10 ultras vs 10 reavers. Reavers win!!!!!!! Reavers are melting the zerg army and can't be touched at this time. Dark Swarm on the reavers but shuttles save 6 of them!
6 reavers in shuttles threaten drop.Dewalt is running rampant now. trutaCz is in trouble. Scourge coming in one shuttle down another barely lived. A group of scourge run at a shuttle but all die just before impact!
Overlords go for drop again and are denied by cannons everytime. trutaCz looks to guardians once again. Sairs are way to strong at this time. Looks like the 6 base nexus of dewalt destroyed once again! That base is the only one left with full mineral patches. trutaCz with three mining bases.
On March 10 2013 08:09 BisuDagger wrote: [quote] trutaCz finallly showing dark swarm. A ht walks its way into the 12 base and storms, does little damage. tons of lings sniping stuff around the map. Cows and lings going for the attack! A plague lands. Dewalt going to counter with sair dt in the late game.
Lings just barely taking down the 4position nexus of dewalt. DTs are running rampant at the 10 base of trutaCz. Cracklings taking the third base of Dewalt. They do quick damage to the protoss bases! 3 stargates massing sairs at this time.
All the bases on the map except Dewatls 3rd are taken. DTs still doing damage but so much zerg army getting macro-d up. Lots of money in both banks. Huge engagements look eminent! The
The zerg army is no where on the map and Dewalt is surrounding the 12 positions. 4 ovie drop going down on the 5 base. No damage taken as cannons defend!
Reavers defending the protoss bases pretty well. Dewalt looking to do a drop was thwarted by more scourge. Dewalt still hasn't taken back his third. Zerg holding mid now moving across the map towards the main now. Plague thrown down! but not enough to kill off the toss army.
So many sairs with their attack upgrades. Reaver drops at the 10. Guradians and defilers caught in the mid. A major attack in the mid again. Protoss tearing through once more. trutaCz laking minerals in half his bases.
Dewalt moving to bust up the 10. Continues to remax his army in no time. Dewalt pulls back now and does no damage. Transitions into sair reaver dt now. trutaCz looking for the key to busting up Dewalt just sitting in his bases.
10 ultras vs 10 reavers. Reavers win!!!!!!! Reavers are melting the zerg army and can't be touched at this time. Dark Swarm on the reavers but shuttles save 6 of them!
6 reavers in shuttles threaten drop.Dewalt is running rampant now. trutaCz is in trouble. Scourge coming in one shuttle down another barely lived. A group of scourge run at a shuttle but all die just before impact!
Overlords go for drop again and are denied by cannons everytime. trutaCz looks to guardians once again. Sairs are way to strong at this time. Looks like the 6 base nexus of dewalt destroyed once again! That base is the only one left with full mineral patches. trutaCz with three mining bases.
A whole control group of ht's on the map. Huge storm drop going down on the 10 position. The armored shuttles allowing for tons of damage! trutaCzlooking to lurkers at this point!
On March 10 2013 08:11 BisuDagger wrote: [quote] Lings just barely taking down the 4position nexus of dewalt. DTs are running rampant at the 10 base of trutaCz. Cracklings taking the third base of Dewalt. They do quick damage to the protoss bases! 3 stargates massing sairs at this time.
All the bases on the map except Dewatls 3rd are taken. DTs still doing damage but so much zerg army getting macro-d up. Lots of money in both banks. Huge engagements look eminent! The
The zerg army is no where on the map and Dewalt is surrounding the 12 positions. 4 ovie drop going down on the 5 base. No damage taken as cannons defend!
Reavers defending the protoss bases pretty well. Dewalt looking to do a drop was thwarted by more scourge. Dewalt still hasn't taken back his third. Zerg holding mid now moving across the map towards the main now. Plague thrown down! but not enough to kill off the toss army.
So many sairs with their attack upgrades. Reaver drops at the 10. Guradians and defilers caught in the mid. A major attack in the mid again. Protoss tearing through once more. trutaCz laking minerals in half his bases.
Dewalt moving to bust up the 10. Continues to remax his army in no time. Dewalt pulls back now and does no damage. Transitions into sair reaver dt now. trutaCz looking for the key to busting up Dewalt just sitting in his bases.
10 ultras vs 10 reavers. Reavers win!!!!!!! Reavers are melting the zerg army and can't be touched at this time. Dark Swarm on the reavers but shuttles save 6 of them!
6 reavers in shuttles threaten drop.Dewalt is running rampant now. trutaCz is in trouble. Scourge coming in one shuttle down another barely lived. A group of scourge run at a shuttle but all die just before impact!
Overlords go for drop again and are denied by cannons everytime. trutaCz looks to guardians once again. Sairs are way to strong at this time. Looks like the 6 base nexus of dewalt destroyed once again! That base is the only one left with full mineral patches. trutaCz with three mining bases.
A whole control group of ht's on the map. Huge storm drop going down on the 10 position. The armored shuttles allowing for tons of damage! trutaCzlooking to lurkers at this point!
Mass storms hold the potential to take out all the lurkers. A missed dark swarm not doing its best job. Dewalts army is looking wittled down. But that's because all his units were stuck in his base. This looks like JD's mistake vs Flying!
On March 10 2013 08:12 BisuDagger wrote: [quote] All the bases on the map except Dewatls 3rd are taken. DTs still doing damage but so much zerg army getting macro-d up. Lots of money in both banks. Huge engagements look eminent! The
The zerg army is no where on the map and Dewalt is surrounding the 12 positions. 4 ovie drop going down on the 5 base. No damage taken as cannons defend!
