On April 20 2011 05:58 ReketSomething wrote:
Someone make on quick! Was seriously given nerd chills :D
Show nested quote +
On April 20 2011 05:54 Deekin[ wrote:
Its so funny since there are no Sea hype hahahaha
On April 20 2011 05:14 Caladbolg wrote:
Gonna have to help hype this thread. Group of Death is Group of Death. I'm no Ver so pardon the lack of analytical depth. I also hope I'm allowed some exaggerations and a few creative liberties
HYPE HYPE HYPE!
Bisu[shield]
+ Show Spoiler +
Introduction
Bisu is Hope.
Hope for Protoss since the dark ages of the Terran reign. Hope that the dominion of sAviOr and his ilk over Protoss would cease . Bisu is, after all, the Revolutionist. His is a bloodline not of the Khala and its brightest sons, Tassadar and Artanis (Stork and JangBi), but that of Zeratul the legacy of the Void. His annihilation of the Maestro marked the beginning of the modern era, not just of PvZ but of Broodwar as a whole. He is the First Dragon.
Nevertheless, doubt lingers. The glory of his race has always been fleeting. Despite their vaunted psionic power, the Protoss are a dying race. They were not made to change themselves like the Zerg, to assimilate others for evolution. They were not made to reproduce and survive like the Terran, building ingenious craft for war.
But they were made to endure. And in the midst of darkness and despair, hope shines all the brighter.
Objectives
Ro4-Finals
As the only Golden Badge holder in this group, Bisu is a perennial contender in the MSL. However, the past few years have been unkind to Kim Taek Yong. He has stood in the shadows while his Terran and Zerg peers have taken title after title. Even after monstrous surges in Proleague, he has not tasted individual league success since his Batoo OSL run. The time is ripe. Bisu has revitalized the race, has begun conquering his demons, and is on the warpath. The people (Protoss) sing the song of angry men. It is time for another revolution.
Analysis
Bisu is the current hottest progamer right now (in more ways than one). Having won the Winner's League title for his team by defeating Jaedong and Flash successively, his momentum is as high as it ever will be. Moreover, this is his best chance to defeat Flash in an individual league. Historically, his PvT series play has shown vulnerability. Specifically he crashed and burned against Fantasy, Iris, and Mind. Since Flash is the best PvTer currently - as well as of all time - he has reason to be worried. On the other hand, a single match against him will not eliminate Bisu outright. Bisu can afford to lose to Flash the first game, and win against Sea and Jaedong. What he cannot afford is to lose to Flash and for Flash to lose the winner's game, forcing him to win against Flash to stay in the MSL.
The first map is Monte Cristo, a new and untested PvT map. Look for Bisu to play strategically hoping for a quick win. Some map features favor Carriers, and if Bisu is honest with his personal assessment of Carrier micro, then he can still take it to late game and win. If he gets the win, then odds are high that he defeats his next opponent and moves on as the first seed. If he doesn't, he still has a good chance of advancing as long as Flash wins his next game.
Not So-Historical Representative
Bisu is Alexander the Great. Having used Phalanxes (DTs) and cavalry (Corsairs) to conquer most of the known world (PvZ), he is one of the greatest generals of history. He revolutionized ancient warfare, and put together one of the largest empires in history. His Hellenic education also made him an honourable warrior (all Protoss are honourable warriors). However, he died at an early age due to hubris (probably too much of a pretty boy). Must be wary of elephants (Tanks).
n.die.Jaedong
+ Show Spoiler +
by.Flash
+ Show Spoiler +
Introduction
Flash is Destiny.
From the time of BoxeR, Terrans have ruled the universe. The Emperor, The Monster Terran, and the Tornado Terran are the first three Bonjwas to have ever existed. It was written on the stars that in the darkest of hours, the Chosen One would be born. The perfect player, endowed with the greatest of the Bonjwas’ gifts. Yet the prophecy did not say he would arrive perfect. The sharpest steel required the hottest fire. And so it was that the child Flash came into the scene a cheeser and ironically under the Storm Zerg’s care. The world forsook him, deriding his “turtle” style and his personal failures. Still he labored, carrying those around him time and time again until his back and wrists would break. The early supernova was burning out.
