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Yellow's side of the story. - Page 9

Forum Index > Brood War Tournaments
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SpuniasauR
Profile Joined September 2003
Australia1500 Posts
Last Edited: 2004-11-13 10:12:07
November 13 2004 10:08 GMT
#161
On November 13 2004 17:28 worst.player wrote:
SpuN - you always have the most hateful posts. :D



yeh maybe i do. but i get seriously angry when people beat on yellow for giving his progaming career becoming an icon for zerg, and then having himself beaten like a ragdoll by dickheads who think his problems would be solved with a simple 9pool. stop pubbing, play those maps with a decent player and watch yourself get beaten like a red-headed stepchild.


edit: btw, i just shaved my head yesterday, im gettin beat on by everyone i know for looking like a mental patient so be ready for more aggression
A firebat to your Zergling.
NeverTheEndlessWiz
Profile Joined November 2003
Singapore827 Posts
November 13 2004 10:11 GMT
#162
On November 12 2004 22:56 Degussa wrote:
yellow's banking on diagonal spawning positions. He took a gamble and the stupid SC start location spawning algorithm screwed him! It's just bad luck on a bad day.


a good professional (in regards of any profession!) will not be happy to rely on luck for victory!


On November 13 2004 01:34 Sharkey wrote:
Interesting post uhjoo.

I am thinking that Terran has an advantage in Starcraft and their units are too good. T

I find it wierd how Yellow commented on how the races are imbalanced (as seen by above). But he does comment that the balance of the game lies in the maps that the league chooses. Look at KT-KTF league, Protoss and Terran could be crying wolf and be saying that Zerg needs to be downgraded in the next update. It just pisses me off that the leagues don't put more thought into the maps and pick exciting balanced maps. Where the result will come from the player's abilities, not from the map and/or starting positions. YellOw should be blaming the league not the maps.

ie don't hate the player hate the game, type of strategy.


honestly, everyone do know maps do matter. unfortunately, how much do they know? do they actually do have professional map makers who do take considerations of map balancing from the players pretty well?
Retired Brood War player / WCG SG Top 8 for 2002, 2003, 2004, retired, then made minor comeback to Top 8 at 2008. 2009 = bleh xD
SpuniasauR
Profile Joined September 2003
Australia1500 Posts
November 13 2004 10:13 GMT
#163
no, they have competitions that award maps that have the most cool trick/stunt points for a terran to abuse. look at tucson!!
A firebat to your Zergling.
ajian
Profile Joined February 2004
China56 Posts
November 13 2004 10:16 GMT
#164
blessing
yellow ,cheer up!
Strength Pride Discipline
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
November 13 2004 11:11 GMT
#165
SpuniasauR is wise.
Never Knows Best.
ky[Z]
Profile Joined January 2003
China1730 Posts
November 13 2004 11:48 GMT
#166
On November 13 2004 18:25 worst.player wrote:
Show nested quote +
On November 13 2004 17:46 Locked wrote:
On November 13 2004 17:28 worst.player wrote:
And YellOw loses, again? Bah.. poor guy. No wonder he's so down. I predict massive slump. :O


nah i predict yellow will become VENGEFUL ZERG and go around kicking ass in KT-KTF Premier league, undeafeated for the rest of his matches and severely humiliating all that try to oppose him


But all Terrans need to do is 8rax to win. Whats up now??



lol...why do some of u guys get the impression that 8rax or cheese rush gurantees a win?
Terran is SOoOo over-powered~!! Especially in TvT~!
FreeMarine
Profile Joined November 2004
Canada76 Posts
November 13 2004 12:12 GMT
#167
I feel bad for yellow.. He deserves to finally win something.
ProudCappi
Profile Joined October 2004
United States366 Posts
Last Edited: 2004-11-13 12:35:11
November 13 2004 12:35 GMT
#168
There is no such thing as a private webpage. He put it on the internet and not his diary for a reason...
-proud capitalist- |freedom|property|individualism|self-reliance|
SpuniasauR
Profile Joined September 2003
Australia1500 Posts
November 13 2004 14:01 GMT
#169
On November 13 2004 21:35 ProudCappi wrote:
There is no such thing as a private webpage. He put it on the internet and not his diary for a reason...