Reavers defending the protoss bases pretty well. Dewalt looking to do a drop was thwarted by more scourge. Dewalt still hasn't taken back his third. Zerg holding mid now moving across the map towards the main now. Plague thrown down! but not enough to kill off the toss army.
So many sairs with their attack upgrades. Reaver drops at the 10. Guradians and defilers caught in the mid. A major attack in the mid again. Protoss tearing through once more. trutaCz laking minerals in half his bases.
Dewalt moving to bust up the 10. Continues to remax his army in no time. Dewalt pulls back now and does no damage. Transitions into sair reaver dt now. trutaCz looking for the key to busting up Dewalt just sitting in his bases.
10 ultras vs 10 reavers. Reavers win!!!!!!! Reavers are melting the zerg army and can't be touched at this time. Dark Swarm on the reavers but shuttles save 6 of them!
6 reavers in shuttles threaten drop.Dewalt is running rampant now. trutaCz is in trouble. Scourge coming in one shuttle down another barely lived. A group of scourge run at a shuttle but all die just before impact!
Overlords go for drop again and are denied by cannons everytime. trutaCz looks to guardians once again. Sairs are way to strong at this time. Looks like the 6 base nexus of dewalt destroyed once again! That base is the only one left with full mineral patches. trutaCz with three mining bases.
A whole control group of ht's on the map. Huge storm drop going down on the 10 position. The armored shuttles allowing for tons of damage! trutaCzlooking to lurkers at this point!
Mass storms hold the potential to take out all the lurkers. A missed dark swarm not doing its best job. Dewalts army is looking wittled down. But that's because all his units were stuck in his base. This looks like JD's mistake vs Flying!
Corairs getting taken out really quickly, allowing guardians to do some heavy damage. The game is looking better for trutaCz then it has been. Dewalt's advantage is his resource count. Maps look to be mind out this match.
On March 10 2013 08:13 BisuDagger wrote: [quote] The zerg army is no where on the map and Dewalt is surrounding the 12 positions. 4 ovie drop going down on the 5 base. No damage taken as cannons defend!
Reavers defending the protoss bases pretty well. Dewalt looking to do a drop was thwarted by more scourge. Dewalt still hasn't taken back his third. Zerg holding mid now moving across the map towards the main now. Plague thrown down! but not enough to kill off the toss army.
So many sairs with their attack upgrades. Reaver drops at the 10. Guradians and defilers caught in the mid. A major attack in the mid again. Protoss tearing through once more. trutaCz laking minerals in half his bases.
Dewalt moving to bust up the 10. Continues to remax his army in no time. Dewalt pulls back now and does no damage. Transitions into sair reaver dt now. trutaCz looking for the key to busting up Dewalt just sitting in his bases.
10 ultras vs 10 reavers. Reavers win!!!!!!! Reavers are melting the zerg army and can't be touched at this time. Dark Swarm on the reavers but shuttles save 6 of them!
6 reavers in shuttles threaten drop.Dewalt is running rampant now. trutaCz is in trouble. Scourge coming in one shuttle down another barely lived. A group of scourge run at a shuttle but all die just before impact!
Overlords go for drop again and are denied by cannons everytime. trutaCz looks to guardians once again. Sairs are way to strong at this time. Looks like the 6 base nexus of dewalt destroyed once again! That base is the only one left with full mineral patches. trutaCz with three mining bases.
A whole control group of ht's on the map. Huge storm drop going down on the 10 position. The armored shuttles allowing for tons of damage! trutaCzlooking to lurkers at this point!
Mass storms hold the potential to take out all the lurkers. A missed dark swarm not doing its best job. Dewalts army is looking wittled down. But that's because all his units were stuck in his base. This looks like JD's mistake vs Flying!
Corairs getting taken out really quickly, allowing guardians to do some heavy damage. The game is looking better for trutaCz then it has been. Dewalt's advantage is his resource count. Maps look to be mind out this match.
Looks like a 2 person mexican standoff. Dewalt looking to change that by threatening drops but trutaCz responds perfectly to the situation. A dark archon is morphing at this time. Feedback on a defiler kills it!
On March 10 2013 08:15 BisuDagger wrote: [quote] Reavers defending the protoss bases pretty well. Dewalt looking to do a drop was thwarted by more scourge. Dewalt still hasn't taken back his third. Zerg holding mid now moving across the map towards the main now. Plague thrown down! but not enough to kill off the toss army.
So many sairs with their attack upgrades. Reaver drops at the 10. Guradians and defilers caught in the mid. A major attack in the mid again. Protoss tearing through once more. trutaCz laking minerals in half his bases.
Dewalt moving to bust up the 10. Continues to remax his army in no time. Dewalt pulls back now and does no damage. Transitions into sair reaver dt now. trutaCz looking for the key to busting up Dewalt just sitting in his bases.
10 ultras vs 10 reavers. Reavers win!!!!!!! Reavers are melting the zerg army and can't be touched at this time. Dark Swarm on the reavers but shuttles save 6 of them!
6 reavers in shuttles threaten drop.Dewalt is running rampant now. trutaCz is in trouble. Scourge coming in one shuttle down another barely lived. A group of scourge run at a shuttle but all die just before impact!
Overlords go for drop again and are denied by cannons everytime. trutaCz looks to guardians once again. Sairs are way to strong at this time. Looks like the 6 base nexus of dewalt destroyed once again! That base is the only one left with full mineral patches. trutaCz with three mining bases.