And it was becoming a black hole that would consume the cosmos. Flash knew. He knew not because of his outstanding mind but because of his great heart. Destiny was no trifling matter to be given him without sacrifice. Like matter, it was neither created nor destroyed. It was to be earned.
Objectives
Finals
Flash is the greatest player of our time. Flash is going to become the greatest player of all time. All that he needs is that one, final title to shatter NaDa’s record. Sure, NaDa has other records, but the most prestigious is his Golden Mouse and Golden Badge combination. No other gamer has that. Not iloveoov. Not BoxeR. Not sAviOr. Flash needs that Golden Badge. Fans may say that he doesn’t need that to be the GOAT, but it will validate his long years of hard work. It will justify his sweat and tears and bloody fingers. It will affirm his potential as the Ultimate Weapon.
Analysis
Lee Young Ho is as close to perfection as can be. He has no weakness.
Early game, he is the best bunker-rusher of all time along with BoxeR. Bunker rushes require intense micro and the largest balls of all. Sure, 4 pool is riskier, but its purpose is two-fold: (1) to end the game early/get an advantage and (2) mess with your opponent’s mind. Losing a 4/5 pool will still accomplish one of the two. It's essentially a sacrifice with a sure reward in series play. Bunker rushes are tests of willpower. Failure will not necessarily defeat you but set you back, so it’s mostly a question of how committed you are to your strategy and how you will transition given success or failure. It’s even a very questionable move because in the face of greedy builds, the Terran still has the option to simply play for a timing attack which is much safer than a bunker rush. Flash has memorized the handbook of bunker rushing and has even amended its provisions. His other cheeses are artistic masterpieces of micro and innovation, be they BBS or proxies.
Mid game, he is the best timing-pusher of all time. He reads his opponent very well with prescient scans and in-game analysis (worker counting, anyone?). He also has a very solid defensive style that negates all forms of midgame cheese. He gets early turrets to counteract Mutalisk aggression or Reaver harass. He positions his Tanks in graduated clumps so that they protect several areas and at the same time overlap to provide killing power. His Vultures are such a pain to deal with because he’s so good at timing a surround + mine to ensure that not all mines are shot down.
Late game, he is the most durable player. I think the most exemplary games of Flash have involved comebacks from the most massive deficits (Flash v Fantasy MSL game 1, Flash v firebathero Neo Medusa, Flash v Leta OSL, Flash v Mind Proleague 10-11, I could go on and on). He simply does not give up. In late-game battles, he manages to be incredibly cost efficient. At a time when most players are so drained physically and mentally, Flash is so laser-focused he can still target-fire tank clumps and navigate his Dropships to destroy the most important tech buildings.
Overall, Flash has unequalled game sense. He detects things from the smallest details. He understands when to play aggressively and when to play passively. I cannot stress this enough. This is why his anti-fans hate him for either turtling (because it looks like his opponent just keeps sending waves of units to crash against an immovable tank and turret line) or cheesing (because it looks like Flash just walks in his opponent’s nat/expos and simply obliterates him in one fell swoop). This is a result of constant, instinctive thinking. It’s an oxymoron, to be sure, but Flash’s genius is not rational. His mechanical talent can be learned, but his mental talent is the only one of its kind. Is his opponent gunning for an economic lead? Is he going for an all in? One by one, Flash analyzes his opponent’s options and eliminates them one by one, forcing the other player to ride his cadence.
Flash is favored in every single matchup in this group. It may be called the Group of Death, but realistically, Flash can simply look at it as the Group of “Just another day in the Office”.
Not So-Historical Representative
Flash is Napoleon Bonaparte. No one ever dreamed as loftily, nor influenced so many facets of human life – war, politics, law, science, literature, art and culture. From his military genius to his personal charisma; from his political savvy and arrogance; from his rise and fall, Napoleon was the most influential and decisive leader in history. Waterloo is history. Flash the Bonjwa is the present. Flash the GOAT is the future.