surely you see the difference between a site on his homepage and an interview after the game where he makes the sign T_T and cries that he isnt storm zerg cuz its a desert on pellenor, and it never rains?

see, the second one is a message meant to go to the korean starcraft community, which would be non-professional, the first is a personal outpouring in his personal space, to share how he feels (sad and angry at himself) with his closest fans. pour guy, he didnt want to go back to his dorms and face his team/coach, so he goes to pc bang, and everyone knows him, he didnt have any space/time to reflect on the match. That match meant 1. his dreams (a title, and not standing there as runner up!) and 2. validation of his skills. even mediocre, flash in the pants players like julyzerg got themselves a title, yellow has dominated the proscene for years and got next to nothing for his efforts. The fact that he's still getting 2nd and 3rd and still called the best z player in the world is already a massive feat.
A firebat to your Zergling.
geod
Profile Blog Joined November 2004
Vietnam450 Posts
November 13 2004 14:58 GMT
#170
not a lot of man can do like Boxer do!
Response
Profile Blog Joined April 2004
United States1936 Posts
November 13 2004 15:01 GMT
#171
that was good of yellow to say....he is now my hero...but i still hate zerg;\......did he really say all that?
the REAL ReSpOnSe
Geval
Profile Joined September 2004
788 Posts
November 13 2004 15:10 GMT
#172
aha. I dont know if anyone has noticed, but July showed not that long time ago that all T can be beaten. Did Oov (many would argue the best terran) say some crap about ZvT imbalance after loosing 6 games (or something like that) on the row?
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
Geval
Profile Joined September 2004
788 Posts
November 13 2004 15:11 GMT
#173
On November 13 2004 21:12 FreeMarine wrote:
I feel bad for yellow.. He deserves to finally win something.

Yeah, he will in KTF-KT since Boxer is practicaly out.
WOW cant believe LT gave me BETA KEY thx thx thx thx thx
ChApFoU
Profile Blog Joined July 2004
France2983 Posts
November 13 2004 17:51 GMT
#174
On November 14 2004 00:10 Geval wrote:
aha. I dont know if anyone has noticed, but July showed not that long time ago that all T can be beaten. Did Oov (many would argue the best terran) say some crap about ZvT imbalance after loosing 6 games (or something like that) on the row?


that was very very different this wasn't 6 games in a row a oov tried some risky strategies + the maps weren't imbalanced in favor of july, he just pwned oov's macro, fast multi style.
"I honestly think that whoever invented toilet paper in a genius" Kang Min
Bladox
Profile Joined February 2003
Canada763 Posts
November 14 2004 00:51 GMT
#175
I always thought terran had an advantage and finally the confirmation has come.
here is some changes that would be accurate(I think) to balance terrans:
1- scv hp MUST be reduced to 40, not 50, 40!
2-medics ''heal'' ability sould cost 2 per hp recovered. 1 is plain stupid. Currently 1 medic can fully recover 6 marines and more excluding the mana regenaration......wtf is that....
As it is for now I say to blizzard: put 2 mana per hp or put infinite mana... there is no difference between 1 per hp and infinite mana....
3- Irradiate cost MUST be increased, 75 is too cheap. Considering Spawn broodling that cost 150 and that the ability itself suck compared to irradiate

I think these 3 changes will help zerg being equal to terran

Huh no sorry... this game isnt like counter-strike... You actually need skills to play broodwar!
hasuwar
Profile Joined April 2003
7365 Posts
November 14 2004 01:02 GMT
#176
On November 14 2004 09:51 Bladox wrote:
I always thought terran had an advantage and finally the confirmation has come.
here is some changes that would be accurate(I think) to balance terrans:
1- scv hp MUST be reduced to 40, not 50, 40!
2-medics ''heal'' ability sould cost 2 per hp recovered. 1 is plain stupid. Currently 1 medic can fully recover 6 marines and more excluding the mana regenaration......wtf is that....
As it is for now I say to blizzard: put 2 mana per hp or put infinite mana... there is no difference between 1 per hp and infinite mana....
3- Irradiate cost MUST be increased, 75 is too cheap. Considering Spawn broodling that cost 150 and that the ability itself suck compared to irradiate