A whole control group of ht's on the map. Huge storm drop going down on the 10 position. The armored shuttles allowing for tons of damage! trutaCzlooking to lurkers at this point!
Mass storms hold the potential to take out all the lurkers. A missed dark swarm not doing its best job. Dewalts army is looking wittled down. But that's because all his units were stuck in his base. This looks like JD's mistake vs Flying!
Corairs getting taken out really quickly, allowing guardians to do some heavy damage. The game is looking better for trutaCz then it has been. Dewalt's advantage is his resource count. Maps look to be mind out this match.
Looks like a 2 person mexican standoff. Dewalt looking to change that by threatening drops but trutaCz responds perfectly to the situation. A dark archon is morphing at this time. Feedback on a defiler kills it!
Sairs are picking off more and more Ovies. Dealt is maxed out at this time and his nak is getting higher. Protoss with one mining base left. Zerg with one mining base left.
On March 10 2013 08:17 BisuDagger wrote: [quote] So many sairs with their attack upgrades. Reaver drops at the 10. Guradians and defilers caught in the mid. A major attack in the mid again. Protoss tearing through once more. trutaCz laking minerals in half his bases.
Dewalt moving to bust up the 10. Continues to remax his army in no time. Dewalt pulls back now and does no damage. Transitions into sair reaver dt now. trutaCz looking for the key to busting up Dewalt just sitting in his bases.
10 ultras vs 10 reavers. Reavers win!!!!!!! Reavers are melting the zerg army and can't be touched at this time. Dark Swarm on the reavers but shuttles save 6 of them!
6 reavers in shuttles threaten drop.Dewalt is running rampant now. trutaCz is in trouble. Scourge coming in one shuttle down another barely lived. A group of scourge run at a shuttle but all die just before impact!
Overlords go for drop again and are denied by cannons everytime. trutaCz looks to guardians once again. Sairs are way to strong at this time. Looks like the 6 base nexus of dewalt destroyed once again! That base is the only one left with full mineral patches. trutaCz with three mining bases.
A whole control group of ht's on the map. Huge storm drop going down on the 10 position. The armored shuttles allowing for tons of damage! trutaCzlooking to lurkers at this point!
Mass storms hold the potential to take out all the lurkers. A missed dark swarm not doing its best job. Dewalts army is looking wittled down. But that's because all his units were stuck in his base. This looks like JD's mistake vs Flying!
Corairs getting taken out really quickly, allowing guardians to do some heavy damage. The game is looking better for trutaCz then it has been. Dewalt's advantage is his resource count. Maps look to be mind out this match.
Looks like a 2 person mexican standoff. Dewalt looking to change that by threatening drops but trutaCz responds perfectly to the situation. A dark archon is morphing at this time. Feedback on a defiler kills it!
Sairs are picking off more and more Ovies. Dealt is maxed out at this time and his nak is getting higher. Protoss with one mining base left. Zerg with one mining base left.
Almost 50 minutes into the game at this time.
Dewalt goes for reaver drops and kills a lot of units. Plague on a good portion of the protoss army. Sairs run in to pick of guardians but instead loses some corairs!
On March 10 2013 08:19 BisuDagger wrote: [quote] Dewalt moving to bust up the 10. Continues to remax his army in no time. Dewalt pulls back now and does no damage. Transitions into sair reaver dt now. trutaCz looking for the key to busting up Dewalt just sitting in his bases.
10 ultras vs 10 reavers. Reavers win!!!!!!! Reavers are melting the zerg army and can't be touched at this time. Dark Swarm on the reavers but shuttles save 6 of them!
6 reavers in shuttles threaten drop.Dewalt is running rampant now. trutaCz is in trouble. Scourge coming in one shuttle down another barely lived. A group of scourge run at a shuttle but all die just before impact!
Overlords go for drop again and are denied by cannons everytime. trutaCz looks to guardians once again. Sairs are way to strong at this time. Looks like the 6 base nexus of dewalt destroyed once again! That base is the only one left with full mineral patches. trutaCz with three mining bases.
A whole control group of ht's on the map. Huge storm drop going down on the 10 position. The armored shuttles allowing for tons of damage! trutaCzlooking to lurkers at this point!
Mass storms hold the potential to take out all the lurkers. A missed dark swarm not doing its best job. Dewalts army is looking wittled down. But that's because all his units were stuck in his base. This looks like JD's mistake vs Flying!
Corairs getting taken out really quickly, allowing guardians to do some heavy damage. The game is looking better for trutaCz then it has been. Dewalt's advantage is his resource count. Maps look to be mind out this match.
Looks like a 2 person mexican standoff. Dewalt looking to change that by threatening drops but trutaCz responds perfectly to the situation. A dark archon is morphing at this time. Feedback on a defiler kills it!
Sairs are picking off more and more Ovies. Dealt is maxed out at this time and his nak is getting higher. Protoss with one mining base left. Zerg with one mining base left.
Almost 50 minutes into the game at this time.
Dewalt goes for reaver drops and kills a lot of units. Plague on a good portion of the protoss army. Sairs run in to pick of guardians but instead loses some corairs!
Plague on the corsairs, they are becoming less of a threat at this time. Plague on the reavers and shuittles now! Dewalt pushing in now! A huge drone line getting taken out!
On March 10 2013 08:20 BisuDagger wrote: [quote] 10 ultras vs 10 reavers. Reavers win!!!!!!! Reavers are melting the zerg army and can't be touched at this time. Dark Swarm on the reavers but shuttles save 6 of them!
