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[SPL] Samsung KHAN vs KT Rolster - Page 83

Forum Index > Brood War Tournaments
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Kiett
Profile Blog Joined March 2011
United States7639 Posts
February 11 2012 19:45 GMT
#1641
On February 12 2012 04:24 Lightwip wrote:
Show nested quote +
On February 12 2012 04:17 Xiphos wrote:
On February 12 2012 04:07 Hinanawi wrote:
On February 12 2012 03:06 Itachii wrote:
CHRIST HOW DID I MISS THIS MATCH
Amazing games, (P)JangBi's contain break was the best break i've ever seen, (Z)Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting.

(P)Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking (T)Flash's push (P)Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record.(T)Flash didn't even play that great (compared to his usual level), it was more (P)Stork fucking up everything after 18min mark then (T)Flash making godly comeback.Before it, he did everything he could with every unit he had,(T)Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this

(Z)RorO got schooled, so did (Z)HoeJJa, but (T)Reality finished it nicely.
SAMSUNG KHAN FIGHTING
YES WE KHAN!


Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed.


After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger.

Flash could have easily shut down the 5th(and he did) and any future expansions. Stork was in no position to push anyways.
A few shenanigans did not change the result. Stork lost it when he played like trash, and no cutesy reaver and carrier tricks changed that.

Maybe so, but it was glorious to watch. I'd rather have that game with the reaver and the scout, than have a more standard game where Stork just gets more ground units, probably runs them into mines, and then dies to Flash's macro anyway. Never did my heart soar so more than when he dismantled Flash's first push with just two units. It was beautiful.

also. TATATATATATATATA~
Writer:o
Darksoldierr
Profile Joined May 2010
Hungary2014 Posts
February 11 2012 19:58 GMT
#1642
I dont know, i felt Stork did play awsome to hold off the first push
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
zanzib
Profile Joined December 2009
China152 Posts
February 11 2012 20:06 GMT
#1643
On February 11 2012 14:17 Hinanawi wrote:
Khan totally deserved their win, only Flash/Stats stepped it up. It is interesting how the traditional Z>P has been flipped on its head lately, though.


Perhaps Z trying to hydrabust or some variant with zerglings / mutas against P for so a good portion of the post "Bisu Build" era, only a small amount of players actually have learned to play a solid macro game against P (Soulkey, Jaedong, Zero).

Just a guess.
Sometimes backwards is forwards.
revy
Profile Joined September 2009
United States1524 Posts
February 11 2012 20:09 GMT
#1644
On February 12 2012 04:17 Xiphos wrote:
Show nested quote +
On February 12 2012 04:07 Hinanawi wrote:
On February 12 2012 03:06 Itachii wrote:
CHRIST HOW DID I MISS THIS MATCH
Amazing games, (P)JangBi's contain break was the best break i've ever seen, (Z)Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting.

(P)Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking (T)Flash's push (P)Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record.(T)Flash didn't even play that great (compared to his usual level), it was more (P)Stork fucking up everything after 18min mark then (T)Flash making godly comeback.Before it, he did everything he could with every unit he had,(T)Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this

(Z)RorO got schooled, so did (Z)HoeJJa, but (T)Reality finished it nicely.
SAMSUNG KHAN FIGHTING
YES WE KHAN!


Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed.


After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger.


In an even PvT the toss will always be ahead in supply in the midgame, after Flash's successful dropship play he maintained a supply lead the entire game. Stork's push break was glorious, no doubt, but he was at a supply disadvantage and was spread across the map. Flash's vulture pressure was so successful because he chose to delay his fourth so that he had a big army lead. During the game I was certainly wishing Flash would take a 4th quicker, but Flash proved to be right again.
.vid
Profile Joined July 2011
Croatia227 Posts
February 11 2012 20:13 GMT
#1645
gj khan.

mind for acematch? wtf :S id rather send wooki then that dunce :>
eujjjjj
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
February 11 2012 20:27 GMT
#1646
On February 12 2012 04:31 Xiphos wrote:
Show nested quote +
On February 12 2012 04:24 Lightwip wrote:
On February 12 2012 04:17 Xiphos wrote:
On February 12 2012 04:07 Hinanawi wrote:
On February 12 2012 03:06 Itachii wrote:
CHRIST HOW DID I MISS THIS MATCH
Amazing games, (P)JangBi's contain break was the best break i've ever seen, (Z)Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting.