Gonna have to help hype this thread. Group of Death is Group of Death. I'm no Ver so pardon the lack of analytical depth. I also hope I'm allowed some exaggerations and a few creative liberties
HYPE HYPE HYPE!
Bisu[shield]
+ Show Spoiler +
Introduction
Bisu is Hope.
Hope for Protoss since the dark ages of the Terran reign. Hope that the dominion of sAviOr and his ilk over Protoss would cease . Bisu is, after all, the Revolutionist. His is a bloodline not of the Khala and its brightest sons, Tassadar and Artanis (Stork and JangBi), but that of Zeratul the legacy of the Void. His annihilation of the Maestro marked the beginning of the modern era, not just of PvZ but of Broodwar as a whole. He is the First Dragon.
Nevertheless, doubt lingers. The glory of his race has always been fleeting. Despite their vaunted psionic power, the Protoss are a dying race. They were not made to change themselves like the Zerg, to assimilate others for evolution. They were not made to reproduce and survive like the Terran, building ingenious craft for war.
But they were made to endure. And in the midst of darkness and despair, hope shines all the brighter.
Objectives
Ro4-Finals
As the only Golden Badge holder in this group, Bisu is a perennial contender in the MSL. However, the past few years have been unkind to Kim Taek Yong. He has stood in the shadows while his Terran and Zerg peers have taken title after title. Even after monstrous surges in Proleague, he has not tasted individual league success since his Batoo OSL run. The time is ripe. Bisu has revitalized the race, has begun conquering his demons, and is on the warpath. The people (Protoss) sing the song of angry men. It is time for another revolution.
Analysis
Bisu is the current hottest progamer right now (in more ways than one). Having won the Winner's League title for his team by defeating Jaedong and Flash successively, his momentum is as high as it ever will be. Moreover, this is his best chance to defeat Flash in an individual league. Historically, his PvT series play has shown vulnerability. Specifically he crashed and burned against Fantasy, Iris, and Mind. Since Flash is the best PvTer currently - as well as of all time - he has reason to be worried. On the other hand, a single match against him will not eliminate Bisu outright. Bisu can afford to lose to Flash the first game, and win against Sea and Jaedong. What he cannot afford is to lose to Flash and for Flash to lose the winner's game, forcing him to win against Flash to stay in the MSL.
The first map is Monte Cristo, a new and untested PvT map. Look for Bisu to play strategically hoping for a quick win. Some map features favor Carriers, and if Bisu is honest with his personal assessment of Carrier micro, then he can still take it to late game and win. If he gets the win, then odds are high that he defeats his next opponent and moves on as the first seed. If he doesn't, he still has a good chance of advancing as long as Flash wins his next game.
Not So-Historical Representative
Bisu is Alexander the Great. Having used Phalanxes (DTs) and cavalry (Corsairs) to conquer most of the known world (PvZ), he is one of the greatest generals of history. He revolutionized ancient warfare, and put together one of the largest empires in history. His Hellenic education also made him an honourable warrior (all Protoss are honourable warriors). However, he died at an early age due to hubris (probably too much of a pretty boy). Must be wary of elephants (Tanks).
n.die.Jaedong
+ Show Spoiler +
Introduction
Jaedong is Death
The void left by sAviOr’s downfall led to a civil war. Various Zerg scrambled and clawed their way to the Overmind’s Throne. The resulting carnage saw one being emerge, and to this day he holds in thrall most of his brethren. That being was Jaedong, the living embodiment of July’s hyper-aggression and micromanagement, GGPlay’s late-game management, and the Maestro’s spine-chilling game sense. No Zerg has come close to his death-dealing play. No Zerg has forged such an iron will. The more you push Jaedong to the edge, the more he can overwhelm you with ee-han timing and insanely reckless all-ins.
The defilement of the Maestro’s legacy requires a cleansing. Thus, a Zerg must rise far above all Zerg before him and seize an immaculate crown. In doing so, this Zerg must exemplify its racial trait: violence. Who better to exhibit this than the Legend-Killer himself? The Tyrant lusts for blood once more. Only absolute victory can sate him. Let the world tremble and fear. Death returns.