6 reavers in shuttles threaten drop.Dewalt is running rampant now. trutaCz is in trouble. Scourge coming in one shuttle down another barely lived. A group of scourge run at a shuttle but all die just before impact!
Overlords go for drop again and are denied by cannons everytime. trutaCz looks to guardians once again. Sairs are way to strong at this time. Looks like the 6 base nexus of dewalt destroyed once again! That base is the only one left with full mineral patches. trutaCz with three mining bases.
A whole control group of ht's on the map. Huge storm drop going down on the 10 position. The armored shuttles allowing for tons of damage! trutaCzlooking to lurkers at this point!
Mass storms hold the potential to take out all the lurkers. A missed dark swarm not doing its best job. Dewalts army is looking wittled down. But that's because all his units were stuck in his base. This looks like JD's mistake vs Flying!
Corairs getting taken out really quickly, allowing guardians to do some heavy damage. The game is looking better for trutaCz then it has been. Dewalt's advantage is his resource count. Maps look to be mind out this match.
Looks like a 2 person mexican standoff. Dewalt looking to change that by threatening drops but trutaCz responds perfectly to the situation. A dark archon is morphing at this time. Feedback on a defiler kills it!
Sairs are picking off more and more Ovies. Dealt is maxed out at this time and his nak is getting higher. Protoss with one mining base left. Zerg with one mining base left.
Almost 50 minutes into the game at this time.
Dewalt goes for reaver drops and kills a lot of units. Plague on a good portion of the protoss army. Sairs run in to pick of guardians but instead loses some corairs!
Plague on the corsairs, they are becoming less of a threat at this time. Plague on the reavers and shuittles now! Dewalt pushing in now! A huge drone line getting taken out!
Dewalt pushing in to take the game! His Dark Archon is inside trutaCz's main!
On March 10 2013 08:21 BisuDagger wrote: [quote] 6 reavers in shuttles threaten drop.Dewalt is running rampant now. trutaCz is in trouble. Scourge coming in one shuttle down another barely lived. A group of scourge run at a shuttle but all die just before impact!
Overlords go for drop again and are denied by cannons everytime. trutaCz looks to guardians once again. Sairs are way to strong at this time. Looks like the 6 base nexus of dewalt destroyed once again! That base is the only one left with full mineral patches. trutaCz with three mining bases.
A whole control group of ht's on the map. Huge storm drop going down on the 10 position. The armored shuttles allowing for tons of damage! trutaCzlooking to lurkers at this point!
Mass storms hold the potential to take out all the lurkers. A missed dark swarm not doing its best job. Dewalts army is looking wittled down. But that's because all his units were stuck in his base. This looks like JD's mistake vs Flying!
Corairs getting taken out really quickly, allowing guardians to do some heavy damage. The game is looking better for trutaCz then it has been. Dewalt's advantage is his resource count. Maps look to be mind out this match.
Looks like a 2 person mexican standoff. Dewalt looking to change that by threatening drops but trutaCz responds perfectly to the situation. A dark archon is morphing at this time. Feedback on a defiler kills it!
Sairs are picking off more and more Ovies. Dealt is maxed out at this time and his nak is getting higher. Protoss with one mining base left. Zerg with one mining base left.
Almost 50 minutes into the game at this time.
Dewalt goes for reaver drops and kills a lot of units. Plague on a good portion of the protoss army. Sairs run in to pick of guardians but instead loses some corairs!
Plague on the corsairs, they are becoming less of a threat at this time. Plague on the reavers and shuittles now! Dewalt pushing in now! A huge drone line getting taken out!
Dewalt pushing in to take the game! His Dark Archon is inside trutaCz's main!
trutaCz taps out! GG!!! Dewalt in the winners round now.
On March 10 2013 08:46 BisuDagger wrote: Ramms T1 vs Dewalt P11
winners final: Dewalt nexus first vs 2fact Terran
Dragoons applying pressure on terran army but are now in retreat.
Tanks are in siege mode now. A bunker at the natural choke of Dewalt but not in range of the base. Observers are out on the map. Ramms starting to apply more and more pressure.
On March 10 2013 08:46 BisuDagger wrote: Ramms T1 vs Dewalt P11
winners final: Dewalt nexus first vs 2fact Terran
Dragoons applying pressure on terran army but are now in retreat.
Tanks are in siege mode now. A bunker at the natural choke of Dewalt but not in range of the base. Observers are out on the map. Ramms starting to apply more and more pressure.
Dragoons trying to bust the contain. Losing half his dragoons to tanks and mines. The barracks has arrived and is giving view of the natural. Dragoons drops on the tanks but nothing is done. Ramms CC is being built now but Dewalt looking good in economy.
On March 10 2013 08:46 BisuDagger wrote: Ramms T1 vs Dewalt P11
winners final: Dewalt nexus first vs 2fact Terran
Dragoons applying pressure on terran army but are now in retreat.
Tanks are in siege mode now. A bunker at the natural choke of Dewalt but not in range of the base. Observers are out on the map. Ramms starting to apply more and more pressure.
Dragoons trying to bust the contain. Losing half his dragoons to tanks and mines. The barracks has arrived and is giving view of the natural. Dragoons drops on the tanks but nothing is done. Ramms CC is being built now but Dewalt looking good in economy.
The shield battery at the natural helping out a lot. Speed is about to finish. Only a few siege tanks and mines at the contain.