(P)Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking (T)Flash's push (P)Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record.(T)Flash didn't even play that great (compared to his usual level), it was more (P)Stork fucking up everything after 18min mark then (T)Flash making godly comeback.Before it, he did everything he could with every unit he had,(T)Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this

(Z)RorO got schooled, so did (Z)HoeJJa, but (T)Reality finished it nicely.
SAMSUNG KHAN FIGHTING
YES WE KHAN!


Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed.


After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger.

Flash could have easily shut down the 5th(and he did) and any future expansions. Stork was in no position to push anyways.
A few shenanigans did not change the result. Stork lost it when he played like trash, and no cutesy reaver and carrier tricks changed that.


I thought I made the point that Stork shouldn't have gone with those >.<

He wouldn't have won without those anyways.
If you are not Bisu, chances are I hate you.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
February 11 2012 20:46 GMT
#1647
On February 12 2012 05:27 Lightwip wrote:
Show nested quote +
On February 12 2012 04:31 Xiphos wrote:
On February 12 2012 04:24 Lightwip wrote:
On February 12 2012 04:17 Xiphos wrote:
On February 12 2012 04:07 Hinanawi wrote:
On February 12 2012 03:06 Itachii wrote:
CHRIST HOW DID I MISS THIS MATCH
Amazing games, (P)JangBi's contain break was the best break i've ever seen, (Z)Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting.

(P)Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking (T)Flash's push (P)Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record.(T)Flash didn't even play that great (compared to his usual level), it was more (P)Stork fucking up everything after 18min mark then (T)Flash making godly comeback.Before it, he did everything he could with every unit he had,(T)Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this

(Z)RorO got schooled, so did (Z)HoeJJa, but (T)Reality finished it nicely.
SAMSUNG KHAN FIGHTING
YES WE KHAN!


Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed.


After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger.

Flash could have easily shut down the 5th(and he did) and any future expansions. Stork was in no position to push anyways.
A few shenanigans did not change the result. Stork lost it when he played like trash, and no cutesy reaver and carrier tricks changed that.


I thought I made the point that Stork shouldn't have gone with those >.<

He wouldn't have won without those anyways.


To each of his/her own.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
hellbound
Profile Joined April 2010
United Kingdom2242 Posts
February 11 2012 20:50 GMT
#1648
On February 12 2012 05:27 Lightwip wrote:
Show nested quote +
On February 12 2012 04:31 Xiphos wrote:
On February 12 2012 04:24 Lightwip wrote:
On February 12 2012 04:17 Xiphos wrote:
On February 12 2012 04:07 Hinanawi wrote:
On February 12 2012 03:06 Itachii wrote:
CHRIST HOW DID I MISS THIS MATCH
Amazing games, (P)JangBi's contain break was the best break i've ever seen, (Z)Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting.

(P)Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking (T)Flash's push (P)Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record.(T)Flash didn't even play that great (compared to his usual level), it was more (P)Stork fucking up everything after 18min mark then (T)Flash making godly comeback.Before it, he did everything he could with every unit he had,(T)Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this

(Z)RorO got schooled, so did (Z)HoeJJa, but (T)Reality finished it nicely.
SAMSUNG KHAN FIGHTING
YES WE KHAN!


Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed.


After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger.

Flash could have easily shut down the 5th(and he did) and any future expansions. Stork was in no position to push anyways.
A few shenanigans did not change the result. Stork lost it when he played like trash, and no cutesy reaver and carrier tricks changed that.


I thought I made the point that Stork shouldn't have gone with those >.<

He wouldn't have won without those anyways.


So the man wrote a 173 word paragraph explaining his opinion and your retort is "You are wrong." ?
-__-
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
February 11 2012 22:38 GMT
#1649
On February 12 2012 05:50 hellbound wrote:
Show nested quote +
On February 12 2012 05:27 Lightwip wrote:
On February 12 2012 04:31 Xiphos wrote:
On February 12 2012 04:24 Lightwip wrote:
On February 12 2012 04:17 Xiphos wrote:
On February 12 2012 04:07 Hinanawi wrote:
On February 12 2012 03:06 Itachii wrote:
CHRIST HOW DID I MISS THIS MATCH
Amazing games, (P)JangBi's contain break was the best break i've ever seen, (Z)Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting.