Objectives
Finals
Having come so close to matching the Tornado Terran’s title count, Jaedong is probably the most determined progamer in the MSL. Last season, Flash lost early, and it fell on Jaedong’s shoulders to chase history and the spot of the Greatest Of All Time. Unfortunately this burden proved too heavy. sAviOr’s descendant, Hydra, usurped the Zerg throne in a series that left Lee Jae Dong fans wondering whether time and superior Mutalisk micro - long his sole possession - had finally defeated their champion. His resilience is unquestionable. His desire is unmatched. Nothing short of a Golden Badge will suffice for the greatest Zerg of all time.
Analysis
No group could be worst for Jaedong.
His first matchup is his easiest. While the map is unfavorable, Jaedong himself has said that at the pinnacle of Broodwar, imbalance does not dictate the victory. The title of the strongest is taken by those whose skills surpass the imbalance of the maps (hear that, Bisu?). This means that Sea is in for a world of hurt.
All the same, the real threats come right after. Whether he wins or loses, Jaedong faces the two players who have stood against him toe-to-toe for years and won. Flash needs no introduction. The two have faced each other more than 50 times (including non-standard leagues). Flash is Jaedong’s eternal rival. When the time comes, their children will probably be the two best Starcraft 3 players in the world, continuing LeeSsang rok. Still, Flash owns the lead, and has recently dominated Jaedong (in 3 straight finals no less). If you had to bet your life on anyone to defeat Jaedong in a single game or in series play, Flash is the best option (as Rekrul found out the hard way).
Bisu is the second best option. Imagine a matchup as lopsided as ZvP. Now imagine it flipped on its head. Bisu is 70% LIFETIME against Zerg. The guy is crazy. Even worse for our Zerg hero is the fact that Bisu has stomped Jaedong the past 2 out of 3 games they played (the loss coming from a Lurker build vs too few cannons and late observers). In fact since June 2009, Jaedong has only won once in six serious games against Bisu. Moreover, Bisu defeats Jaedong at his own game – multitask and micro. I am not the only Bisu fan who squealed like a little girl when I watched him micro Zealots against Zerglings on Judgment Day, or even that sexy Corsair micro in a losing effort on Benzene. The Revolutionist was made to fight someone like the Tyrant.
Given this, Jaedong is like Han Solo: never tell him the odds. His play is sublime. He steps his game up to his peak when he needs to, and can innovate on the spot. I will never forget the TLFE Heir Apparent. Jaedong learned ZvP DURING A GAME. We also need to consider that he has created a matchup solution for ZvZ that no one can deconstruct or even hope to emulate (EffOrt was doing fine but I don’t hear people calling Mutalisks effortlisks). There is none more qualified than Jaedong to change the metagame for Zerg in modern Broodwar. For Bisu and Flash fans, there is one thing to say: Caveat Emptor.
Not So-Historical Representative
Jaedong is Genghis Kahn. The most fearsome conqueror of Europe and Asia, Temujin never balked when faced with steel-laden Knights (Tanks). One of the most brutal conquerors ever, he used prisoners of war to shield his own troops and massacred entire city populations for resisting him. Nothing was sacred to him but victory. The European princes (Fantasy) and kings (Stork) were fodder for his lightning fast Mongol Horse Archers (Mutalisks). Only time was great enough to defeat the Kahn.
Jaedong is Death
The void left by sAviOr’s downfall led to a civil war. Various Zerg scrambled and clawed their way to the Overmind’s Throne. The resulting carnage saw one being emerge, and to this day he holds in thrall most of his brethren. That being was Jaedong, the living embodiment of July’s hyper-aggression and micromanagement, GGPlay’s late-game management, and the Maestro’s spine-chilling game sense. No Zerg has come close to his death-dealing play. No Zerg has forged such an iron will. The more you push Jaedong to the edge, the more he can overwhelm you with ee-han timing and insanely reckless all-ins.
The defilement of the Maestro’s legacy requires a cleansing. Thus, a Zerg must rise far above all Zerg before him and seize an immaculate crown. In doing so, this Zerg must exemplify its racial trait: violence. Who better to exhibit this than the Legend-Killer himself? The Tyrant lusts for blood once more. Only absolute victory can sate him. Let the world tremble and fear. Death returns.