On March 10 2013 08:46 BisuDagger wrote: Ramms T1 vs Dewalt P11
winners final: Dewalt nexus first vs 2fact Terran
Dragoons applying pressure on terran army but are now in retreat.
Tanks are in siege mode now. A bunker at the natural choke of Dewalt but not in range of the base. Observers are out on the map. Ramms starting to apply more and more pressure.
Dragoons trying to bust the contain. Losing half his dragoons to tanks and mines. The barracks has arrived and is giving view of the natural. Dragoons drops on the tanks but nothing is done. Ramms CC is being built now but Dewalt looking good in economy.
The shield battery at the natural helping out a lot. Speed is about to finish. Only a few siege tanks and mines at the contain.
The natural of Ramms is done. This push needs to do more damage. Zlot bombs coming out and they take out two tanks. Dragoons move forward poorly but break contain anyway.
On March 10 2013 08:46 BisuDagger wrote: Ramms T1 vs Dewalt P11
winners final: Dewalt nexus first vs 2fact Terran
Dragoons applying pressure on terran army but are now in retreat.
Tanks are in siege mode now. A bunker at the natural choke of Dewalt but not in range of the base. Observers are out on the map. Ramms starting to apply more and more pressure.
Dragoons trying to bust the contain. Losing half his dragoons to tanks and mines. The barracks has arrived and is giving view of the natural. Dragoons drops on the tanks but nothing is done. Ramms CC is being built now but Dewalt looking good in economy.
The shield battery at the natural helping out a lot. Speed is about to finish. Only a few siege tanks and mines at the contain.
The natural of Ramms is done. This push needs to do more damage. Zlot bombs coming out and they take out two tanks. Dragoons move forward poorly but break contain anyway.
Stargate is being built. Arbiter transition will follow. Ramms with a lower SCV count at this time. A third nexus being taken safely at this time. Ramms still on 2 fact.
On March 10 2013 08:46 BisuDagger wrote: Ramms T1 vs Dewalt P11
winners final: Dewalt nexus first vs 2fact Terran
Dragoons applying pressure on terran army but are now in retreat.
Tanks are in siege mode now. A bunker at the natural choke of Dewalt but not in range of the base. Observers are out on the map. Ramms starting to apply more and more pressure.
Dragoons trying to bust the contain. Losing half his dragoons to tanks and mines. The barracks has arrived and is giving view of the natural. Dragoons drops on the tanks but nothing is done. Ramms CC is being built now but Dewalt looking good in economy.
The shield battery at the natural helping out a lot. Speed is about to finish. Only a few siege tanks and mines at the contain.
The natural of Ramms is done. This push needs to do more damage. Zlot bombs coming out and they take out two tanks. Dragoons move forward poorly but break contain anyway.
Stargate is being built. Arbiter transition will follow. Ramms with a lower SCV count at this time. A third nexus being taken safely at this time. Ramms still on 2 fact.
Ramms doing his best to get to 4 factories. Lacks production right now but time will be his friend. The protoss army is building up.
On March 10 2013 08:46 BisuDagger wrote: Ramms T1 vs Dewalt P11
winners final: Dewalt nexus first vs 2fact Terran
Dragoons applying pressure on terran army but are now in retreat.
Tanks are in siege mode now. A bunker at the natural choke of Dewalt but not in range of the base. Observers are out on the map. Ramms starting to apply more and more pressure.
Dragoons trying to bust the contain. Losing half his dragoons to tanks and mines. The barracks has arrived and is giving view of the natural. Dragoons drops on the tanks but nothing is done. Ramms CC is being built now but Dewalt looking good in economy.
The shield battery at the natural helping out a lot. Speed is about to finish. Only a few siege tanks and mines at the contain.
The natural of Ramms is done. This push needs to do more damage. Zlot bombs coming out and they take out two tanks. Dragoons move forward poorly but break contain anyway.
Stargate is being built. Arbiter transition will follow. Ramms with a lower SCV count at this time. A third nexus being taken safely at this time. Ramms still on 2 fact.
Ramms doing his best to get to 4 factories. Lacks production right now but time will be his friend. The protoss army is building up.
Dewalt is building a fourth base now instead of choosing to attack. Terran is going into straight turtle waiting for a max army push. Ramms with a strong defense making a 3rd base.
On March 10 2013 08:46 BisuDagger wrote: Ramms T1 vs Dewalt P11
winners final: Dewalt nexus first vs 2fact Terran
Dragoons applying pressure on terran army but are now in retreat.
Tanks are in siege mode now. A bunker at the natural choke of Dewalt but not in range of the base. Observers are out on the map. Ramms starting to apply more and more pressure.
Dragoons trying to bust the contain. Losing half his dragoons to tanks and mines. The barracks has arrived and is giving view of the natural. Dragoons drops on the tanks but nothing is done. Ramms CC is being built now but Dewalt looking good in economy.
The shield battery at the natural helping out a lot. Speed is about to finish. Only a few siege tanks and mines at the contain.
The natural of Ramms is done. This push needs to do more damage. Zlot bombs coming out and they take out two tanks. Dragoons move forward poorly but break contain anyway.
Stargate is being built. Arbiter transition will follow. Ramms with a lower SCV count at this time. A third nexus being taken safely at this time. Ramms still on 2 fact.
Ramms doing his best to get to 4 factories. Lacks production right now but time will be his friend. The protoss army is building up.
Dewalt is building a fourth base now instead of choosing to attack. Terran is going into straight turtle waiting for a max army push. Ramms with a strong defense making a 3rd base.