(P)Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking (T)Flash's push (P)Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record.(T)Flash didn't even play that great (compared to his usual level), it was more (P)Stork fucking up everything after 18min mark then (T)Flash making godly comeback.Before it, he did everything he could with every unit he had,(T)Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this

(Z)RorO got schooled, so did (Z)HoeJJa, but (T)Reality finished it nicely.
SAMSUNG KHAN FIGHTING
YES WE KHAN!


Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed.


After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger.

Flash could have easily shut down the 5th(and he did) and any future expansions. Stork was in no position to push anyways.
A few shenanigans did not change the result. Stork lost it when he played like trash, and no cutesy reaver and carrier tricks changed that.


I thought I made the point that Stork shouldn't have gone with those >.<

He wouldn't have won without those anyways.


So the man wrote a 173 word paragraph explaining his opinion and your retort is "You are wrong." ?
-__-

Yes.
Because it should be obvious from the game that Flash was never in any position to win.
More words do not always necessitate a longer rebuttal.
If you are not Bisu, chances are I hate you.
FlaShFTW
Profile Blog Joined February 2010
United States10595 Posts
February 11 2012 23:17 GMT
#1650
god damn it mind..... T.T oh well, at least flash is still undefeated.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
February 11 2012 23:29 GMT
#1651
On February 12 2012 07:38 Lightwip wrote:
Show nested quote +
On February 12 2012 05:50 hellbound wrote:
On February 12 2012 05:27 Lightwip wrote:
On February 12 2012 04:31 Xiphos wrote:
On February 12 2012 04:24 Lightwip wrote:
On February 12 2012 04:17 Xiphos wrote:
On February 12 2012 04:07 Hinanawi wrote:
On February 12 2012 03:06 Itachii wrote:
CHRIST HOW DID I MISS THIS MATCH
Amazing games, (P)JangBi's contain break was the best break i've ever seen, (Z)Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting.

(P)Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking (T)Flash's push (P)Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record.(T)Flash didn't even play that great (compared to his usual level), it was more (P)Stork fucking up everything after 18min mark then (T)Flash making godly comeback.Before it, he did everything he could with every unit he had,(T)Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this

(Z)RorO got schooled, so did (Z)HoeJJa, but (T)Reality finished it nicely.
SAMSUNG KHAN FIGHTING
YES WE KHAN!


Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed.


After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger.

Flash could have easily shut down the 5th(and he did) and any future expansions. Stork was in no position to push anyways.
A few shenanigans did not change the result. Stork lost it when he played like trash, and no cutesy reaver and carrier tricks changed that.


I thought I made the point that Stork shouldn't have gone with those >.<

He wouldn't have won without those anyways.


So the man wrote a 173 word paragraph explaining his opinion and your retort is "You are wrong." ?
-__-

Yes.
Because it should be obvious from the game that Flash was never in any position to win.
More words do not always necessitate a longer rebuttal.

Sorry for nit-picking, but could the last sentence also be written, "More words do not always necessitate a better rebuttal?" Just curious, that's all.
kiss kiss fall in love
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
February 12 2012 00:02 GMT
#1652
On February 12 2012 08:29 IntoTheheart wrote:
Show nested quote +
On February 12 2012 07:38 Lightwip wrote:
On February 12 2012 05:50 hellbound wrote:
On February 12 2012 05:27 Lightwip wrote:
On February 12 2012 04:31 Xiphos wrote:
On February 12 2012 04:24 Lightwip wrote:
On February 12 2012 04:17 Xiphos wrote:
On February 12 2012 04:07 Hinanawi wrote:
On February 12 2012 03:06 Itachii wrote:
CHRIST HOW DID I MISS THIS MATCH
Amazing games, (P)JangBi's contain break was the best break i've ever seen, (Z)Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting.