Objectives
Finals
Having come so close to matching the Tornado Terran’s title count, Jaedong is probably the most determined progamer in the MSL. Last season, Flash lost early, and it fell on Jaedong’s shoulders to chase history and the spot of the Greatest Of All Time. Unfortunately this burden proved too heavy. sAviOr’s descendant, Hydra, usurped the Zerg throne in a series that left Lee Jae Dong fans wondering whether time and superior Mutalisk micro - long his sole possession - had finally defeated their champion. His resilience is unquestionable. His desire is unmatched. Nothing short of a Golden Badge will suffice for the greatest Zerg of all time.
Analysis
No group could be worst for Jaedong.
His first matchup is his easiest. While the map is unfavorable, Jaedong himself has said that at the pinnacle of Broodwar, imbalance does not dictate the victory. The title of the strongest is taken by those whose skills surpass the imbalance of the maps (hear that, Bisu?). This means that Sea is in for a world of hurt.
All the same, the real threats come right after. Whether he wins or loses, Jaedong faces the two players who have stood against him toe-to-toe for years and won. Flash needs no introduction. The two have faced each other more than 50 times (including non-standard leagues). Flash is Jaedong’s eternal rival. When the time comes, their children will probably be the two best Starcraft 3 players in the world, continuing LeeSsang rok. Still, Flash owns the lead, and has recently dominated Jaedong (in 3 straight finals no less). If you had to bet your life on anyone to defeat Jaedong in a single game or in series play, Flash is the best option (as Rekrul found out the hard way).
Bisu is the second best option. Imagine a matchup as lopsided as ZvP. Now imagine it flipped on its head. Bisu is 70% LIFETIME against Zerg. The guy is crazy. Even worse for our Zerg hero is the fact that Bisu has stomped Jaedong the past 2 out of 3 games they played (the loss coming from a Lurker build vs too few cannons and late observers). In fact since June 2009, Jaedong has only won once in six serious games against Bisu. Moreover, Bisu defeats Jaedong at his own game – multitask and micro. I am not the only Bisu fan who squealed like a little girl when I watched him micro Zealots against Zerglings on Judgment Day, or even that sexy Corsair micro in a losing effort on Benzene. The Revolutionist was made to fight someone like the Tyrant.
Given this, Jaedong is like Han Solo: never tell him the odds. His play is sublime. He steps his game up to his peak when he needs to, and can innovate on the spot. I will never forget the TLFE Heir Apparent. Jaedong learned ZvP DURING A GAME. We also need to consider that he has created a matchup solution for ZvZ that no one can deconstruct or even hope to emulate (EffOrt was doing fine but I don’t hear people calling Mutalisks effortlisks). There is none more qualified than Jaedong to change the metagame for Zerg in modern Broodwar. For Bisu and Flash fans, there is one thing to say: Caveat Emptor.
Not So-Historical Representative
Jaedong is Genghis Kahn. The most fearsome conqueror of Europe and Asia, Temujin never balked when faced with steel-laden Knights (Tanks). One of the most brutal conquerors ever, he used prisoners of war to shield his own troops and massacred entire city populations for resisting him. Nothing was sacred to him but victory. The European princes (Fantasy) and kings (Stork) were fodder for his lightning fast Mongol Horse Archers (Mutalisks). Only time was great enough to defeat the Kahn.
by.Flash
+ Show Spoiler +
Introduction
Flash is Destiny.
From the time of BoxeR, Terrans have ruled the universe. The Emperor, The Monster Terran, and the Tornado Terran are the first three Bonjwas to have ever existed. It was written on the stars that in the darkest of hours, the Chosen One would be born. The perfect player, endowed with the greatest of the Bonjwas’ gifts. Yet the prophecy did not say he would arrive perfect. The sharpest steel required the hottest fire. And so it was that the child Flash came into the scene a cheeser and ironically under the Storm Zerg’s care. The world forsook him, deriding his “turtle” style and his personal failures. Still he labored, carrying those around him time and time again until his back and wrists would break. The early supernova was burning out.