2 more bases being taken by Dewalt now at the 7 and 5 position. The lead is growing for Dewalt. Recall in the main of Ramms! This looks like it could do some good damage! Factories might fall.
On March 10 2013 08:46 BisuDagger wrote: Ramms T1 vs Dewalt P11
winners final: Dewalt nexus first vs 2fact Terran
Dragoons applying pressure on terran army but are now in retreat.
Tanks are in siege mode now. A bunker at the natural choke of Dewalt but not in range of the base. Observers are out on the map. Ramms starting to apply more and more pressure.
Dragoons trying to bust the contain. Losing half his dragoons to tanks and mines. The barracks has arrived and is giving view of the natural. Dragoons drops on the tanks but nothing is done. Ramms CC is being built now but Dewalt looking good in economy.
The shield battery at the natural helping out a lot. Speed is about to finish. Only a few siege tanks and mines at the contain.
The natural of Ramms is done. This push needs to do more damage. Zlot bombs coming out and they take out two tanks. Dragoons move forward poorly but break contain anyway.
Stargate is being built. Arbiter transition will follow. Ramms with a lower SCV count at this time. A third nexus being taken safely at this time. Ramms still on 2 fact.
Ramms doing his best to get to 4 factories. Lacks production right now but time will be his friend. The protoss army is building up.
Dewalt is building a fourth base now instead of choosing to attack. Terran is going into straight turtle waiting for a max army push. Ramms with a strong defense making a 3rd base.
2 more bases being taken by Dewalt now at the 7 and 5 position. The lead is growing for Dewalt. Recall in the main of Ramms! This looks like it could do some good damage! Factories might fall.
Some decent damage done to Ramms, And arbitor continuing to fire in the main of Ramms. A bm nexus at the third of dewalt. Another recall at the natural. All dragoons brought over.
On March 10 2013 08:47 BisuDagger wrote: [quote] Dragoons applying pressure on terran army but are now in retreat.
Tanks are in siege mode now. A bunker at the natural choke of Dewalt but not in range of the base. Observers are out on the map. Ramms starting to apply more and more pressure.
Dragoons trying to bust the contain. Losing half his dragoons to tanks and mines. The barracks has arrived and is giving view of the natural. Dragoons drops on the tanks but nothing is done. Ramms CC is being built now but Dewalt looking good in economy.
The shield battery at the natural helping out a lot. Speed is about to finish. Only a few siege tanks and mines at the contain.
The natural of Ramms is done. This push needs to do more damage. Zlot bombs coming out and they take out two tanks. Dragoons move forward poorly but break contain anyway.
Stargate is being built. Arbiter transition will follow. Ramms with a lower SCV count at this time. A third nexus being taken safely at this time. Ramms still on 2 fact.
Ramms doing his best to get to 4 factories. Lacks production right now but time will be his friend. The protoss army is building up.
Dewalt is building a fourth base now instead of choosing to attack. Terran is going into straight turtle waiting for a max army push. Ramms with a strong defense making a 3rd base.
2 more bases being taken by Dewalt now at the 7 and 5 position. The lead is growing for Dewalt. Recall in the main of Ramms! This looks like it could do some good damage! Factories might fall.
Some decent damage done to Ramms, And arbitor continuing to fire in the main of Ramms. A bm nexus at the third of dewalt. Another recall at the natural. All dragoons brought over.
Tank drop at the 7 for Ramms. All the probes have been pulled. He is on 5 bases. Ramms on three bases but his main is mined out.
On March 10 2013 08:48 BisuDagger wrote: [quote] Tanks are in siege mode now. A bunker at the natural choke of Dewalt but not in range of the base. Observers are out on the map. Ramms starting to apply more and more pressure.
Dragoons trying to bust the contain. Losing half his dragoons to tanks and mines. The barracks has arrived and is giving view of the natural. Dragoons drops on the tanks but nothing is done. Ramms CC is being built now but Dewalt looking good in economy.
The shield battery at the natural helping out a lot. Speed is about to finish. Only a few siege tanks and mines at the contain.
The natural of Ramms is done. This push needs to do more damage. Zlot bombs coming out and they take out two tanks. Dragoons move forward poorly but break contain anyway.
Stargate is being built. Arbiter transition will follow. Ramms with a lower SCV count at this time. A third nexus being taken safely at this time. Ramms still on 2 fact.
Ramms doing his best to get to 4 factories. Lacks production right now but time will be his friend. The protoss army is building up.
Dewalt is building a fourth base now instead of choosing to attack. Terran is going into straight turtle waiting for a max army push. Ramms with a strong defense making a 3rd base.
2 more bases being taken by Dewalt now at the 7 and 5 position. The lead is growing for Dewalt. Recall in the main of Ramms! This looks like it could do some good damage! Factories might fall.
Some decent damage done to Ramms, And arbitor continuing to fire in the main of Ramms. A bm nexus at the third of dewalt. Another recall at the natural. All dragoons brought over.
Tank drop at the 7 for Ramms. All the probes have been pulled. He is on 5 bases. Ramms on three bases but his main is mined out.
Ramms loosing his army quickly as Dewalt busts down the middle. This is looking grim for our terran player.
On March 10 2013 08:50 BisuDagger wrote: [quote] Dragoons trying to bust the contain. Losing half his dragoons to tanks and mines. The barracks has arrived and is giving view of the natural. Dragoons drops on the tanks but nothing is done. Ramms CC is being built now but Dewalt looking good in economy.
The shield battery at the natural helping out a lot. Speed is about to finish. Only a few siege tanks and mines at the contain.