(P)Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking (T)Flash's push (P)Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record.(T)Flash didn't even play that great (compared to his usual level), it was more (P)Stork fucking up everything after 18min mark then (T)Flash making godly comeback.Before it, he did everything he could with every unit he had,(T)Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this

(Z)RorO got schooled, so did (Z)HoeJJa, but (T)Reality finished it nicely.
SAMSUNG KHAN FIGHTING
YES WE KHAN!


Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed.


After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger.

Flash could have easily shut down the 5th(and he did) and any future expansions. Stork was in no position to push anyways.
A few shenanigans did not change the result. Stork lost it when he played like trash, and no cutesy reaver and carrier tricks changed that.


I thought I made the point that Stork shouldn't have gone with those >.<

He wouldn't have won without those anyways.


So the man wrote a 173 word paragraph explaining his opinion and your retort is "You are wrong." ?
-__-

Yes.
Because it should be obvious from the game that Flash was never in any position to win.
More words do not always necessitate a longer rebuttal.

Sorry for nit-picking, but could the last sentence also be written, "More words do not always necessitate a better rebuttal?" Just curious, that's all.

Not really. Shorter can be better.
If you are not Bisu, chances are I hate you.
Musou
Profile Blog Joined January 2011
1375 Posts
February 12 2012 00:38 GMT
#1653
On February 12 2012 07:38 Lightwip wrote:
Show nested quote +
On February 12 2012 05:50 hellbound wrote:
On February 12 2012 05:27 Lightwip wrote:
On February 12 2012 04:31 Xiphos wrote:
On February 12 2012 04:24 Lightwip wrote:
On February 12 2012 04:17 Xiphos wrote:
On February 12 2012 04:07 Hinanawi wrote:
On February 12 2012 03:06 Itachii wrote:
CHRIST HOW DID I MISS THIS MATCH
Amazing games, (P)JangBi's contain break was the best break i've ever seen, (Z)Action just couldn't do anything about it.Perfect decision making, obs defense and reaver kiting.

(P)Stork, on the other hand, had this game in the bag, you just can't fucking switch to carriers AND pay no attention to mines whatsoever.Basically, after breaking (T)Flash's push (P)Stork A moved everywhere when he needed every fucking single unit because of carrier tech and low unit count.I was so disappointed, you'd expect SBG to perform better in such situations, with years of experience and amazing PvT record.(T)Flash didn't even play that great (compared to his usual level), it was more (P)Stork fucking up everything after 18min mark then (T)Flash making godly comeback.Before it, he did everything he could with every unit he had,(T)Flash's nat harass was successful but Stork responded nicely.Oh well, too bad, he just had to win this

(Z)RorO got schooled, so did (Z)HoeJJa, but (T)Reality finished it nicely.
SAMSUNG KHAN FIGHTING
YES WE KHAN!


Flash was never behind in that game, not for a second. Even if Stork hadn't played minesweeper with his goons the result wouldn't have changed.


After Stork destroyed Flash's 1st push, he had 4 bases running with another one in contruction to Flash's three. If Stork could have NOT lost a group + of Goons and he didn't go for Carriers but instead went to add more Ground Troop (could have made another group of Zealots), Stork could have easily crushed Flash's 2nd push and taking the game. Another thing to note is that Stork dropped HTs for harass in Flash's expo which could have been used to stop the push. I really think that Stork's decision making in that game was a display of a B-teamer especially with that Reaver harass that did nothing. In the end, he could have one full group of Dragoons + potentially more ground units from adding in 3 more gateways instead of adding that fleet beacon and stargate which can produce Zealots at 4X speed of Carriers + a shuttle with Reaver + a shuttle of HTs. With THIS much units and 5th expansion coming up, Flash is in much danger.

Flash could have easily shut down the 5th(and he did) and any future expansions. Stork was in no position to push anyways.
A few shenanigans did not change the result. Stork lost it when he played like trash, and no cutesy reaver and carrier tricks changed that.


I thought I made the point that Stork shouldn't have gone with those >.<

He wouldn't have won without those anyways.


So the man wrote a 173 word paragraph explaining his opinion and your retort is "You are wrong." ?
-__-

Yes.
Because it should be obvious from the game that Flash was never in any position to win.
More words do not always necessitate a longer rebuttal.


