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On February 12 2012 01:18 moochu wrote:Show nested quote +On February 12 2012 00:32 Emon_ wrote:On February 11 2012 16:38 casualman wrote:On February 11 2012 16:31 Release wrote: If EVER a man deserved to win, it would have to be stork, because that game was such a nice almost comeback. A few sloppy moments that can probably be attributed to not being 100% cost him the game. After Flash broke through Stork's defenses with his initial tank push, Stork microed his shuttle/reaver so well. That reaver alone managed to break Flash's push and delay Stork's death for a good 10 minutes. It must've had at least 5 vulture kills and 5 tank kills... A beautiful sight to behold. Unfortunately, it wasn't enough to make up for the maybe 8 goons Stork donated to Flash's mines XD Stork is still playing the same PvT he always does: Fast 3 bases while going reaver, doing harass and transitioning to carriers. Fantasy denied him 3-0 and Flash is doing the same. Watching the game today, Flash knew exactly what to hit and when. Byung Goo needs to evolve his PvT. Scout is a hilarious addition - but something else is needed. The fans went ape-shit when they showed the players ^^ Would probably work against lesser terrans but flash was just so on the ball. Mines everywhere, at bases as soon as drops come, wraith on scout, insta scanning dts, so so good.
Flash pretty much abused the hell out of Stork first with that tank on cliff. Stork haven't prepared nearly as much as Flash for Ground Zero. First thing to do when getting shuttle would be send units up on the cliff to defend against this shenanigans. Then Stork did the impossible by breaking Flash's push but I do not feel that he got the ground advantage needed to make a carrier transition. He should have build 4 extra gateways, wait a little bit longer then make the switch when 2nd push comes. Flash did a great job analyzing the map and utilized his Vultures well, Stork was sloppy for the most part.
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On February 12 2012 00:32 Emon_ wrote:Show nested quote +On February 11 2012 16:38 casualman wrote:On February 11 2012 16:31 Release wrote: If EVER a man deserved to win, it would have to be stork, because that game was such a nice almost comeback. A few sloppy moments that can probably be attributed to not being 100% cost him the game. After Flash broke through Stork's defenses with his initial tank push, Stork microed his shuttle/reaver so well. That reaver alone managed to break Flash's push and delay Stork's death for a good 10 minutes. It must've had at least 5 vulture kills and 5 tank kills... A beautiful sight to behold. Unfortunately, it wasn't enough to make up for the maybe 8 goons Stork donated to Flash's mines XD Stork is still playing the same PvT he always does: Fast 3 bases while going reaver, doing harass and transitioning to carriers. Fantasy denied him 3-0 and Flash is doing the same. Watching the game today, Flash knew exactly what to hit and when. Byung Goo needs to evolve his PvT. Scout is a hilarious addition - but something else is needed. The fans went ape-shit when they showed the players ^^
To be fair to Stork he was behind and had to catch up. the BO was hugely in favor of Flash and there was no scouting information. If anything, I felt the fast 3rd saved him because it allowed him to stay on two bases while trying to break Flash's cute ridge drop.
After that Stork was basically dead unless Flash messed up. And Flash didn't mess up.
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Another glorious day of zerg fail
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tried to do a header for the rematch:
![[image loading]](http://i.imgur.com/krKm0.png) did use the pics from the team 8 topic. is there some place where to put themes?
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Flash vs Stork game was soooo good, to bad KT lost T_T
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On February 12 2012 01:57 Heimatloser wrote:tried to do a header for the rematch: ![[image loading]](http://i.imgur.com/krKm0.png) did use the pics from the team 8 topic. is there some place where to put themes?
Shouldn't it be Lost to KT 0-3? and it was 2-3 KT not 1-3
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Watching the vod, I just realized Reality made his tank right after Mind's barracks floated away. Not sure if it was intentional, but the resulting tank pathing was intentional to avoid detection. I was wondering during live why Mind didn't see the tank coming too.
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On February 12 2012 02:23 Toadily wrote:Show nested quote +On February 12 2012 01:57 Heimatloser wrote:tried to do a header for the rematch: ![[image loading]](http://i.imgur.com/krKm0.png) did use the pics from the team 8 topic. is there some place where to put themes? Shouldn't it be Lost to KT 0-3? and it was 2-3 KT not 1-3 theres still plenty of time to change things, thats why asked. i tought ive seen a thread once with templates to use?
yes ofc 3:2 didnt and what you mean with first? the team im talking about should always be first i guess?
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If you say "X team loses" then you show their score first, since you are talking about them. So Khan lost 0:3 and KT lost 2:3.
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On February 11 2012 23:20 letian wrote: about Stork and Flash game, I think it was a mistake for Stork to go Carriers, really. Why not play goon+zealot+ht+shuttle? Jangbi proved this stategy works. Carriers were definitely a mistake, sigh..
Jangbi also proved carriers worked.
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On February 12 2012 02:49 double620 wrote:Show nested quote +On February 11 2012 23:20 letian wrote: about Stork and Flash game, I think it was a mistake for Stork to go Carriers, really. Why not play goon+zealot+ht+shuttle? Jangbi proved this stategy works. Carriers were definitely a mistake, sigh.. Jangbi also proved carriers worked.
But JB got a decent number of carriers vs Fantasy to Stork's mere 2.
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CHRIST HOW DID I MISS THIS MATCH Amazing games, JangBi's contain break was the best break i've ever seen, Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting.
Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking Flash's push Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record. Flash didn't even play that great (compared to his usual level), it was more Stork fucking up everything after 18min mark then Flash making godly comeback.Before it, he did everything he could with every unit he had, Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this 
RorO got schooled, so did HoeJJa, but Reality finished it nicely. SAMSUNG KHAN FIGHTING YES WE KHAN!
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As for Stork losing army to mines, didn't Flash destroy his observatory during his first push? Might have put a dent in Stork's observer count. Also Stork couldn't just happily sit with his goons in one place, he was spread across the lower half of the map and has to constantly respond to Flash aggression.
You may see it as a sloppy play, but to me it looked more like mistakes forced by Flash relentless play.
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Stork's mechanics are atrocious these days.
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On February 12 2012 03:06 Itachii wrote:CHRIST HOW DID I MISS THIS MATCH Amazing games, JangBi's contain break was the best break i've ever seen, Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting. Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking Flash's push Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record. Flash didn't even play that great (compared to his usual level), it was more Stork fucking up everything after 18min mark then Flash making godly comeback.Before it, he did everything he could with every unit he had, Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this  RorO got schooled, so did HoeJJa, but Reality finished it nicely. SAMSUNG KHAN FIGHTING YES WE KHAN!
Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed.
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On February 12 2012 04:07 Hinanawi wrote:Show nested quote +On February 12 2012 03:06 Itachii wrote:CHRIST HOW DID I MISS THIS MATCH Amazing games, JangBi's contain break was the best break i've ever seen, Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting. Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking Flash's push Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record. Flash didn't even play that great (compared to his usual level), it was more Stork fucking up everything after 18min mark then Flash making godly comeback.Before it, he did everything he could with every unit he had, Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this  RorO got schooled, so did HoeJJa, but Reality finished it nicely. SAMSUNG KHAN FIGHTING YES WE KHAN! Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed.
After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger.
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On February 12 2012 04:17 Xiphos wrote:Show nested quote +On February 12 2012 04:07 Hinanawi wrote:On February 12 2012 03:06 Itachii wrote:CHRIST HOW DID I MISS THIS MATCH Amazing games, JangBi's contain break was the best break i've ever seen, Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting. Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking Flash's push Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record. Flash didn't even play that great (compared to his usual level), it was more Stork fucking up everything after 18min mark then Flash making godly comeback.Before it, he did everything he could with every unit he had, Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this  RorO got schooled, so did HoeJJa, but Reality finished it nicely. SAMSUNG KHAN FIGHTING YES WE KHAN! Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed. After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger. Flash could have easily shut down the 5th(and he did) and any future expansions. Stork was in no position to push anyways. A few shenanigans did not change the result. Stork lost it when he played like trash, and no cutesy reaver and carrier tricks changed that.
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On February 12 2012 02:57 Xiphos wrote:Show nested quote +On February 12 2012 02:49 double620 wrote:On February 11 2012 23:20 letian wrote: about Stork and Flash game, I think it was a mistake for Stork to go Carriers, really. Why not play goon+zealot+ht+shuttle? Jangbi proved this stategy works. Carriers were definitely a mistake, sigh.. Jangbi also proved carriers worked. But JB got a decent number of carriers vs Fantasy to Stork's mere 2.
It started with just a mere 2 also
On February 12 2012 04:17 Xiphos wrote:Show nested quote +On February 12 2012 04:07 Hinanawi wrote:On February 12 2012 03:06 Itachii wrote:CHRIST HOW DID I MISS THIS MATCH Amazing games, JangBi's contain break was the best break i've ever seen, Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting. Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking Flash's push Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record. Flash didn't even play that great (compared to his usual level), it was more Stork fucking up everything after 18min mark then Flash making godly comeback.Before it, he did everything he could with every unit he had, Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this  RorO got schooled, so did HoeJJa, but Reality finished it nicely. SAMSUNG KHAN FIGHTING YES WE KHAN! Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed. After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger.
Even though Stork had 4 bases, none of them were fully saturated since Flash was always ahead on supply count even after his attack got broken.
Also Jangbi's break was pretty normal, pretty sure any toss in that situation could've done the same, action just did nothing behind that contain. He didn't expand at all and lost so many ovies at the same time, hell, he didn't even have his 3 bases saturated at all.
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On February 12 2012 04:24 Lightwip wrote:Show nested quote +On February 12 2012 04:17 Xiphos wrote:On February 12 2012 04:07 Hinanawi wrote:On February 12 2012 03:06 Itachii wrote:CHRIST HOW DID I MISS THIS MATCH Amazing games, JangBi's contain break was the best break i've ever seen, Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting. Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking Flash's push Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record. Flash didn't even play that great (compared to his usual level), it was more Stork fucking up everything after 18min mark then Flash making godly comeback.Before it, he did everything he could with every unit he had, Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this  RorO got schooled, so did HoeJJa, but Reality finished it nicely. SAMSUNG KHAN FIGHTING YES WE KHAN! Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed. After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger. Flash could have easily shut down the 5th(and he did) and any future expansions. Stork was in no position to push anyways. A few shenanigans did not change the result. Stork lost it when he played like trash, and no cutesy reaver and carrier tricks changed that.
I thought I made the point that Stork shouldn't have gone with those >.<
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On February 11 2012 20:51 TwoToneTerran wrote:Show nested quote +On February 11 2012 19:14 kamikami wrote: Yes KT lost !!! But I'm disapointed that Flash won, Stork should have played better and own him. Someone didn't watch the game. Stork played amazingly. You couldn't reasonably ask him to play better than that.
Stork wasn't playing Broodwar, he was playing Minesweeper.
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