The natural of Ramms is done. This push needs to do more damage. Zlot bombs coming out and they take out two tanks. Dragoons move forward poorly but break contain anyway.
Stargate is being built. Arbiter transition will follow. Ramms with a lower SCV count at this time. A third nexus being taken safely at this time. Ramms still on 2 fact.
Ramms doing his best to get to 4 factories. Lacks production right now but time will be his friend. The protoss army is building up.
Dewalt is building a fourth base now instead of choosing to attack. Terran is going into straight turtle waiting for a max army push. Ramms with a strong defense making a 3rd base.
2 more bases being taken by Dewalt now at the 7 and 5 position. The lead is growing for Dewalt. Recall in the main of Ramms! This looks like it could do some good damage! Factories might fall.
Some decent damage done to Ramms, And arbitor continuing to fire in the main of Ramms. A bm nexus at the third of dewalt. Another recall at the natural. All dragoons brought over.
Tank drop at the 7 for Ramms. All the probes have been pulled. He is on 5 bases. Ramms on three bases but his main is mined out.
Ramms loosing his army quickly as Dewalt busts down the middle. This is looking grim for our terran player.
The base at 6 defended with probes. A pylon wall at the Manner nexus keeps it alive from vultures but vultures run around the top.
On March 10 2013 08:51 BisuDagger wrote: [quote] The shield battery at the natural helping out a lot. Speed is about to finish. Only a few siege tanks and mines at the contain.
The natural of Ramms is done. This push needs to do more damage. Zlot bombs coming out and they take out two tanks. Dragoons move forward poorly but break contain anyway.
Stargate is being built. Arbiter transition will follow. Ramms with a lower SCV count at this time. A third nexus being taken safely at this time. Ramms still on 2 fact.
Ramms doing his best to get to 4 factories. Lacks production right now but time will be his friend. The protoss army is building up.
Dewalt is building a fourth base now instead of choosing to attack. Terran is going into straight turtle waiting for a max army push. Ramms with a strong defense making a 3rd base.
2 more bases being taken by Dewalt now at the 7 and 5 position. The lead is growing for Dewalt. Recall in the main of Ramms! This looks like it could do some good damage! Factories might fall.
Some decent damage done to Ramms, And arbitor continuing to fire in the main of Ramms. A bm nexus at the third of dewalt. Another recall at the natural. All dragoons brought over.
Tank drop at the 7 for Ramms. All the probes have been pulled. He is on 5 bases. Ramms on three bases but his main is mined out.
Ramms loosing his army quickly as Dewalt busts down the middle. This is looking grim for our terran player.
The base at 6 defended with probes. A pylon wall at the Manner nexus keeps it alive from vultures but vultures run around the top.
Ramms knowing he lost GG's and good fashion. Dewalt wins his group!!!!
Wow, DeWalt carrying the protoss torch! As the only (non-racepicker) P in the Ro8, he has just gained himself a huge following for his remaining games I bet.
On March 10 2013 09:25 Zackeva wrote: Can you imagine how meta it would be if BisuDagger had reported on what Sayle said while reading the recap of the lost game...!
On March 10 2013 09:30 BisuDagger wrote: Skzlime vs Ramms Rematch in the final set! P1 T7
Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions.
On March 10 2013 09:30 BisuDagger wrote: Skzlime vs Ramms Rematch in the final set! P1 T7
Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions.
Ramms choosing to take his natural first. Skzlime building his CC just a tad after.
On March 10 2013 09:30 BisuDagger wrote: Skzlime vs Ramms Rematch in the final set! P1 T7
Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions.
Ramms choosing to take his natural first. Skzlime building his CC just a tad after.
Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map.
On March 10 2013 09:30 BisuDagger wrote: Skzlime vs Ramms Rematch in the final set! P1 T7
Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions.
Ramms choosing to take his natural first. Skzlime building his CC just a tad after.
Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map.
Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm.
On March 10 2013 09:30 BisuDagger wrote: Skzlime vs Ramms Rematch in the final set! P1 T7
Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions.
Ramms choosing to take his natural first. Skzlime building his CC just a tad after.
Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map.
Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm.
Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus.
On March 10 2013 09:30 BisuDagger wrote: Skzlime vs Ramms Rematch in the final set! P1 T7
Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions.
Ramms choosing to take his natural first. Skzlime building his CC just a tad after.
Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map.
Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm.
Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus.
4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there.
On March 10 2013 09:30 BisuDagger wrote: Skzlime vs Ramms Rematch in the final set! P1 T7
Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions.
Ramms choosing to take his natural first. Skzlime building his CC just a tad after.
Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map.
Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm.
Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus.
4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there.
Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss.
On March 10 2013 09:30 BisuDagger wrote: Skzlime vs Ramms Rematch in the final set! P1 T7
Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions.
Ramms choosing to take his natural first. Skzlime building his CC just a tad after.
Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map.
Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm.
Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus.
4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there.
Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss.
8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^
On March 10 2013 09:30 BisuDagger wrote: Skzlime vs Ramms Rematch in the final set! P1 T7
Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions.
Ramms choosing to take his natural first. Skzlime building his CC just a tad after.
Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map.
Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm.
Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus.
4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there.
Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss.
8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^
Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon.
On March 10 2013 09:30 BisuDagger wrote: Skzlime vs Ramms Rematch in the final set! P1 T7
Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions.
Ramms choosing to take his natural first. Skzlime building his CC just a tad after.
Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map.
Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm.
Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus.
4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there.
Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss.