Oh, dear. Your passive-aggressiveness is showing. Did you mean Stork was never in any position to win?
pylonsalad
Profile Joined January 2010
Canada649 Posts
February 12 2012 00:59 GMT
#1654
Stork was always disadvantaged from the moment Flash went 14CC without being punished and then really disadvantaged after the cliffing. However, after successfully breaking the first push, he put himself in a position to get back into the game. He was still behind but the game wasn't over. The game was effectively over when he started carrier tech instead of playing a ground attrition game.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
February 12 2012 01:05 GMT
#1655
On February 12 2012 09:59 pylonsalad wrote:
Stork was always disadvantaged from the moment Flash went 14CC without being punished and then really disadvantaged after the cliffing. However, after successfully breaking the first push, he put himself in a position to get back into the game. He was still behind but the game wasn't over. The game was effectively over when he started carrier tech instead of playing a ground attrition game.


Well...it was Barrack FE but I'm in completely harmony with the bold part.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
February 12 2012 01:06 GMT
#1656
On February 12 2012 10:05 Xiphos wrote:
Show nested quote +
On February 12 2012 09:59 pylonsalad wrote:
Stork was always disadvantaged from the moment Flash went 14CC without being punished and then really disadvantaged after the cliffing. However, after successfully breaking the first push, he put himself in a position to get back into the game. He was still behind but the game wasn't over. The game was effectively over when he started carrier tech instead of playing a ground attrition game.


Well...it was Barrack FE but I'm in completely harmony with the bold part.

It wasn't, it was a 14cc.
WriterXiao8~~
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
February 12 2012 01:49 GMT
#1657
On February 12 2012 10:06 Kipsate wrote:
Show nested quote +
On February 12 2012 10:05 Xiphos wrote:
On February 12 2012 09:59 pylonsalad wrote:
Stork was always disadvantaged from the moment Flash went 14CC without being punished and then really disadvantaged after the cliffing. However, after successfully breaking the first push, he put himself in a position to get back into the game. He was still behind but the game wasn't over. The game was effectively over when he started carrier tech instead of playing a ground attrition game.


Well...it was Barrack FE but I'm in completely harmony with the bold part.

It wasn't, it was a 14cc.


U srs? Wow, I thought it was a regular Barrack Expand. Stork's luck man....
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
CCa1ss1e
Profile Blog Joined October 2010
Canada3231 Posts
February 12 2012 03:05 GMT
#1658
some great games.. flash vs stork ofc.. nice TvT at the end as well.. that first tank did wonders.
~ The Ultimate Weapon
writer22816
Profile Blog Joined September 2008
United States5775 Posts
February 12 2012 03:48 GMT
#1659
On February 12 2012 10:49 Xiphos wrote:
Show nested quote +
On February 12 2012 10:06 Kipsate wrote:
On February 12 2012 10:05 Xiphos wrote:
On February 12 2012 09:59 pylonsalad wrote:
Stork was always disadvantaged from the moment Flash went 14CC without being punished and then really disadvantaged after the cliffing. However, after successfully breaking the first push, he put himself in a position to get back into the game. He was still behind but the game wasn't over. The game was effectively over when he started carrier tech instead of playing a ground attrition game.


Well...it was Barrack FE but I'm in completely harmony with the bold part.

It wasn't, it was a 14cc.


U srs? Wow, I thought it was a regular Barrack Expand. Stork's luck man....


He's right. I thought it was 1 rax FE too but I rewatched the game. It's actually 14 cc.
8/4/12 never forget, never forgive.
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
February 12 2012 05:52 GMT
#1660
On February 12 2012 09:59 pylonsalad wrote:
Stork was always disadvantaged from the moment Flash went 14CC without being punished and then really disadvantaged after the cliffing. However, after successfully breaking the first push, he put himself in a position to get back into the game. He was still behind but the game wasn't over. The game was effectively over when he started carrier tech instead of playing a ground attrition game.

Exactly this. Stork handled the cliff drop very badly. He pulled a miracle defending the first push but he was still behind. Then going carriers vs Flash? I was shaking my head when I saw carrier tech. Even if he didn't lose 20 goons to mines he would still have been pushed around on the ground until Flash does an anti carrier timing push. You simply do not tech carriers when you are behind vs God.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
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