And it was becoming a black hole that would consume the cosmos. Flash knew. He knew not because of his outstanding mind but because of his great heart. Destiny was no trifling matter to be given him without sacrifice. Like matter, it was neither created nor destroyed. It was to be earned.
Objectives
Finals
Flash is the greatest player of our time. Flash is going to become the greatest player of all time. All that he needs is that one, final title to shatter NaDa’s record. Sure, NaDa has other records, but the most prestigious is his Golden Mouse and Golden Badge combination. No other gamer has that. Not iloveoov. Not BoxeR. Not sAviOr. Flash needs that Golden Badge. Fans may say that he doesn’t need that to be the GOAT, but it will validate his long years of hard work. It will justify his sweat and tears and bloody fingers. It will affirm his potential as the Ultimate Weapon.
Analysis
Lee Young Ho is as close to perfection as can be. He has no weakness.
Early game, he is the best bunker-rusher of all time along with BoxeR. Bunker rushes require intense micro and the largest balls of all. Sure, 4 pool is riskier, but its purpose is two-fold: (1) to end the game early/get an advantage and (2) mess with your opponent’s mind. Losing a 4/5 pool will still accomplish one of the two. It's essentially a sacrifice with a sure reward in series play. Bunker rushes are tests of willpower. Failure will not necessarily defeat you but set you back, so it’s mostly a question of how committed you are to your strategy and how you will transition given success or failure. It’s even a very questionable move because in the face of greedy builds, the Terran still has the option to simply play for a timing attack which is much safer than a bunker rush. Flash has memorized the handbook of bunker rushing and has even amended its provisions. His other cheeses are artistic masterpieces of micro and innovation, be they BBS or proxies.
Mid game, he is the best timing-pusher of all time. He reads his opponent very well with prescient scans and in-game analysis (worker counting, anyone?). He also has a very solid defensive style that negates all forms of midgame cheese. He gets early turrets to counteract Mutalisk aggression or Reaver harass. He positions his Tanks in graduated clumps so that they protect several areas and at the same time overlap to provide killing power. His Vultures are such a pain to deal with because he’s so good at timing a surround + mine to ensure that not all mines are shot down.
Late game, he is the most durable player. I think the most exemplary games of Flash have involved comebacks from the most massive deficits (Flash v Fantasy MSL game 1, Flash v firebathero Neo Medusa, Flash v Leta OSL, Flash v Mind Proleague 10-11, I could go on and on). He simply does not give up. In late-game battles, he manages to be incredibly cost efficient. At a time when most players are so drained physically and mentally, Flash is so laser-focused he can still target-fire tank clumps and navigate his Dropships to destroy the most important tech buildings.
Overall, Flash has unequalled game sense. He detects things from the smallest details. He understands when to play aggressively and when to play passively. I cannot stress this enough. This is why his anti-fans hate him for either turtling (because it looks like his opponent just keeps sending waves of units to crash against an immovable tank and turret line) or cheesing (because it looks like Flash just walks in his opponent’s nat/expos and simply obliterates him in one fell swoop). This is a result of constant, instinctive thinking. It’s an oxymoron, to be sure, but Flash’s genius is not rational. His mechanical talent can be learned, but his mental talent is the only one of its kind. Is his opponent gunning for an economic lead? Is he going for an all in? One by one, Flash analyzes his opponent’s options and eliminates them one by one, forcing the other player to ride his cadence.
Flash is favored in every single matchup in this group. It may be called the Group of Death, but realistically, Flash can simply look at it as the Group of “Just another day in the Office”.
Not So-Historical Representative
Flash is Napoleon Bonaparte. No one ever dreamed as loftily, nor influenced so many facets of human life – war, politics, law, science, literature, art and culture. From his military genius to his personal charisma; from his political savvy and arrogance; from his rise and fall, Napoleon was the most influential and decisive leader in history. Waterloo is history. Flash the Bonjwa is the present. Flash the GOAT is the future.
Its so funny since there are no Sea hype hahahaha
Someone make on quick! Was seriously given nerd chills :D
In all good conscience, I could not let Sea stand alone in a sea of un-hype (and now I shall sleep, it's 6 am).