8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^
Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon.
Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
On March 10 2013 09:32 BisuDagger wrote: [quote] Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions.
Ramms choosing to take his natural first. Skzlime building his CC just a tad after.
Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map.
Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm.
Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus.
4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there.
Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss.
8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^
Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon.
Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
On March 10 2013 09:33 BisuDagger wrote: [quote] Ramms choosing to take his natural first. Skzlime building his CC just a tad after.
Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map.
Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm.
Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus.
4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there.
Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss.
8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^
Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon.
Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
On March 10 2013 09:34 BisuDagger wrote: [quote] Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map.
Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm.
Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus.
4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there.
Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss.
8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^
Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon.
Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT!
On March 10 2013 09:35 BisuDagger wrote: [quote] Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm.
Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus.
4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there.
Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss.
8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^
Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon.
Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT!
Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT.
On March 10 2013 09:36 BisuDagger wrote: [quote] Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus.
4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there.
Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss.
8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^
Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon.
Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT!
Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT.
Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position.
On March 10 2013 09:37 BisuDagger wrote: [quote] 4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there.
Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss.
8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^
Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon.
Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT!
Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT.
Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position.
Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead.
On March 10 2013 09:38 BisuDagger wrote: [quote] Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss.
8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^
Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon.
Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT!
Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT.
Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position.
Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead.
Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms
On March 10 2013 09:40 BisuDagger wrote: [quote] 8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^
Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon.
Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT!
Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT.
Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position.
Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead.
Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms
Arbiter threatens recall. It goes down at the 6 of Skzlime and it looks to take out that base again. Skzlime hold a base at the 4 now.
On March 10 2013 09:41 BisuDagger wrote: [quote] Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon.
Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT!
Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT.
Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position.
Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead.
Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms
Arbiter threatens recall. It goes down at the 6 of Skzlime and it looks to take out that base again. Skzlime hold a base at the 4 now.
Skzlime takes out the third of Ramms now. Ramms down to mining at the 12 only. Skzlime looks to take a lead at this time.
On March 10 2013 09:42 BisuDagger wrote: [quote] Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT!
Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT.
Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position.
Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead.
Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms
Arbiter threatens recall. It goes down at the 6 of Skzlime and it looks to take out that base again. Skzlime hold a base at the 4 now.
Skzlime takes out the third of Ramms now. Ramms down to mining at the 12 only. Skzlime looks to take a lead at this time.
Skzlime taking the 6 back but loses the 5 position to an arbiter and goons. Storm defending the 12 again Ramms goes for the 11 position nexus too. Recall again at the 6! But finally Skzlime with the defense.
On March 10 2013 09:43 BisuDagger wrote: [quote] Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT!
Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT.
Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position.
Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead.
Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms
Arbiter threatens recall. It goes down at the 6 of Skzlime and it looks to take out that base again. Skzlime hold a base at the 4 now.
Skzlime takes out the third of Ramms now. Ramms down to mining at the 12 only. Skzlime looks to take a lead at this time.
Skzlime taking the 6 back but loses the 5 position to an arbiter and goons. Storm defending the 12 again Ramms goes for the 11 position nexus too. Recall again at the 6! But finally Skzlime with the defense.
Skzlime with his army patroling the mid and engages ramms. Storms doing some decent damage but siege wins the day there.
On March 10 2013 09:44 BisuDagger wrote: [quote] Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT!
Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT.
Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position.
Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead.
Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms
Arbiter threatens recall. It goes down at the 6 of Skzlime and it looks to take out that base again. Skzlime hold a base at the 4 now.
Skzlime takes out the third of Ramms now. Ramms down to mining at the 12 only. Skzlime looks to take a lead at this time.
Skzlime taking the 6 back but loses the 5 position to an arbiter and goons. Storm defending the 12 again Ramms goes for the 11 position nexus too. Recall again at the 6! But finally Skzlime with the defense.
Skzlime with his army patroling the mid and engages ramms. Storms doing some decent damage but siege wins the day there.
On March 10 2013 05:37 HereBeDragons wrote: Is there a way I can get a playlist of the music during breaks of the TLS (every week)? I recognize some of them but I'd love it if I could get the rest too!
The way I get the music for each cast is I go on youtube and search "epic music" and randomly click one of the videos :3
On March 10 2013 05:37 HereBeDragons wrote: Is there a way I can get a playlist of the music during breaks of the TLS (every week)? I recognize some of them but I'd love it if I could get the rest too!
The way I get the music for each cast is I go on youtube and search "epic music" and randomly click one of the videos :3
On March 10 2013 05:37 HereBeDragons wrote: Is there a way I can get a playlist of the music during breaks of the TLS (every week)? I recognize some of them but I'd love it if I could get the rest too!
The way I get the music for each cast is I go on youtube and search "epic music" and randomly click one of the videos :3
On March 10 2013 12:33 dRaW wrote: Thnx bisudagger for writing everything in live report, too bad other people don't contribute much more, it is interesting to read
No problem. It cost me my featured stream for the SSL cast, but I'd put my life on the line for the TLS. xD "My life for Liquid."
...Unfortunately I won't be able to do anything next week because I'm going to a wedding (bleh). But with 2k ppl this thread could have a hundred pages, if everyone posted once.
On March 10 2013 05:37 HereBeDragons wrote: Is there a way I can get a playlist of the music during breaks of the TLS (every week)? I recognize some of them but I'd love it if I could get the rest too!
The way I get the music for each cast is I go on youtube and search "epic music" and randomly click one of the videos :3
Oh okay, thanks anyway. I thought that there maybe something more Elegant to it. And thanks HawaiianPig for the link.