I think these 3 changes will help zerg being equal to terran



You heard it straight from canada's finest, blizzard! This post has my 100% approval
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
orzhady
Profile Joined March 2004
Sweden180 Posts
November 14 2004 01:07 GMT
#177
theyll have to introduce a new rule, no rush 5min!
Sadist
Profile Blog Joined October 2002
United States7326 Posts
Last Edited: 2004-11-14 01:15:07
November 14 2004 01:14 GMT
#178
On November 14 2004 09:51 Bladox wrote:
I always thought terran had an advantage and finally the confirmation has come.
here is some changes that would be accurate(I think) to balance terrans:
1- scv hp MUST be reduced to 40, not 50, 40!
2-medics ''heal'' ability sould cost 2 per hp recovered. 1 is plain stupid. Currently 1 medic can fully recover 6 marines and more excluding the mana regenaration......wtf is that....
As it is for now I say to blizzard: put 2 mana per hp or put infinite mana... there is no difference between 1 per hp and infinite mana....
3- Irradiate cost MUST be increased, 75 is too cheap. Considering Spawn broodling that cost 150 and that the ability itself suck compared to irradiate




I think these 3 changes will help zerg being equal to terran




shut the fuck up, yellow losing to a bunker rush doesnt make the game imbalanced.

Seriously all you idiots talking about balance on tl.net pretending like you know what you are talking about get irritating. How about you stop sucking at bw and get better.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
ProudCappi
Profile Joined October 2004
United States366 Posts
November 14 2004 01:16 GMT
#179
On November 14 2004 09:51 Bladox wrote:
I always thought terran had an advantage and finally the confirmation has come.
here is some changes that would be accurate(I think) to balance terrans:
1- scv hp MUST be reduced to 40, not 50, 40!
2-medics ''heal'' ability sould cost 2 per hp recovered. 1 is plain stupid. Currently 1 medic can fully recover 6 marines and more excluding the mana regenaration......wtf is that....
As it is for now I say to blizzard: put 2 mana per hp or put infinite mana... there is no difference between 1 per hp and infinite mana....
3- Irradiate cost MUST be increased, 75 is too cheap. Considering Spawn broodling that cost 150 and that the ability itself suck compared to irradiate

I think these 3 changes will help zerg being equal to terran



No, no, and no.

The second two are absolutely wrong, and would throw off mid and late game zvt. The first one would make bunker rushing impossible, but would make it harder for scvs to survive in a slow push. Before we want to change the game, lets make sure there is no counter to bunker rushing...
-proud capitalist- |freedom|property|individualism|self-reliance|
Bladox
Profile Joined February 2003
Canada763 Posts
Last Edited: 2004-11-14 01:39:41
November 14 2004 01:27 GMT
#180
On November 14 2004 10:14 Sadist wrote:
Show nested quote +
On November 14 2004 09:51 Bladox wrote:
I always thought terran had an advantage and finally the confirmation has come.
here is some changes that would be accurate(I think) to balance terrans:
1- scv hp MUST be reduced to 40, not 50, 40!
2-medics ''heal'' ability sould cost 2 per hp recovered. 1 is plain stupid. Currently 1 medic can fully recover 6 marines and more excluding the mana regenaration......wtf is that....
As it is for now I say to blizzard: put 2 mana per hp or put infinite mana... there is no difference between 1 per hp and infinite mana....
3- Irradiate cost MUST be increased, 75 is too cheap. Considering Spawn broodling that cost 150 and that the ability itself suck compared to irradiate




I think these 3 changes will help zerg being equal to terran




shut the fuck up, yellow losing to a bunker rush doesnt make the game imbalanced.

Seriously all you idiots talking about balance on tl.net pretending like you know what you are talking about get irritating. How about you stop sucking at bw and get better.



First of all you plz SHUT THE FUCK UP I posted what I think of this matchup as it is for now. You may not agree but there is a more polite way to express it.
I never said that yellow losing 3-0 is making zvt unbalanced I said that I always thought zvt was unbalanced and I submitted some changes that (I think) would be accurate.

and finally I didnt pretend that I knew for sure what I was talking about, I said (I think). This is an opinion.

And yeah I almost forgot... If you could read BETTER instead of posting utter crap posts, this forum should be even better. Because for now the only person who looks idiot(that is the word you employed?) here is you.

thx^^
Huh no sorry... this game isnt like counter-strike... You actually need skills to play broodwar!
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